Im glad your boy mentioned at the start, sometimes the gunfights just feel off. 3 or more hit markers some hitting their head and they turn and kill me.
The MW2019 version was so satisfying, not just because of how good it was, but it was the prettiest and most realistic looking version of the VAL in a game. Crazy how a game from 5 years ago had such better quality.
@RyqnH it can't be since neither person hit a headshot. but there's no reason he should have lost that with a AS Val. it shoots way faster then M4 plus he shot first that's gotta be server loss or something
@@HandlerYTplease tell me you are dealing with shooting people first and getting killed way faster than normal. Also I start shooting and first few bullets dont hitbox even though when I zoom in I was aimed perfectly.
Im so glad im not the only one who noticed the weird gunfight inconsistencies. Sometimes i can hit multiple headshots and still die to an smg from range.
Hey Ryan theres a power position on defending side for derelict. The train with boxes on it stand on the pallets before the big box and you can see left side and a side at the same time!
Hahahaha all the 360’s in this one made me laugh 😂 I think you’ve created a monster with this class and 100% gonna be abusing it when I finally get it unlocked. Vault probably my favourite map so far. Hope you’re enjoying the game
2 frustrations so far: gunfight inconsistencies (as others said), SND XP. We need 500 per kill in search, I don’t have time to grind weapons on this game (I have over 300 elim on M4, search only, level 34). I don’t like respawn so unless these issues get fixed I don’t see myself playing the game for more than a month. I’ll still watch handler though
This won’t work against people like me with a high sensitivity the reason he couldn’t react was because he couldn’t turn fast enough someone tried this exact trick on me and I just turned around and took him down.
Maybe a suggestion for content, but maybe have multiple guns in a video. It makes it more interesting and keeps me more invested in your videos. Great gameplay as always though!
I do think there is inconsistencies in bo6. Which is weird since they changed the hitboxes which look like there should be no inconsistencies. I do hope the devs keep tweaking stuff as the game is really good right now but I think some stuff should be tweaked. Especially now that its released and have more data.
Ive playd cod since cod4, this game is for content creators and sweats nowdays, only first 3 games are fun for a casual player, then its just gunna raise ur blood pressure 100%
@@SPL1NGYDUDEyeah fr tho. I don't even like the word sweat there's millions of ppl like most of us who just got good playing cod for years and now we are the sweats apparently. I don't understand cod is still simple run and gun. this isn't seige the game isn't that hard ppl just have the worst aim and recoil control imaginable then blame the game or blame the "sweats" when they shouldn't be playing fps games to begin with
@@ElixrfyWrld theres a difference between most FPS's and these mainstream ADHD shtshows. How can you even pay $70 for a game that will be 1. changing metas every other month and 2. will be replaced in 2 years by another copy?
Noticed the weird gunfights in MW2 and 3 as well, always came with a very convenient packet loss on top of it on the whole. Given how fucking aggressive SBMM is I honestly don't even put it past Activision anymore to purposefully just dump the connection of whoever needs to die in a gunfight to try and force some weird ass outcome in the match.
