COLLISONS part 1 - Ep23

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  • เผยแพร่เมื่อ 2 ธ.ค. 2024

ความคิดเห็น • 8

  • @dumdum7099
    @dumdum7099 ปีที่แล้ว +1

    Thank you, I've learned a lot from your series.

  • @kairu_b
    @kairu_b ปีที่แล้ว +1

    Nice

  • @VMVladVMV
    @VMVladVMV ปีที่แล้ว +1

  • @tigranhovhannisyan7317
    @tigranhovhannisyan7317 ปีที่แล้ว +1

    Great, as always) Not sure if you have any ideas for your next tutorial playlist, but how about creating a game using the libGDX framework?

  • @winhax4344
    @winhax4344 ปีที่แล้ว +1

    I keep coming back. I am still working on my own android game. I understand that you are currently hardcoding the maps, but are you planning on using custom map files eventually? Keep up the good work!

    • @KaarinGaming
      @KaarinGaming  ปีที่แล้ว +1

      Cheers mate!
      We will stick with hardcoded maps. Making an editor would take to long at the moment.

    • @VerdantMoss
      @VerdantMoss ปีที่แล้ว

      @@KaarinGaming ah yes Making an editor... Its great fun... its not really i switched in the platformer tutorial to json files and needed to make an editor.... worked on it for weeks but it payed out in the end but i can understand why not make editors... i whould love to follow this tutorial but i got no android phone :/

    • @winhax4344
      @winhax4344 ปีที่แล้ว

      @@KaarinGaming I was actually thinking more of text files read by a simple IO class. I already have one that I created for my games, but I save the map size, events, and interactive tiles into the text file.