The video you are watching is all in Cache Preferred for this video. This is with Frequency Preferred instead th-cam.com/video/wJyN-_T0IK0/w-d-xo.html With me selecting Process Lasso on 8 first cores with hyperthreading cores as well (of CCD0 3D cache) [1-16 cores in Affinity of Process Lasso]. Also deselecting CCD1 (non-3D) in Process Lasso for the game and steam only. The stats for Current FPS, Average, and 0.1% are not there though, I didn't think it would make such a huge difference in Frequency and Cache Preferred while manually Process Lassoing the cores. I was definitely wrong. So, I can see it in frame to frame latencies too. With Frequency Preferred and selecting first 8 cores and 8 threads, then disabling 16 cores and threads after it. It looks like Insurgency Sandstorm benefits way more from Frequency Preferred method, with all cores being active during the gameplay. To some or less degree. It resulted in substantial greater frame to frame latencies compared to Cache Preferred. Higher FPS on Frequency Preferred method for Insurgency. Very interesting stuff, and definitely not expected. I found when I had Frequency Preferred, Red Dead Redemption 2 was at just 20 FPS in game. Even though Only first 1-16 cores/threads were selected for the game. As soon as I switched to Cache Preferred game was up to 170 fps and around same on averages. Fascinating, isn't it? Also, scheduling is still broken on Windows 11 and AMD 3D cache interactions. I went into BIOS and created 2 versions of my profiles, 1 for RDR2 and 1 for Insurgency Sandstorm. I will be switching between them, when I know what game I will be playing. The only option that affects it. Rest of the scheduling in Process Lasso will remain the same. I have steam prefer first 8 cores and 8 threads (1-16 in Affinity of Process Lasso) in both scenarios.
Yes, video you are watching is all in Cache Preferred for this video. This is with Frequency Preferred, with me selecting Process Lasso on 8 first cores with hyperthreading cores as well (of CCD0 3D cache) [1-16 cores in Affinity of Process Lasso]. Also deselecting CCD1 (non-3D) in Process Lasso for the game and steam only. th-cam.com/video/wJyN-_T0IK0/w-d-xo.html The stats for Current FPS, Average, and 0.1% are not there though, I didn't think it would make such a huge difference in Frequency and Cache Preferred while manually Process Lassoing the cores. I was definitely wrong. So, I can see it in frame to frame latencies too. With Frequency Preferred and selecting first 8 cores and 8 threads, then disabling 16 cores and threads after it. It looks like Insurgency Sandstorm benefits way more from Frequency Preferred method, with all cores being active during the gameplay. To some or less degree. It resulted in substantial greater frame to frame latencies compared to Cache Preferred. Higher FPS on Frequency Preferred method for Insurgency. Very interesting stuff, and definitely not expected. I found when I had Frequency Preferred, Red Dead Redemption 2 was at just 20 FPS in game. Even though Only first 1-16 cores/threads were selected for the game. As soon as I switched to Cache Preferred game was up to 170 fps and around same on averages. Fascinating, isn't it? Also, scheduling is still broken on Windows 11 and AMD 3D cache interactions. I went into BIOS and created 2 versions of my profiles, 1 for RDR2 and 1 for Insurgency Sandstorm. I will be switching between them, when I know what game I will be playing. The only option that affects it. Rest of the scheduling in Process Lasso will remain the same. I have steam prefer first 8 cores and 8 threads (1-16 in Affinity of Process Lasso) in both scenarios.
@@OptimizingNetwork Okay, I think I understand what you mean. So, whether you choose Prefer Cache or Prefer Frequency, and then manually assign the game to the Cache cores through Process Lasso, it ultimately doesn't impact the overall FPS, right? The point is that the game feels more responsive when you have Prefer Frequency set and the game assigned to Cache cores, correct? Regarding RDR2, I'm wondering if you might have some filters set in Process Lasso that prevent the game from being assigned to the Cache cores? You could try setting the core affinity through the regular Windows Task Manager and see if you still get around 170 FPS even with Prefer Frequency selected. If that works, then it might be necessary to tweak something in Process Lasso to ensure it properly assigns the game to the desired cores.
