To be honest I don’t fully agree with you.Firstly it’s not the best idea to compare a characther’s damage with a characther that has one of the high attack.Secondly you tested SSC’s defense with dodging bar.Dodging bar is supposed drain fast anyway since SSC has 3 phases.The only point I agree you with is the moves they are suck right now so I hope they will change it to something more flexible.
GTC and SSC both have the same in game attack stat, that's how i compared it, next time, look a little better into it. Then, even if i did use Dodgehealth, my HP wouldn't look much different if not worse, i tested this multiple times outside of the video in every new update while SSC was being developed
Dodging bar doesn’t change anything they still go down fast. And ssc and gtc both have 99 atk on first phase and more on their last phases idk what ur point was there
Not to sound rude or anything but you weren't really playing with ssc right when you were fighting asgore. Normal ssc players play super and I mean SUPER aggressively and try to keep there stamina up in the process. Also why did you use special 2 when the asgore was on the ground and not moving? It only works if the opponent is moving. The only time to use that during a combo is to use it immediately when you launch them so it will hit since they would still be sliding on the ground which counts as moving.
I was thinking about making a video on this topic. They wanted to change things that didn't need to be changed. Who let them cook? Sound effects are god awful(Yes I know they are going to be replaced but still) Also my frames drop when I melee? Hello? Wasn't doing it before? I play on Series X Also when I try to do combos, they don't work anymore. All the Combos I have been using for forever just do not work at all. They did not cook. And yes I know this will (hopefully) change. If they don't use do this, I'm never using this character.
I'll make another video soon going over the changes of current SSC, i also still got a bunch of complaints about the character, and my frames drop too and i play on a very good gaming PC, some combos don't work and some moves are unreliable at times.
From my experience with ssc, here’s what they have to change: Damage wayyyy to low for the cheap defense she got, fix the moveset phase 1 knives 2 is a 1/4 to work, that ball you throw on the opponent upon countering him should stick to the guy instead of just living hapilly on the ground, knives 4 is a stun? I guess? Idk I dont find a use to this and remove the endlag with this move Phase 2: knives 2 finally work, knives 4 is cool for.. 2 damage and knives 5 end lag must be removed, as for the counter remove that huuuuuuuuuuge endlag and add a combo extender (like a slash like frisk) at it cuz dang, if the opponent has a better ping than you he will just dash to lmb start a combo Phase 3: R E W O R K Vines is like Walmart Gtc’s hate with vines 1 is.. not stunning? Vines 2 is no vines 3 is a counter yayy. What will you do after landed it, vines 1? No he will already wake up. And don’t count one souls to help
@@joymendoza2691 tell me 1 scenario where hitting someone from the ground comes up when your damage equals the slap of a wet noodle, phase 3 still has no combo potential
Some buffs: Phase 1: Knife 1 orange mode: cant be block and slow you down a bit Knife 1 blue mode: if you block it will exolode sending you up Knife 2: Is okey??? Knife 3: Break all type of shields, if shield you will be send back with a stamina punish and stunned Knife 4: is okey? But... Less end lag Knife 5: is fine but cant be canceled in the start up Knife 6: give mute (same time as counter duration) Phase 2 Knife 1: blocking it wont give risk Knife 2: okey Knife 3: break block Knife 4: give mute for 0.1 (cancel even super armor) Knife 5: you can walk during it like sans Knife 6: You can move first Phase 3 Vine 1: gives some poison effect? That deals dmg if you move idk or stun extend if your in the ground Vines 2: deals 90% lmb or rmb dmg back and no... Idk what dmg gives back Vines 3: okey? Souls: 1: okey? 2:if you leave the bones after 0.5 secs of activation you get stun 3: ...? Is 4 from phase 1 really? 4: more range and cant be block 5: its okey Idea souls: Last soul can be like a close range attack like frisk 5 phase 2 or a healing idk
It changed recently sschara is a lot better on phase 1.5 and also has buffed atck to the point where in phase 3 u can get 30 free dmg from lressing 2 buttons she has clu ters but for now shes very balanced
As one of people who tested Sschara i agree with everything what you say. Def is too weak Atk is weak Moves for phase 3 is bad and useless (and spammy useless too) And this character needs good buff
Guys ssc is not even done, after releasing last move she will be balanced by new balance team EVERY STATS, DAMAGE AND COOLDOWNS ARE PLACEHOLDERS - Devs
before that she sucked, but now that they gave her an attack of 150 it became impossible to play sschara It just keeps you at a distance and does a lot of damage
SSC Chara got a update.... Not Lot of things... But.... General changes: New animations and sounds If You want to know better do for yourself.... But.... Here they are Buff: Phase 1: 2 more time to shoot it but if hit Will tp to your oponent 6 now do sounds Phase 2 More i frames and animation after losing all Dodge health Phase 3 Now changing to last phase Will make the GT chara animation before the animation of vines 1 is beutiful? 2 have animation now and says -Something (i dint read) Souls 6 put You in i frames and if don't hit it just don't do the move Rmb now says the cooldown with a bar like Frisk shield Yup.... Thats... All....
