How To Do The BEST Eco Build Possible - Beyond All Reason

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  • เผยแพร่เมื่อ 30 พ.ย. 2024

ความคิดเห็น • 87

  • @imitationcrabmeat9901
    @imitationcrabmeat9901 ปีที่แล้ว +94

    Builds like these are why it’s so important for an air player to rush out scout planes. If that happened, your base would‘ve been pinged “defenseless LOL“ and a minute later there‘d be 30 hovers at your door.
    Not that a hard eco build can’t work, I think you just need to communicate with your own air player or just ask for scout planes, then gauge how much you need to defend

    • @hounddogzepp
      @hounddogzepp ปีที่แล้ว +3

      Drongo is the Gordon Gecko of BAR... greed is good

    • @WilhalmBrion
      @WilhalmBrion ปีที่แล้ว +8

      I feel like this is exactly what needs to be learned by the player base. These eco builds are super fun to watch and pull off, but the greed will be countered by aggression eventually.

    • @TheNipSnipper
      @TheNipSnipper ปีที่แล้ว +1

      I think generally I've seen him communicate his plans as the game is starting. I agree though that people need to invest a little bit more into scouting the other team. Really helps to avoid getting food poisoning from stinky cheese.

    • @GoMrTom
      @GoMrTom 9 หลายเดือนก่อน

      The idea of Eco is that you support your Team with Eco and your Team supports you with military power.

    • @MineTyber
      @MineTyber 9 หลายเดือนก่อน

      @@GoMrTom He wasn't playing eco i think. He was placing everything on one card (calamity), full of greed until 22 minutes

  • @Terminarch
    @Terminarch ปีที่แล้ว +17

    > Admits he's a priority target
    > Absolutely zero defense or anti-air for 22 minutes >.>

  • @chronographer
    @chronographer ปีที่แล้ว +31

    If you put the lazarus on PATROL and don't tell them to reclaim then they will only suck up trees when you actually need the energy and you won't overflow any.

    • @chronographer
      @chronographer ปีที่แล้ว +4

      Also jamming the metal extractors are next to useless. As you can just A-click the metal to take it out with any ships.

    • @3komma141592653
      @3komma141592653 ปีที่แล้ว

      Something i learned today.

  • @stareSimulVelCadere
    @stareSimulVelCadere ปีที่แล้ว +24

    Great video. It's almost useless because it's so niche though. You need the 7 mex's, you need to not be in the front, you need the geo, you need to not be scouted, you need absolutely no pressure from the enemy team either from the sea, air, or any leaks from the frontline. So much has to go right for this to work (which is pretty similar to any backline success story). I love the build orders.

  • @JG-nm9zk
    @JG-nm9zk ปีที่แล้ว +9

    Next time I see drongo on the straits(or rather don't see) I'lll be sending him a few early hover craft.

  • @gregstafford2155
    @gregstafford2155 ปีที่แล้ว +6

    You need to have more energy storage to allow the calamity to fire constantly without stopping. Also the advanced targeting building will help the calamity be more powerful and more accurate

    • @RevokFarthis
      @RevokFarthis ปีที่แล้ว +7

      Uh, no... no, not really, no. There's a reason high skill players don't use them, and why they don't understand why low skill players keep building them.
      You'd need *Tons* of extra storage facilities to get more than an extra shot or two out, and once they're spent, that's it. Your storage is sitting there useless if your production can't keep up.
      Storage is only useful if you're either not effeciently spending all your available resources, or if you're planning to take down your current infrastructure and need the space to keep it while you build up a new infrastructure, and those are both very sup-optimal moves.
      As for the Pinpointers, those are great for smaller artillery trying to hit slow moving or stationary targets, beyond their range but negligable for calamities and ragnarocks, which rely on large aoe's for their damage. They would also be *extra* useless here where Drongo was just firing blindly into an area they hadn't even scouted.

  • @1chief1prime11
    @1chief1prime11 ปีที่แล้ว +35

    The issue is, in any high TS lobby, this will get punished hard

    • @balticpagan1495
      @balticpagan1495 8 หลายเดือนก่อน +3

      why do you think he always plays whit lot of 1 chevrons?

  • @jordancook910
    @jordancook910 ปีที่แล้ว +2

    Just played a game following this strat, lost my base and still got the lol cannon up. Got to love the lol cannon.

