Our Top 10 Salty Cards in Commander | The Worst Commander Cards to Play Against
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- เผยแพร่เมื่อ 22 ส.ค. 2024
- We're counting down our picks for the SALTIEST commander cards: The WORST EDH cards to play against!
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You know it when you see it. Those cards that just make you groan and go "aw man, why do have to play against this?" These are the most annoying cards to play against, or the worst cards to play against, or the saltiest magic cards, whichever you prefer. We are using our own metrics and experience rather than EDHREC. Let us know your salty cards!
You hear: top ten saltiest cards.
I hear: decklist.
Evil!!!
I so want to play against that guy who randomly reshuffles his deck after casting an Approach of the Second Sun. That guy sounds awesome!
#WILDCARD
definetly chaotic neutral energy
Wait can you just randomly shuffle at any time? If so then brainstorm OP lmao
@@imandashti981 You can't, but there are a ton of cards that include "shuffle your library" in their effects; generally any sort of fetch or tutor effect will do it.
LMAOOO I did that once 😭😭
Opponent plays Show and Tell against my Dragon deck.
He drops an Omniscience.
I drop an Omniscience.
He realizes he screwed up majorly.
Third guy at the table puts down a 2 mana vampire and accepts his fate.
Dragons rain from the sky on my turn.
Ha! Show and Tell is like the riskiest EDH card ever 😂
@@NitpickingNerds i play divine gambit for the meme
they didn't just win with their omniscience on the field?
@@reno2934 probably didn’t have enough cards to win the game immediately, and wasn’t expecting anyone else to have an answer for it too
Spore Frog in a Muldrotha deck is always infuriating. Always Guaranteed to be a 2 hour game minimum even if its just a 1v1
Especially if combat is the main way games end, I've definitely stalled things before with Spore Frog in Karador
This Muldrotha player approves. Guilty as charged.
Don't forget misty too.
I agree, though it's much much better in Meren.
I'm so guilty. Bro I need to stall so I can mill myself and win!
A card that is cheap, gets around Notion Thief and Hullbreacher or any draw trigger for that matter is Abundance. Great cheap side option for stopping wheels from screwing you over since you get to decide which replacement trigger replaces the draw and even gives you the option of what you want to get more. Land or non land. It even gets around Narset since the first draw is replaced in your draw step so you technically never actually draw a card.
It and Sylvan Library are auto adds for me. If I can get them both out, I can typically run away with the game after just once activation. It's so freaking good!
I found out the hard way that Abundance stops Nekusar dead.
I thoroughly enjoy your show gentlemen, my group is at it’s infancy and your takes on EDH is probably a glimpse into our future. Oh and i think you’re quite funny.
That's so nice of you so say, thanks for watching! Always makes our day to hear nice feedback :D
I started with Yugioh and switched over to MTG, so I can’t really relate to the tutor hate. When every deck has 5 different searchers, 15 cards they have access to every game, and a 40-card deck with mostly 3-ofs you really learn to appreciate the more subtle differences between each game.
It's really just noobs hating on tutors. Personally, I don't know a single person that doenst like tutors 😂
Pokemon too. Half of your deck is consistency cards that draw an absurd amount or tutors to go and get specific Pokemon or combo pieces you need. It makes sense in the context of the game because you literally can't play if you have no Pokemon, but I feel like consistency is king in any constructed format where you can have multiple copies of a card. We don't really play with tutors in our play group because we feel it kind of goes against the inconsistent nature of commander. If we wanted super consistency we would just play standard.
NN: Black makes me salty
White: I can tutor too hold me beer
*pays 4 mana for a tutor to get a 1 cmc spell, smirks*
Man, now I wanna run Divine Intervention to troll my playgroup but 2-300 bucks seems like a lot for a meme
No shame in getting a proxy, I won't judge ya.
I had a chance to buy one 6 or 7 years ago for $52. Should've bought it. Combos nicely with Vampire Hexmage, and Hex Parasite
Concentrated Sphinx is always a pleasure to have on the field when your opponents have Rhystic Study
“Will you pay the one”
“You know dang well I won’t”
"Will you pay the one"
Consecrated Sphinx: "Is that even a question?"
As someone who plays mainly mono green ... Hall of gemstones is always received well by my play group.
