Stretch Bones For Game Engines - 3DSMax 2022

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  • เผยแพร่เมื่อ 13 ธ.ค. 2024

ความคิดเห็น • 6

  • @THE_ONLY_GOD
    @THE_ONLY_GOD 2 ปีที่แล้ว

    Nice dp style synth solo in that song! After finishing current project, maybe work on making one of those also! Haha.

  • @THE_ONLY_GOD
    @THE_ONLY_GOD 2 ปีที่แล้ว

    Thanks! Working on replicating Arms style gameplay mechanic with Unity. Any other hints about how to do that would certainly be appreciated!

  • @peruvianpuffpepper904
    @peruvianpuffpepper904 3 ปีที่แล้ว

    Could there be a tutorial for cloth bones?

    • @3DynamicsGameArt
      @3DynamicsGameArt  3 ปีที่แล้ว +1

      We already cover that in our video about rigging a character : th-cam.com/video/QQJatC0XpyY/w-d-xo.html, We hope it helps :)

    • @peruvianpuffpepper904
      @peruvianpuffpepper904 3 ปีที่แล้ว

      @@3DynamicsGameArt thank you very much. Though what about a facial rig?

    • @3DynamicsGameArt
      @3DynamicsGameArt  3 ปีที่แล้ว

      @@peruvianpuffpepper904 We don't plan to make a video about it for the moment. Maybe in the future but not at the moment. Stay tuned because we might consider making one on either 3dsmax or Maya.