Still Works In POE 3.24 - 12 Times The Damage Of Anger. Pyroclast Mine Of Sabotage - Path of Exile

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  • เผยแพร่เมื่อ 14 ต.ค. 2024

ความคิดเห็น • 60

  • @Dari300ra
    @Dari300ra 10 หลายเดือนก่อน +6

    Good god. Sirgog dropping banger videos again. keep up the good work. I enjoy your content.

  • @DAR0k88
    @DAR0k88 10 หลายเดือนก่อน +4

    Life-Stack Flame-Link + Pyroclast Mine 2x Dancing Dervish = 6000 base fire damage. 1.5 aps = 9000 base fire dps. This is definitely going to be my 2nd build of the league.

  • @Shotjeer
    @Shotjeer 10 หลายเดือนก่อน +12

    You can also attach it to arrogance if you don't mind reserving ~10% of your life

    • @ThanhLai5
      @ThanhLai5 10 หลายเดือนก่อน +1

      Blood Magic LOGIN

    • @Nimroc
      @Nimroc 10 หลายเดือนก่อน +2

      And that also gives it more aura effect anyway.

    • @dirtydard4870
      @dirtydard4870 10 หลายเดือนก่อน +1

      ​@@ThanhLai5exactly what I'm doing

  • @cullenoconnor3204
    @cullenoconnor3204 10 หลายเดือนก่อน +4

    I mean, just Diadem is a good option. +1 level, some reservation efficiency, and veiled mod for mine throwing speed

  • @barrywise7185
    @barrywise7185 9 หลายเดือนก่อน

    lowkey one of the most fun skills to use when doing party play. Self-sustaining for damage when you're playing solo, but able to absolutely delete bosses when playing with friends so long as they're doing a hit based build.
    My friends and I take a couple hours each league to run blight maps together and some of those T16 boss monsters that pop out are ridiculously tanky. But not when faced with a paradoxica flicker strike chad with mine support.

  • @Nimroc
    @Nimroc 10 หลายเดือนก่อน +1

    Pyroclast Mine of Sabotage does look pretty great, although personally I'm still more interested in seeing if Stormblast Mine also get a Sabotage version, since it's aura is generic damage taken that works with non-ailment dots as well.
    It would be like having a stronger wither for non-chaos builds.

  • @dirtydard4870
    @dirtydard4870 10 หลายเดือนก่อน

    I really hope I can get my hands on this. It's perfect for patching up the single target weakness in my BV build

  • @tindekappa9047
    @tindekappa9047 10 หลายเดือนก่อน +1

    Probably just in totem/brand/minion build. Because they continue dealing damage whilst you pelt the enemy with mines. It will take so much time to throw all those mines.
    Also can you imagine you throw all those mines down and then the enemy moves? You have to stop attacking again and start over. Because rares and bosses do move quite often.

    • @sirgog
      @sirgog  10 หลายเดือนก่อน

      That I agree is an issue on highly mobile bosses like Chayula.

  • @therocklau
    @therocklau 10 หลายเดือนก่อน +6

    Oppotunity cost is rather high, and even if you invest in a lot of RMR, 18 mines (ofc you minefield it) will still take 300ish mana. it's gonna affect whatever your aura setup is. However, with warlock, you are bloodmagic and prbly life stacking, with 50% RMR given easily, that amount of life is rather free

    • @NilsAubroeck
      @NilsAubroeck 10 หลายเดือนก่อน +4

      Aura eff means you need less mines to hit cap

  • @ThanhLai5
    @ThanhLai5 10 หลายเดือนก่อน +7

    I wonder if we can use this with elemental SRS build. After summoning the SRS, we will throw one mine at a time just to make the SRS deal more fire dmg to the boss. Because we will have a little bit down time during each SRS 'unleash' summon anyway. The new trans SRS seems to work well with this tech too. Thanks for the idea.

