Hm... Where's the 3D printing part come in? The way it looks to me, the main purpose of this exactly to *not* use 3D printing, and instead obtain complex 3D shapes through cutting a 2D sheet of source material into these Auxetic patterns (which, really, don't even thicken, they just stretch out ... ???) It's an interesting topic, but it feels like it got a bit mixed together here.
So basically they had to make algorithm to UV map the objects before they could print the structure? slightly alter that and you could have a very useful tool for 3d artists. All the automatic UV tools i've tried produce undesirable results, and doing it by hand is tedious.
In the face deformation example I wonder whether it's possible to put singularities such that certain structures keep their mesh around. I.e. if you look carefully how the eyes of one face morph into the other, it looks like they are actually replaced by what previously was cheeks whereas the eyes become the brow, and the nose undergoes a similar such uncanny transformation. I wonder if that's "fixable". Meanwhile, in CG this would make an excellent method to depict a person morphing into another if it is _meant_ to be uncanny. And of course, the materials that could be made from this are also sure to be highly interesting. I bet something similar could be achieved with sheets of graphene.
Am I understtand right? Auxetic more about geometry tweacks in some material than about material itself? This "supported materials" conclude me to some missunderstand I supose.
I wonder if it would be an interesting effect to apply this to a stretch fabric so it wants to revert naturally to the "closed" shape and then make different types of clothing with it
Where can you buy such material ,,,?, Or how to generate it from 3D software? Is anyone making it for sale? .. if so, where? ---Finally sent to lasser court ...---Thanks
No, this is the first step to get the input surface flattened. After 2 minutes (no fun intended :)) he explains the hard part of it. th-cam.com/video/5-xMV3sT3Tw/w-d-xo.html It's to map the points of the triangles so the material deforms according to some given criteria. Just watch the video again and listen carefully to what he explains.
Did I understand that correctly? So this allows us to calculate the shapes we need to cut into a solid, flat material to form it into body armor? Like solid steel body armor that perfectly fits the shape of your body?
At first I thought that the perpendicular direction you meant was the one perpendicular to the plane - what a material that would be!
I had no idea what auxetic was, now I'm sure to lose a couple hours on wikipedia.
Same here. Beware, it's quite a bit of a rabbit hole!
We are back! Thanks so much for your patience. :)
Hm... Where's the 3D printing part come in?
The way it looks to me, the main purpose of this exactly to *not* use 3D printing, and instead obtain complex 3D shapes through cutting a 2D sheet of source material into these Auxetic patterns (which, really, don't even thicken, they just stretch out ... ???)
It's an interesting topic, but it feels like it got a bit mixed together here.
Maybe keeping thickness while stretching still constitutes auxetic? Most materials thin in order to stretch, so anything that doesn't is auxetic?
I watch your channel whenever I feel like spitting my drink on my computer
So basically they had to make algorithm to UV map the objects before they could print the structure? slightly alter that and you could have a very useful tool for 3d artists. All the automatic UV tools i've tried produce undesirable results, and doing it by hand is tedious.
So its basically a hair removal system. Cool.
This is first to me to see you to making video without AI topic 😂
i'm currently studying product design, i definetly using this on my next project, grazie mille
a very fine example indeed
I'm thinking of using something like this to make sliding door on furniture. It looks very cool.
very simply explained. loved the video.... congrats
Dear algorithm THANK YOU
In the face deformation example I wonder whether it's possible to put singularities such that certain structures keep their mesh around. I.e. if you look carefully how the eyes of one face morph into the other, it looks like they are actually replaced by what previously was cheeks whereas the eyes become the brow, and the nose undergoes a similar such uncanny transformation.
I wonder if that's "fixable".
Meanwhile, in CG this would make an excellent method to depict a person morphing into another if it is _meant_ to be uncanny.
And of course, the materials that could be made from this are also sure to be highly interesting. I bet something similar could be achieved with sheets of graphene.
Am I understtand right? Auxetic more about geometry tweacks in some material than about material itself? This "supported materials" conclude me to some missunderstand I supose.
Thank you!! this video is very understandable!!
Fascinating
they should reconfigure it such a way that its can be applied to the joints of robotic arms or prothetics
thanks this is very interesting. Merci beaucoup !
I wonder if it would be an interesting effect to apply this to a stretch fabric so it wants to revert naturally to the "closed" shape and then make different types of clothing with it
this would be a nice example where the teapot comes back
FOUR MORE TILL 100!!!
Where can you buy such material ,,,?,
Or how to generate it from 3D software? Is anyone making it for sale? .. if so, where?
---Finally sent to lasser court ...---Thanks
The episode was very understandable but I would have liked a bit more explanation of the math and methods.
so it's just uv unwrapping and then cutting it out from auxetic material
No, this is the first step to get the input surface flattened. After 2 minutes (no fun intended :)) he explains the hard part of it. th-cam.com/video/5-xMV3sT3Tw/w-d-xo.html It's to map the points of the triangles so the material deforms according to some given criteria. Just watch the video again and listen carefully to what he explains.
2:44 seeing this made my nipples hurt.
This is great.
can you guys train you AI to come up with auxetic material that would expand in every direction if pressure is applied from every direction?
Amazing, mindblowing - overused.
Did I understand that correctly? So this allows us to calculate the shapes we need to cut into a solid, flat material to form it into body armor? Like solid steel body armor that perfectly fits the shape of your body?
That many cuts would significantly decrease the armor's ability to not be pushed apart when hit.
how do you build this structure in 3d software?
Need the stl for my printer :D
Spacesuit gloves: still needs to be solved kids.
Am I the only one who thought the initial parts of the video with the sphere and hands was 3D rendered as well?
someone plz apply this to UV mapping. Big money to be got, many human lives to be bettered.
Do I look like some google, mate?
so basically, UV unwrapping irl
Earth is Flat.
so we are finally getting textures in rl xD
BMW 100 VISION
you should change the channel name from 2-minute paper, BECAUSE ITS NOT!!!!!
this video was suggested to me over and over and it is worthless
#trypophobia
Please can you fix your microphone or talk less close to it as it distorts my speakers