As a 10k+ kills player(on the kills leaderboard) i would rate that ssc damage and defense are both bad ngl Well phase 1 - if you want do good damage, you must land a counter and make enemy stay in zone for damage (which is move 5) For phase 2 - they only way to do damage is 5,yet is almost impossible to land it due to no stun, best you can do is 2 + 5 which is sometimes escapeable And for phase 3 - i dont see any chance other than soul 5 As for defense, a few random hit from under 5 kills gtc can take away half of my hp away is crazy...
This was prior to Soul 5 being added, but even with Soul 5 it doesn't look like the third phase will be any good. And the small amount of reflect damage is basically useless because it doesn't work half the time. But thank you for agreeing
@@Nullified_0 i mean you must spam soul 1 3 5 to land 5 or use counter, ssc phase 3 id completely a joke, it do extreme low damage to no defense dummy which is crazy
@@desupp ok, you clearly didn't watch the full video, so let me break it down for you YES ssc is in WIP but that doesn't change the fact that it will most likely not get a damage buff because the character has "so many stuns" the same stuns that don't even stun half the time
Aggressive ssc loses vs asgore because you cant PB them (they never m1 unless youre in hitstun) you have to play passively as most of your moves encourage a passive playstyle and dont combo into each other
Ssc is purely js a pain in the ass like ye fresh moveset and char but holy shit the 3rd phase is so annoying to deal with due souls 1 and 2 being ranged and 1 having stun if hit,souls 3 is a pure way to keep distance and js play passive,and also the non existent global cd,the only good part in 1st phase is 5 ,2nd phase is the most annoying shit ive ever went against because I get bombarded with 4 attacks at once and the counter having no absolute endlag,her kit is more passive than sans's and also yes i know she gets melted but yet if you play passive u can js say alive,she is js so fucking annoying😭
Guys ssc is not even done, after releasing last move she will be balanced by new balance team EVERY STATS, DAMAGE AND COOLDOWNS ARE PLACEHOLDERS - Devs
I did say at the end of the video that yes she's still WIP and to take this with a grain of salt, but if she stays this way then it won't be long until it gets played less than Frisk
ssc need so many buffs, phase 1 low damage, die in 3 or 2 combos, 2 never works and 4 is good ability but stun you so many time, phase 2 is good, good damage but need more, die in 2 combos, 5 deal good damage but stun you and need to make 6 a combo extender, phase 3 need a complete rework, vines 1 is really bad, vines 2 idk, vines 3 is a good counter really, souls are already good (exept souls 3) and in phase 3 the same has phase 1 die in 2 or 3 combos, ssc need more defense, damage and better moves in phase 1 and 3
I feel like if they wanted to make a passive character, they could've at least make SSC somewhat tanky (like around 140-200 def) but instead they gave him/her the lowest def in the game 😭 On top of having a god awful phase 3, like I'd rather have them buff phase 1 and 2 rather than having this...thing. I get it's supposed to mix every version of SSC, but I think it'd be better it it was a mode rather than a phase.
