I like the split of GT3 and GT2, we just need more GT3 cars (especially free cars to just buy without any DLC or carpass). The weird behaviour of the GT2s in FM is caused by a quite big nerf of the GT2 cars (mostly slimmer tires and less power than they should have). But overall the GT3 races are way more balanced and fun with only GT3s on the grid. (GT4 got removed by T10 until there are more cars btw)
I really hope for the addition of NLS themed car divisions in the Endurance Series with GT3s being the fastest in G1, G2 being GT4s and G3 being TCRs. Maybe next year like they did with the 24hrs of LeMans, but then on the nordschleife.
There's this common confusion in the playerbase about the GT2 tag this division gets. •The short answer is that GT2 is the correct name for this group of cars based on real life racing. •The long answer is that you're swapping FIA GTE with SRO "GT2". These are 2 completly different sets of regulations that are not meant to race against eachother IRL. FIA GTE is what the ACO (organizers of the World Endurance Championship) names IMSA's GTLM (GT Le Mans) class wich is the new name they gave for the "old" GT2 class. GT2 and GTE are the exact same thing, just a different name and different decades. SRO GT2 meanwhile is ment for gentleman drivers that want to race without factory drivers around them or those that can't handle the downforce of a GT3. This time, GT2 is just a collective name or brand essentially, similar to Super GT in Asia have GT500 and GT300 (in said example, the names referred to the amount of horsepower the cars had but those numbers have well been surpassed by now by both classes so they're just class names). SRO GT2 cars only race on their own in the Fanatec GT2 EU series or as a seperate class in very very few championships worldwide, and tend to compete against GT3s and cup cars much more often, hence why they sit in FGT3 in the game wich IMO is the correct thing to do (though no clue why the KTM is kept hostage again in a different group of cars). For those that don't follow real life racing, this indeed tends to be difficult to understand wich is absolutly ok! That's why i'm always happy to help (over) explain things like this!
I always get the cockpit and driver view confused, I use the one where the wheel is visible. I have changed my FOV slightly. But Forza perspective can be quite different depending on the car.
Forza seems to have gone with "GT2" meaning the olf GT2 class that proceeded GTLM/GTE. Thus GT2 is filled with GTLM and GTE cars. Of course this creates a strange cognitive dissonance when every other sim with GT2 reflects the current iteration of GT2, which is basically cars faster than GT3s in a straightline and less downforce so slower in the corners. Forza has quite a few of these cars, 2 of which have now been removed from the GT classes entirely (KTM GT2 and Porsche 935). Weirdly, another car that would fit the "old" GT2 moniker, the Ferrari 458 GTC, was thrown in the GT3 class. The class would simply make more sense if they called it GTE, but it still doesn't make sense because the GTE cars in this class are slightly slower than the GT3s, when it should be the other way around. And the general strat is Medium/Soft, but if you can handle a lap on mostly minor wear, Soft/Soft is actually slightly faster.
@@Kaylos29 i have to correct you on the Porsche 935 GT2. Said car is not officially homoligated for racing and is only a super expensive, limited production track toy, so it very much shouldn't be racing in any of the Forza GT groups (the KTM however should in FGT3 as that the kind of cars it races/has raced against IRL, like with the ST huracans and 488 challenge). The only time it did race was in a celebratory Porsche-only event at Spa (this was new to me) but outside of that, it has no racing purpose. None of the series i know and watch have featured this car and the only reason why it's in ACC at all is because Stéphane Ratel owns one. Only the KTM, Audi R8 LMS GT2, Maserati MC20 GT2, *Porsche 911 GT2 RS clubsport*, Brabham BT63 (not the BT62), Mercedes AMG GT2 and modified versions of the Ferrari 488 challenge and Lambo ST huracans (both available in FGT3 wich is correct to IRL) are homoligated for competitive use under these regs, wich a Ginetta potentially to be joining soon as one was an invitational entry for Spa this year.
I like the split of GT3 and GT2, we just need more GT3 cars (especially free cars to just buy without any DLC or carpass).
The weird behaviour of the GT2s in FM is caused by a quite big nerf of the GT2 cars (mostly slimmer tires and less power than they should have).
