Finally, someone normal without lvl 10 gems everywhere. Thank you mate for this sharing. Really like your setup. I have one PS Shadow but I go with 1400 crit/ 800 swift, PS Shadow is now in a good spot
I agree. This buildstyle moving away from ambushmaster+entropy makes a lot of sense for a class demanding such high uptime on all the abilities. My PS alt is on extended vacation but I might try this buildstyle if I get back on it: the freedom of positioning and constant output looks a lot like the reworked pistoleer deadeye even though their engraving loadout is way different (currently the trixion dps difference between the 2 deadeye specs are within 10% once you go beyond 40-something seconds which is about the ballpark %-age of entropy compared to other sets but there might be a better gem loadout than what I'm using right now, the flow is kindof messed up for EW).
Glad you liked the vid/setup. I still think the PS engraving itself needs some work. The kit only has 1 destruction skill (and many prefer to drop howl for grip instead, so 0 in that case), many skills have no paralysis immunity. But aside from that, the fact that there are so many stat distributions and sets that are viable now really shows PS in a good spot.
@@dunknowanything maybe but I think they balanced the PS engraving with entropy in mind where it kicks out keen blunt in favor of adr3+ps3 rather than a 2+1 split. maybe a mp cost reduction would help too... might make other sets than nightmare more viable.
@@dunknowanything now that I look closely ingame on my shadow I see that most of the destruction skills are back attack tagged, are you actively staying away from those just because of OCD or are the ones you pick instead mechanically better? I hate grindchain so I run sharpened cut instead and I have demolition, thrust impact and cruel cutter as the 3 spenders. I use claw as my counter, howl for resource mostly and decimate as filler dps with demonic slash as my mobility skill + movement buff.
@@Flakzor123 it is mechanically better for this particular build. The three main skills that give destruction from other builds would be claw/demolition/dslash. Sharpened cut and thrust impact aren’t spenders and don’t give destruction so I won’t describe those. 4dom2nm setup can run claw instead of slasher because they cap swift for raid captain efficiency. Entropy runs 2 spenders in demolition and cruel cutter so it opens up demonic slash, slasher and claw are preference. I run 6nm with half swift so I need slasher to provide speed buff for raid captain. For positionless builds spinning weapon and grind chain are both better than demolition, but it comes out ontop with entropy and ambush master.
Yeah it seems recently there’s more interest in my builds. I’ll probably put together something for all my characters soon since half my roster uses pretty niche off-meta builds that aren’t well documented in discord/maxroll.
@@Revelexa Do you mean hits harder on an individual hit basis? Since that is to be expected on the full nightmare build vs the dominion swift build, higher damage per cast but less frequent rotation. I also do have sneaky pieces like 99 quality weapon and a god tier circulate bracelet that helps push my damage up a bit more.
@@Revelexa Actually, I revisited the shadowhunter community guide. My build is pretty much identical to the 60S/40C nightmare build they have there. The only difference is I use Slasher instead of Rising Claw, and I use 4 quick recharge runes instead of galewind.
Finally, someone normal without lvl 10 gems everywhere. Thank you mate for this sharing. Really like your setup. I have one PS Shadow but I go with 1400 crit/ 800 swift, PS Shadow is now in a good spot
I agree. This buildstyle moving away from ambushmaster+entropy makes a lot of sense for a class demanding such high uptime on all the abilities. My PS alt is on extended vacation but I might try this buildstyle if I get back on it: the freedom of positioning and constant output looks a lot like the reworked pistoleer deadeye even though their engraving loadout is way different (currently the trixion dps difference between the 2 deadeye specs are within 10% once you go beyond 40-something seconds which is about the ballpark %-age of entropy compared to other sets but there might be a better gem loadout than what I'm using right now, the flow is kindof messed up for EW).
Glad you liked the vid/setup. I still think the PS engraving itself needs some work. The kit only has 1 destruction skill (and many prefer to drop howl for grip instead, so 0 in that case), many skills have no paralysis immunity. But aside from that, the fact that there are so many stat distributions and sets that are viable now really shows PS in a good spot.
@@dunknowanything maybe but I think they balanced the PS engraving with entropy in mind where it kicks out keen blunt in favor of adr3+ps3 rather than a 2+1 split. maybe a mp cost reduction would help too... might make other sets than nightmare more viable.
@@dunknowanything now that I look closely ingame on my shadow I see that most of the destruction skills are back attack tagged, are you actively staying away from those just because of OCD or are the ones you pick instead mechanically better? I hate grindchain so I run sharpened cut instead and I have demolition, thrust impact and cruel cutter as the 3 spenders. I use claw as my counter, howl for resource mostly and decimate as filler dps with demonic slash as my mobility skill + movement buff.
@@Flakzor123 it is mechanically better for this particular build. The three main skills that give destruction from other builds would be claw/demolition/dslash. Sharpened cut and thrust impact aren’t spenders and don’t give destruction so I won’t describe those.
4dom2nm setup can run claw instead of slasher because they cap swift for raid captain efficiency. Entropy runs 2 spenders in demolition and cruel cutter so it opens up demonic slash, slasher and claw are preference. I run 6nm with half swift so I need slasher to provide speed buff for raid captain. For positionless builds spinning weapon and grind chain are both better than demolition, but it comes out ontop with entropy and ambush master.
is your gear entropy?
I’m running 50/50 split 6 nightmare. The most niche setup compared to the full swift 4dom/2nm and entropy builds, but it’s the one I enjoy the most.
can you make video about your build?
Yeah it seems recently there’s more interest in my builds. I’ll probably put together something for all my characters soon since half my roster uses pretty niche off-meta builds that aren’t well documented in discord/maxroll.
@@dunknowanything ye ty bro i have 1571 Sh but your s hits harder
@@Revelexa Do you mean hits harder on an individual hit basis? Since that is to be expected on the full nightmare build vs the dominion swift build, higher damage per cast but less frequent rotation. I also do have sneaky pieces like 99 quality weapon and a god tier circulate bracelet that helps push my damage up a bit more.
@@Revelexa Actually, I revisited the shadowhunter community guide. My build is pretty much identical to the 60S/40C nightmare build they have there. The only difference is I use Slasher instead of Rising Claw, and I use 4 quick recharge runes instead of galewind.
Gem lvl?
all 7's, shown in the first 2 seconds of the video...