When you first compiled the scripts to have those menu tabs to show up did you experience a black background with the EA Games logo, have the menu screen overlap with the quidditch page, and a black background in the menu options? If you did how did you fix it?
blizmed Oh okay. Also when I got rid of the comment on line 464 the menu and compiled the scripts the menu tabs shown on the video didn't show up. Any ideas on how to fix this?
Hey, I just heard of your project and I think it's awesome. Would realy like to see the whole thing, when it's done. I heard of it from Pikabu post and I can tell, that 600 russians also would like to see that. Also, would you add locations from the second pc game and/or from the first two ps games to your mod? And why have you chosen the first game to start with? Also, would you post your mod at moddb.com? It would be easier for others to track the progress, I guess... Anyway, I've subscribed and waiting for it. Good luck
Thank you :D That explains why I suddenly got a bunch of Russian subscribers... And answers to your questions: 1. I have a series of maps, where locations in HP2 are used. They aren't finished and I'm not currently planning to publish them. I started with HP1 because why not :) 2. I have to consider that... Thanks for the tip! And unlike that Pikabu post claims, I'm not American.
You'll need: 1) to run UCC from Command Line (as Administrator) and 2) To delete or rename package you want to recompile A) Extract your package into uc.files B) Modify / create your code C) Delete or rename the package you just extracted D) Run "ucc make" on System-directory of the game (with Command Line Prompt).
I tried using the command line prompt for ucc make. However when I tried to compile the scripts I got this message: Superclass basePopup of class baseSpellPage not found History: Exiting Due to error What do I do?
Is there any chance you could create a tutorial on scripting for the game? I want to try and figure out how to make cutscenes
Cutscenes are made within the map-editor by placing a CutScene-object into the map. Scripting for them is also made in map-editor.
Good news. I am making progress on compiling scripts. I just have one question. What comments did you delete to restore the icons?
Look for the line 464 in FEBook. I do hope you use some other software instead of Notepad though...
blizmed I never used notepad for it. Also I checked line 464 in FEBook but I found no comment. I only found
event Tick(float delta)
Line 464 in FEBook should not have "event Tick(float delta)" at all.
blizmed Then I don't know how that got there.
blizmed Okay I fixed it and got rid of the comment in line 464 but those menu tabs didn't show up.
When you first compiled the scripts to have those menu tabs to show up did you experience a black background with the EA Games logo, have the menu screen overlap with the quidditch page, and a black background in the menu options? If you did how did you fix it?
No
blizmed Oh okay. Also when I got rid of the comment on line 464 the menu and compiled the scripts the menu tabs shown on the video didn't show up. Any ideas on how to fix this?
No unfortunately...
blizmed Thank you anyway.
Hey, I just heard of your project and I think it's awesome. Would realy like to see the whole thing, when it's done. I heard of it from Pikabu post and I can tell, that 600 russians also would like to see that.
Also, would you add locations from the second pc game and/or from the first two ps games to your mod? And why have you chosen the first game to start with?
Also, would you post your mod at moddb.com? It would be easier for others to track the progress, I guess...
Anyway, I've subscribed and waiting for it. Good luck
Thank you :D That explains why I suddenly got a bunch of Russian subscribers...
And answers to your questions:
1. I have a series of maps, where locations in HP2 are used. They aren't finished and I'm not currently planning to publish them. I started with HP1 because why not :)
2. I have to consider that... Thanks for the tip!
And unlike that Pikabu post claims, I'm not American.
How did you do that menu teach me
Wow o.o
How did you manage to put those icons in the game?
I finally managed to compile UnrealScript. I simply went through the code and took comments on them out.
I tried compiling with UnrealScript but failed. Can you tell me the steps on how you compiled it please?
You'll need: 1) to run UCC from Command Line (as Administrator) and 2) To delete or rename package you want to recompile
A) Extract your package into uc.files
B) Modify / create your code
C) Delete or rename the package you just extracted
D) Run "ucc make" on System-directory of the game (with Command Line Prompt).
Thanks. Also which package did you use to restore the icons?
I tried using the command line prompt for ucc make. However when I tried to compile the scripts I got this message:
Superclass basePopup of class baseSpellPage not found
History:
Exiting Due to error
What do I do?
what programming language are you using?
UnrealScript uses C#
blizmed thx a lot. I'm learning C# now and
it is interesting for me to know the usage of it in details
ootko suomalainen? hienolta näyttää :)
Joo, olen. Kiitos :D