To people watching, you do not need a full set of reflectice. You can get the same tanky effect from having two or three rejuvenators on any power armor set. The best part is you don't need stimpacks with rejuvenators outside of the raids
@@frankblack1014 stimpacks are so incredibly easy now to farm (literally..I have a stimpak farm at my camp lol) I just don’t see the need for rejuvenators. Then the raid itself gives you so many super stims too. And the day a noob obtains a full 4 star set of rejuvators power armor will be the day they can probably farm stims too lol. But that’s just my preference. If they nerf reflective I may switch to that but then I also think rejuvenators has potential nerf in future too. It’s the AP regen it also gives that makes it busted it’s true.
@foxnfire6388 Well you're talking about the 10% let's say that can farm the raid. We have too much of everything. Let's not forget what the game is like in reality and everyone needs stims. We are talking in luxury. Personally I don't like using stimpacks and I don't like carrying them around, especially when I have been for the past few weeks. Always having about 200 to 300 stimpaks on me it's becoming a weight issue & I dnt want to always have to use full traveling pharmacy on all my builds. In my opinion that AP & HP is king
@ It’s not just raids. Tons events give you them too. And like I said you can create a stim farm at your camp. I got the well going to gather blood packs and tick blood then I got loads of purifiers to craft regular stims into diluted. With chemist and super duper perks a few tick blood can literally give me 100 more diluted stims. With field surgeon and first aid perks, they’re still enough to spam heal. They also still heal you faster than rejuvators which is why I prefer them too. As for AP, I rarely use VATS my AP and regen is solely for Dodgy perk tanking which I already have enough to keep that on forever even if I use VATS sometimes. It’s true rejuvators could make me EVEN tankier but when I already feel tanky enough I prefer the extra damage resist from Aegis on one power armor and reflect for more damage on another. But that’s my build. Rejuvators may be better on other builds, especially bloody more likely since their reaction time window (the real measure of a “tank” during the raid) is much smaller.
If it becomes clear it’s not getting nerfed then I may swap my Aegis power armor for it though. But I also seriously think they’ll either nerf it overall or remove the AP regen Or whenever I get the stupid Vulcan HELMET TO FINALLY DROP then I’ll just use it as 3rd armor option going rej on that one to stack with its AP regen bonus
@@foxnfire6388 At the end of the day u can go any direction. For me the bottom line is tankiness which u could be before the Vulcan set with perk cards, a good Overeaters set and a vamp weapon even. There's vids showing that full reflectives and no perk cards u will die so on the surface it looks good. The point of any game is not to die. Full rejuvenators and no perk cards you basically won't die or it will take a lot. IDK about you but if prefer to only have to carry no more than 15-20 super stims just for emergencies. I don't vats much but when I do I will not have to take coffee or nukas for refresh. Outside of raids there's no dyer need to run Full reflective or Rejuvenators its not needed and a waist if u ask me. U only need 3. Two reflectives is enough to be godly. Mixing and matching will be very good. In conclusion, ppl can run whatever the hell makes them feel good. If I need to heal because I only have one reflective or one rejuvenators then I'll put two. If after two mods I can't die theres no need to use more. Switch it up. I like to run optimally
@@CarverBlackGM it’s a mixture. Got skull lord and crypto hunter arms, raid runner legs and torso, and hell cat helmet with painjob I felt went with it all most
@@yukimizuno4046 that’s op too. I suspect they’ll nerf rej which is part of reason I don’t even want to get used to it. They may also nerf reflective but most likely for PvP only I think where it’s absolutely broken 😂. Man to think I could change my over eaters to assassins and use my super stim stockpile…can ANYTHING kill that in PvP while my reflect does the job lol? I used to PvP a lot more but don’t care to know the meta anymore I doubt has changed much
So if you hit a bohemoth three times with a mini nuke and he's still only half health your carrying some heavy ass mini nukes for nothing in my humble opinion apart from that videos good in the song is nice and the editing is on point, 😊 but those mini nukes are heavy AF
@@whytheseaisboilinghot what are you talking about? I shot him 3 times with my missile launcher and it took him to 20% health. Then I watched him bash a gulper with his club before deciding to finish them both with a nuke. I believe it takes 2 or 3 of my mirv nukes to kill him from full. But the point of the mini nukes is really to clears trash enemies instantly when I want too. For that reason it’s still one of the best clearing kind of weapons in game since I don’t need to be a bloodied vats build to still one shot any level 100 basic enemy if I decide to use it. It’s extremely awesome during eviction notice event since it’s still strong enough to one shot all the buffed up mutants too during that event. But MOST IMMORTANTLY…I use it cause it’s FUN 😂. And I always hated that fallout 4 never let you use it much with how rare the ammo was. To be fair, it’s also some of the most expensive and heaviest ammo in this game too but perks and knowing how to farm or more precisely TRADE can easily let you still stock up enough ti use it as your main weapon if you feel like later
@foxnfire6388 I was going to say yeah the only time I pull out a mini nuke is cuz it's fun, it does clear them out pretty quick at moonshine jamboree. But the reflective point of that mod is when you have it on your power armor it reflects back the damage that the enemy is inflicting on you so the stronger the enemy the stronger the reflective damage is going to hit back on them but since you were killing him so fast you couldn't really see the effect of the enemies just pretty much dying after they attack you from their own attacks being reflected back on to them but I don't know, but like I said it's a good video the editing and everything's really well done!