  • @majormajorasic
    @majormajorasic ปีที่แล้ว +4

    11:40 You could have also used the nano towers to reclaim the grass around the geo for some little more energy

  • @CoolTI-Daniel
    @CoolTI-Daniel 3 หลายเดือนก่อน

    It's an amazing guide, as a newbi of 3 Chevrons, I always play front line as I know Ill be super slow at eco. So it's a good guide.
    As you said, to be adapted to the situation, I would go slower, donate T2 cons to all the allies and help the front.
    In this specific case you are lucky no one went for you for all this time, or that the other team's navy didn't hit your allies with naval bombardments. A modification to that position would be do do an unholy amount of ducks and send them over to screw with the other sea player... those things in mass are OP.

  • @yedoost9674
    @yedoost9674 ปีที่แล้ว +13

    This way you will die at 10-12 min by hover or amphibious bots or if be very lucky, will be killed by group of T3 around 20-25th min. Also ships can kill you much sooner. (the moment enemy see you have no dock, they will rush your base asap by ship or other units)

    • @shanerooney7288
      @shanerooney7288 ปีที่แล้ว

      Maybe.
      You've got the resources and build power to put up static defences in a matter of seconds.
      One or two hovers aren't going to cut. It would need to be a sizable assault.

    • @heiisinki6817
      @heiisinki6817 ปีที่แล้ว +1

      @@shanerooney7288 10/15 hovers will shutdown him easly

    • @yedoost9674
      @yedoost9674 ปีที่แล้ว +1

      @@shanerooney7288 few static def may work for back line (or may not). but that place need heavy static def + shield + .... specially near 20th min. That attack at the end of video, usually will be happen with a large group of T3 and even before that time, missile ship will destroy all buildings near shore. At least it goes like that for me, except that I don't play like that to die easilly there :).

    • @S0u11ess
      @S0u11ess 10 หลายเดือนก่อน

      17:06 he addressed this

  • @nomtehbob
    @nomtehbob ปีที่แล้ว +8

    This build is going to die to any sort of rush. And people always rush on straight

  • @DigitalHawk96
    @DigitalHawk96 ปีที่แล้ว +4

    Your plan is that their sea player decides to not scout and then not do...
    T2 ships early, cruise missile your geo. Put pressure on the middle players.
    Or switch to seaplane gunships and raid you really hard.
    Or switch to amphib tanks and go up on the shore.
    Or hovers.
    Team communication is very clear to stop you haha

    • @PhuVinh030609
      @PhuVinh030609 ปีที่แล้ว

      Also team comms will help him when to take the foot off the pedal a little bit and ask for help

  • @Glibbers
    @Glibbers 9 หลายเดือนก่อน +2

    I am so angry that the video didn't show the Calamity cleaning everything up. Where's the ASMR???

  • @TheNipSnipper
    @TheNipSnipper ปีที่แล้ว +3

    I freakin love your eco build videos

  • @timiaus
    @timiaus ปีที่แล้ว +2

    Have you tried playing with combat engineers? I like doing this build for a powerful mid game. After making 1 t2 con I make 2 combat engineers, some times more if my Frontline want one. Then make metal storage and eat t2 lab and upgrade all mex ,still spaming windmill or advance solar. Soon as mex are all upgrade or even before that depending on how the front is doing start spaming t2 units from my combat eng. I always make at least 4 fus before an afus. Great 12-13 min strategy some times the game ends with the first 5 gunslinger or just mass hounds or fiends.

  • @Keilink
    @Keilink 7 หลายเดือนก่อน

    Neat build!
    I feel like if the sea player sees nothing is contested you can quickly end up with amphibious units streaming on your shores.
    Some beach defenses could be a plus.

  • @Anubis7169
    @Anubis7169 ปีที่แล้ว +4

    "We're on a yt video, guys!"
    lmao

  • @jannisop7
    @jannisop7 ปีที่แล้ว +3

    Love your BAR Content

  • @pluckey0826
    @pluckey0826 ปีที่แล้ว +2

    This seems super specific to Supreme Straight. May be worth making these kinds of videos but with standards you can expect between maps

    • @Dozer456123
      @Dozer456123 ปีที่แล้ว

      You can take the same patterns and ideas into any map. Yea it’s specific, but the same thinking happens in every game

    • @erickerr2221
      @erickerr2221 ปีที่แล้ว +1

      He has a similar video for glitters as well.