    • @sirgog
      @sirgog  10 หลายเดือนก่อน +5

      I think Saboteur might be the best SRS ascendancy at start now

    • @ThanhLai5
      @ThanhLai5 10 หลายเดือนก่อน +1

      @@sirgog That's a bold claim but I'll give it a seriously look. Thanks

  • @NetherPrime
    @NetherPrime 10 หลายเดือนก่อน +2

    if you hate life then you can easily put this into every build sure.

  • @kl2999
    @kl2999 10 หลายเดือนก่อน +1

    When you ask for a number, i was thinking 500-1000. Very close haha.

  • @robertschreurs7328
    @robertschreurs7328 10 หลายเดือนก่อน

    you can also do prism guardian with enhance and minefield to reserve it on your life

  • @Billy4321able
    @Billy4321able 3 หลายเดือนก่อน

    For everyone who's just found out about this mechanic from this video I have the following advice. Don't use it with summon skitterbots!

  • @joeanon8568
    @joeanon8568 10 หลายเดือนก่อน +1

    Should be crazy on explosive trap bosser. Spend 1 sec to setup then nuke em

  • @moda112
    @moda112 10 หลายเดือนก่อน

    Some Wolfio tech right here. All this hustle might be worth it sometimes but come on ain't nobody got APM, gem sockets and time for that

    • @sirgog
      @sirgog  10 หลายเดือนก่อน

      I figure it replaces all your damage auras and ... basically everything else you put into damage.

  • @poom323
    @poom323 10 หลายเดือนก่อน

    This seem interesting with Minion Instability

  • @knaz7468
    @knaz7468 10 หลายเดือนก่อน

    BM blazing salvo inquisitor able to use some of this tech? Or would it be too clunky? The "mana" issue is not longer an issue with like 7000 life regen.

  • @Siegram999
    @Siegram999 10 หลายเดือนก่อน +1

    I think this interaction with minions is the strongest either that or prestacking for ignite.

  • @TheEternalVortex42
    @TheEternalVortex42 10 หลายเดือนก่อน +1

    How long do these last? It doesn't say on the gem like other mines say. Does that mean it's indefinitely?
    Seems very strong with totems/ballistas/minions for single target.

    • @sirgog
      @sirgog  10 หลายเดือนก่อน

      It's not indefinite but generally it's "long enough"

    • @МистерТвистер-н4я
      @МистерТвистер-н4я 10 หลายเดือนก่อน +3

      wdym, 5 seconds, first line on gem

    • @ReallyNotAGoose
      @ReallyNotAGoose 10 หลายเดือนก่อน +1

      It's 5 seconds base, its on the gem info and it's not scaled by regular skill effect duration.
      You need to get mine duration (eg: from Destructive Apparatus on the tree) to extend that.

  • @TurtleSalad
    @TurtleSalad 10 หลายเดือนก่อน

    Throw in a devouring diadem

  • @AGVenge
    @AGVenge 6 หลายเดือนก่อน

    Why do you need to do fire damage already? I'm probably missing something. It seems it says it adds xx-xx fire damage?

    • @AGVenge
      @AGVenge 6 หลายเดือนก่อน

      Ohh...additional?!

  • @МистерТвистер-н4я
    @МистерТвистер-н4я 10 หลายเดือนก่อน

    i would use anger if it had 20% more elemental damage like other elemental auras

  • @feveredmushroomHD
    @feveredmushroomHD 10 หลายเดือนก่อน +1

    good for zoo summoners or too many buttons XD

  • @Crustle1
    @Crustle1 10 หลายเดือนก่อน

    I presume the 'added damage' is added before all multipliers? Otherwise this might seem a bit weak. I was thinking this might be good as a utility skill on a permanent minion build.

    • @ArawnOfAnnwn
      @ArawnOfAnnwn 10 หลายเดือนก่อน +2

      Yes, added flat damage adds to the base damage of your skills.

  • @robertschreurs7328
    @robertschreurs7328 10 หลายเดือนก่อน

    does this work with all damage can poison tincture
    ?

