This is the first time I hear "Establishing battlefield control, stand by" from Yuri's perspectives. Really interesting, makes me wonder if WW planned to make Yuri campaign but got scrapped later
13:56 do you ever wonder if Kirov captains ever feel awkward seeing other enemy airships flying past them slowly, but are unable to do a thing about it?
I like when there's an action already at the start - maybe can agree it was usually allied AI being "attacked" while player had time to adjust, but still, I like that creator kept that element, even if it's OUR BASE IS UNDER ATTACK before radar animation even finish. I wonder if green AI isn't a "second chance" for player, since it never attacks, also has psychic beacon and for some reason chrono miner...? Allies easter egg? Who knows.
@Laura Allard Isn't Yuri's Revenge though set during the Allied/Soviet war, or at least in the Allied Campaign it happens between the initial invasion to the end of the conflict as the timelines merge... Soviet one is... "who knows" though. But anyway, the way I see it is that once Yuri lost support of the Soviet Union, he no longer had access to their hardware so he had to make/reveal his own and show his hand early. But in the timeline where he doesn't lose support, well he doesn't have to, he can easily build his stuff using Soviet hardware.
House green is probably either doing something in the background or originally intended to do something but was abandoned. Considering it's a bonus mission I wouldn't be surprised if it was abandoned (plus the map shape kinda needs something there anyway).
I just finished watching all the flipped missions and thank you for your efforts, especially when you zoom in the mission briefing and the cutscenes on the top left on the screen. Looking forward to more videos!
Honestly the beginning is exactly why I will never play this mod. Attacking the player before they even get the chance to do anything is such dogshit and doesn't give any wiggleroom for mistakes. "Oh you lost that one tank? might as well restart fucker" It's needlessly hard for the sake of being hard.
@@tg.Sacred so no mental Omega then ;) all jokes aside If you do play mental omega can the difficult be on casual or normal sense I would prefer seeing a blind play through
u can always play it on easy/normal, which is much easier btw, there's always some difference on map aside from enemy ai's like in allied desecration u even get mcv, in red apple there's a well placed bonker for units to get in, and many many more, it's just hard that obnoxious
@@tunatastekin1179 honestly mo was only difficult when I was playing for the first time and not knowing what factions there were but after getting used to Mo's pace and knowing the factions the game became super fun heck even hard ai became too easy for me anyway you might feel that the game is too hard even on casual in missions that's maybe because casual medium or hard in missions are actually the same with few differences I think like having less resources or the ai not using some tactics or special units :)
No. The Yuri's Revenge stuff, but with the timeline vastly accelerated. Now he can turn all the industry of the Soviets into producing Yuri stuff and planting Psychic Dominators. The world is done for.
0:03: By your command, Yuri. (Wait, is this the last Flipped Mission? Darn, would have wanted to see what happened to Romanov in the Soviet campaign.) 0:58: Wait, we need your uber mind control powers, Yuri! 1:00: (And in a set of campaigns not part of Mental Omega too.) 3:34: Don't overload them. 10:33: What the fudge... you were saying? Not the entire map yet though. Lots of shroud still around. 18:20: Huh. No, I don't think so. 23:12: (Does that mean there's a YR Flipped Missions series?) 23:38: My thoughts exactly. Lazy a**, that Yuri. Anyways, that's done. Where to next, tg?
I really have no idea what is up with that green AI... they should put some dialogue in that explains them as either some Allied loyalist General... or maybe it's an attempt to repurpose a psychic beacon... It could also be Yuri's base considering how they have the Yuri radar... because yeah it's rather odd that they have all that mishmash of tech.
Tbh it feels like they gave up halfway through developing the flipped soviet missions. This one has an AI with a random psychic beacon and that does nothing, and it gives you no chance to even breathe a little before spamming you with enemy units. Even the origi AL Red Revolition gave you a minute or two before getting attacked
even with all the times i got "free time" in the vanilla mission; i was always getting my ass handed to me. it's funny how the second to last mission is way harder then the final mission. atleast to me.
