37:20 Mountain King would have survived with 19HP if not leveling up: MK had 119HP before impale, impaled: all damages are delayed while MK is lifted, gained 1HP Reg (120HP), received delayed ghoul damage of 9 (111HP), received delayed nerubian tower damage of 3 (108HP), gained 1HP Reg (109HP), received delayed impale damage of 45 (64HP), MK landed (delayed damages applied), gained Level-5 75HP (139HP), gained 1HP Reg (140HP), received damage from Cryptlord of 36 (104HP), received damage from ghoul of 10 (94HP), town portal.
@@Back2Warcraft People don’t understand that commentating live , making boring moments hype and interacting with chat aint easy. Ofc you are going to miss thing or two… who cares you guys are doing great job
2:11:34 - I'm from Brazil. A Latin country! Here we get the impression that Asians are restrained in their emotions. Seeing Fortitude celebrating with "lungs" is so good. The blood running through his veins.
Spoilers Happy has lost his mental fortitude pun intended which is one of his biggest strength. The last fight Happy clearly panicked seeing gyro production and rushed into a very badly positioned fight. He could’ve maybe killed the remaining mine of Fortitude or something else but I think he panicked which months ago was very un Happy like especially in the grand finals of the biggest 1v1 tourney in terms of prize pool for 1st place So yeah balance particularly ghoul frenzy nerf hurt him but overall he seems to have lost that killer instinct and mental strength. LAN even seems worse a lot of moneys clearly flustered.
Per the MK surviving on 94 HP: the game treats permanent stat increases (from level up) differently than temporary ones (from items, shown as +stats in green). Permanent stat increases give the full HP amount, while item based ones just give a percentage. Therefore MK got the full 75 hp from his level up, though as you mentioned it doesn't make a difference since he had 94hp at TP.
Last game, at the end. Why did Happy chase Forti into his main. It wasnt mining, and xpo was, he should ran back to xpo and either kill all peasants or it forces Forty to come otta main to fight him and then happy can get better positioning for the fight. But idk, just what it seemd like to me.
34:20 it's only level 1 impale, heroes have damage reduction against spells, so I would assume it was just too little damage to finish him off before the level up
(long read)LOL, the reason why Fortitude couldn't take a single map from Happy 18 months ago, and now beats him consistently has nothing to do with Forti improving or Happy declining. It's the same reason for why Starbuck cleaned Lyn's clock 3-0 the other day, and Lyn despite playing the best build and having 435 APM during battles coul;d only kill 2 Riflemen the whole series.(not even in one game, but in the whole series). Fortitude is a patch Human, just like Starbuck. The only thing that changed is the patch. Human got buffed to Infinity and beyond. Happy is 1,000,000 X the player that Fortitude is. The last time that Happy lost to a Human player based on *skill* was to Infi back at the Huya Super League in 2020(the current Infi is a shadow of his former Self playing his main). That I am defending Happy here should tell everyone something, becausee as an Orc player and defender, I have been highly critical of Happy and UD in the past for stomping Orc over and over again with endless waves of frenzied ghouls and destroyer pushes. But I am fair. I always mainstained that Happy is one of the top #4 most skilled players ever, and that even in a balanced game he can beat anyone including Lyn(just not in the curbstom way that he and other top UDs wrre doing patchjes ago) But this right here is just pure imba. The UD Vs Human matchup is mostly about economy(unlike the Orc Vs UD matchup, which is mostly about hero levels). All these games of UD Vs Human are decided in the first 5 minutes based on 2 questions: 1. Can the Human secure expo? 2. If so, can the UD counter-expo? This decides the *whole* game. Why? Because Human is the true RTS race of WC3, and Human tier 3 is and has always been overwhelmingly strong. Like I've said before, Human is the only faction of WC3 that could be a playable faction in SC2. Hell, Human even has SC2-like units such as tanks! And here is the problem with the mafchup: with militia creeping, it is almost 100% guaranteed that Human will get the expansion up, and footman + militia are too much in terms of army for UD to stop or cancel expansion with level 1 Lich. Archane tower is totally busted for both range and repair rate, which meanss that even if Lich does manage to kill 2-3 peasants with lev el 1 Frost Nova, it's only a matter of time before it's out of mana and has to leave. Conversely, it is *impossible* for UD to counter-expo. Water elementals are absolutely insane in terms of both DPS and cooldown. Conversely, with defend footmen receive almost no damage from nerubian towers, which have piercing attack. There is nothing that Lich can do about it to stop expao from being cancelled as water elementals + footmen = INSANE dps and tankiness at early game. It is an absolute overkill. This is why UD