Thanks Taff for another great video on this game. You inspired me to want to make my own let's play series on this game, but I so far haven't inspired myself to actually get it done lol. So I thought I would share a suggestion or two here for things I thought I would do to enhance the roleplaying element that you are skirting around in your series (using first person, and doing the captain's diary entries at the start of the action): If you are in first person and dismiss a person from your command they will salute you and give a verbal response (usually, "yes captain"). So you could pick out a member of the ordinary crew who you would like to promote to an officer after the current patrol and have him follow you as the captain. Up on the conning tower, before you retire for bed, or head to the navigation table to fix your position (whatever) you could dismiss the crew member from your command with an order to oversee the watch: he will salute and affirm, and you head below. At port, you are able to walk around freely in 3rd person so this offers addition RP opportunity as you walk from or to the leading officer, or the stores yourself as the audio of your journal happens. Loading/heating of the torpedoes is viewable in 3rd person, and you could take the opportunity to RP that the chief engineer is taking a look at the magnetic detonator. When that torpedo is fired, you can describe whether his investigation and fix worked or not (depending on whether the torpedo fails or succeeds against its target). The radio or sonar operator station can be manually operated. You might get annoyed at the officer on duty and remove him from the position (click to use it yourself) before realising you don't know how to use the sonar station and handing it back over to him - this could occur during a frustrating part of tracking down an enemy ship and would be played out to represent the frustration of the captain over being thwarted, or losing contact. The last suggestion I'll make: The Germans were not aware that the British were using huffduf until about 1941, iirc. After that point, they started transmitting their radio messages in bursts but they didn't realise that the British were by then using radar on their aircraft, which was something the Germans thought was impossible because the radar units they had seen were just too bulky. So, while under air attack it might be noted by the second officer that the aircraft had lots of barbs sticking out of it, and this triggers a little side mission of yours to confirm the sighting for yourself, and report it back to bdu.
Really great to see some more Uboat action 👌 excellent episode Taff 🏴 IRL you wouldn't want to take your boat into the Irish sea in WWII, it was a sea of mines and claimed many a crew! 😮
please show the whole uboat. instead of the periscope the whole vid. it would be interesting to see. thanks The zoomed out perspective is what im refering to.
A submarine is always called a boat no matter how big it is, even the massive Soviet/Russian Typhoon (largest military sub to ever be built and enter service) is known as a boat. It's as big and heavy as a WWII Air Fleet carrier.
Hello Taff, your are not the first u-boat commander suffering from malfunction of the magnetic fuse. During the Norwegian campaign in April 1940 many u-boats expirienced that. Grand admiral Karl Dönitz wrote in section 7* of his book '10 years and 20 days' that in June 1940 the order was given only to use impact fuses ('Aufschlagzünder'). This situation lasted until December 1942 when a new magnetic fuse was introduced. So I am wondering, why the u-boat commanders in the simulations always use magnetic fuses against standing orders! ;) Kind regards * The Norwegian endevour (??) and the torpedo crisis / 'Das Norwegen-Unternehmen und die Torpedokrise').
26:51 Your pronounciation of Oertel was pretty much on point on second attempt; however, pronounce Theo as if the h wasn't there. The English th-sound doesn't exist in German.
One of the best features of the new update is the fact that all my favorite UBOAT creators had to start new saves. I love fresh starts.
I've played from the 1939 start and hiding on the sea bed absolutely hides you from destroyer hugs.
Watched and 👍 Liked
Every neutral ship in an allied convoi is an eliglible target per rules of war!
cool cool...great start to a new boat!
Keep em coming!!!!
As a Dane.. im not surprised, that it was the swedes 🙂.. it's always the swedes
Norwegian here, the swedes are always up to something.
glad to see some more uboat content
Thanks Taff for another great video on this game.
You inspired me to want to make my own let's play series on this game, but I so far haven't inspired myself to actually get it done lol.
So I thought I would share a suggestion or two here for things I thought I would do to enhance the roleplaying element that you are skirting around in your series (using first person, and doing the captain's diary entries at the start of the action):
If you are in first person and dismiss a person from your command they will salute you and give a verbal response (usually, "yes captain").
So you could pick out a member of the ordinary crew who you would like to promote to an officer after the current patrol and have him follow you as the captain. Up on the conning tower, before you retire for bed, or head to the navigation table to fix your position (whatever) you could dismiss the crew member from your command with an order to oversee the watch: he will salute and affirm, and you head below.