So Yuri has a Beacon in Moscow as a backup plan in this mission? It would have been cool if he also did that in the main mission. It's already hard as it is, but destroying the Beacon could have been the first objective before moving to the Kremlin. Granted, this could mean that the player can't send the starting Kirovs to the Kremlin as soon as the mission starts, but it would have been a nice addition. Yuri is a man who always had backups plans, after all.
It kinda looks more like some forces kicked yuri out they noticed how he is trying to use psychic beacon and attacked. Then the rest of the red base is the player at the start of the mission. Notice how the base is exacly like in the original with no dmg holes etc. Green though l, who are they? Beacon would mean allies but maybe zofia? Who knows.
U need to play this one again cuz green didnt do anything. From my version, green constantly spammed 3 kirovs from his base which is also the nearest one to yours. The other bases are far so it takes times for their kirovs. Dealing with kirovs from left and right is way way harder than this.
Im hearing a campaign voice lines for yuri in the start.. Is there even a real campaign for yuri in the original yuri revenge? Or this campaign was planned but they canceled it earlier before they release yuri revenge and they didn't delete these voice lines from the original game... Confused a bit.
@@goodlife4321 outro is fragment from literall beggining when u just get battle control, like tg said, u can't kill that yuri prime no matter how hard u try
The mission briefing says protect the Kremlin as well, but I don't see it on the map. Was half-wondering if it was the other wall-defended building the Kirovs were heading for at 15:36, and would have destroyed if they hadn't been distracted by your units, but it doesn't look right at all.
What if there’s an actual Yuri’s revenge Flipped mission? I’d like to see it in the future. That player plays the Yuri faction and has to defend the Psychic Dominator, and destroy time machine. Imagine mission 6 of allied that you have to defend the president’s garrisoned building, on flip, you have to destroy it.
This is the first time I hear "Establishing battlefield control, stand by" from Yuri's perspectives. Really interesting, makes me wonder if WW planned to make Yuri campaign but got scrapped later
@Laura Allard Interesting. I guess they prioritized on refining the new faction (which is still a bit overpowered).
True. I have yet to hear it neither until now.
I imagine “incoming transmission” from Yuri’s announcer.
Pretty sure multiplayer campaign have you playing like 3 missions as yuri
I tried to change Allied’s eva to Yuri, and that “incoming transmission” from Yuri sounds awesome to me
@@MaimiZhang there is one i think yuri eva says it in mental omega mod or something cant remember
It's been one hell of a ride through these Flipped Missions, thank you for the uploads!
13:56 do you ever wonder if Kirov captains ever feel awkward seeing other enemy airships flying past them slowly, but are unable to do a thing about it?
🤣
They don't have anti-air weapons, so I headcanon they just "flip the bird" as they past one another or the russian equivalent of it.
I remember listing the units in ra2 that are just like this.
Kirov, terror drone, mastermind,yuri prime,yuri clone, chronominer, mcv, desolater.
I like when there's an action already at the start - maybe can agree it was usually allied AI being "attacked" while player had time to adjust, but still, I like that creator kept that element, even if it's OUR BASE IS UNDER ATTACK before radar animation even finish.
I wonder if green AI isn't a "second chance" for player, since it never attacks, also has psychic beacon and for some reason chrono miner...? Allies easter egg? Who knows.
about green ai. Some confirmed is a bug
Congrats on finishing the Flipped Missions mod. It was an enjoyable series.
Red AI: : i'm under heavy attack!Requesting immediate assistance!
Green AI: : Nope! *sitting idle*
😂😂
It would be really cool if they gave you a Yuri MCV, but still an amazing mission! :)
Probably in that timeline, Yuri doesn't need his own hardware to get the job done, he can still use Soviet assets...
@@stylesrj Yep, I think so but it would be pretty neat to have an option to switch between Soviet and Yuri's tech.
@@alexstoyo7850
Technically you do since you can build both.
@Laura Allard
Isn't Yuri's Revenge though set during the Allied/Soviet war, or at least in the Allied Campaign it happens between the initial invasion to the end of the conflict as the timelines merge...
Soviet one is... "who knows" though.
But anyway, the way I see it is that once Yuri lost support of the Soviet Union, he no longer had access to their hardware so he had to make/reveal his own and show his hand early.
But in the timeline where he doesn't lose support, well he doesn't have to, he can easily build his stuff using Soviet hardware.
