Despite not being used to its fullest extent, it's amazing how even small indie games can compete against AAA games in terms of graphical quality. I still feel like indie games will generally stick to a personalized art style as it adds a level of uniqueness, which I hope stays.
Weapons need to be used in combo to deal the real damage. The dodge gives you good I-frames and it's effective like a dark souls - elden ring dodge. Talking by my experience.
Played the demo, and sadly, just wasn't impressed enough to spend any more time with it. I could see something there, but as you said kind of feels like a UE5 asset dump.
Thanks for watching, liking, and subscribing! Sorry its late but I wanted to see the price so I could mention/factor that in too. Cheers all!
Makes me wonder what Housemarque is working on. Definitely not a Returnal sequel since it doesn't do sequels.
Despite not being used to its fullest extent, it's amazing how even small indie games can compete against AAA games in terms of graphical quality. I still feel like indie games will generally stick to a personalized art style as it adds a level of uniqueness, which I hope stays.
This just made me more exited for the next Housemarque game!!
25 bucks is worth it
Weapons need to be used in combo to deal the real damage.
The dodge gives you good I-frames and it's effective like a dark souls - elden ring dodge. Talking by my experience.
On steam?
Played the demo, and sadly, just wasn't impressed enough to spend any more time with it.
I could see something there, but as you said kind of feels like a UE5 asset dump.
Game needs replay value like cosmetics and such badly.
Appreciate the review, seems like a skip to me
Lame. Another over the shoulder cam shooter that looks like a students project using ue5
Looks like trash