Rules Corrections: 21:22 Only roll 1D6 to scatter 19:13 Per note on screen, fighters getting an assist do not suffer the Flesh Wound Overall: Vartijan Exo-Drillers weapons are not Unwieldy (the Standard Heavy Flamer is but not the Vartijan version)
also: interesting to see. i just finished my campaign where a squat gang and a goliath gang combined their skills against me as DM. I tried so hard to make them fight each other XD
@@grantmills2557 they are both a tough out. Depends on terrain, shooting lanes for the Squats and the ability to get close for Goliath. And the scenario 🙂
@@MiniatureGameMontage my players were crushing through the ash wastes with a ridgehauler and 2 trailers XD was hard to get any of them down in that tank XD
Appreciate the corrections, but it’s a real reflection of actual games. Every game I’ve played has similar things but at the end of the day we’ve all had fun and rolled some dice. Thanks for everything you do.
The 'Zerker falling on top of his leader, and then a blast scattering ontop of them as a final insult, is just peak 'Munda 😂. Things like this I absolutely love about this game. Great bat rep as always, Jamie & Jackson
If we wanted perfectly balanced teams and battlefields we would be playing chess! Necromunda is so perfectly asymetrical that it continuously offers completely new and unique experiences with every match you play. Wouldn't have it any other way. Keep up the good work!
Another great watch, I know they're a lot more work to produce but your 'Munda bat reps really are the best! I noticed a couple of errors (we all make them, so it's just an observation for next time). At the 21:22 mark the Frag Grenade scattered 9". Scatter is only 1d6 not 2d6. At 19:13 Thordin rolls for recovery with an assist and he rolled a Flesh Wound. Fighters ignore the Flesh Wound from an assist. This is in addition to rolling an extra die. All of this is relatively new to how it used to work so I just wanted you to be aware for the future 😉
Yep! Not sure what I was thinking! On the Thoradin roll I caught that in editing and put in a note. Thanks for watching so closely and helping out with the mistakes!
The way you're playing Pike has really made him stand out as a character! It's a shame his bravado backfired, but it gives him a personality to root for.
What a hidden gem of a channel! Best necromunda bat rep I’ve found. Great game pace, fully painted everything, rich narration… I’ve got some catching up to do on this campaign!
Great game, really enjoyed that. The Goliath gangs luck was almost comical at times, but they really did tough it out to the last second. That home turf advantage really came in clutch for the prospectors, love it 😁
i'm calling it: BEST battle reports on TH-cam for ANY GW miniatures game. This is how we should have battle reports, cut the pointless banter and personality egos playing the game and get straight to the narrative tabletop action.
Between Kill Team, Warcry, Deth Wizards and myriadd board games I really don't need another hobby game...but man your Necromunda batreps make it tempting to just dive in...
@@MiniatureGameMontage Kingdom Death: Monster is my favorite game ever, so that last bit is probably the strongest selling point yet! I must resist! We'll see how many more of your batreps I make it through before I cave.
Great game! The way you edit the story together is what makes MgM my favourite channel for Necromunda battle reports! May I ask what software you use? I'd like to learn about editing but I'm not sure where to start.
Interesting report. I'm approaching the half-way point of a campaign with a Prospector Gang. I'm toying with the idea of the Exo Driller, but it seems so expensive...?
Most importantly, and mucked up here, neither the heavy flamer nor heavy bolter have unwieldy, so you can fast shot and hip shooting with them which can be devastating.
@@MiniatureGameMontage Which is not to say I don’t freaking love these battle reports, so many bloody rules to go with the game it’s easy to mess up. I’m also just so jealous of the board, wish I had something that nice to play on. Ah the nomadic lifestyle.
@@Adler87 yeah they’ve really taken it on the chin. We screwed up the gang creation and their leader was killed so it’s going to be tough going for them
Just a heads up, none of the vsrtijian wepaons habe the unwieldy trait. It uses its own special heavy flamer or heavy bolter thst only it can take and neither has the unwieldy trait so an exo driller can always move and shoot.
