This Videos about your own ideas for Re's are really interesting! I have a question tho. So you are on A52 for quite some time now and i wanted to know how long it takes normally till we get the all the cool new stuff that the draft Server gets? WRE for example. Keep up the Grind, your videos got me out of the gambling hell and into area52! ❤️
Hey appreciate it! Glad you like them. It was worse in the past sometimes things from draft would never make it over. But we tend to get things 3 months to a year after seasonal
DUDE !! You did it . This is the thing. I want this in the game now. But..... i'd call it Valkyrie. Y our the best man. 🙃🤘🤘🤘 Thankyou thankyou thankyou
You could skip a lot of problems by just converting all holy and shadow spell damage into Twilight spell damage (combining holy and shadow while using the higher modifier of both). Interesting spec, but the whole valkyr aesthetic feels very forced tbh.
@@DrydekTV I sort of understand what you mean. but, like how do they come up with an idea in the first place for a playstyle or a new RE? like is everything "forced" in that sence. For example, is Locust shot RE forced? Because how else did that RE get created. Perhaps, I am more in favour of allowing a new style or damage elementd to hunter. so far, Archers have physical, nature (specifically poison)Arcane, shadow sort of, and fire fort of. but holy has never really been an element to choose from. If we look at casters- they have all elements, and if we look at melee, they have all elements too. Is it forced to open up elemtal damage types to all playstyles? perhaps... but I guess you could have a "forced" agenda even if you didnt. I really don't understand the "forced" concept you try to relate. I know I'm stupid, so haha maybe you can explain to me better?
@@DrydekTV Its just that the whole ranged bow aspect kind of feels thrown in there. It would not miss anything major if you took it out. If a spec could miss a certain aspect entirely without major concerns then does that part actually contribute?
@@Obsidianen No not at all. But if you design it to made for Hunter entirely from the ground up, I don't see how "ranged bow aspect" feels thrown in? I'm not seeing it from your side as well I guess
This is actually pretty interesting.
This Videos about your own ideas for Re's are really interesting! I have a question tho. So you are on A52 for quite some time now and i wanted to know how long it takes normally till we get the all the cool new stuff that the draft Server gets? WRE for example.
Keep up the Grind, your videos got me out of the gambling hell and into area52! ❤️
Hey appreciate it! Glad you like them. It was worse in the past sometimes things from draft would never make it over. But we tend to get things 3 months to a year after seasonal
DUDE !! You did it . This is the thing. I want this in the game now. But..... i'd call it Valkyrie. Y our the best man. 🙃🤘🤘🤘 Thankyou thankyou thankyou
You could skip a lot of problems by just converting all holy and shadow spell damage into Twilight spell damage (combining holy and shadow while using the higher modifier of both).
Interesting spec, but the whole valkyr aesthetic feels very forced tbh.
Respectfully I really have to disagree with you, this is awesome. I would love to have this
If you make it from the get go to be a certain way is it forced?
@@DrydekTV I sort of understand what you mean. but, like how do they come up with an idea in the first place for a playstyle or a new RE? like is everything "forced" in that sence. For example, is Locust shot RE forced? Because how else did that RE get created. Perhaps, I am more in favour of allowing a new style or damage elementd to hunter. so far, Archers have physical, nature (specifically poison)Arcane, shadow sort of, and fire fort of. but holy has never really been an element to choose from. If we look at casters- they have all elements, and if we look at melee, they have all elements too. Is it forced to open up elemtal damage types to all playstyles? perhaps... but I guess you could have a "forced" agenda even if you didnt. I really don't understand the "forced" concept you try to relate. I know I'm stupid, so haha maybe you can explain to me better?
@@DrydekTV Its just that the whole ranged bow aspect kind of feels thrown in there. It would not miss anything major if you took it out.
If a spec could miss a certain aspect entirely without major concerns then does that part actually contribute?
@@Obsidianen No not at all. But if you design it to made for Hunter entirely from the ground up, I don't see how "ranged bow aspect" feels thrown in? I'm not seeing it from your side as well I guess