Just How Sim Can An Arcade/Simcade Get?

แชร์
ฝัง
  • เผยแพร่เมื่อ 2 ม.ค. 2025

ความคิดเห็น • 5

  • @bobmarley6306
    @bobmarley6306 3 วันที่ผ่านมา +1

    Great video, very surprised you don't have more subscribers, and your reasoning for not using FM4 made me chuckle. I'm very surprised you struggle with judging braking in racing games, this is something I assumed clicks in everyone's head after a year or so of gaming, did you start playing racing games at a later age? I started playing racing games age 6 and after a few years I stopped using the braking line on games because I found it was usually sub-optimal and I could judge it better myself, I'm now 25 and I can do 1 lap of any track in any game with any car and roughly know the braking points after that 1 lap (I am quite into sim-racing so I guess that helped).

    • @Mrflingflong
      @Mrflingflong  3 วันที่ผ่านมา +2

      @bobmarley6306 thanks man seein comments like yours makes me smile so much man😂
      im suprised too but to be fair i dont strictly follow the breaking line its just something i never have off. except for asseto corsa i have no idea why its the only game i dont use breaking lines😂.its more a guide of the rough point of when i should start but i always try to brake at a later point i think of it as like a minimum threshold so to speak its like a guide of thats the earliest i can break without breaking way too early but im always breaking a second or so after
      and to be fair ive been playinf racing games since incredibly young too but i never played sim racers till a few years ago so i guess there could be a reason i started with f1 games in 2021 and that kind of brew my passion for sim racing but arcade simpler races like need for speed were always what i preferred

    • @bobmarley6306
      @bobmarley6306 3 วันที่ผ่านมา +1

      @Mrflingflong Interesting, I also only started sim racers recently (in 2020), I defo get what you mean by using the braking line as a rough reference and braking later.

    • @ZoomieDeer
      @ZoomieDeer 2 วันที่ผ่านมา

      ​@@MrflingflongYeah, it's unreasonably hard to judge braking at all when you don't get to adjust the field of view, and the often mandatory speed-sensitive field of view makes it even worse

  • @ZoomieDeer
    @ZoomieDeer 2 วันที่ผ่านมา

    Cars being twitchy became much better when Forza introduced steering linearity curve settings, unfortunately that wasn't until around Horizon 3 or something
    Also Forza Horizon 4 and 5 got me into playing manual with clutch. They have this system where you can press the shift button first and then the clutch button, which will make you shift slightly slower than actually timing it correctly, but still allows you to shift. Very forgiving, but now I can't get enough of manual with clutch