@JMoney615 from what i see, the gun is supposed to be exceptional, yet when they both shot eachother at the same time, he lost the gun fight. Just doesn't seem like the asval is that great. (That and I'm just being a dick too lol)
@@JMoney615idk honestly handler shot the dude first and still lost. if he got killed by a smg then it would make sense. but losing to M4 when the fire rate for as Val is so much quicker he should have easily won that. like you said either enemy had better ping which nobody thinks to consider with all this sbmm bullet reg bs or the servers
0:40 how do you think they did make the sped up "omnimovement" on low tickrate servers look fluid ?^^ from a technical perspective there is only one way: lagCompensation + interpolation. Peekers advantage in this game is stronger than in any game ive ever played. Scenario: you are sationary therefore your position is completly locked in on the enemies client(screen). to register on the server side you shooting the enemy on your screen it took half of the enemies ping + server compute time(tick rate) + half of your ping + interpolation(most likely 2-3 times server tick) (now you see the enemy) + half of your ping + server compute time(tick rate) (now the server registered you dealt dmg to the enemy) let s say both of you had a ping of 30ms and the server tickrate is 32hz(at best for cod it may be 20hz). 15ms + 31.25ms + 15ms + 62,5ms + 200ms(human reaction time) + 15ms + 31.25ms = 45 + 62,5 + 62,5 + 200 = 370ms (at least) for your shots to reg on server. 200ms + 15ms + 31,25 = 246.25ms for your opponent to reg first shot on server since you were stationary and he peeked you. 15ms(your ping/2) + 31.25ms(1/server tickrate) + 15ms(enemy ping/2) + 62,5ms(interpolation ratio * 1/server tickrate) this part of the calculation is the part that calulates the peeked disatvantage. we can assume that the server tickrate is way lower than 32hz and the interpolation ratio is higher than 3. All in all this cant be seen as a game where you can hold an angle. for comparisson csgo servers had 64hz servers and a default interpolation ration of 2 to make the "movement" look smooth. cgso movement lmao(there is no movement compared to cod). BUT the top 30% of players meaning doubleAK-Global Elite complained that this setup is unplayable in a competetiv setting(ranked). most players sacrificed fluid motion for more accurate display of enemy position by settin interpolation ratio to 0. CSGO pros played only on 128hz servers with very low ping and interpolation ratio to 0.
0:46 you shot the things on the table, you can see them fly after you hit them. That’s why you lost that gunfight. Look at the hitmarkers, they stop appearing once that object goes flying
can you make a video with your movement settings? (advanced, keybinds) as a fellow MnK that would help to have a better overview on how you move so crisp :D
They may call it the as val, but it looks like they modeled it off the sr-3m. the barrel looks like the sr-3m and the fire rate is a little low for the val (but cod has never been accurate as far as fire rates go)
Go into the training range and mess with the bullet values, maybe I’m bugging out but it feels like headshots do hardly any damage. I think it was 4 head shots vs 5 body shots to kill with the ARs.
im glad someone else recognizes the weird inconsistent gunfights
this. I noticed so many gunfights where I hit almost all headshots, not a single miss, i first started shooting, but still lost it.
Yup. The game feels very frustrating and unfun so far
@@koray4550frrr dude
Earlier I shot someone like 5 times and they ended up winning the gunfight, it cost us the game, I was so pissed bro
hacks were available day one so don't be that surprised
This has been the case with every online cod ever
Im glad your boy mentioned at the start, sometimes the gunfights just feel off. 3 or more hit markers some hitting their head and they turn and kill me.
honestly, guns just feel off in this game. but I'm probably ruined by how good they feel in newer MW games
@@Fantem218Yup. If you're used to MW2019 then this game feels off for sure.
its the packet burst
Because some guns have literally no headshot multiplier
@@Damingo54 been an issue since BO1 tbh
the fact the dude barely got touched in that final killcam is absolutely insane to me
Activision can't afford good servers apparently
Its happened so many times and i prob have like 20 minutes total of bo6
Not only that, but he was standing there for a second before even shooting.
@@Lance707 nah man, they gotta save every penny
God loves you all and has a plan for your life
A game with the boys. Finally!😌
For real!
God loves you all and has a plan for your life
The tsarkov dmr has been my jam so far. Just tapping heads for one shots at most ranges
Oh yeah that gun is super fun. Hope to make a vid with that soon.
Ever get a headshot hitmarker with it at close range? I certainly have.
the dmr and the xmg are the best guns. the xmg with rapid fire SHREDS
Its pretty underwhelming compared to similar semi autos in other cods imo
Like, the enforcer/interceptor were better from mw3
@ bruh its a quick two shot with headshots across the map on the regular. i get best plays all the time
I finally unlocked this thing and I agree, it is pretty crazy. Ggs for the games the other night, it was a pleasure getting to be your meatshield
MAJOR PAUSE 😂
God loves you all and has a plan for your life
Idk I don't find it fun getting slammed I just leave no point
No Diddy
AS VAL was my most used weapon in MW2019 despite it being a dlc gun. Ive always enjoyed this gun in every game whether its battlefield or CoD.