@ from what I’ve seen it actually doesn’t do as much as I thought probably because you have to remember reflect is based on how much dmg they do to YOU so if you’re tanky you’re reflecting less damage. I saw this in other tests where the behemoth would hit me and only do like 10% to himself and that was about the same even if I was moving so sentinel wasn’t active. But then you see mutant hounds for example kill themselves in two hits but that’s because they’re spongey enemies. I notice it really helps massacre ghouls trying to massacre me lol. But the big tough melee enemies like deathclaws and behemoths don’t do nearly as much to themselves likely due to larger health pools and how tanky I am. But it still takes decent chunks out of all of them. I can tell though the deflect perks do WAY MORE DMG to ranged enemies than the reflect effect does. Why? My guess is because deflect perks actually DO reflect the entire damage back at them since you don’t take any damage when they activate. I still think it’s good for tank builds though since they can justify using reflect when they can live so easily even if it doesn’t offer as much damage for them
Me full set overheater, endurance, weapon weight and Rejuvenator. Enough to raid stage 3 4 n 5...
To people watching, you do not need a full set of reflectice. You can get the same tanky effect from having two or three rejuvenators on any power armor set. The best part is you don't need stimpacks with rejuvenators outside of the raids
@@frankblack1014 stimpacks are so incredibly easy now to farm (literally..I have a stimpak farm at my camp lol) I just don’t see the need for rejuvenators. Then the raid itself gives you so many super stims too.
And the day a noob obtains a full 4 star set of rejuvators power armor will be the day they can probably farm stims too lol.
But that’s just my preference. If they nerf reflective I may switch to that but then I also think rejuvenators has potential nerf in future too. It’s the AP regen it also gives that makes it busted it’s true.
@foxnfire6388 Well you're talking about the 10% let's say that can farm the raid. We have too much of everything. Let's not forget what the game is like in reality and everyone needs stims. We are talking in luxury. Personally I don't like using stimpacks and I don't like carrying them around, especially when I have been for the past few weeks. Always having about 200 to 300 stimpaks on me it's becoming a weight issue & I dnt want to always have to use full traveling pharmacy on all my builds. In my opinion that AP & HP is king
@ It’s not just raids. Tons events give you them too. And like I said you can create a stim farm at your camp. I got the well going to gather blood packs and tick blood then I got loads of purifiers to craft regular stims into diluted. With chemist and super duper perks a few tick blood can literally give me 100 more diluted stims. With field surgeon and first aid perks, they’re still enough to spam heal.
They also still heal you faster than rejuvators which is why I prefer them too. As for AP, I rarely use VATS my AP and regen is solely for Dodgy perk tanking which I already have enough to keep that on forever even if I use VATS sometimes.
It’s true rejuvators could make me EVEN tankier but when I already feel tanky enough I prefer the extra damage resist from Aegis on one power armor and reflect for more damage on another.
But that’s my build. Rejuvators may be better on other builds, especially bloody more likely since their reaction time window (the real measure of a “tank” during the raid) is much smaller.