Ironhead prospectors again are to overpower but its come's down to the dice roll and next week game could we win number 3 or will you bring judgement to them
Rules Corrections:
21:22 Only roll 1D6 to scatter
19:13 Per note on screen, fighters getting an assist do not suffer the Flesh Wound
Overall: Vartijan Exo-Drillers weapons are not Unwieldy (the Standard Heavy Flamer is but not the Vartijan version)
i play for 7 years now, still stuff like that still happens. dont worry about it ^^
also: interesting to see. i just finished my campaign where a squat gang and a goliath gang combined their skills against me as DM. I tried so hard to make them fight each other XD
@@grantmills2557 they are both a tough out. Depends on terrain, shooting lanes for the Squats and the ability to get close for Goliath. And the scenario 🙂
@@MiniatureGameMontage my players were crushing through the ash wastes with a ridgehauler and 2 trailers XD was hard to get any of them down in that tank XD
Appreciate the corrections, but it’s a real reflection of actual games. Every game I’ve played has similar things but at the end of the day we’ve all had fun and rolled some dice. Thanks for everything you do.
Loved it when Humungus landed on his boss. Sometimes the soundtrack for a game is epic metal, sometimes it is Benny Hill.
haha! I had to google that and I'm glad I did. That's hilarious.
These are without doubt the best Necromunda bat reps on TH-cam. Great game, thank you!
Thanks! 👍
The 'Zerker falling on top of his leader, and then a blast scattering ontop of them as a final insult, is just peak 'Munda 😂. Things like this I absolutely love about this game.
Great bat rep as always,
Jamie & Jackson
If we wanted perfectly balanced teams and battlefields we would be playing chess! Necromunda is so perfectly asymetrical that it continuously offers completely new and unique experiences with every match you play. Wouldn't have it any other way.
Keep up the good work!
That's a great point!
Oof! This was a great batrep, very violent and action packed. I love that Ajax was in this batrep as well! Keep em coming!
As always, great game. Watching irresistible force against immovable object was real fun to watch. The dice do tell tales.
These have been such a huge inspiration for a friend and I getting into necromunda. Keep up the awesome stuff
Not how I saw that ending at all! What a wild ride!
Another great watch, I know they're a lot more work to produce but your 'Munda bat reps really are the best!
I noticed a couple of errors (we all make them, so it's just an observation for next time). At the 21:22 mark the Frag Grenade scattered 9". Scatter is only 1d6 not 2d6.
At 19:13 Thordin rolls for recovery with an assist and he rolled a Flesh Wound. Fighters ignore the Flesh Wound from an assist. This is in addition to rolling an extra die. All of this is relatively new to how it used to work so I just wanted you to be aware for the future 😉
Yep! Not sure what I was thinking! On the Thoradin roll I caught that in editing and put in a note. Thanks for watching so closely and helping out with the mistakes!
@@MiniatureGameMontage Always a pleasure to watch so it's no effort 😁
The way you're playing Pike has really made him stand out as a character! It's a shame his bravado backfired, but it gives him a personality to root for.
Thanks! He leads from the front! 🙂
Havent watched it yet. But I see Necromunda from you, my day is better!
Thanks, friend!
What a hidden gem of a channel! Best necromunda bat rep I’ve found. Great game pace, fully painted everything, rich narration… I’ve got some catching up to do on this campaign!
@@loganhillman3926 thanks!
Love the reports! Id really love to see an overview of the gangs more than their character cards or…do both! We love looking at your painted minis!
Noted! Thanks so much!
Best Necromunda Batreps by far! What a perfect example of the chaos in the underhive! Thanks for uploading these
Thank you for watching!
excellent as always
Damn !! What an awesome bat rep. I like how it is edited. Most skirmish bat reps tend to be confusing and boring, but not this one. Nice job!!!!
@@pabloalonsolasagabaster658 thanks!
Nice game. It was fun to watch.
Great game. Loved that Hive Guys sign on the terrain.
I love it even more now that I know it's from Guilders Ford!
Great game, really enjoyed that. The Goliath gangs luck was almost comical at times, but they really did tough it out to the last second. That home turf advantage really came in clutch for the prospectors, love it 😁
Best batreps. Thank you. Really impressed with how you do it.
Thanks bud!
i'm calling it: BEST battle reports on TH-cam for ANY GW miniatures game.
This is how we should have battle reports, cut the pointless banter and personality egos playing the game and get straight to the narrative tabletop action.
@@gurtana I appreciate that. 👍
Great job mate
It's a great day when MGM puts out a Necro video!
Thanks so much!