Yeah that one is confusing and good
I've always found hall of gemstones underperforming, probably my playgroup
I have used it to win before when someone had played cos I was able to choose white or something to turn off blue counters.
@@chrismcfallan8265 could you elaborate more on that?
I’m not sure what your standard for acceptable cards are? You are all over the place, you hate rhystic study, sphinx, etc., but then you hate counters to those cards like hullbreacher and notion thief. You dislike fast mana, you dislike card draw, win cards, win conditions. You like battle cruiser magic which is limited in play, and arguable boring.
Joe’s rant at the end... chef’s kiss!
Joe's rants have been getting more common lol
yep. def jst ban the RL. its not even a bad idea, ngl.
Great video. You should do a follow-up video on where your cards fall on the salty ratings. And talk about cards with high salty ratings that don't bother you.
Salty tier list!
I once played a game against a deck built around divine intervention. He would control the game to make sure no one could interfere and then drop divine intervention to end it. Up until that moment, we thought it was a serious game. Then he laid down his game-ending finisher, and we all bust out laughing. He of course had other, serious decks to play with too. Divine intervention really only works like that once; then the surprise is gone, and it's terribly dreary.
So i'm mostly playing mono red edh , and yes magus and bloodmoon is in some of my decks to stop those flashy 5c decks from outvaluing me ..... Best moment so far: I'm in a 4 people game and slam magus of the moon, 2/3 opponets start complaining, the third with his selesnya budget deck shouts : Ha jokes on you! I'm poor and shows of his 6 basiclands in play :D
The only thing that makes me salty is when people don’t stop killing your commander. I play brawl on mtga a lot, and that is really annoying. Love your videos! Keep the good work!
We hardly ever play Brawl but one thing that I remember being annoying was the abundance of 5 color goodstuff decks
Honestly yeah, most of my strategies revolve around my commander and it pisses me off when people keep targeting it every single game
Edit: not op commanders, but kinda janky stuff like Rograkh and Akroma
@@NitpickingNerds yup, kenrith and golos are so bad, I played Yorion which was pretty fun
@@robertneilson2780 I mean if we are playing a game and your commander is the most threatening thing on the board, then yeah of course I’m going to target it if possible. This is like my one friend who scoops as soon as I use Song of the Dryads on his Omnath or Yuriko, I’m sorry you didn’t build more interaction into your deck or alternate win conditions, but that’s how the game works -.-
@@funk-masterflex2796 well yes of course that’s how the game plays, but that doesn’t mean I have to like it lmao
Y'all deserve ALOT more recognition. I've been watching your stuff for a about a month now, and I'm really enjoying the content ( the shorts are great, and i really enjoy the longer format videos you guys do)
Beezy hit the nail on the head; Dockside Extortionist is absolutely a "Complete Nonsense Card." That is actually the exact wording I would use to describe it
I'm only at Blood Moon/Contamination and realize all my decks are Dead Sea salty.
We would still play against you
I would enjoy it. By the way, the best Tegrid killer out there is a salty card y'all didn't bring up (at least as far #9) Drought. It demolishs mono black decks as there is only a single response for it.
@@philipsearles7180 how have I never seen this card before??! As a mono black player predominantly (it’s my best deck) it has me nauseous 😂
In short, make Zur the Enchanter as your commander if you don't want to have friends.
Or Derevi lol
My playgroup's rule on sol ring, if you have it in your opening you reveal it, take the win and go to game 2. Except everyone else keeps their 7, and you get a new hand.
*edit* but we leave them in to keep up of we play with randos
The "first turn sol ring usually loses" comes from an episode of the Command Zone where Josh and Jimmy went through Game Knights footage and pulled stats from their games specifically. They found that in the however many couple dozen games they've recorded, first turn sol ring lost far more often than it won.
Yeah I remember that stats episode. I guess our experiences are vastly different 😂
I was going to say sol ring as a joke and then reality just smashed my expectations, almost as hard as i smashed that like button
I thought you died at the end of the star wars trilogy but in reality you retreated to youtube to post really funny comments 😂👍
@@NitpickingNerds youll find that the dark side of the force leads to powers some would consider to be... unnatural
So I respect the fact you guys have specific feelings towards cards/archetypes..just wondered what deck you all play in contrast
We've done a couple of our personal decks on here in the past and we have some new ones as well
Big board states relying more on table politics than the consistency of their decks.