But overall the GT3 races are way more balanced and fun with only GT3s on the grid.
(GT4 got removed by T10 until there are more cars btw)
Yh, the subdviding, whether or not it mirrors real series or cars, is making races closer. Great change.
Really hoping for a return of the GT4 series with 3-5 more cars.
I really hope for the addition of NLS themed car divisions in the Endurance Series with GT3s being the fastest in G1, G2 being GT4s and G3 being TCRs.
Maybe next year like they did with the 24hrs of LeMans, but then on the nordschleife.
There's this common confusion in the playerbase about the GT2 tag this division gets.
•The short answer is that GT2 is the correct name for this group of cars based on real life racing.
•The long answer is that you're swapping FIA GTE with SRO "GT2". These are 2 completly different sets of regulations that are not meant to race against eachother IRL. FIA GTE is what the ACO (organizers of the World Endurance Championship) names IMSA's GTLM (GT Le Mans) class wich is the new name they gave for the "old" GT2 class. GT2 and GTE are the exact same thing, just a different name and different decades.
SRO GT2 meanwhile is ment for gentleman drivers that want to race without factory drivers around them or those that can't handle the downforce of a GT3. This time, GT2 is just a collective name or brand essentially, similar to Super GT in Asia have GT500 and GT300 (in said example, the names referred to the amount of horsepower the cars had but those numbers have well been surpassed by now by both classes so they're just class names). SRO GT2 cars only race on their own in the Fanatec GT2 EU series or as a seperate class in very very few championships worldwide, and tend to compete against GT3s and cup cars much more often, hence why they sit in FGT3 in the game wich IMO is the correct thing to do (though no clue why the KTM is kept hostage again in a different group of cars).
For those that don't follow real life racing, this indeed tends to be difficult to understand wich is absolutly ok! That's why i'm always happy to help (over) explain things like this!
All these different racing series with different regulations can get confusing. Thanks for the thorough explanation! 😊
Great vid bro 👍🏼 what view do you use the wheel looks close have you turned down your fov
I always get the cockpit and driver view confused, I use the one where the wheel is visible. I have changed my FOV slightly. But Forza perspective can be quite different depending on the car.
Forza seems to have gone with "GT2" meaning the olf GT2 class that proceeded GTLM/GTE. Thus GT2 is filled with GTLM and GTE cars. Of course this creates a strange cognitive dissonance when every other sim with GT2 reflects the current iteration of GT2, which is basically cars faster than GT3s in a straightline and less downforce so slower in the corners. Forza has quite a few of these cars, 2 of which have now been removed from the GT classes entirely (KTM GT2 and Porsche 935). Weirdly, another car that would fit the "old" GT2 moniker, the Ferrari 458 GTC, was thrown in the GT3 class. The class would simply make more sense if they called it GTE, but it still doesn't make sense because the GTE cars in this class are slightly slower than the GT3s, when it should be the other way around.
And the general strat is Medium/Soft, but if you can handle a lap on mostly minor wear, Soft/Soft is actually slightly faster.
@@Kaylos29 i have to correct you on the Porsche 935 GT2. Said car is not officially homoligated for racing and is only a super expensive, limited production track toy, so it very much shouldn't be racing in any of the Forza GT groups (the KTM however should in FGT3 as that the kind of cars it races/has raced against IRL, like with the ST huracans and 488 challenge). The only time it did race was in a celebratory Porsche-only event at Spa (this was new to me) but outside of that, it has no racing purpose. None of the series i know and watch have featured this car and the only reason why it's in ACC at all is because Stéphane Ratel owns one.
Only the KTM, Audi R8 LMS GT2, Maserati MC20 GT2, *Porsche 911 GT2 RS clubsport*, Brabham BT63 (not the BT62), Mercedes AMG GT2 and modified versions of the Ferrari 488 challenge and Lambo ST huracans (both available in FGT3 wich is correct to IRL) are homoligated for competitive use under these regs, wich a Ginetta potentially to be joining soon as one was an invitational entry for Spa this year.
I watched the whole video on 1.25 speed without even noticing 😅
He doesn't breathe
Well, at least GT2s are properly fast then. 😅
So which of those in front of you do believe are using controller???
Difficult to tell.