    • @kurtsaidwhat
      @kurtsaidwhat 10 หลายเดือนก่อน

      ? Why not. Tincture only applies to attack skills though

    • @kurtsaidwhat
      @kurtsaidwhat 10 หลายเดือนก่อน

      Oh, the damage might apply only to the hit portion of the damage, so it might not work for poison

  • @weijietling3116
    @weijietling3116 10 หลายเดือนก่อน

    Is it possible to trigger these mines? It has spell tag, and some trigger gem like cwdt do not support skill that has a reservation, but i found some unique like Kitava's thirst to have 50% chance to trigger socketed spell on spending 100 mana on upfront cost, not sure if it can trigger this or not. It it can, then ill probably use some manaforged arrow in a mana build to trigger everything

  • @itsallinthepast2944
    @itsallinthepast2944 10 หลายเดือนก่อน +1

    CoC pyrocast mine? ahahahaha

  • @Nukestarmaster
    @Nukestarmaster 10 หลายเดือนก่อน +1

    Wow, this seems ... awful, extremely powerful but awful.

  • @raikaria3090
    @raikaria3090 10 หลายเดือนก่อน

    I REALLY dislike this. The added damage is so high it feels mandatory for any ignite build on single-target. You preload some mines, or throw some down after your first Ignite to bolster the 2nd.

    • @Koree_
      @Koree_ 10 หลายเดือนก่อน

      It doesn't work for ignite, Read Immolate support gem. And then read this new gem. This gem only works with HITS.

    • @raikaria3090
      @raikaria3090 10 หลายเดือนก่อน

      @@Koree_You... might need to learn how Ignite damage is calculated. It's based on the base Fire Damage of the hit; before any modifiers to the hit damage [increased/more/resistances ect]. The aura of Pyroclast Mine increases Ignite damage because it increases the flat; base Fire damage of the hit.
      This is why Anger increases Ignite damage. Or why Added Fire Damage is not a Flat amount.
      If you hit an already burning enemy with Immolate Support; you will deal a bigger Ignite than without.

    • @Koree_
      @Koree_ 10 หลายเดือนก่อน

      @@raikaria3090 this is incorrect the wording on pyroclast mine states "damage to hits" you are correct that ailments are based off of the base damage but this is untrue if it specifically states "hits" in the wording. Because immolate doesn't state "hits" the base fire damage works for ignite. Pyroclast mines states "hits against enemies" not "damage against enemies"

    • @Koree_
      @Koree_ 10 หลายเดือนก่อน

      Im sure @sirgog can clarify this.

    • @raikaria3090
      @raikaria3090 10 หลายเดือนก่อน

      @@Koree_ From the wiki itself:
      The burning damage over time is 90% of the base damage of the hit of fire damage (before increased and more multipliers and resistance calculations), per second.
      Pyroclast's aura is a debuff which adds base hit damage. Ignote is based off the base *hit* damage.
      That's why if something is meant to scale with hits only it uses something like "x% increased/more damage with hits" and if it's ailment only it's "x% more with ailments." Because *flat* hit damage scales both.
      See also: Added Chaos Damage boosts Poison.

  • @NilsAubroeck
    @NilsAubroeck 10 หลายเดือนก่อน +1

    As excting/neat as this is, I hope for everyones sanity this is removed.

  • @Shadowkeeperzord
    @Shadowkeeperzord 10 หลายเดือนก่อน +1

    I wonder how to make the best pasta that doesnt stick to each other, do you guys use some special technique or why does my pasta always stick and looks like a big blob?

    • @CrimsonPrisoner
      @CrimsonPrisoner 10 หลายเดือนก่อน +1

      Stir occasionally, use more water.

    • @bunkymag
      @bunkymag 10 หลายเดือนก่อน

      Season the water with salt, add a little olive oil before boiling if it's really clumping 👨🏻‍🍳

  • @YuNoThinkOfName
    @YuNoThinkOfName 10 หลายเดือนก่อน

    first