Poor Guy you are.... Asval abuser
The MW2019 version was so satisfying, not just because of how good it was, but it was the prettiest and most realistic looking version of the VAL in a game. Crazy how a game from 5 years ago had such better quality.
I guess those "inconsistent bullets" is the new way of SBMM
Stop whining about SBMM. It’s just the servers not being good enough numbnuts
New?? Brother that's been in the games since MWII.
0:41 probably one of the best examples of skill based damage Ive seen 😂
it's headshot multiplier and people just forget that exists so they say it's sbmm damage
Not 1 single headshot was hit in that clip@@RyqnH
He should’ve just shot through the gap in the desk. He didn’t need to stand up
🤦♂️ @@RyqnH
@RyqnH it can't be since neither person hit a headshot. but there's no reason he should have lost that with a AS Val. it shoots way faster then M4 plus he shot first that's gotta be server loss or something
Begging for you to show ur builds in the vids I need themmm
In the description :)
@@HandlerYTtop 5 ytber btw 🫶🏽
They're always in the description btw
@@projectnasty6388 I appreciate it
@@HandlerYTplease tell me you are dealing with shooting people first and getting killed way faster than normal. Also I start shooting and first few bullets dont hitbox even though when I zoom in I was aimed perfectly.
i love this background music it’s fit your videos so much
You made me become a god on search and destroy on mw2019 with your videos, now i'll follow your steps to be good again on bo6, love you bro🔥
Good luck pal.
Can we take a moment to appreciate how clean the hop into grenade throw was at the start of the video
THEY BROUGHT BACK THE VAL I NEED BO6 HOLY SSSSSSHHHHHHIIIII
That is the most SR-3M looking AS-VAL I have ever seen in my life
I love that they brought the Val back! Thanks for the gameplay Handler. Top notch as always
Another fire handler video. Love watching your gameplays and communication with ur friends. Always fun to eat dinner and watch your videos
I like how chill you be playing just vibing
Im so glad im not the only one who noticed the weird gunfight inconsistencies. Sometimes i can hit multiple headshots and still die to an smg from range.
Lmao didn't expect the ninja/Spy defuse to work with this 😂
Great video man. It brings back memories of modern warfare 1 with this gun
Hey Ryan theres a power position on defending side for derelict. The train with boxes on it stand on the pallets before the big box and you can see left side and a side at the same time!
Handler provides Search and Destroy video all time! Keep up the good work!
The fact that the Taped magazine on every other weapons speeds up reloads but on the VAL its slows it down i will never forgive
Hahahaha all the 360’s in this one made me laugh 😂
I think you’ve created a monster with this class and 100% gonna be abusing it when I finally get it unlocked.
Vault probably my favourite map so far. Hope you’re enjoying the game
I almost never comment but man Handler is such a chill fps youtuber, I’m so glad i found u during MW19
The relaxing song in the background make the so much better idk how to explain it
Amazing how beautiful the maps look yet seem as though they play rough
2 frustrations so far: gunfight inconsistencies (as others said), SND XP. We need 500 per kill in search, I don’t have time to grind weapons on this game (I have over 300 elim on M4, search only, level 34). I don’t like respawn so unless these issues get fixed I don’t see myself playing the game for more than a month. I’ll still watch handler though
I would say for XP, your best bet is playing zombies (I know for MP only players that prospect sucks, but it works)
bro double xp is active and even with SnD only like I am as well you can easily level up guns bro
1.2k in 10 minutes is crazy !!! Love the work as always keep it up !!
New cod always brings the boys back together!
Bruh @ 0:27 im stealin that move. that launch off the ladder and turn was wild. He couldn't even react in time.
Handler is the only mf who can Max Payne in a lobby full of sweats and WIN
This won’t work against people like me with a high sensitivity the reason he couldn’t react was because he couldn’t turn fast enough someone tried this exact trick on me and I just turned around and took him down.
0:40 Glaze was crazy
2:35 hello you cancel the slide into the dive??? is that a keyboard thing?
Pretty sure you can do that on controller
man this is the type of gameplay i NEED
sdf
Hell yeah, gameplay with the boys!