has been going Crypt Lord fast expo, because even though CL can't do anything against water elementals cancelling expo, at least impale does something Vs footmen. It's still a long, long shot, but the best that UD can do. If the UD cannot stop Human expo and/or secure expo, and it is 90% chance that he can't for the reasons I just mentioned, it's gg. Even if he can, the UD is on a timer. Once Human has knights and gyros, it is 100% over, as UD has no counter for that. UDs have been trying to go possesion to counter knights, but the problem is that breakers are much cheaper and hard counter it, and then UD is left with a mostly zero-DPS useless unit. If the UD tries to go mass gargs or destroyers to counter knights, gyros hard counter all of it. Knights + gyros pretty much hard counters *everything* that UD has, Possesion is not sustainable for mana. To add insult to injury, even though Human doesn't even need it, gyrocopter bombs, a cheap upgrade, makes gyros into the best unit in WC3: a very hard counter to *all* air units that costs low gold and food, is incredibly fast and has decent DPS Vs melee units as well. An absolute overkill. Happy in one of the games had upgraded mass gargs with magic shield, the best possible thing that he could have, and despite having 1,000,000 X better micro than Fortitude(a guy never known for his micro, and who on many of his games average barely 200 APM), all that Happy had died to gyros anyway. Make Happy and Fortitude play reverse races, and Happy would beat Forti 10-0 in a BO10 despite off-racing the least with Human. Here are the facts: - Water elementals are way too strong for DPS and cooldown, especially Vs Orc and UD. Against Orc, WE push Vs burrows at early tier 2 is almost unstoppable. Against UD, it allows the Human to easily cancel any UD attemps at counter-expansion in early game. - Devotion Aura is completely ridiculous. Up to +6 armor? Are you kiding me? Stacked with inner fire, we're talking about +11 armor, and that given to Riflemen, which is already one of the tankiest units in the game, makes them essentially unkillable. Like I said before, I played a game where I had taurens + spirit link + bloodlust + Ancestral Spirit, and I barely won the game Vs Pally/Rifle, and the Human didn't even have inner fire!! - Clap is too OP for stun time, damage and cooldown. - Bash is way too good as well. Gyrocopters are way too good for how little they cost in terms of both gold and food. They hard counter all air in the game, and with gyrocopter bomb, a cheap upgrade, they become hands down the best unit in WC3, having even good DPS Vs melee. - Human ability to secure economy advantage is way too good, Militia creeping is great, footmen best starting unit in WC3, and archane towers shit down most harrass. This matchup is *completely* unfair to UD. At least Orc has some chance Vs Human with lots of laming and via raiders. UD pretty much gets hard countered from beggining to end in almost every way imaginable. Holy ST, I am in awa of Happy. Happy is a *fantastic* player. He won 2 games in an unwinnable matchup. Any other UD player would lose 0-4 over and over again even against Human players 200 MMR lower. I don't think that people fully comprehend the magnitude of what Happy achieved here. Imagine playing 6 game sof Poker where your opponent has a four of a kind as his opening hand, in every one of those games, and you still manage to win 2 of them. Unbelievable. For *skill* Lyn and Happy are the 2 best WC3 players in the World hands down, but it sucks to watch them outplay, outwit and outmicro their opponents when realistically no matter what you do your are just tightening the roipe around your throat no matter what you do because the opponent hard counters everything you do with almost any unit and any build from the start, while even your best decisions leave you vulnerable to 50 different and devastating counters at once. Lyn, the guy that once defeated Colorful 3-0 in Elf mirror, and Happy, the guy that defeated Hawk several times in Human mirror and Foggy in Elf mirror, can't do anything against Fortitude and Starbuck, even though these two players couldn't take a single map from them before patch change.
Lol this is bullshit. Talkin us here how human is happy, and in last game poor human had to rush workshops when undead built gargs. It is always that Fortitude has to be step ahead and scout what Happy is building so Forti can fight. I never saw that Happy had to scout what Forti is building so happy can produce counter units and fight, but always a Forti has to struggle with this. Many people including me see it like this: Finally Blizz gave potential to the othe races to be as strong as undead, and that race is human atm. Idk where so much cries comes from, there were 2 reasons why happy dominated for last few years. He trains 24/7 and his race, if played to full potential is strongest race in the game. Now there is Forti, plays strong race and trains 24/7 just as Happy. Also for me, all prime legends 20y ago are much better than Happy. I can never put Happy before names like Moon, Lyn, Sky, Infi, Grubby and few others. It was real competetion back.
