Good video! That rule you just discovered, it really is a perfect example of something being hidden in plain sight. I too missed it, hidden in its bright yellow box right under my nose, and only discoverd it when I rewatched a GameNight video which featured this game. Cabanga really is excellent, one of my favourites, so much fun for such a small financial investment, I have games costing six or seven times the amount I paid for this one, and they're good games, but they don't have the same "fun" element. So anyway, just keep Cabangaing and watch out for rules in yellow boxes in future.
When posting about the AMIGO game 3 Chapters in Sept. 2024, I discovered that I had blipped by a bright green box that detailed an endgame scoring bonus, so apparently I'm blind to boxes of all colors! -WEM
In another yellow box rules also says "Important: For each card that is thrown at you, you must draw 1 card from the penalty pile. Do not put the cards thrown at you in your hand; just set them aside". Probably you also miss that
Nope, we have followed that rule. As I noted in the video, once a player draws cards, you can't be sure that a previously safe gap is still safe. Additionally, I demonstrated drawing from the deck as I explained gameplay. -WEM
I won't use the word "broken" but I will never play this with 3 again since there were several rounds when no Cabanga's occurred (so the first player went out first). This makes for a REALLY slow and boring game.
@@boardgamegeek When the main mechanic of the game rarely happens, trust me, it feels like it wasn't playtested sufficiently. The end game condition is reaching 18 points. When one player goes out during a round and the others have 1 card left in their hand, the points accumulate SLOWLY.
I would argue that the other players were effectively letting the first player win. It’s a race - if you’re not in the lead, you should aim to trip the others up.
Your first couple minutes - so true! Thank you for the discussion.
Good video! That rule you just discovered, it really is a perfect example of something being hidden in plain sight. I too missed it, hidden in its bright yellow box right under my nose, and only discoverd it when I rewatched a GameNight video which featured this game.
Cabanga really is excellent, one of my favourites, so much fun for such a small financial investment, I have games costing six or seven times the amount I paid for this one, and they're good games, but they don't have the same "fun" element.
So anyway, just keep Cabangaing and watch out for rules in yellow boxes in future.
When posting about the AMIGO game 3 Chapters in Sept. 2024, I discovered that I had blipped by a bright green box that detailed an endgame scoring bonus, so apparently I'm blind to boxes of all colors! -WEM
In another yellow box rules also says "Important: For each card that is thrown at you, you must draw 1 card from the penalty pile. Do not put the cards thrown at you in your hand; just set them aside". Probably you also miss that
Nope, we have followed that rule. As I noted in the video, once a player draws cards, you can't be sure that a previously safe gap is still safe.
Additionally, I demonstrated drawing from the deck as I explained gameplay. -WEM
Cool 👍
I won't use the word "broken" but I will never play this with 3 again since there were several rounds when no Cabanga's occurred (so the first player went out first). This makes for a REALLY slow and boring game.
No, that's not broken at all, just uninteresting...although I would think that would make for a FAST and boring game, not a slow one. -WEM
@@boardgamegeek When the main mechanic of the game rarely happens, trust me, it feels like it wasn't playtested sufficiently. The end game condition is reaching 18 points. When one player goes out during a round and the others have 1 card left in their hand, the points accumulate SLOWLY.
I would argue that the other players were effectively letting the first player win. It’s a race - if you’re not in the lead, you should aim to trip the others up.
Tetsuo!