If it becomes clear it’s not getting nerfed then I may swap my Aegis power armor for it though. But I also seriously think they’ll either nerf it overall or remove the AP regen
Or whenever I get the stupid Vulcan HELMET TO FINALLY DROP then I’ll just use it as 3rd armor option going rej on that one to stack with its AP regen bonus
@@foxnfire6388 At the end of the day u can go any direction. For me the bottom line is tankiness which u could be before the Vulcan set with perk cards, a good Overeaters set and a vamp weapon even. There's vids showing that full reflectives and no perk cards u will die so on the surface it looks good. The point of any game is not to die. Full rejuvenators and no perk cards you basically won't die or it will take a lot. IDK about you but if prefer to only have to carry no more than 15-20 super stims just for emergencies. I don't vats much but when I do I will not have to take coffee or nukas for refresh. Outside of raids there's no dyer need to run Full reflective or Rejuvenators its not needed and a waist if u ask me. U only need 3. Two reflectives is enough to be godly. Mixing and matching will be very good. In conclusion, ppl can run whatever the hell makes them feel good. If I need to heal because I only have one reflective or one rejuvenators then I'll put two. If after two mods I can't die theres no need to use more. Switch it up. I like to run optimally
What PA skin is that?
@@CarverBlackGM it’s a mixture. Got skull lord and crypto hunter arms, raid runner legs and torso, and hell cat helmet with painjob I felt went with it all most
iam runing 4 rejuv and 1 ref even top have 5k stims never use them always drop them cus vampire weapons exist
@@yukimizuno4046 that’s op too. I suspect they’ll nerf rej which is part of reason I don’t even want to get used to it.
They may also nerf reflective but most likely for PvP only I think where it’s absolutely broken 😂.
Man to think I could change my over eaters to assassins and use my super stim stockpile…can ANYTHING kill that in PvP while my reflect does the job lol? I used to PvP a lot more but don’t care to know the meta anymore I doubt has changed much
So if you hit a bohemoth three times with a mini nuke and he's still only half health your carrying some heavy ass mini nukes for nothing in my humble opinion apart from that videos good in the song is nice and the editing is on point, 😊 but those mini nukes are heavy AF
@@whytheseaisboilinghot what are you talking about? I shot him 3 times with my missile launcher and it took him to 20% health. Then I watched him bash a gulper with his club before deciding to finish them both with a nuke.
I believe it takes 2 or 3 of my mirv nukes to kill him from full. But the point of the mini nukes is really to clears trash enemies instantly when I want too.
For that reason it’s still one of the best clearing kind of weapons in game since I don’t need to be a bloodied vats build to still one shot any level 100 basic enemy if I decide to use it. It’s extremely awesome during eviction notice event since it’s still strong enough to one shot all the buffed up mutants too during that event.
But MOST IMMORTANTLY…I use it cause it’s FUN 😂. And I always hated that fallout 4 never let you use it much with how rare the ammo was. To be fair, it’s also some of the most expensive and heaviest ammo in this game too but perks and knowing how to farm or more precisely TRADE can easily let you still stock up enough ti use it as your main weapon if you feel like later
@foxnfire6388 I was going to say yeah the only time I pull out a mini nuke is cuz it's fun, it does clear them out pretty quick at moonshine jamboree. But the reflective point of that mod is when you have it on your power armor it reflects back the damage that the enemy is inflicting on you so the stronger the enemy the stronger the reflective damage is going to hit back on them but since you were killing him so fast you couldn't really see the effect of the enemies just pretty much dying after they attack you from their own attacks being reflected back on to them but I don't know, but like I said it's a good video the editing and everything's really well done!
@ from what I’ve seen it actually doesn’t do as much as I thought probably because you have to remember reflect is based on how much dmg they do to YOU so if you’re tanky you’re reflecting less damage.
I saw this in other tests where the behemoth would hit me and only do like 10% to himself and that was about the same even if I was moving so sentinel wasn’t active.
But then you see mutant hounds for example kill themselves in two hits but that’s because they’re spongey enemies. I notice it really helps massacre ghouls trying to massacre me lol.
But the big tough melee enemies like deathclaws and behemoths don’t do nearly as much to themselves likely due to larger health pools and how tanky I am.
But it still takes decent chunks out of all of them. I can tell though the deflect perks do WAY MORE DMG to ranged enemies than the reflect effect does.
Why? My guess is because deflect perks actually DO reflect the entire damage back at them since you don’t take any damage when they activate.
I still think it’s good for tank builds though since they can justify using reflect when they can live so easily even if it doesn’t offer as much damage for them