Between Kill Team, Warcry, Deth Wizards and myriadd board games I really don't need another hobby game...but man your Necromunda batreps make it tempting to just dive in...
It's unique. It's a cross between D&D and wargaming. You can't fall in love with your characters because they can die in the silliest of ways! 🤣
@@MiniatureGameMontage Kingdom Death: Monster is my favorite game ever, so that last bit is probably the strongest selling point yet!
I must resist!
We'll see how many more of your batreps I make it through before I cave.
@@wtfserpico I'll have to check out Kingdom Death: Monster. I love new games!
Something good has happened today cheers for the pick me up
Great report ❤
Hope we see the ironhead squats in more reports 😊
great video
Awesome game and battle report video, the terrain is just stunning.
@@ArthurRiggins thanks!
Looked like the dwarf dread laid down some good fire to stun goliath.
@@te9591 he could have done so much more too if we played him right rules wise
24:31 Nuke should have rolled a Stray Shot here. Stray shots have a chance to hit fighters engaged as well as within 1" of measured LOS
@@SuperGameFan77 just something we never think of. Can’t tell you how many times we’ve forgotten that
To get slapped around pretty badly but, still win and only have one fighter go into recovery? Squats were mining luck there.
Aye!
Great game! The way you edit the story together is what makes MgM my favourite channel for Necromunda battle reports! May I ask what software you use? I'd like to learn about editing but I'm not sure where to start.
Thanks! I use Davinci Resolve. It's a free program and I'm self taught. 🙂 Happy to help answer any questions.
@@MiniatureGameMontage Many thanks!
Interesting report. I'm approaching the half-way point of a campaign with a Prospector Gang. I'm toying with the idea of the Exo Driller, but it seems so expensive...?
Very! For 250 there's a lot of attractive options. The multi-rapid fire weapons are hard to beat. I just want to play with my toys. 🤣
Most importantly, and mucked up here, neither the heavy flamer nor heavy bolter have unwieldy, so you can fast shot and hip shooting with them which can be devastating.
I didn't notice that and spent a lot of credits on a suspensor. Only 3 games left of my campaign and Prospectors are top tier
@@MiniatureGameMontage Which is not to say I don’t freaking love these battle reports, so many bloody rules to go with the game it’s easy to mess up. I’m also just so jealous of the board, wish I had something that nice to play on. Ah the nomadic lifestyle.
@@iansinoz56 It's hard to get it all right. I just looked up the wrong weapon while playing in this case 😀
I rooted for the underdog and they won! Perfect :) But with a cost ofc. What's up with Van Saar?
They have a date with the Prospectors in episode 23.
@@MiniatureGameMontage I hope they win and crawl out of their pit towards the middle pack.
@@Adler87 yeah they’ve really taken it on the chin. We screwed up the gang creation and their leader was killed so it’s going to be tough going for them
Just a heads up, none of the vsrtijian wepaons habe the unwieldy trait. It uses its own special heavy flamer or heavy bolter thst only it can take and neither has the unwieldy trait so an exo driller can always move and shoot.
Great to know! That's a big game changer imo!
@@MiniatureGameMontage it's a huge deal. Those exo suits are amazing.
You don't take a flesh wound when you are assisted 23:42. Even if you roll another serious injury
What kind of gamemat or board are you using here? Looks awesome!
Glad you like it. Link in the description. It's the Industrial Zone mat.
Hail all
Hail!
Ironhead prospectors again are to overpower but its come's down to the dice roll and next week game could we win number 3 or will you bring judgement to them
Terrain always looks great, do you have a video about/links to the terrain you use? I’m assuming it’s part printed?
Thanks! Stay tuned. I'll be making some videos on how I make all the terrain in the very near future.
@@MiniatureGameMontage How do you paint the rust?
@@egrimegrim really easy. Search for how to paint grim dark terrain. I give a full tutorial. 👍
Bro, the vartijan has Heavy Flamer (Vartijan) which has rapid fire 1 and is not unwieldy
Also dam 2
Yep that’s pinned now. Thanks!
can non squats take the exodriller?
I’m not aware of a non-squat variant of the brute. But you’re always free to do what you like 🙂
@@MiniatureGameMontage thank you very much!
🥳
@@kengroom6883 thank you 😁
Goliath OP need nerf!
And corpse grinders.