@@BenchmarkingTom Oddly enough Frequency Preferred option dominates in Max FPS, Average FPS, and 0.1% lows with Frequency Preferred and 8 first cores + 8 threads (0-16) in Insurgency Sandstorm, and yes the 16 cores and threads on CCD0 are Affinity selected for Game, and also for Steam app or Rockstar app. This allows any game you launch to select your preference, but with Frequency Preferred Insurgency Sandstorm bypassed the affinity setting and engages all the cores in game. Resulting in better performance and way lighter mouse movement and response in frame to frame latency. So now I have 2 profiles in BIOS for Cache and Frequency Preferred Both can benefit different games from the looks of it.
@@OptimizingNetwork In that case, I definitely need to test it myself as well. Although I’ll probably do it sometime later because right now I want to maximize PBO and test it in various tests like OCCT, y-cruncher, Prime95, etc. I asked you about checking RDR2 to make sure the game is actually running on those cores because, from what I know, when I try to run Fortnite on Cache cores, I get errors in the Process Lasso logs at the bottom, and the game still runs on all 32 threads. It’s possible to work around this, but that’s how it behaves by default, and I was wondering if you might have a similar issue with RDR2
@@BenchmarkingTom Oh, didn't understand. Yes, it definitely runs on those cores if Cache Preferred is selected in RDR2, but...if you select Frequency Preferred, look at this video th-cam.com/video/EGXHGBY4Anc/w-d-xo.html It actually parks the CCD0 3D cores even though affinities are set for Rockstar Games/RDR2 through Process Lasso It just completely bypasses your settings and selects the other cores on CCD1 as you can see in the video I am getting random restarts with my 7950x3D with no bluescreen, did you ever experience this? Really odd stuff. I ran core cycler and all cores passed the curve optimizer settings. I ran for like 2 hours, but it restarted my system 3 times already in 3 days, twice yesterday.
The video you are watching is all in Cache Preferred for this video.
This is with Frequency Preferred instead
th-cam.com/video/wJyN-_T0IK0/w-d-xo.html
With me selecting Process Lasso on 8 first cores with hyperthreading cores as well (of CCD0 3D cache) [1-16 cores in Affinity of Process Lasso]. Also deselecting CCD1 (non-3D) in Process Lasso for the game and steam only.
The stats for Current FPS, Average, and 0.1% are not there though, I didn't think it would make such a huge difference in Frequency and Cache Preferred while manually Process Lassoing the cores. I was definitely wrong. So, I can see it in frame to frame latencies too. With Frequency Preferred and selecting first 8 cores and 8 threads, then disabling 16 cores and threads after it. It looks like Insurgency Sandstorm benefits way more from Frequency Preferred method, with all cores being active during the gameplay. To some or less degree. It resulted in substantial greater frame to frame latencies compared to Cache Preferred. Higher FPS on Frequency Preferred method for Insurgency.
Very interesting stuff, and definitely not expected.
I found when I had Frequency Preferred, Red Dead Redemption 2 was at just 20 FPS in game. Even though Only first 1-16 cores/threads were selected for the game. As soon as I switched to Cache Preferred game was up to 170 fps and around same on averages.
Fascinating, isn't it?
Also, scheduling is still broken on Windows 11 and AMD 3D cache interactions.
I went into BIOS and created 2 versions of my profiles, 1 for RDR2 and 1 for Insurgency Sandstorm. I will be switching between them, when I know what game I will be playing. The only option that affects it. Rest of the scheduling in Process Lasso will remain the same.
I have steam prefer first 8 cores and 8 threads (1-16 in Affinity of Process Lasso) in both scenarios.
Is the entire video set to Cache Preferred? If so, do you have a video with Frequency Preferred where the statistics are shown in the same way?
Yes, video you are watching is all in Cache Preferred for this video.