@@benjamincarter6095 look forward to upcoming content..nice to have insight into your meta
@@om3n430 My meta is mitigating threats, playing through stax and quickly completing consistent combos.
@James Black I just don't enjoy playing at tables that revel in politics and whine about salt. I'll take salt over spice.
I don't know how much I can agree with this list when it comes to tutors. Tutors? What is a cultivate but a tutor for 2 basic lands? What is a farseek but a search for any land type except for a forest, and even then it can fetch a forest if it's on a dual or triome. And fetch lands? Is teramorphic expanse and evolving wilds not fetching basics? What about fabled passage? Are those not giving you fixes to make a better board state for you, much like a tutor? Yeah a tutor could grab more than lands, I get that, but part of the game is making it stable for you to play so you can make a threat to win. If green gets ramp, should black with it's tutors just not try to win with the cards it has? Or are your decks not supposed to try to win somehow. I'm confused on why you wouldn't use a tutor but say ramping and getting all your lands quickly is fine.
Confusion in the Ranks is the card I dislike coming up against the most! Also the rules committee should make fetches only usable for in your commanders colours for both options.
I wonder how they'd do that
There are very, very few cards that actually annoy me to sit across the table from. I get bored a lot from seeing non-ramp "staples," but usually I'm OK with anything people play.
The only examples are cards that grind games to a halt for no reason whatsoever. Warp World is by far my #1 most hated card. Armageddon, Obliterate, etc without any reason to abuse them. If you're going to blow up the board including lands, at least have a way to win with a few turns.
The divine intervention rant was perfect. Really laughed my ass off.
i find salty cards are self regulated within most groups becuase if you flex at the table you draw attention to yourself in current and future games and that makes you an early target. Imho house rules will often address any imbalance. some i have played that get the salty glare are Sensei's diving Top, Laboratory Maniac and Oko.
Gaea's Cradle + Xyris, Writhing Storm is amazing. Love playing this card in that deck. My playgroup is pretty chill about it just because it has such high synergy with the commander.
Purphoros is funny in Xyris too
I don't see the difference between cabal coffers and mana rocks, or green ramp, a lot of "sameness"
i wish there was more variety in those things, i don't see how cabal coffers is more "same" then other decks that run staples
Divine Intervention is actually a counterspell. It counters the game itself. "I wanna play Commander!" "Nope!" I understand the hate, but this is the blue player's dream! Not just countering spells, but the game itself does not resolve. It just goes away. It's actually brilliant. The only flaw is that it's white instead of blue, or at least Azorius.
Azorius players are a different breed, they truly are allergic to other people having fun
Ive started cutting tutors from my deck just to have a little more variance. I dont mind ones like Enlightened Tutor or Mystical (since theyre limited at least to 2 different things) but Vampiric and Demonic no longer make it into my lists. Ill just play more interesting win cons, draw power or interaction instead
Watch the stats episode from the command zone. From the research they found people lose more often when playing sol ring
The data is interesting but at the end of the day Sol Ring is contributing to winning more than losing
If I remember right, they said that a turn 1 Sol Ring was decreasing the chances of winning by around 20%. Not because Sol Ring is bad by any means, but precisely because Sol Ring is so good. It gives such an advantage that if no one is able to cast a shadow on that "turn 1 sol ring player", he becomes the threat.
They also mentionned the possibility that players would be more willing to keep a bad hand with a Sol Ring, so that may also be a factor.
As EDH is a multiplayer format, it makes a lot of sense in my opinion that players puting targets on their head at the beginning of a game lose a bit more often. Still, the difference is only 20%, so many players are also going off really hard with a turn 1 Sol Ring.
I swapped out Consecrated Sphinx for Sire of Stagnation in the decks, where color restrictions allow it. It's also a degenerate card, but you don't get guaranteed draw, if your opponents decide not to play a land until they can get rid of it.
This play pattern is much more appreciated in my playgroup. The sphinx always made them salty, but the Sire causes more interesting decisions for the table.
I feel like Divine Intervention is a win if it makes your opponents as emotional as Joe. Lol
I personally wouldn't ban Mana Crypt or Sol Ring because ramping is like my favorite thing to do in MTG, I think the number of games they ruin is a very low percentage, and it just feels good to play Sol Ring/Mana Crypt, however I do think the format will eventually get to a point, maybe in a few years, where it's so fast that I would want ban Sol Ring, Mana Crypt, Jeweled Lotus, and probably some other cards just to slow down the format a little bit
Cyclonic Rift is often a life saver of the table when someone is going off.