At port, you are able to walk around freely in 3rd person so this offers addition RP opportunity as you walk from or to the leading officer, or the stores yourself as the audio of your journal happens.
Loading/heating of the torpedoes is viewable in 3rd person, and you could take the opportunity to RP that the chief engineer is taking a look at the magnetic detonator. When that torpedo is fired, you can describe whether his investigation and fix worked or not (depending on whether the torpedo fails or succeeds against its target).
The radio or sonar operator station can be manually operated. You might get annoyed at the officer on duty and remove him from the position (click to use it yourself) before realising you don't know how to use the sonar station and handing it back over to him - this could occur during a frustrating part of tracking down an enemy ship and would be played out to represent the frustration of the captain over being thwarted, or losing contact.
The last suggestion I'll make:
The Germans were not aware that the British were using huffduf until about 1941, iirc. After that point, they started transmitting their radio messages in bursts but they didn't realise that the British were by then using radar on their aircraft, which was something the Germans thought was impossible because the radar units they had seen were just too bulky. So, while under air attack it might be noted by the second officer that the aircraft had lots of barbs sticking out of it, and this triggers a little side mission of yours to confirm the sighting for yourself, and report it back to bdu.
Great episode! Hope it keeps going!
Really great to see some more Uboat action 👌 excellent episode Taff 🏴 IRL you wouldn't want to take your boat into the Irish sea in WWII, it was a sea of mines and claimed many a crew! 😮
You still run the channel in game when France is occupied.
I love the new coast graphics corresponding to biome and season
Love the Uboats!
Good Hunting Taff!!
Finally, another hunt. I waited impatiently. Hopefully the next episodes will appear sooner.
Did we miss something? I don't remember u-96 being lost in the last episode.
Old saves don’t work on the new version of the game
@@JfergusonKG Thank you for clearing that up. Lets all just imagine that U-96 escaped the end of the war and sailed off to Argentina.
STRENGEM
@@JfergusonKG It was never lost, it's still-on-patrol.
@@alex20776a from what I hear turning the tide of the war
Finally uboat again. I forgot your channel when you stop uploading u boat :)
please show the whole uboat. instead of the periscope the whole vid. it would be interesting to see. thanks
The zoomed out perspective is what im refering to.
A submarine is always called a boat no matter how big it is, even the massive Soviet/Russian Typhoon (largest military sub to ever be built and enter service) is known as a boat. It's as big and heavy as a WWII Air Fleet carrier.
Finally
The music during the sinking sounds like it came from the movie Fury
Great one today
Taff have you seen the Deutch East Indies campaign mod for War on the Sea?
I'm new to uboat. How do you move from walking around the sub. To the outside view? Great video
Hello Taff,
your are not the first u-boat commander suffering from malfunction of the magnetic fuse. During the Norwegian campaign in April 1940 many u-boats expirienced that. Grand admiral Karl Dönitz wrote in section 7* of his book '10 years and 20 days' that in June 1940 the order was given only to use impact fuses ('Aufschlagzünder'). This situation lasted until December 1942 when a new magnetic fuse was introduced.
So I am wondering, why the u-boat commanders in the simulations always use magnetic fuses against standing orders! ;)
Kind regards
* The Norwegian endevour (??) and the torpedo crisis / 'Das Norwegen-Unternehmen und die Torpedokrise').
26:51
Your pronounciation of Oertel was pretty much on point on second attempt; however, pronounce Theo as if the h wasn't there. The English th-sound doesn't exist in German.
new boat fresh paint new beds stainless bathroom
o7
Wait was u-96 sunk???
nope, the game has had a major update and the old save games are not compatible
@@TaffinExile well that a relief
@@TaffinExile major is an understatement, ive seen books shorter than those patch notes
KorvettenKapitan von Taff, back for the win!
WALES
Great work! Are Herman (U-Boat captain) and Sebastian von Danningberg (the pilot) related? What a fighting family! 😂
Maybe not related but they both married a woman from hamburg
3:35 - that graphic's pretty poor, dropping standard ship-borne depth charges.
Game is to become very boring......
You're pretty boring as well! If you don't like the game, don't watch it! Simples!
@@colindouglas7769 BORING....LOL
still think its not a good idea to target below draft aim for hit magnetic is waste of torps also kill all if their in a brit convoy hard lines
I think I'm watching this backwards , I just finished the adventures of U-606...
But no matter I suppose...
🫡