BLENDER: LOCKED IN (PART 1)

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 12

  • @spongeythumb
    @spongeythumb 29 วันที่ผ่านมา

    This is really inspiring!! ❤ Im going to do a police station interior and a sewer for my level in unreal, and ur channel helps me a lot!

    • @zerobio
      @zerobio  29 วันที่ผ่านมา

      @@spongeythumb hey thanks. Since you are working in Unreal, I'd love to see how this goes for you. Would you consider emailing me at kimmelelliott@gmail.com and show some images?

  • @chahak376
    @chahak376 หลายเดือนก่อน

    Looking awesome
    Hoping UV unwrapping and texturing step by step instructions in blender itself.

    • @zerobio
      @zerobio  หลายเดือนก่อน

      @@chahak376 i will unwrap but won't likely be texturing in Blender. Sorry about that for those of you who don't have substance painter. I hope the modeling videos will be enough to keep you interested.

    • @chahak376
      @chahak376 หลายเดือนก่อน

      @@zerobio okay fine no problem

    • @zerobio
      @zerobio  หลายเดือนก่อน

      @@chahak376 Thanks

  • @Mutanzom
    @Mutanzom หลายเดือนก่อน +1

    A tip: You don't need to click on the color to paste color. You can just hover over it and press ctrl+v. Same thing works witch ctrl+c too.

    • @zerobio
      @zerobio  หลายเดือนก่อน +2

      @@Mutanzom i always forget this, been told before too and still... :)

    • @Some_Guy_Called_Raven
      @Some_Guy_Called_Raven หลายเดือนก่อน

      ​@zerobio hmmm wonder who keeps telling you. :)

    • @zerobio
      @zerobio  หลายเดือนก่อน +1

      @Some_Guy_Called_Raven I actually did it, at last, in Part 2 ;)

  • @Some_Guy_Called_Raven
    @Some_Guy_Called_Raven หลายเดือนก่อน

    When you thickened the room arch, did you make it short enough that people need to duck to enter? The opening is shorter than your first door.

    • @zerobio
      @zerobio  หลายเดือนก่อน

      Yes, it is a ducking kind of entrance. The whole place is mostly for kids (sad as that would be). Having said that, I also used a reference figure and haven't ruled out some changes on the arched entrance vs. doors. Thanks.