    • @pluckey0826
      @pluckey0826 ปีที่แล้ว

      @@Dozer456123 I agree, but most maps dont have endless trees and a geo for each player. Imo best to practice with the things you can minimally expect in each match. 5 Mex, 0-15 wind power

    • @Dozer456123
      @Dozer456123 ปีที่แล้ว

      @@pluckey0826 He has like 30 of those on glitters with exactly those scenarios

  • @dustyottenheim3364
    @dustyottenheim3364 ปีที่แล้ว +1

    I would love a Air/Eco build order.

  • @louisowens5723
    @louisowens5723 10 หลายเดือนก่อน

    might wanna adjust your converter toggle leftward to convert more energy. Yiur efficiency was low for a bit at 9 min

  • @Sjamaan22
    @Sjamaan22 ปีที่แล้ว +3

    Drongo could u make some tutorial like videos? im new at the game and im strugling alot with getting metal and then transistioning to t2

    • @dustyottenheim3364
      @dustyottenheim3364 ปีที่แล้ว +1

      don't forget to reclaim metal wrecks on map, it can easily pay for the t2 lab

  • @BenjaminRay
    @BenjaminRay ปีที่แล้ว +1

    I'm the guy who nuked him repeatedly. Felt bad after, but you have to target the biggest threat!

  • @hounddogzepp
    @hounddogzepp ปีที่แล้ว +2

    And then there's me making a billion pawns into the sunset

    • @shanerooney7288
      @shanerooney7288 ปีที่แล้ว +1

      Most players would stop at 999,999,999 pawns. But you sir, you go above and beyond.

    • @themrenigma2956
      @themrenigma2956 ปีที่แล้ว +3

      You could say... it's beyond all reason....

  • @MrZiva82
    @MrZiva82 4 หลายเดือนก่อน

    "commander makes wind" ..... god i need to grow up 😂

  • @lun4r546
    @lun4r546 8 หลายเดือนก่อน +1

    how do you cycle between building and assisting lab? 1:50

    • @CraigTalon
      @CraigTalon 7 หลายเดือนก่อน

      I'm also wondering the same.

  • @JonasTamaliunas
    @JonasTamaliunas ปีที่แล้ว +1

    Why did nobody attack you from the water side?

    • @KyranFindlater
      @KyranFindlater ปีที่แล้ว +5

      because noob player opposing him.

  • @fiddler112
    @fiddler112 ปีที่แล้ว +2

    Tried your build, got the team flaming for simcity gameplay. Need advice.

    • @benjii_boi
      @benjii_boi ปีที่แล้ว

      communicate and tell your team what you're doing? ask them to support while you rush. of course you're gonna get flamed if you do this without telling anyone what you're up to.
      drongo gets away with it because he's already legendary and everyone knows he's going for some insane rush build

    • @Suspense1376
      @Suspense1376 ปีที่แล้ว +1

      This kind of build only works when your team is comfy at the front. It’s why he was saying that he’s constantly checking in between afus. If they are getting pushed or it’s looking rough then he would just go t2 or t3 to support. That’s how you avoid getting called out. Making sure you stay apprised of events at the front and can transition into an asset as soon as possible.

    • @erickerr2221
      @erickerr2221 ปีที่แล้ว +2

      Nobody is going to complain if you are on 6 AFUS sub 20 minutes. This is highly dependent on your frontline holding up of course. Like Drongo said, if they are struggling, you have to pivot out of booming AFUS into T2 support for the front.

    • @SiamHossain7
      @SiamHossain7 ปีที่แล้ว

      TA/SupCom/BAR is all about strategy, flexibility, and communication. Having a certain strategy is always important, but it's equally as important to pivot towards whatever your team requires at that moment. You're going to have to be comfortable switching up your playstyle to the situation at hand. Communicating your strategy, and making sure to listen to others' communication if they need something else, and map awareness in general, is the third pillar for playing these games well.

    • @DigitalHawk96
      @DigitalHawk96 ปีที่แล้ว

      Bar is a game where you need to be open to changing plans depending on the state of the game.
      If you front is losing and your other players need help. It might be time to stop and turn on units.

  • @SoowDeJu
    @SoowDeJu ปีที่แล้ว +1

    what if you get raided by hover

  • @dustyottenheim3364
    @dustyottenheim3364 ปีที่แล้ว

    I love these kind of video's!