@@stylesrj pretty much after the wars over; Yuri goes into hiding and builds his secret army.
House green is probably either doing something in the background or originally intended to do something but was abandoned. Considering it's a bonus mission I wouldn't be surprised if it was abandoned (plus the map shape kinda needs something there anyway).
This is my first time to hear "primary objective achieved, mission accomplished" from Yuri's perspective
I just finished watching all the flipped missions and thank you for your efforts, especially when you zoom in the mission briefing and the cutscenes on the top left on the screen. Looking forward to more videos!
Finally the legendary yuri faction in campaign
In all the videos I have watched of this mission, the green AI never does anything. I truly wonder what the point of having them down there is.
I like this mixed soviet-yuri faction
It seems that yuri in this timeline is still creating his own faction and also still needs Soviet technology to complete his own army.
Honestly the beginning is exactly why I will never play this mod.
Attacking the player before they even get the chance to do anything is such dogshit and doesn't give any wiggleroom for mistakes.
"Oh you lost that one tank? might as well restart fucker"
It's needlessly hard for the sake of being hard.
I share your rage since many missions pissed me to the point where I wanted to quit.
@@tg.Sacred so no mental Omega then ;) all jokes aside If you do play mental omega can the difficult be on casual or normal sense I would prefer seeing a blind play through
u can always play it on easy/normal, which is much easier btw, there's always some difference on map aside from enemy ai's like in allied desecration u even get mcv, in red apple there's a well placed bonker for units to get in, and many many more, it's just hard that obnoxious
@@tunatastekin1179 honestly mo was only difficult when I was playing for the first time and not knowing what factions there were but after getting used to Mo's pace and knowing the factions the game became super fun heck even hard ai became too easy for me anyway you might feel that the game is too hard even on casual in missions that's maybe because casual medium or hard in missions are actually the same with few differences I think like having less resources or the ai not using some tactics or special units :)
@Laura Allard I'd be looking forward to watch your playthrough if u've about to record it
The green army has an Ally miner. I wonder it was designed for ally army drop in.
Yuri Prime's Great Plan could be?...
Epsilon Initiative: Mental OMEGA!!!
No. The Yuri's Revenge stuff, but with the timeline vastly accelerated. Now he can turn all the industry of the Soviets into producing Yuri stuff and planting Psychic Dominators. The world is done for.
Been waiting for this for weeks!
Jaaaaaaaas. Been waiting for this video for a while.
22:27 Well.... at least you found waldo! :D
0:03: By your command, Yuri.
(Wait, is this the last Flipped Mission? Darn, would have wanted to see what happened to Romanov in the Soviet campaign.)
0:58: Wait, we need your uber mind control powers, Yuri!
1:00: (And in a set of campaigns not part of Mental Omega too.)
3:34: Don't overload them.
10:33: What the fudge... you were saying?
Not the entire map yet though. Lots of shroud still around.
18:20: Huh. No, I don't think so.
23:12: (Does that mean there's a YR Flipped Missions series?)
23:38: My thoughts exactly. Lazy a**, that Yuri.
Anyways, that's done. Where to next, tg?
23:46 I thought you're gonna kill Yuri Prime
I was waiting for flipped Yuri Missions! Will you cover the entire YR campaigns?
You can't kill him!
I think there isn't YR Flipped Missions.
DESTROY ALL NOD FORCES IN THE AREA flashbacks.
I really have no idea what is up with that green AI... they should put some dialogue in that explains them as either some Allied loyalist General... or maybe it's an attempt to repurpose a psychic beacon...
It could also be Yuri's base considering how they have the Yuri radar... because yeah it's rather odd that they have all that mishmash of tech.
This is the best flip mission ever!
This is just awesomee
me at 19:03
hoooooold up
is that a chrono miner >.>
Green is Allied Chrono Recon Forces in Soviet Tech (Intel before Chrono Storm?)
Tbh it feels like they gave up halfway through developing the flipped soviet missions. This one has an AI with a random psychic beacon and that does nothing, and it gives you no chance to even breathe a little before spamming you with enemy units. Even the origi AL Red Revolition gave you a minute or two before getting attacked
even with all the times i got "free time" in the vanilla mission; i was always getting my ass handed to me. it's funny how the second to last mission is way harder then the final mission. atleast to me.
