There I said el Diablo in another video please stop messaging me about it lol Also this video is a incoherent mess I know I’m planning on taking much more time to fine tune my editing style a bit more
Bro, what is *Lagswitchers* ? Is that a cheater called in Division ? Edit: i found out about *Lagswitcher* on internet and the answer yes that are one of *cheating* method at multiplayer game.
PS4 player here: I feel a sense of ecstasy when you just casually decimate the lag switchers and get a Manhunt right in front of their face. It's extremely satisfying.
Division players have got to be the angriest, most miserable people on the planet. I've never seen someone who plays this game actually enjoy it lmao. You guys truly enjoy the anguish that comes with this game and to a degree, I actually respect it.
If given the chance, I think I would have incorporated way more teamwork not necessarily needed but beneficial. Instead of being a one man army dealing insane damage, tanking insane damage, and healing an insane amount, all at the same time. Also, being brought to zero health and then instantly healing back to full because of some proc has never been good in any pvp situation in any video game. It's just annoying to deal with. Increasing health might not be the worst idea either. That way, you don't just get blasted for 2 seconds and drop dead in a game filled with mechanics that never get to shine. The way it is now, the game sits in a very stiff gameplay loop that's boring. The gameplay is just deal damage+constant healing to full health. Rather dull. Division 2 actually tried addressing it, but I think it failed mostly off of not really having any gear builds like the first game. However, its equipment was way more balanced and used in a better way. I mean, this conversation has been going on for over 5 years now. You won't really get anything new out of me.
@@tylerm5862 I mean honestly most of your issues with the game actually seem to be towards the 1.8.3 patch than pvp itself. but I’ll say that teamwork is definitely more necessary in this patch than ever before just because of how much health everyone has in my opinion.yeah the revives can get annoying nomad kinda killed any sort of tactical thinking in peoples brains because even if they die they well…won’t. and I honestly believe the defibrillator should have never been in the game it comes back too quick. but I do think the green blue and yellow links were honestly really good additions. tbh the green link was the only revive that should have been in the game. although I don’t agree about increasing health they did that when patch 1.8 came out and it basically made nomad un-killable hell it still basically is un-killable I honestly think had they never made the stamina changes the game would be in a much better state pvp wise and the division 2 wouldn’t have had to make such drastic changes to try to compensate. but yeah this conversation has gone on forever and basically has just devolved into shouting match’s of one side advocating for pvp to be downright removed from the game and the other side basically just saying “skill issue”
@AGodsMaze I've always thought the division games had really cool pvp concepts. It was basically the original scavenger game that some of the most popular games like tarkov are based on. Going into a pvp area to grab loot, then get away with it. Unfortunately, the loot wasn't really ever that special from the dark zone, and it just turned more into a pvp area than a loot area, its original design. That's what mainly turned me away, I want to go in there and grab some special loot and fight for it. But really when you step into the dark zone, you're met with 10 dudes sitting at the door just waiting to only pvp you.
@@tylerm5862 the dark zone lost its purpose when you could get the best loot outside of it. back in the day the only way to get golds was the dark zone. now don’t get me wrong that had issues but once they made golds drop everywhere it essentially made the dz obsolete because why risk it when I could just get it guaranteed everywhere else. I honestly think what they should do is make the drop chances of good loot MUCH higher in the dz for division 3 but still let you get everything outside for those that don’t want to risk it.
There I said el Diablo in another video please stop messaging me about it lol
Also this video is a incoherent mess I know I’m planning on taking much more time to fine tune my editing style a bit more
Bro, what is *Lagswitchers* ?
Is that a cheater called in Division ?
Edit: i found out about *Lagswitcher* on internet and the answer yes that are one of *cheating* method at multiplayer game.
el Diablo
PS4 player here: I feel a sense of ecstasy when you just casually decimate the lag switchers and get a Manhunt right in front of their face. It's extremely satisfying.
Division players have got to be the angriest, most miserable people on the planet. I've never seen someone who plays this game actually enjoy it lmao. You guys truly enjoy the anguish that comes with this game and to a degree, I actually respect it.