I just won a EDH game at FNM with omniscience xD.. I was playing Kadena, Slinking Sorcerer, and did the Brine Elemental combo with Vesuvan Shapeshifter. That made them salty..
No zombie deck?
Nice content! Hope someday you guys starting posting EDH gameplays! Cheers
Step one is moving back into a house together, step two is a kickstarter, step 3: GAMEPLAY
Second this. Cheers.
Grip of Chaos, knowledge Pool, Warp world and the other do nothing cards that make the game take forever
If I ever see a Timesifter I'm just peacing out of that game lol
Isn't someone who plays a combo piece doing the same thing as playing Approach of the Second Sun?
I think command zone did the research and made an episode about turn 1 Sol Ring causing you to lose more
I actually disagree with Tutor part. I think it makes the game more exciting when you can tutor for answers and do what your deck is built to do. it also leads to more tense situations with everyone can tutor out their answers for each other and see what happens. it leads to more fun situations. i think most tutor decks are salt inducing due to people building them in a certain way. like a Meren tutor deck. now that is just pure salt.
Yeah the tutor argument definitely isn't objective and some people like tutors! I think Joe is definitely lower on them than me, but I could see myself getting to where he is eventually
I don't like Emrakul the Promised end because of how unfun it feels, especially since there's no way to "spread the love around," you basically just have to choose one player and either kill them or ruin the game for them. I have no problem with cards that win you the game like expropriate, but Emrakul the Promised end doesn't do that, it just ends it for one person. I love Eldrazi, I love all the other Eldrazi Titans as Wincons, I even love Annihilator lmao, but I will not put Emrakul the Promised End in my decks
“Expropriate has nothing to do with the deck your playing”. Too bad it’s perfect for my “opponents choice” tribal deck
You guys have the best commander channel! Keep up the great work!
Wow, that's big praise, thank you!!
I thought it was the 24th best commander channel? 😂
I will allow for a flubbing of the numbers in this way
My buddy refuses to play against Eight-and-a-half-tails. He took my other friends copy of it off the battlefield and ripped it to shreds in the middle of the game. It was kind of hilarious lol
Jeez, I hope your friend was okay with his card getting destroyed :(
in regards to divine intervention, it depends on how you perceive winning. If you're behind with no way of winning, stealing or stopping someone else from winning can feel just as satisfactory. Some of us bathe in salt.
On Tuesday night I was playing at a "cEDH" table with rhystic study out, and everyone just played as if it wasn't there... I was even like guys you need to start paying for this or I will just win. They didn't, I won the next turn... I hope they learned (especially when the agree contract was tutors, combo and win asap) to always pay the 1.
That must have felt good to have just called your shot and won anyway especially since you already agreed on cEDH 😂
My least favourite has to be dranith magistrate. “Oh we’re here to play commander? How about we don’t”
Guy who reshuffles his deck after casting an Approach here, I love the mind games this brings to the table
Super easy rule to stop all these stupid Commander stats. 'Pay your commanders mana cost to return them to your command zone from anywhere'
Consecrated Sphinx counters Notion Thief though :D
Which is totally hilarious
If you want some salt with your lime sour, use Prosperity alongside Teferi's Second Sight, Notion Thief, or Hullbreacher for some rediculous draw power and resource management.
"Go ahead, make me draw my deck before I can use it!"
*42x mana Prosperity for 41 cards.
- 41 Treasure tokens, or 84 cards-
Oh, wait! There's more!!
Jace, Wielder of Mysteries is on the field...
*Stares intently and screams internally*
100% agree on sol ring and crypt, please spread the word. Tutors as well
So when you talked about Reservoir there are 2 things:
1. You said you'd play to win even if you're a goblin bombardment slave instead of just scooping like you advocated for with Tergrid. What makes the difference?
2. If you're in Resevoir range (or Bombardment range) there is a way out and it's a card you guys poop on ALL THE TIME. Krosan Grip, baby!