This is with Frequency Preferred, with me selecting Process Lasso on 8 first cores with hyperthreading cores as well (of CCD0 3D cache) [1-16 cores in Affinity of Process Lasso]. Also deselecting CCD1 (non-3D) in Process Lasso for the game and steam only.
th-cam.com/video/wJyN-_T0IK0/w-d-xo.html
The stats for Current FPS, Average, and 0.1% are not there though, I didn't think it would make such a huge difference in Frequency and Cache Preferred while manually Process Lassoing the cores. I was definitely wrong. So, I can see it in frame to frame latencies too. With Frequency Preferred and selecting first 8 cores and 8 threads, then disabling 16 cores and threads after it. It looks like Insurgency Sandstorm benefits way more from Frequency Preferred method, with all cores being active during the gameplay. To some or less degree. It resulted in substantial greater frame to frame latencies compared to Cache Preferred. Higher FPS on Frequency Preferred method for Insurgency.
Very interesting stuff, and definitely not expected.
I found when I had Frequency Preferred, Red Dead Redemption 2 was at just 20 FPS in game. Even though Only first 1-16 cores/threads were selected for the game. As soon as I switched to Cache Preferred game was up to 170 fps and around same on averages.
Fascinating, isn't it?
Also, scheduling is still broken on Windows 11 and AMD 3D cache interactions.
I went into BIOS and created 2 versions of my profiles, 1 for RDR2 and 1 for Insurgency Sandstorm. I will be switching between them, when I know what game I will be playing. The only option that affects it. Rest of the scheduling in Process Lasso will remain the same.
I have steam prefer first 8 cores and 8 threads (1-16 in Affinity of Process Lasso) in both scenarios.
@@OptimizingNetwork Okay, I think I understand what you mean. So, whether you choose Prefer Cache or Prefer Frequency, and then manually assign the game to the Cache cores through Process Lasso, it ultimately doesn't impact the overall FPS, right? The point is that the game feels more responsive when you have Prefer Frequency set and the game assigned to Cache cores, correct?
Regarding RDR2, I'm wondering if you might have some filters set in Process Lasso that prevent the game from being assigned to the Cache cores? You could try setting the core affinity through the regular Windows Task Manager and see if you still get around 170 FPS even with Prefer Frequency selected. If that works, then it might be necessary to tweak something in Process Lasso to ensure it properly assigns the game to the desired cores.
@@BenchmarkingTom Oddly enough Frequency Preferred option dominates in Max FPS, Average FPS, and 0.1% lows with Frequency Preferred and 8 first cores + 8 threads (0-16) in Insurgency Sandstorm, and yes the 16 cores and threads on CCD0 are Affinity selected for Game, and also for Steam app or Rockstar app. This allows any game you launch to select your preference, but with Frequency Preferred Insurgency Sandstorm bypassed the affinity setting and engages all the cores in game.
Resulting in better performance and way lighter mouse movement and response in frame to frame latency.
So now I have 2 profiles in BIOS for Cache and Frequency Preferred
Both can benefit different games from the looks of it.
@@OptimizingNetwork In that case, I definitely need to test it myself as well. Although I’ll probably do it sometime later because right now I want to maximize PBO and test it in various tests like OCCT, y-cruncher, Prime95, etc.
I asked you about checking RDR2 to make sure the game is actually running on those cores because, from what I know, when I try to run Fortnite on Cache cores, I get errors in the Process Lasso logs at the bottom, and the game still runs on all 32 threads. It’s possible to work around this, but that’s how it behaves by default, and I was wondering if you might have a similar issue with RDR2
@@BenchmarkingTom Oh, didn't understand. Yes, it definitely runs on those cores if Cache Preferred is selected in RDR2, but...if you select Frequency Preferred, look at this video
th-cam.com/video/EGXHGBY4Anc/w-d-xo.html
It actually parks the CCD0 3D cores even though affinities are set for Rockstar Games/RDR2 through Process Lasso
It just completely bypasses your settings and selects the other cores on CCD1 as you can see in the video
I am getting random restarts with my 7950x3D with no bluescreen, did you ever experience this?
Really odd stuff. I ran core cycler and all cores passed the curve optimizer settings.
I ran for like 2 hours, but it restarted my system 3 times already in 3 days, twice yesterday.