I’d call it an art form
@@AGodsMaze I can’t lie, you’re really good at the game.
@@BigPatFenis_ thanks man
Que da risa la musiquita de avisos jejej saludos pro
Hey @agodsmaze it’s CSI Zephyr we played and you helped me out with striker build xD
Ayeee Striker house gives me a bonar. Boy scout leader hat
Ayo?
TKN? 🖤
IS THIS 9K STRIKER SET?
You should try 10 firearms with striker :)
I’m gonna come to Xbox fully soon I’m done on ps man
xbox is getting just as bad with lagswitching btw
Minuto 8:30 como que no se escucha la cadencia de la m4 ligera
es un error de audio que ocurre cuando alguien te golpea con la pelota buscadora de fite
Who wanna play on PlayStation
i prefer angry maze
El diabloooooooooooooooooooo & a Blue against one player smh
Cadê o recuo ? Kkk belo cronus amigo
no cronos. simplemente soy bueno en el juego
i love seeing lag switchers struggle to kill a legit player
Cronus haha
Ah, yes, the division one. Everybody has 5 revives and constant heals. Absolutely garbage pvp
Well, how would you have done it?
If given the chance, I think I would have incorporated way more teamwork not necessarily needed but beneficial. Instead of being a one man army dealing insane damage, tanking insane damage, and healing an insane amount, all at the same time. Also, being brought to zero health and then instantly healing back to full because of some proc has never been good in any pvp situation in any video game. It's just annoying to deal with. Increasing health might not be the worst idea either. That way, you don't just get blasted for 2 seconds and drop dead in a game filled with mechanics that never get to shine. The way it is now, the game sits in a very stiff gameplay loop that's boring. The gameplay is just deal damage+constant healing to full health. Rather dull. Division 2 actually tried addressing it, but I think it failed mostly off of not really having any gear builds like the first game. However, its equipment was way more balanced and used in a better way. I mean, this conversation has been going on for over 5 years now. You won't really get anything new out of me.
@@tylerm5862 I mean honestly most of your issues with the game actually seem to be towards the 1.8.3 patch than pvp itself. but I’ll say that teamwork is definitely more necessary in this patch than ever before just because of how much health everyone has in my opinion.yeah the revives can get annoying nomad kinda killed any sort of tactical thinking in peoples brains because even if they die they well…won’t. and I honestly believe the defibrillator should have never been in the game it comes back too quick. but I do think the green blue and yellow links were honestly really good additions. tbh the green link was the only revive that should have been in the game. although I don’t agree about increasing health they did that when patch 1.8 came out and it basically made nomad un-killable hell it still basically is un-killable I honestly think had they never made the stamina changes the game would be in a much better state pvp wise and the division 2 wouldn’t have had to make such drastic changes to try to compensate. but yeah this conversation has gone on forever and basically has just devolved into shouting match’s of one side advocating for pvp to be downright removed from the game and the other side basically just saying “skill issue”
@AGodsMaze I've always thought the division games had really cool pvp concepts. It was basically the original scavenger game that some of the most popular games like tarkov are based on. Going into a pvp area to grab loot, then get away with it. Unfortunately, the loot wasn't really ever that special from the dark zone, and it just turned more into a pvp area than a loot area, its original design. That's what mainly turned me away, I want to go in there and grab some special loot and fight for it. But really when you step into the dark zone, you're met with 10 dudes sitting at the door just waiting to only pvp you.
@@tylerm5862 the dark zone lost its purpose when you could get the best loot outside of it. back in the day the only way to get golds was the dark zone. now don’t get me wrong that had issues but once they made golds drop everywhere it essentially made the dz obsolete because why risk it when I could just get it guaranteed everywhere else. I honestly think what they should do is make the drop chances of good loot MUCH higher in the dz for division 3 but still let you get everything outside for those that don’t want to risk it.
Lag switchers take the fun away. Not fun at all.
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