See, for me, I like Armageddon in my White Weenie deck because with my curve being so low and my ceiling not being as good as my opponents, it allows me to build a big board state during my most active turns, then clear the board to keep the opponents from reaching the point that they outclass me. I can beat stick them and when they are about to get enough mana to board wipe the mono white deck and make them irrelevant, I clear the board and buy myself more turns
Mine would be something like: Rest in Peace, Stony Silence, Jin Gitaxias, Sen Triplets, Agent of Treachery, Villainous Wealth, Planar Chaos, Extra turns spells, Thousand-Year Storm and Stasis!
I am picking up what you're laying down, those cards seem to fit a common theme
People seem to get really salty every time I drop Song of the Dryads/Imprisoned in the Moon/Darksteel Mutation on their commander. I try to only do it if that commander is relatively OP for the rest of the board, or specifically degrades my own game plan, but they usually don’t like my explanation. I don’t understand why they don’t build for enchantment removal or an alternate wincon.
Hollow knight is so fun! Just beat it like a month ago and didn't realize I skipped basically a whole 1/3 of the game cus I didn't have a specific ability lmao. Top tier game. Also amazing list 👍
The game looks amazing and apparently has great story too! -Beezy
End of opponents' turn Cyclonic Rift
Own turn Tezzeret into Winter Orb and stay several turns until activating his ultimate ability has won me countless games and brought nightmare to my friends XD Got to have the guts to embrace all the hate. That was fun back to the old dates.
How is just scooping as soon as you think you're going to lose not just as annoying? Especially to other players who think that with your help or you as a buffer they could come back and win. That's like people that scoop to affect the board or be a kingmaker. Super annoying.
I'm new to commander, and I find this idea of hated cards so odd. Mostly it is the type of card that seems to be hated. I played maybe my 10th game at the card shop last night, and one guy was getting clearly upset. I did get a sol ring on turn 1, and played a total of 2 counter spells in the game. I ended up winning, but only because I had the absolute perfect draw, not because my deck is amazing.
I do understand the dislike of tutors. It makes games similar, and also slows down the game with all the shuffling.
A lot of these cards just seem to be part of MTG. Land destruction, board wipes, counter spells, 15 casting cost creatures that basically say "you win the game on them."
Sometimes, it seems like people need to except they may lose a game, and they don't get to decide how exactly they lose. Anyway, just my opinion.
The command zone actually did the research for people who play sol ring turn 1 and how they lose more often, not sure what their sample size was but it was respectable from what I remember, check out their video.
The sample size was essentially every commander game available on TH-cam at the time. That's a slight exaggeration, but only slight. And the data makes a ton of sense once you look at it, because having 4 mana on turn two doesn't outweigh the disadvantage of having three allied opponents for the midgame.
@@skynyrdjesus Yeah it seemed quite substantial I just couldn't quite remember the parameters.
I do feel however that power level does have a lot more weight in the equation. In cEdh you can end the game with less than 4 mana however most content creators are not playing with decks that can finish even remotely as fast as it just doesn't make for good viewing content or is not relatable for the vast majority of the playerbase because people don't own stuff like mana crypt or are not willing to fork out 500euro for a gaea's cradle.
Approach makes me laugh because it's my friends only win-con in his Group Hug deck, lmao.
I agree with a lot of them, except maybe omniscience and tergrid. Omniscience because I've seen it played so badly it's laughable and tergrid...well, I simply use her for people playing stuff like OP superfriends with sissay in one v ones. My most salty card though is Xenagos, god of revels, which unlike all other theros gods, simply has 0 downsides, especially when played as commander.
The problem with expropriate even at lower level tables is simple
Say you cast time warp, it's essentially a spell that takes a full other turn to resolve.
Expropriate takes that to the Nth° by adding at minimum 1 extra turn to resolve on top of board advantage, up to 4 extra turns worth of time, alot like chaos cards that shuffle everything up and divides it back up
I think your friend is just playing divine intervention to trigger you at this point.
It's like a bittersweet argument on the tutor effects. I think every deck needs some level of tutoring or every game is going to be more varied than it already is. But many colors have efficient tutoring and many cards in those colors. When players run many of them then that's where the game becomes less about building a commander deck and more along the lines of how many times can I search out exactly what I need. I run maybe...4 tutor effects in my deck outside of fetches and I think that's a fine number.