  • @MoonManPictures
    @MoonManPictures ปีที่แล้ว +4

    Love your content drongo but this is only ever happening in a noob lobby.

  • @jankone19
    @jankone19 ปีที่แล้ว

    Bruh love your guides. But I do have a problem, i can make quick afuses etc. but simply i dont know what/why to build THEN:D
    Could you make some video w multiple scenarios what and why to actually build? t2 mass/air/t3, etc etc.

  • @Tramicful
    @Tramicful 3 หลายเดือนก่อน

    I wonder why there was no pressure from your opponent on the sea, everytime i go this position i get devastated, my geo gets flybombed :D

  • @markgisborne8482
    @markgisborne8482 11 หลายเดือนก่อน

    Sea player uncontested, punishes mid, and builds a T2 missile ship.
    GG

  • @zacox
    @zacox ปีที่แล้ว

    why is cortex better for solar? is it just the 5 metal less for the tier 1 solar collector?

  • @sillehkatt3443
    @sillehkatt3443 ปีที่แล้ว

    Meanwhile mid is getting hammered by an uncontested sea.

  • @felix-antoinebossis8608
    @felix-antoinebossis8608 ปีที่แล้ว +1

    I would’ve liked to see the end of the game

  • @Darkcamera45
    @Darkcamera45 ปีที่แล้ว +4

    This is not gonna work lmao bouta be swamped by hovers, air or t2 ships

  • @bluu.0111
    @bluu.0111 ปีที่แล้ว +3

    One scout and ten bombers was all that was necessary to stop this. Hell they had the fighter screen. Players need to be more aware.

    • @JaimeWarlock
      @JaimeWarlock ปีที่แล้ว +4

      Or some hovercraft coming up his north ramp. The point is that if you aren't getting any pressure from your opponents back players, you need to send a small hit squad to see what is going on.

  • @ziokalco
    @ziokalco 4 หลายเดือนก่อน

    The other teams sea player did a terrible job. Islands and 0 side pressure. Un defended adv geo and coast, yet min 20 after the calamity is done finally a... Grunt push

  • @jacobbrown168
    @jacobbrown168 10 หลายเดือนก่อน

    Just gave top pond to the enemy..

  • @cardgame98
    @cardgame98 ปีที่แล้ว

    Goddamn legendary

  • @kilemk
    @kilemk ปีที่แล้ว +1

    Am I trippin or did you just make 2 videos back to back on the same game lol

  • @KVB19872
    @KVB19872 11 หลายเดือนก่อน

    AIR STRIKe AND YOU'RE DONE!

  • @StilledStiller
    @StilledStiller 6 หลายเดือนก่อน

    Just put everything at 500x

  • @gideongallant1185
    @gideongallant1185 ปีที่แล้ว

    This hobby get a lot cheaper with 3D printing and buying minis that are not GW, like Mantic, Northstar Minis, or Wargames Atlantic.
    Basement or GarageHammer is the best way to play imo we have a “dumb shit dice” D20 to do crazy things and the lists we use are casual and fun focused

  • @forthecrown8952
    @forthecrown8952 ปีที่แล้ว +2

    No help to the team.

  • @Zarth32
    @Zarth32 ปีที่แล้ว

    BOOBIANS UNITE!

  • @fiddycaliber947
    @fiddycaliber947 ปีที่แล้ว

    omg stole that mans mex!

  • @guccitopplayer7019
    @guccitopplayer7019 ปีที่แล้ว

    watching this while playing with drongo in lobby SKYY TOP PLAYER

  • @exciting-burp
    @exciting-burp ปีที่แล้ว

    I smell a big calamity nerf coming through. What part of the game are you going to break next XD

    • @chronographer
      @chronographer ปีที่แล้ว +1

      Nah, it's a terrible meme strategy that won't work unless your opponent is AFK like in this video.

  • @majorleaguegrowing
    @majorleaguegrowing 8 หลายเดือนก่อน

    forged alliance looks like a better game still

  • @bruvkek4629
    @bruvkek4629 ปีที่แล้ว

    Fighting with own autism instead of enemies 💀

  • @dskinnerify
    @dskinnerify ปีที่แล้ว +1

    fiiiiiiiiiiiiiirst