Guys ssc is not even done, after releasing last move she will be balanced by new balance team EVERY STATS, DAMAGE AND COOLDOWNS ARE PLACEHOLDERS - Devs
Then what is the point of Chara be a chara? Chara have low Def, like sereusly that are canon stats... But dmg... Is like fake... dmg feels like 60? 55?
that 1v1 against the star glitcher asgore is not fair evidence. You were playing quite predictably and you literally stated that you were stupid for typing and letting him get a free combo. Not to mention that no matter how good/bad a character may be, skill is ALWAYS a factor in the outcome of matches. Just because you lost a single match against a single person (all singular) with more skill than you doesn't mean you can say it doesn't keep up with all the other characterS (plural). You need more evidence than that.
At time of testing every character was better than SSC, and i'm better than the person i was having the 1v1 against, i was also mentioning that i had a bunch of lag spikes during the 1v1. If you want more proof of why the character (at point of recording) is bad, maybe watch the full video instead and see my other points too, because doing a single 1v1 yes may not be right, but that doesn't change the stats and move pool the character has
Ok, so before there will be more comments saying "Oh but it's just a placeholder, the devs surely will fix the damage" Uhh sure buddy, keep coping, for the only reason this character will most likely stay this way is because of the "oh so many stuns" this character has, here's a quick sum up for you who are unwilling to watch the full video 1st: Don't come here saying "But it's WIP" i know, i made this video to just prove a point 2nd: This video again, is just me ranting over how god aweful this character is, so do take it with a grain of salt 3rd: No this character will most likely release how it is rn, i've played ssc every time they updated the game to see if they balanced the character LIKE THEY ARE SUPPOSED TO just to be disappointed again that nothing changed. So yeah, again, grain of salt.
I've been testing them since they were released to private servers, this character forces you to play passive otherwise you have no chance whatsoever, be it close or not still doesn't justify how bad they are
@@Nullified_0 My friends have also been doing that, and so be it if you have to play passive that's just your playstyle, plus you can use a bunch of the moves in ways your opponent probably wouldn't think of
@@Nullified_0 The reason why is because most of the time, yes Storyshift losses, truth is the person probably doesn't have a REALLY great idea on how to use them once you take away the bad things
@user-fd7cx9qg1u Yes and i do agree that my gameplay wasn't the best (also due to lag) but when a character forces you to play passive and not being able to be more aggro, then that's just bad character design. SSC will lose 90% of times, not because the people don't know how to play them, it's because of their bad character design. Again, this video is just a ranting video about SSC and the current problems with them
@Nullified_0 according to me I feel like the music feels out of place from the character or the moveset that has it feels underwhelming and simple on my part like there isn't a team behind it, I know the concept sounds good and easy, and executing it is tricky, but it doesn't mean more time better crafted, There may be several factors, but the moveset left me, wanting more from this character
@@000Aira I do get what you say, i do wish the music was better too, tbh the placeholders were better, the moveset is and probably will stay underwhelming which is sad, i only compared the rushed part to jevil which didn't take a year to make and was good to go basically after a couple fixes
It's supposed to be, but it does a very bad job at it, since you get no knockback resistance, no super armor and your opponent can just choose not to approach you
Are you serious? SS chara needs a little buff for me. From my testing SS chara is weak against asgore or undyne (or because i had skill issue) Def is really weak for phase 2 (because of the 3 phases i think) And i wont comment phase 3 because its not finished but from testing this phase some moves is useless (or i bad Use these moves)
Guys ssc is not even done, after releasing last move she will be balanced by new balance team EVERY STATS, DAMAGE AND COOLDOWNS ARE PLACEHOLDERS - Devs
To be honest I don’t fully agree with you.Firstly it’s not the best idea to compare a characther’s damage with a characther that has one of the high attack.Secondly you tested SSC’s defense with dodging bar.Dodging bar is supposed drain fast anyway since SSC has 3 phases.The only point I agree you with is the moves they are suck right now so I hope they will change it to something more flexible.
