So, after the Camera stopped rolling the Josh (Sec Con) started flipping over his remaining Security to see what Stack (LeviaX) would've had to face if he had kept turn: and it was a little gross. The Check after Mimi was a Holy Wave, which would recover a security: Now to note here real quick, Josh forgot that he drew the T.K. from his deck as Stack's final turn ended (you can see it at 27:32 enter his hand) and that should've been what he recovered into Security first, instead he recovered the next card down: Which was either Hell Scythe or Holy Wave (don't remember which), either way he could recover again which also lead into another recovery option and it kept cycling. By the end of it, Josh would've been able to recover 4-5 times, preventing Stack from being able to win the game that turn either way.
Imo Levia has a very good matchup against sec con. Having Sec +1 or +2 is the key to beating that deck. Especially considering it also has the option to pop tamers so they lose their purple sources. Levia can just play slow until they can come out of raising, pop a lot of things, and then swing for a lot of checks. Plus it they hit a tamer in security they can evo into Levia x in trash. The Levia player here just got unlucky and ran into too many sec bombs.
Very true -- levia has a lot of expessiveness as well which makes it super versatile and fun I think. TJ and I have personally different builds but still achieve the same end goal which is fun to see. It's been very fun theory crafting the deck
At 18:10 the SecCon player forget to use Magna's all Turns to place a card after its been removed, they had a holy wave in hand they could have placed to recover and looking at the end of the game it would have mattered
Not that it mattered cause it went to time but in game three I think he should’ve swung with the two bodies before hard playing the octo. That way he got more value from those bodies before they died to DeathX
This game actually ended in a draw as time was called.
So, after the Camera stopped rolling the Josh (Sec Con) started flipping over his remaining Security to see what Stack (LeviaX) would've had to face if he had kept turn: and it was a little gross.
The Check after Mimi was a Holy Wave, which would recover a security:
Now to note here real quick, Josh forgot that he drew the T.K. from his deck as Stack's final turn ended (you can see it at 27:32 enter his hand) and that should've been what he recovered into Security first, instead he recovered the next card down:
Which was either Hell Scythe or Holy Wave (don't remember which), either way he could recover again which also lead into another recovery option and it kept cycling.
By the end of it, Josh would've been able to recover 4-5 times, preventing Stack from being able to win the game that turn either way.
Imo Levia has a very good matchup against sec con. Having Sec +1 or +2 is the key to beating that deck. Especially considering it also has the option to pop tamers so they lose their purple sources. Levia can just play slow until they can come out of raising, pop a lot of things, and then swing for a lot of checks. Plus it they hit a tamer in security they can evo into Levia x in trash. The Levia player here just got unlucky and ran into too many sec bombs.
Very true -- levia has a lot of expessiveness as well which makes it super versatile and fun I think. TJ and I have personally different builds but still achieve the same end goal which is fun to see. It's been very fun theory crafting the deck
18:59 a bit of missplay here, when the levia entered for 2 memory from training and poped 2 digimons should gain 4 memory, 2 of each levia
i believe levia player should have gotten 4 memory from the levia effect deleting both digi. retaining turn and able to swing with both levias.
yep, he forgot to gain the mem
Yep!
Can i have/post the decklist of the Sec Control plz?
26:36 no purple source to activate biting crush
oh lawdy lol
12:43 Leviamon X should have gone into security. Instead the player put it at the bottom of the deck 😅
Security for sure -- i think Stack was very out of it by the end of the match lol
At 18:10 the SecCon player forget to use Magna's all Turns to place a card after its been removed, they had a holy wave in hand they could have placed to recover and looking at the end of the game it would have mattered
Magnadramon is a very interesting card -- definitely need to read up more on it. Got some interesting interactions for sure
Effect is optional. Hand size was low and didn’t wanna be in a top deck scenario. I could have but, I made the decision not to here.
@@joshuajaniec7427any way you’re sharing the list?
could we get that leviamon decklist?
This match up was pain. Gg to Josh tho
You were so much fun to play against lol. GGs!
Not that it mattered cause it went to time but in game three I think he should’ve swung with the two bodies before hard playing the octo. That way he got more value from those bodies before they died to DeathX
Truth! thank you for the pointing that out king
19:14 levia player should've gained an additional 4 memory for having 2 levias out.
Yep -- there were a few moments where Stack did not trigger some effects but there is so much popping off with this deck
Shouldn’t be able to breed if you play sec con
Sec con players just wanna watch the world burn
Truly -- it's always a grind playing against Sec Con, a truly painful one at that too
Ask Josh for a list please!
Game was a draw