Other than the weird trades like you mentioned, I’m enjoying this game more than I thought I would. I like the maps
Man snd without riot shields I love it.
mw2019 all over again😏
Well, it does not have 10 rounds MAGS
Hey Handler, can you in one of your videos show an in-depth view of your settings like mouse sens, movement settings, and quality settings ?
Handler u can detonate the archangel mid air by clicking I think but on controller it’s just right trigger
Great games!! The AS VAL has never been bad an it shows in bo6 its a scary gun, but snipers are my home 😉
are you gonna make a settings video for bo6 soon?
Is that Handler’s friend, SlayedbyBlade?
Maybe a suggestion for content, but maybe have multiple guns in a video. It makes it more interesting and keeps me more invested in your videos. Great gameplay as always though!
More content than usual?! Yessssssss MUAHAHA we appreciated 🐶
When handler uploads i can enjoy life again ❤
I do think there is inconsistencies in bo6. Which is weird since they changed the hitboxes which look like there should be no inconsistencies. I do hope the devs keep tweaking stuff as the game is really good right now but I think some stuff should be tweaked. Especially now that its released and have more data.
What impresses me the most about this video is how your FPS goes from 220+ to 90ish from time to time
So are we gonna get a hand to hand combat with that new grab mech
dude i swear that gun does less damage when i use it, you just insta kill people while for me it feels like i am getting hitmarker after hitmarker
Search on this game feels amazing 🔥 I’m loving the Model L assault rifle
Another day of handler giving me hope I can be a good player in my mw2 (2009) and bo2 prime again
its been so long handler. Much love❤
Ive playd cod since cod4, this game is for content creators and sweats nowdays, only first 3 games are fun for a casual player, then its just gunna raise ur blood pressure 100%
It's a bit different now that we have sweat tutorials on yt. Everyone can git gud now.
ok bro
@@SPL1NGYDUDEyeah fr tho. I don't even like the word sweat there's millions of ppl like most of us who just got good playing cod for years and now we are the sweats apparently. I don't understand cod is still simple run and gun. this isn't seige the game isn't that hard ppl just have the worst aim and recoil control imaginable then blame the game or blame the "sweats" when they shouldn't be playing fps games to begin with
@@ElixrfyWrld theres a difference between most FPS's and these mainstream ADHD shtshows. How can you even pay $70 for a game that will be 1. changing metas every other month and 2. will be replaced in 2 years by another copy?
Noticed the weird gunfights in MW2 and 3 as well, always came with a very convenient packet loss on top of it on the whole.
Given how fucking aggressive SBMM is I honestly don't even put it past Activision anymore to purposefully just dump the connection of whoever needs to die in a gunfight to try and force some weird ass outcome in the match.
"The Asval is a monster!!!" 0:41
Wasn’t the guns fault. Handler just reacted very slow and the other guy had better ping
@JMoney615 from what i see, the gun is supposed to be exceptional, yet when they both shot eachother at the same time, he lost the gun fight. Just doesn't seem like the asval is that great. (That and I'm just being a dick too lol)
@@JMoney615idk honestly handler shot the dude first and still lost. if he got killed by a smg then it would make sense. but losing to M4 when the fire rate for as Val is so much quicker he should have easily won that. like you said either enemy had better ping which nobody thinks to consider with all this sbmm bullet reg bs or the servers
Love how you only post the good rounds
Yasss AS VAL IS BACK
0:40
how do you think they did make the sped up "omnimovement" on low tickrate servers look fluid ?^^
from a technical perspective there is only one way: lagCompensation + interpolation.
Peekers advantage in this game is stronger than in any game ive ever played.
Scenario:
you are sationary therefore your position is completly locked in on the enemies client(screen).
to register on the server side you shooting the enemy on your screen it took half of the enemies ping + server compute time(tick rate) + half of your ping + interpolation(most likely 2-3 times server tick) (now you see the enemy) + half of your ping + server compute time(tick rate) (now the server registered you dealt dmg to the enemy)
let s say both of you had a ping of 30ms and the server tickrate is 32hz(at best for cod it may be 20hz).
15ms + 31.25ms + 15ms + 62,5ms + 200ms(human reaction time) + 15ms + 31.25ms = 45 + 62,5 + 62,5 + 200 = 370ms (at least) for your shots to reg on server.