GTC and SSC both have the same in game attack stat, that's how i compared it, next time, look a little better into it. Then, even if i did use Dodgehealth, my HP wouldn't look much different if not worse, i tested this multiple times outside of the video in every new update while SSC was being developed
They have 1.5 phases. Not that it matters because a single combo can kill your second phase, and third if they start another. (Looking at you gtchara)
Dodging bar doesn’t change anything they still go down fast. And ssc and gtc both have 99 atk on first phase and more on their last phases idk what ur point was there
Not to sound rude or anything but you weren't really playing with ssc right when you were fighting asgore. Normal ssc players play super and I mean SUPER aggressively and try to keep there stamina up in the process.
Also why did you use special 2 when the asgore was on the ground and not moving? It only works if the opponent is moving. The only time to use that during a combo is to use it immediately when you launch them so it will hit since they would still be sliding on the ground which counts as moving.
@user-cy2tw9bv8t I use it right when they hit the ground after a m1 throw, it's pretty consistent.
I was thinking about making a video on this topic. They wanted to change things that didn't need to be changed. Who let them cook?
Sound effects are god awful(Yes I know they are going to be replaced but still)
Also my frames drop when I melee? Hello? Wasn't doing it before? I play on Series X
Also when I try to do combos, they don't work anymore. All the Combos I have been using for forever just do not work at all.
They did not cook. And yes I know this will (hopefully) change. If they don't use do this, I'm never using this character.
I'll make another video soon going over the changes of current SSC, i also still got a bunch of complaints about the character, and my frames drop too and i play on a very good gaming PC, some combos don't work and some moves are unreliable at times.
Public wip characters are for testing and the stats are placeholders
Please watch the full video, because i literally said that i know that it's still WIP and that it will probably get better
the stats are still the same one release
@@Nullified_0Not by much
It’s the same😭🙏
People : SSC sucks
Me get dying 10 times by SSC as Sans : . . . (how I am so skill issue ? )
From my experience with ssc, here’s what they have to change:
Damage wayyyy to low for the cheap defense she got, fix the moveset phase 1 knives 2 is a 1/4 to work, that ball you throw on the opponent upon countering him should stick to the guy instead of just living hapilly on the ground, knives 4 is a stun? I guess? Idk I dont find a use to this and remove the endlag with this move
Phase 2: knives 2 finally work, knives 4 is cool for.. 2 damage and knives 5 end lag must be removed, as for the counter remove that huuuuuuuuuuge endlag and add a combo extender (like a slash like frisk) at it cuz dang, if the opponent has a better ping than you he will just dash to lmb start a combo
Phase 3: R E W O R K
Vines is like Walmart Gtc’s hate with vines 1 is.. not stunning? Vines 2 is no vines 3 is a counter yayy. What will you do after landed it, vines 1? No he will already wake up. And don’t count one souls to help
Personally would rework Phase 2's Knives 5 to something similar as Asgore's Fire 1
@@Nullified_0 knifes 5 is like sans 5... But... You can't move
@@Nullified_0actually, u can hit people from the ground in ssc phase 3
@@joymendoza2691 tell me 1 scenario where hitting someone from the ground comes up when your damage equals the slap of a wet noodle, phase 3 still has no combo potential
@@dustsans9703 that's first, exactly where the point is, you can't move, it gets punished far easier and guess what, sans at least does damage
I do agree with you, I always have complain about using this character
5 in first phase its good but in the third phase it kinda sucks
Some buffs:
Phase 1:
Knife 1 orange mode: cant be block and slow you down a bit
Knife 1 blue mode: if you block it will exolode sending you up
Knife 2: Is okey???
Knife 3: Break all type of shields, if shield you will be send back with a stamina punish and stunned
Knife 4: is okey? But... Less end lag
Knife 5: is fine but cant be canceled in the start up
Knife 6: give mute (same time as counter duration)
Phase 2
Knife 1: blocking it wont give risk
Knife 2: okey
Knife 3: break block
Knife 4: give mute for 0.1 (cancel even super armor)
Knife 5: you can walk during it like sans
Knife 6: You can move first
Phase 3
Vine 1: gives some poison effect? That deals dmg if you move idk or stun extend if your in the ground
Vines 2: deals 90% lmb or rmb dmg back and no... Idk what dmg gives back
Vines 3: okey?