Funny how you're "salty" about BIG splashy cards like Expropriate and Omniscience, but then you say things like, "If you're going to spend more han 7 mana on a spell, it better win you the game."
Re: Aetherflux Reservoir, my response to it is usually to try to force them to use it on me, let them pay the life, and then kill them with the ability on the stack so it never resolves.
Overwhelming Splendor is one of my saltiest cards. I think it ranks right up with Omniscience.
This video would get recommended to me right after a game where I play Avacyn and my opponent responds with his own Avacyn plus Elvish Piper into Ulamog 😭
I played Armageddon at a new play group, and they ALL were SO PISSED
I just got the card and had never played it, or seen it played. Personally I don't find it any more annoying than most other cards that do OP things.
Aw whaaaat.
So you’re telling me, kicking a Rite of Replication targeting Consecrated Sphinx, with Kami of the Crescent Moon and Well of Ideas is frowned upon?
My playgroup might agree with you but I say NAY good sirs.
I have lost to Approach of the Second Sun twice in the last couple of weeks, once in a deck that cycled to it the turn after the 1st cast, another in a game where they scryed to it the turn after the 1st cast. It's such a boring win-con.
I mean, its just a white combo at that point, worse than a tooth and nail or any other 2 card combo imho
Swan song that ass
I think hullbreacher is banned in edh
Edit: I didn't even notice the release date of this video. My bad
I play my janky decks and I can't play more than 3-4 cards while my friend wins slowly while keeping us all from playing. Fun.
Along the lines of Perplexing Chimera, I absolutely hate playing against Possibility Storm.
I love an end of turn Cyclonic rift into Armageddon into everyone scooping. Sorry guys.
I was asked to stop bringing my Norin, the Wary deck after I Reverberated a Warp World in a 4 player game.
Does your deck come with a shovel for all that salt?
I hear you guys talk a lot about games being samey but I have to be honest: I really really like when I have a deck that I know is gonna play roughly the same every time. It makes threat assessment a lot easier and it gives you a lot of flexibility in terms of how you use your other cards besides the important cards you're gonna use to end the game.
What kind of players they are is they use commander for a format that's different if u like being an optimal player cedh is where that is infinity more common seems like average edh players are not a fan of mass tutors and such
@@trashtronics1700 I think there's a lot more overlap between regular commander and CEDH than you seem to think.
The tutor issue is more about how many tutors. It's like how many counterspells, it indicates how powerfull your deck is.
You think Tergrid is annoying? Allow me to introduce you to my good friend that should never have been printed, Sarulf.... Lol....
So in other words a list of cards to use against my soon to be former friends, lol, thanks guys!
If you ask my friend, it's any card I play that interacts with his board or that wins me the game
I also hate dumb lands so I run a strip mine on default and run a couple other similar effects sometimes.
Foil. I see a blue player tapped out and think I’m safe to start popping off, then they go and hit me with a Foil. Discard an island and another card to stop a combo from popping off is so broken lol
Foil is the budget force of will
Joe hates Mystic Remora and I collect Mystic Remora....
In the defense of land destruction, at least Fall of the Thran is somewhat fair. Unless you're running it in Ghen. Then all you do is bring back Bojuka Bog during step 2.
Yeah or like Soul-Guide Lantern. Yikes. At least that's a combo though and not just Fall winning by itself like Expropriate lol
Divine intervention probably fits the definition of a card that should be banned except nobody plays it
Totem Armor on land, cast Armageddon...Thank you, Come Again.
I have unfortunately started to become jaded with EDH.
After watching a couple of videos where you guys are blasé about enchantment removal, it doesn't surprise me that a lot of your saltiest cards are enchantments. If you play enchantment removal, there's no reason to fear these cards. 100% agree on tutors though. My playgroup doesn't play them and it makes for much more variety in games.
Scrambleverse and Thief's Auction
In my playgroup my buddy runs a deck that’s sole objective is to put leveler onto your battlefield… must I say mote
I can’t think of a card I really hate but the rest of my playgroup hates the goad mechanic.
Super Salt Counter: play a Consecrated Sphinx into your opponent's Notion Thief. The moment an opponent draws a card, the Notion Thief decks its controller.
Had that come up once... literally the funniest thing ever
Divine intervention is a wincon because the person trolling you is winning.
It's like a moral victory but you have to remind them they didn't win the game lol