2:50 This is the optimal corner jump in combo. All the combos and setup I use in the corner is a variation of this combo. After the Triglav, you can simply opt for OKI since you are about 54 Frame in advantage.
Can u land the 7500 damage combo in a real match? Got to setup double portal and get a CH. Maybe the only way is when u block opponent reversal in the corner
@@tryntrox I just learnt it but noticed we're using 8 bars of drive meter, so not really possible out of training mode. You can still do it with a single heavy spike at the end though, just take out the EX spike. 7270 damage is still ridiculous lol.
Yeah I think it's a little bit disingenuous the way that it is showcased in this video - the damage scales so high because the combo starts with ex portals into c.hp and all the clips have CA active. This isn't practical in a real match, instead it's doable off a stun in the corner, which gives it around 6600 damage. It also uses 6 bars of drive gauge and does a bunch less without CA. It's nice to see optimised routes but this one is pretty much a kill combo with all resources available to you which is rare circumstances.
@@slashi123 yep thats a great resume of the combo and the video in general. I dont claim to be anywhere near good enough to teach people good and optimised combos. Making these videos allows me to learn the carachter and have some fun while doing it!
@@slashi123 I have to admit, I have actually landed it a couple times off a corner stun now lol. Was wrong about the meter in my previous comment. Tilted my friend with it so it was worth learning in the end lol.
Ohh no it doesn't change the landing, it just deals less damage if it's not a counter hit, but it's possible without being a counter hit aka after stun@@cnarsabir5303
All these combos are useless and full of scaling. I hit 6000 damage combos live all the time with less flash than that. Drive Rush Cancel is NOT your friend. Not to mention Level 1 Scale lowest Scale is 30%, Level 2 is 40% and Level 3 is 50%. Basically, this means you should always prioritize OD Special moves and Level 3 SA for combo extensions, and avoid Drive Rush.
So underrated
Bro when that JP theme dropped at 1:42 I got goosebumps. Another combo video banger. I love this format
I'm glad you enjoyed it !
2:50 This is the optimal corner jump in combo. All the combos and setup I use in the corner is a variation of this combo. After the Triglav, you can simply opt for OKI since you are about 54 Frame in advantage.
Now THIS is how you show inputs! This is perfect! Great editing, too!
Thank you 😍
Great video
Hey man for that last combo instead of jumping back into qcf kk you can delay a od spike into qcf MP to do ten more Dmg for less drive meter
Oh realy? Ill try that in the lab!
Here I'll link u a vid
had to upload it but i mentioned your original vid + yt
@@wnkr413 left a comment on it
@@tryntrox saw it thanks man it's there next time you make a vid on JP lmao
Jp being able to combo out of a grab is insane
Kimberley can do that too
começei a jogar com ele agora valew por poupar meu tempo ótimo trabalho 😊
nice combo trial notation
Glad you like it!
0:24
3:25
Wicked
I KNEW that first tune was familiar!
Great choice!
Hahah a gentleman with a fine taste you are!
Can u land the 7500 damage combo in a real match? Got to setup double portal and get a CH. Maybe the only way is when u block opponent reversal in the corner
You can sort of force a reset with another combo. Or ex portals after knock down and hope for a counterhit
@@tryntrox I just learnt it but noticed we're using 8 bars of drive meter, so not really possible out of training mode. You can still do it with a single heavy spike at the end though, just take out the EX spike. 7270 damage is still ridiculous lol.
Yeah I think it's a little bit disingenuous the way that it is showcased in this video - the damage scales so high because the combo starts with ex portals into c.hp and all the clips have CA active. This isn't practical in a real match, instead it's doable off a stun in the corner, which gives it around 6600 damage. It also uses 6 bars of drive gauge and does a bunch less without CA.
It's nice to see optimised routes but this one is pretty much a kill combo with all resources available to you which is rare circumstances.
@@slashi123 yep thats a great resume of the combo and the video in general. I dont claim to be anywhere near good enough to teach people good and optimised combos. Making these videos allows me to learn the carachter and have some fun while doing it!
@@slashi123 I have to admit, I have actually landed it a couple times off a corner stun now lol. Was wrong about the meter in my previous comment. Tilted my friend with it so it was worth learning in the end lol.
Can ⬇️hp's counter change the landing in the last combo
i dont understand your question
I mean do i need a counter hit in the last combo
Ohh no it doesn't change the landing, it just deals less damage if it's not a counter hit, but it's possible without being a counter hit aka after stun@@cnarsabir5303
@@tryntrox thx man
All these combos are useless and full of scaling. I hit 6000 damage combos live all the time with less flash than that. Drive Rush Cancel is NOT your friend. Not to mention Level 1 Scale lowest Scale is 30%, Level 2 is 40% and Level 3 is 50%. Basically, this means you should always prioritize OD Special moves and Level 3 SA for combo extensions, and avoid Drive Rush.
No one cares about the technical stuff. The only thing that matters is how cool the combo looks.
These combos are meant to look cool. Maybe one day ill make videos on practical combos and then youll see how boring it is lol
bro just mad he can't do any of these combos😭
How are u so good at street fighter and jp
Lots of playing and training.
why does jp get to do as much damage as marisa?
Because his combos are harder to do than Marisa's
@@tryntrox still a zoner
Marisa can do it whenever she wants, jps are very situational
Right lol, Marissa has baby combos bruh that do 35-40 damage@@tryntrox