[FF7] Cosmos Limit Break v.1.5 Trailer

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  • เผยแพร่เมื่อ 17 ม.ค. 2025

ความคิดเห็น • 39

  • @dreadpirates_
    @dreadpirates_ หลายเดือนก่อน +9

    Dang. I like how all the background text and flowers are really crisp now. Nice.

  • @johnnylouro
    @johnnylouro หลายเดือนก่อน +5

    Absolutely incredible. Great work!
    I've recently played FFVII in 7th Heaven with full mods, including Echo-S voice mod, and it's an ENTIRELY different experience. It's mesmerizing how much of a difference it makes. Gives a whole new perspective on the game.

  • @gregbredenko2290
    @gregbredenko2290 หลายเดือนก่อน +2

    Really incredible work! Well done!

  • @Dajodio
    @Dajodio หลายเดือนก่อน +19

    Its like I got a new pair of glasses. Great work Cosmos team

    • @Sing4DLaughter
      @Sing4DLaughter หลายเดือนก่อน +1

      Same thought here, lol

  • @theendisnear1131
    @theendisnear1131 29 วันที่ผ่านมา +2

    Nice results, much dedication on there. I hope someone can fix the effects in game, for example the sephiroth supernova compared to the psx has less stars, transparency problems, lights off etc.

  • @FinalFantasyChill
    @FinalFantasyChill หลายเดือนก่อน +6

    Congratulations on the update. Looks incredible 🎉

  • @BYERE
    @BYERE หลายเดือนก่อน +5

    They look even more fantastic than before! Thank you so much for all your work!

  • @Kentololable
    @Kentololable หลายเดือนก่อน +6

    Lovingly and painstakingly preserved field textures, by hand and with AI. Love your work. Can't wait to be 60 and playing this in native 4k @ 16:9 60fps.

  • @Relyx
    @Relyx 27 วันที่ผ่านมา +1

    I feel like the only step left for these backgrounds would be a mod that removes the static fx from the art (e.g. smoke, clouds) and puts in dynamic ones. If that would even be possible!

  • @BingBangPoe
    @BingBangPoe หลายเดือนก่อน +2

    Absolutely mesmerizing.

  • @Fleshlight_Reviewer
    @Fleshlight_Reviewer หลายเดือนก่อน +3

    now that's what i call upscaling

  • @olimphus26
    @olimphus26 หลายเดือนก่อน +2

    Wow, this actually looks decent, minimal upscaling artifacts. Nicely done.

  • @INeverWanted2010
    @INeverWanted2010 หลายเดือนก่อน +2

    Looks great
    I've wondered for years if we'll ever get the uncompressed backgrounds somehow. They've got to be out there somewhere, right?

  • @nilewillis1960
    @nilewillis1960 หลายเดือนก่อน +2

    Awesome! Thanks for all the hard work.

  • @OtenP_
    @OtenP_ หลายเดือนก่อน +2

    This is phenomenal! Great job

  • @neogohanamv
    @neogohanamv หลายเดือนก่อน +2

    Very cool! I always get antsy hearing "AI" and "upscaled" since the result is often a smeary unnatural mess. But these look great! I love how much texture and detail you were able to preserve.

  • @CCGS
    @CCGS หลายเดือนก่อน +5

    THIS is what i wanted when they announced the remake. the remake came out pretty good but THIS is art

  • @BurnoutsAndBourbon
    @BurnoutsAndBourbon หลายเดือนก่อน +2

    Fantastic work!!

  • @MatthewBester
    @MatthewBester หลายเดือนก่อน +2

    It's all I ever wanted in a remake/remaster.

  • @SuperQueenV.
    @SuperQueenV. หลายเดือนก่อน +2

    Looks great!

  • @Xanderstrife2
    @Xanderstrife2 หลายเดือนก่อน +1

    seems like it just makes it slightly more sharper without degrading. Not bad i guess.
    The small things you gotta enjoy.

