I struggled so hard with this, I never realized that the fill layer with the AO map needs to me multiply, and only the one where we paint is Normal, you saved me big times!
really good video and super helpful , i first watched one by Julio Cesar Espada which was good but his method it didnt necessarily replace the initial AO map, where as this one did granted it was just a few extra steps more!
Obrigado pelo video, no meu projeto fui refazer e cliquei na aba do lado esquerdo ( dentro do Bake Mesh Maps ) -> Ambient Occlusion -> Selef Occlusion -> only Same Mesh Name e deu certo : )
Thank you! I would like to know why does this problem happen? It does not always happen, but when it does, I do not find any apparent reason to why it happens. So I would like to know how it happens so I can prevent it on my projects. But sometimes it's so random that... Well... Hahaha
wow!! this was so helpful for my finals. thank you so much for this tutorital
One of the best and most thorough professors out there! youre the best!! thank you!!
I struggled so hard with this, I never realized that the fill layer with the AO map needs to me multiply, and only the one where we paint is Normal, you saved me big times!
Nice! Check out the rest of the blend modes too for your future work. They all have nice use cases!
really good video and super helpful , i first watched one by Julio Cesar Espada which was good but his method it didnt necessarily replace the initial AO map, where as this one did granted it was just a few extra steps more!
same exact comment for me! great vid!
This is what I need. Thank you! 🎉
So helpful THANK YOU !!!
This was really helpful thank you so much !!
You saved my life!. Thank you very much!!! ❤
Brilliant. Exactly what i wanted to fix.
Nice character ! thanks for this tuto Dude !
Thanks, this saved me some time!
Your work is great👍🔥
This is exactly what I was looking for! Is it possible to also just paint on the 2D plane instead of on the 3D model this way?
This is so helpful! Thanks for making this video!
exactly what i was looking for thank you!
Obrigado pelo video,
no meu projeto fui refazer e
cliquei na aba do lado esquerdo ( dentro do Bake Mesh Maps )
-> Ambient Occlusion ->
Selef Occlusion ->
only Same Mesh Name
e deu certo : )
Thank you! I would like to know why does this problem happen? It does not always happen, but when it does, I do not find any apparent reason to why it happens. So I would like to know how it happens so I can prevent it on my projects. But sometimes it's so random that... Well... Hahaha
@2:14 your cursor completly disappears. what did you left click drag and to where? thanks
My Hero!
do u know how i could solve issue where it only bakes the ao of the face but not rest of the body
thank you!!!!
helpful!thanks for that
Any non "fix it manually" methods? Because that's not really useful to be told to deal with the software's quirks and issues and move on...
'match by name'