I was very curious how TG plays the Yuri Faction.
22:30 tanks : "Guess you find me " :)
Then sends that poor conscript to his death seconds before everything is over
Yes final flipped mission
Whats yor clock on GTC?
Great mission
Lol the creator just let the Green AI being isolate on the left of the map
Nice concept and interesting mission, its a shame that the missions are nothing else but unrestrained diarrohea of attacks...
So Yuri has a Beacon in Moscow as a backup plan in this mission? It would have been cool if he also did that in the main mission. It's already hard as it is, but destroying the Beacon could have been the first objective before moving to the Kremlin. Granted, this could mean that the player can't send the starting Kirovs to the Kremlin as soon as the mission starts, but it would have been a nice addition. Yuri is a man who always had backups plans, after all.
It kinda looks more like some forces kicked yuri out they noticed how he is trying to use psychic beacon and attacked. Then the rest of the red base is the player at the start of the mission.
Notice how the base is exacly like in the original with no dmg holes etc.
Green though l, who are they? Beacon would mean allies but maybe zofia? Who knows.
It would've been cool, if they added a Yuri Campaign in the original game too. I mean, the Add-On was named "Yuri's Revenge"
As i said yesterday all this missions would have a better storyline.
And now go ahead and try Mental Omega
why is there a chrono miner at 19:07
U need to play this one again cuz green didnt do anything. From my version, green constantly spammed 3 kirovs from his base which is also the nearest one to yours. The other bases are far so it takes times for their kirovs. Dealing with kirovs from left and right is way way harder than this.
Really? Other Players told me that Green was idle in their gameplay as well.
@@tg.Sacred yes, I downloaded flipped missions from your link in the video description.
Wait so what was the point of the green AI?
Im hearing a campaign voice lines for yuri in the start.. Is there even a real campaign for yuri in the original yuri revenge? Or this campaign was planned but they canceled it earlier before they release yuri revenge and they didn't delete these voice lines from the original game... Confused a bit.
If you count the coop then yes. In the original Yuri has a campaign but it’s only on coop
@@ViperRaffy what? I never heard about it
What if you forcefire and kill yuriprime at the start of the mission?!?
If you noticed in the outro it becomes an X.
It doesn't allow you.
@@tg.Sacred yeah but before that? Cant?
@@goodlife4321 outro is fragment from literall beggining when u just get battle control, like tg said, u can't kill that yuri prime no matter how hard u try
تابع احسنت المقاطع التي تنشرها رائعا جدا
The mission briefing says protect the Kremlin as well, but I don't see it on the map. Was half-wondering if it was the other wall-defended building the Kirovs were heading for at 15:36, and would have destroyed if they hadn't been distracted by your units, but it doesn't look right at all.
What if there’s an actual Yuri’s revenge Flipped mission? I’d like to see it in the future. That player plays the Yuri faction and has to defend the Psychic Dominator, and destroy time machine.
Imagine mission 6 of allied that you have to defend the president’s garrisoned building, on flip, you have to destroy it.
How come green has chrono miner? 19:00
Any plan for Mental Omega campaign comrade?
Well I think I will start it but not sure how far I will go with it.
I thought it ended....hahahah btw what are gonna do after this? (just asking)
Stuff that I used to do!
Can u help me?
My brief mission ia missing on this flipped mission
You mean you have no text?
@@tg.Sacred yes ... only written BriefAL01A like this
@@noxafieloymarianxyz957 join my discord server and pm me so I can send you the file needed
@@tg.Sacred okay
Ухты это новая версия игры или как где взял
is there a flipped mission mod on yuri’s revenge campaign?
I think there isn’t
I don't think there is one... yet.
Green doesnt attack
23:06: The most pointless death just a second before the end of the war of the flipped missions. Send his widow some financial support or smth.
hi
how i cen get lastest ra2 version?
I'm still sided will Allied forces than Soviet Forces, Yuri's Forces, Foehn Refolt, and Imperial Forces (Red Alert 3)
2nd
1st I wish I have a working PC...