  • @_Elixir
    @_Elixir หลายเดือนก่อน +2

    Good job, looks really good ;)

  • @kylem3356
    @kylem3356 หลายเดือนก่อน +2

    Nice work! 👍

  • @BlackRainEntertain
    @BlackRainEntertain หลายเดือนก่อน +2

    you're just the best

  • @TheArthias
    @TheArthias หลายเดือนก่อน +2

    Amazing!

  • @Hadley_HedIay
    @Hadley_HedIay หลายเดือนก่อน +2

    must have mod!

  • @gyahahaandkyahaha1345
    @gyahahaandkyahaha1345 หลายเดือนก่อน +2

    wow nice!

  • @boblemegadriver7334
    @boblemegadriver7334 13 วันที่ผ่านมา +1

    Hello,
    you've done an exceptional job.
    Is the correction of 16:9 shots with manual rectification finalized with version 1.6 or do we have to wait for other major changes?
    For the record, cinematics are cut off on the right with the addition of 16:9 on FF7 SYW, strangely enough.

    • @cosmos_mods
      @cosmos_mods  13 วันที่ผ่านมา +1

      I mostly happy with how it's now but I may do some fixes here and there in future versions.
      About the FMVs cutting off on the right, it was a bug but I made a fix and it should be available now in latest FFNx canary build.

  • @Jordan3DS
    @Jordan3DS หลายเดือนก่อน +6

    I'm glad you kept overworld Cloud in the same style as the original game, since it's supposed to be an homage to the FFI-VI sprites. A lot of people don't get that which is why they make super detailed overworld model mods or add mouths to the characters...

    • @MarlonAnthony
      @MarlonAnthony หลายเดือนก่อน +5

      Plus the realistic models aren't proportioned to the backgrounds either. So you end up with massive chairs and doors in comparison to the realistic scaled models.

    • @acerimmer8338
      @acerimmer8338 หลายเดือนก่อน +1

      The mouths were added on the original PC Eidos port from 1998, so no one added them as they were already there on the chibis. Who knows why that decision was made???

    • @Jordan3DS
      @Jordan3DS 29 วันที่ผ่านมา

      @acerimmer8338 Oh I know, I was referring to Eidos when I said that. I think they did it because they were like "Silly developers, they forgot to give the characters mouths! Lets fix their mistake for them" or maybe they wrongfully thought it was hardware limitations or something

  • @minus3dbintheteens60
    @minus3dbintheteens60 หลายเดือนก่อน +3

    That is incredible! Wouldnt it be crazy if we could upscale these images and insert them into an og psx iso that could play on psx, ps2, psp etc. I've got a copy of FF8 that is modded that gave me the idea (although it isn't graphics modded).

  • @Metal-Spark
    @Metal-Spark 13 วันที่ผ่านมา

    Could you provide some clarity on how AI was used for this mod? Personally, I'm pretty staunchly against generative AI that relies on scraped data, I won't berate anyone for using it for something like this which is entirely non-profit, but personally I wouldn't feel comfortable using anything gen AI produced. Again (just to clarify), I'm not leaving this comment to lecture any of the developers or users of this mod, I'm just asking so I can make my own judgement on whether I'd like to use it or not.

    • @cosmos_mods
      @cosmos_mods  11 วันที่ผ่านมา +1

      It's a bit old but there is an example of the process in this video:
      th-cam.com/video/OUy5hdGvOSY/w-d-xo.html
      Basically, AI is used to get the first expanded draft of the image but then I start making layers in GIMP to fix/improve as much as I can so it actually looks good and coherent.
      If the use of AI in the process is not acceptable for you no matter how much manual work was done then I would suggest to disable the extended backgrounds in the mod options (this was included in v.1.6). That way you won't see extended parts but will get the upscaled backgrounds (with black bars on the sides for backgrounds that are not wide enough for 16:9)

    • @Metal-Spark
      @Metal-Spark 11 วันที่ผ่านมา

      @@cosmos_mods I appreciate your transparency! Thank you