200ms + 15ms + 31,25 = 246.25ms for your opponent to reg first shot on server since you were stationary and he peeked you.
15ms(your ping/2) + 31.25ms(1/server tickrate) + 15ms(enemy ping/2) + 62,5ms(interpolation ratio * 1/server tickrate) this part of the calculation is the part that calulates the peeked disatvantage.
we can assume that the server tickrate is way lower than 32hz and the interpolation ratio is higher than 3. All in all this cant be seen as a game where you can hold an angle.
for comparisson csgo servers had 64hz servers and a default interpolation ration of 2 to make the "movement" look smooth.
cgso movement lmao(there is no movement compared to cod).
BUT the top 30% of players meaning doubleAK-Global Elite complained that this setup is unplayable in a competetiv setting(ranked).
most players sacrificed fluid motion for more accurate display of enemy position by settin interpolation ratio to 0.
CSGO pros played only on 128hz servers with very low ping and interpolation ratio to 0.
On derelict, every spot is a nade spot 😂
That first kill cam name 😂
You should make a settings video fs
Such a cool game
Hi, Im curious about your Computer specs to be running the game at 200fps constant. Do you mind dropping that for us?
as val been that sense it came out
Could you do a settings and keybinds video? I feel like all the defaults aren't very intuitive.
0:46 you shot the things on the table, you can see them fly after you hit them. That’s why you lost that gunfight. Look at the hitmarkers, they stop appearing once that object goes flying
The Bois are back in town
Handler been the goat 🐐🙌
can you make a video with your movement settings? (advanced, keybinds)
as a fellow MnK that would help to have a better overview on how you move so crisp :D
Are you using any upscaling like dlss or fidelityfx? Your game looks way better than mine
I use Fidelity Cas for a sharper image but you don’t get as much frames as with DLSS.
@@HandlerYT spanks
The feral assault rifle tac sprint has me dead af
the operators run like their asses are on fire sometimes
1:52
LMAO😂 haven’t noticed that before but that’s hilarious
Will you be doing another campaign playthrough 👀
bro has been leveling damnnnnn
On Day 1, i was using the AS Val in Liberty Falls, (zmb) and i was thinking this would be killer in multiplayer. I stand corrected
Will u post yourself playing ranked this year or nah?
Definitely have to run extended mags with the val tho
I have no idea why this game feels so much like mw19, but has the bo1 vibes/colors. I didn’t expect to enjoy it as much as I have
Do your recommend the new COD? I’ve been itching after this gameplay, haven’t played since MW2019 🐐
Do you grind all the camos? Or just play snd?
Nah the real monster is Handler himself
but does it shoot through buildings tho?
Imagine having to play a historically casual game like you're in a Lan tournament
Handler, Handles em, MK6
I've had my more than fair share of ??? moments in these gun fights as well.
the king is BACK
What sight is that?
Handler thoughts on Cod 2025 "Bo2 sequel" being futuristic?
can you play xm4 with iron sight
Yea bro after awhile I stopped at being mad at losing gunfights, bc sometimes it’s unexplainable how I lost them
i freaking love this videos
it is not the gun it is the handler... of the gun that is the monster
i went out of my way to pick up this dudes asval in one game and proceeded to do marginally better than my xm4
Imma need a pc settings video , I’m having a hard time figuring out what sensitivity works best 😭
2:26 is that a crashed F117 Nighthawk ?
Yes
Sick right?
@@Good_Kid_M.A.A.D_City why u keep changing profile picture? 😭
0:42 how !!! The bullets were accurate and no recoil
They may call it the as val, but it looks like they modeled it off the sr-3m. the barrel looks like the sr-3m and the fire rate is a little low for the val (but cod has never been accurate as far as fire rates go)
the base model looks a lot closer to an actual as val, its just the attachments being used that make it look like an sr-3m
When is Area 99 coming?
Go into the training range and mess with the bullet values, maybe I’m bugging out but it feels like headshots do hardly any damage. I think it was 4 head shots vs 5 body shots to kill with the ARs.