Souls:
1: okey?
2:if you leave the bones after 0.5 secs of activation you get stun
3: ...? Is 4 from phase 1 really?
4: more range and cant be block
5: its okey
Idea souls:
Last soul can be like a close range attack like frisk 5 phase 2 or a healing idk
Only change i'd personally make is Phase 2 Knives 5 to be more like Asgore's Fire 1, other than that, good changes
@@Nullified_0 or like i said before, like sans blaster 5 You can move/walk
@@dustsans9703You should be in this balanced team Lol
Accually good buff idea
It changed recently sschara is a lot better on phase 1.5 and also has buffed atck to the point where in phase 3 u can get 30 free dmg from lressing 2 buttons she has clu ters but for now shes very balanced
As one of people who tested Sschara i agree with everything what you say.
Def is too weak
Atk is weak
Moves for phase 3 is bad and useless (and spammy useless too)
And this character needs good buff
Guys ssc is not even done, after releasing last move she will be balanced by new balance team
EVERY STATS, DAMAGE AND COOLDOWNS ARE PLACEHOLDERS - Devs
before that she sucked, but now that they gave her an attack of 150 it became impossible to play sschara It just keeps you at a distance and does a lot of damage
*Nah, they either increase the defense and damage, or give them heals.
Ik you mentioned that the stats are place holders and all that stuff, but you cant throw cons immediately, especially since its a W.I.P
I am though, because there's a high chance this character won't change from how it is rn
Womp womp (ss chara is out and isn’t looking good in the slightest)
@Nullified_0
It did not, it sucks.
@@PrimeL0l i know, and i expected this outcome
@@Nullified_0 Made a character just not to be used, disappointment
Could you do a ability breaksown? Like what abilities work well and how they work? For sschara.
I was gonna make a new video soon talking about stuff like that
@@Nullified_0 awesome, haven't seen any so far.
SSC Chara got a update.... Not Lot of things... But....
General changes:
New animations and sounds
If You want to know better do for yourself.... But.... Here they are
Buff:
Phase 1:
2 more time to shoot it but if hit Will tp to your oponent
6 now do sounds
Phase 2
More i frames and animation after losing all Dodge health
Phase 3
Now changing to last phase Will make the GT chara animation before the animation of vines
1 is beutiful?
2 have animation now and says
-Something (i dint read)
Souls
6 put You in i frames and if don't hit it just don't do the move
Rmb now says the cooldown with a bar like Frisk shield
Yup.... Thats... All....
Sounds very... Alright? I'll look into it in just a second, phase 3 changes sound a little more promising though
As a 10k+ kills player(on the kills leaderboard) i would rate that ssc damage and defense are both bad ngl
Well
phase 1 - if you want do good damage, you must land a counter and make enemy stay in zone for damage (which is move 5)
For phase 2 - they only way to do damage is 5,yet is almost impossible to land it due to no stun, best you can do is 2 + 5 which is sometimes escapeable
And for phase 3 - i dont see any chance other than soul 5
As for defense, a few random hit from under 5 kills gtc can take away half of my hp away is crazy...
And vine 2 actually reflect *very small amount of damage* back to who hitting you
This was prior to Soul 5 being added, but even with Soul 5 it doesn't look like the third phase will be any good. And the small amount of reflect damage is basically useless because it doesn't work half the time. But thank you for agreeing
@@Nullified_0 i mean you must spam soul 1 3 5 to land 5 or use counter, ssc phase 3 id completely a joke, it do extreme low damage to no defense dummy which is crazy
@@tobe6804 The whole character is just "random BS go", which is just horrible design
@@Nullified_0 frfr, i so badly wanna get lord here
Ssc looks promising but the stats make it too difficult for ssc to stand an actual chance against the cast
Agreed
No shit, Sherlock. The stats are literally placeholders as of now as stated by the devs
@@desupp ok, you clearly didn't watch the full video, so let me break it down for you YES ssc is in WIP but that doesn't change the fact that it will most likely not get a damage buff because the character has "so many stuns" the same stuns that don't even stun half the time
Aggressive ssc loses vs asgore because you cant PB them (they never m1 unless youre in hitstun) you have to play passively as most of your moves encourage a passive playstyle and dont combo into each other
It's bad character design however if you're forced to play passive, but that's just my opinion, do take it with a grain of salt
exactly. I dislike the design of SSC's moveset as well. I think they're incredibly poorly made outside of asthetic.@@Nullified_0
Ssc is purely js a pain in the ass like ye fresh moveset and char but holy shit the 3rd phase is so annoying to deal with due souls 1 and 2 being ranged and 1 having stun if hit,souls 3 is a pure way to keep distance and js play passive,and also the non existent global cd,the only good part in 1st phase is 5 ,2nd phase is the most annoying shit ive ever went against because I get bombarded with 4 attacks at once and the counter having no absolute endlag,her kit is more passive than sans's and also yes i know she gets melted but yet if you play passive u can js say alive,she is js so fucking annoying😭
Guys ssc is not even done, after releasing last move she will be balanced by new balance team
EVERY STATS, DAMAGE AND COOLDOWNS ARE PLACEHOLDERS - Devs
I did say at the end of the video that yes she's still WIP and to take this with a grain of salt, but if she stays this way then it won't be long until it gets played less than Frisk
@@Nullified_0 oh ma bad
ssc need so many buffs, phase 1 low damage, die in 3 or 2 combos, 2 never works and 4 is good ability but stun you so many time, phase 2 is good, good damage but need more, die in 2 combos, 5 deal good damage but stun you and need to make 6 a combo extender, phase 3 need a complete rework, vines 1 is really bad, vines 2 idk, vines 3 is a good counter really, souls are already good (exept souls 3) and in phase 3 the same has phase 1 die in 2 or 3 combos, ssc need more defense, damage and better moves in phase 1 and 3
I feel like if they wanted to make a passive character, they could've at least make SSC somewhat tanky (like around 140-200 def) but instead they gave him/her the lowest def in the game 😭
On top of having a god awful phase 3, like I'd rather have them buff phase 1 and 2 rather than having this...thing. I get it's supposed to mix every version of SSC, but I think it'd be better it it was a mode rather than a phase.
Guys ssc is not even done, after releasing last move she will be balanced by new balance team
EVERY STATS, DAMAGE AND COOLDOWNS ARE PLACEHOLDERS - Devs
@@rightman5554 That's why I'm making suggestions ?
Then what is the point of Chara be a chara? Chara have low Def, like sereusly that are canon stats... But dmg... Is like fake... dmg feels like 60? 55?
@@dustsans9703 does everything really HAVE to be canon tho ?
that 1v1 against the star glitcher asgore is not fair evidence. You were playing quite predictably and you literally stated that you were stupid for typing and letting him get a free combo. Not to mention that no matter how good/bad a character may be, skill is ALWAYS a factor in the outcome of matches. Just because you lost a single match against a single person (all singular) with more skill than you doesn't mean you can say it doesn't keep up with all the other characterS (plural). You need more evidence than that.
At time of testing every character was better than SSC, and i'm better than the person i was having the 1v1 against, i was also mentioning that i had a bunch of lag spikes during the 1v1. If you want more proof of why the character (at point of recording) is bad, maybe watch the full video instead and see my other points too, because doing a single 1v1 yes may not be right, but that doesn't change the stats and move pool the character has
Im 3000 kills i have litteraly die by a 100 kills huh sschara really need damage and def buff
Sans vs ssc is prob the biggest carnage in the entire game. Even stick and glasses combo is better… :trollge: (Also assriels are more rare than frosk)
Note up ssc have no karma and so die ultra fast if not careful
Sans vs SSC is like stepping on a molding stick, SSC just snaps the moment you touch it
In simple terms
the stats are place holders and the character is not completely done now please stop getting mad when the character is still fun
I literally left a comment for this exact topic, do not remind me because i already know.
@@Nullified_0 oh Lmao Just kinda tired of people calling SSC bad when Lord stated that shes not done and her stats are still placeholders
1 year to make a character 😭😭 original ss updated more then this 😭😭😭
@@Ermmmmmmuhhhhtuna now you're lying
@@rightfulausar basically almost a year zzzzz 💤💤💤😴😴😴😴
Ok, so before there will be more comments saying "Oh but it's just a placeholder, the devs surely will fix the damage" Uhh sure buddy, keep coping, for the only reason this character will most likely stay this way is because of the "oh so many stuns" this character has, here's a quick sum up for you who are unwilling to watch the full video
1st: Don't come here saying "But it's WIP" i know, i made this video to just prove a point
2nd: This video again, is just me ranting over how god aweful this character is, so do take it with a grain of salt
3rd: No this character will most likely release how it is rn, i've played ssc every time they updated the game to see if they balanced the character LIKE THEY ARE SUPPOSED TO just to be disappointed again that nothing changed.
So yeah, again, grain of salt.
How i get SSC?
By donating to the game or playing in private servers, the character is in beta testing and isn't released for everyone yet
If I donate do I get it on private servers then?@@Nullified_0
Funny, if you get better at using them. you can beat an asgore, but It'll be close.
I've been testing them since they were released to private servers, this character forces you to play passive otherwise you have no chance whatsoever, be it close or not still doesn't justify how bad they are
@@Nullified_0 My friends have also been doing that, and so be it if you have to play passive that's just your playstyle, plus you can use a bunch of the moves in ways your opponent probably wouldn't think of
@@Nullified_0 The reason why is because most of the time, yes Storyshift losses, truth is the person probably doesn't have a REALLY great idea on how to use them once you take away the bad things
@user-fd7cx9qg1u Yes and i do agree that my gameplay wasn't the best (also due to lag) but when a character forces you to play passive and not being able to be more aggro, then that's just bad character design. SSC will lose 90% of times, not because the people don't know how to play them, it's because of their bad character design. Again, this video is just a ranting video about SSC and the current problems with them
Ssc chara was rushed?
Rushed? My brother in christ, they took almost a year making this character 💀
@Nullified_0 according to me I feel like the music feels out of place from the character or the moveset that has it feels underwhelming and simple on my part like there isn't a team behind it, I know the concept sounds good and easy, and executing it is tricky, but it doesn't mean more time better crafted, There may be several factors, but the moveset left me, wanting more from this character
@@000Aira I do get what you say, i do wish the music was better too, tbh the placeholders were better, the moveset is and probably will stay underwhelming which is sad, i only compared the rushed part to jevil which didn't take a year to make and was good to go basically after a couple fixes
@@Nullified_0 ss chara could be better and get a better moveset related his music, more aggressive because, ss chara tweaking.
@@Nullified_01 year to make a character is crazy 💀💀💀💀💀💀
vines 1 apaer to be a zoning tool
It's supposed to be, but it does a very bad job at it, since you get no knockback resistance, no super armor and your opponent can just choose not to approach you
@@Nullified_0 i think addin super armor can be a good buff
this game as of now isnt as good as it was.
SSC TOO OP!!!!! NEED NERF!1!!!11!1!!!!
Are you serious?
SS chara needs a little buff for me.
From my testing SS chara is weak against asgore or undyne (or because i had skill issue)
Def is really weak for phase 2 (because of the 3 phases i think)
And i wont comment phase 3 because its not finished but from testing this phase some moves is useless (or i bad Use these moves)
He's joking, he knows the SSC problem
I know
Guys ssc is not even done, after releasing last move she will be balanced by new balance team
EVERY STATS, DAMAGE AND COOLDOWNS ARE PLACEHOLDERS - Devs
@@Ultramanikno it needs a nerf tbh
Fax
I am the Cook
lord is sucks
Truly the comment of all time
Skill issue 🗣️
Aight