@@mospace4879 No way is this matchup fair for UD, especially early game. UD just says GG and leaves if they can't stop Human from expanding or at least expand on their own. UD 1 base Vs Human 2 bases zero chance for UD. Even if UD expands, they are basically on a timer to win the game before Human tier 3 is done, because they have NO chance Vs tier 3 Human.
yes bro... everyone knows this, only noobs denies. happy >>>> forti , clearly a imba game vs und right now when i see happy forced to use CL, i already know things are not ok. only thing i disagree: happy is not top #4 - hes top #1 Best player off all time, he surpassed moon and infi.
The pic of warcraft micro and macro ! The serie was phenomenal, specialy the first and final game, pure art ! lol For years it took a feat from humans to resist the timing push of the ghouls, conversely it is the turn of the undead to ask for a feat to keep up the pace. I don't even know what would have to be changed to rebalance very slightly. The gameplay levels of Fortitude and Happy are so spectacular that it's hard to tell ! In any case, the year starts well with a video of matchs like this! :))
Its 10 garg : 1750 g 300 l 20 supply vs 12 gryphon : 3360g 840 l 48 supply + 6 gyro : 600 g 180l 6 supply . Army was stuck gargs were not microed … just look at 2:09:06 and 2:09:11 gargs chase down 1 gryphon and than go back all while getting battered by 11 gryphon and 9 gyros. Also nonstop gyro production… overall happy made bad decisions there
IT seems like the lvl up DID cancel the stun from impale, cuz that tp was almost instant when he landed and the lvl 2 impale is spose to be 1.5 second stun on heros. That didnt seem like 1.5 seconds, felt like only .5 sec. So, im not sure, but thats what it seems like to me. Referring to game 2 on TS btw.
I am new to WC3 and have just finished the campaign. I was watching some videos related to the campaign playthroughs and I came across some tournament videos. It seems that top players of WC3 seem to specialize playing only one race always and this was surprising to me. Why is every player focusing only on one race? Patch changes mean that the strongest race keeps changing over time. So doesn't it make sense for a player to master all 4 races as much as he can so that patch changes do not affect him as much? Does the tournament restrict each player on picking one race for the entire tournament? Are there also tournaments where both races of players are randomly assigned?
the answer i think this game is very difficult to master even if you only need to work on 4 matchups. playing 4 races suddencly you need to know more heroes, more build orders, more counters etc
The same with sc1, sc2 and other rts. Master one race on high level is already hard - once Flash from sc1 took random on world championship just to show others how good he is
@@Lokiddr Level up gave 75HP. MK had 119HP before impale, impaled: all damages are delayed while MK is lifted, gained 1HP Reg (120HP), received delayed ghoul damage of 9 (111HP), received delayed nerubian tower damage of 3 (108HP), gained 1HP Reg (109HP), received delayed impale damage of 45 (64HP), MK landed (delayed damages applied), gained Level-5 75HP (139HP), gained 1HP Reg (140HP), received damage from Cryptlord of 36 (104HP), received damage from ghoul of 10 (94HP), town portal.
I'm not following what's happening with WC3 that much so, can someone explain to me why Happy kept trying to get an early expo every game? It seemed to me that's why he kept losing? Or is that the new UD - HU meta?
Its a new meta. You can also see how huge amount of ghouls Happy loses this way, no movement aura to help (not DK first) his micro, so he looks like a normal player.
I like these mass tier 1 harass/ cancel games, but I want to see happy do cancel expo into tech, then use double hero double dispel item mass abom, to harass economy more
So i have checked the mountain king hp issue. If the mountain king is at 10% health and thats 10 health. And then levels up increasing his max hp by 100. He remains on 10% health, but thats now 11 hp.
@@elikorn8777 MK had 119HP before impale, impaled: all damages are delayed while MK is lifted, gained 1HP Reg (120HP), received delayed ghoul damage of 9 (111HP), received delayed nerubian tower damage of 3 (108HP), gained 1HP Reg (109HP), received delayed impale damage of 45 (64HP), MK landed (delayed damages applied), gained Level-5 75HP (139HP), gained 1HP Reg (140HP), received damage from Cryptlord of 36 (104HP), received damage from ghoul of 10 (94HP), town portal.
Honestly, backseat gaming is like, not what ur supposed to do when talking about happy or fortidude. But, honestly think he would have won, if he had just focused the Gyros down, with the gargoyles, when he showed up, Forti had, at the max 6 gyros, which became 8 or 9 in total. But then forty let the gargs hit the gryphons which had 2 armor upgrade... And ar ekinda strong/beefy. i think he would have won if he just killed the gyros. because forti did NOT have critical mass right on time.
Damn... what a joy looking at these games and not knowing who's going to win... I think the community missed that for years! Next step is for Activision to actually moderate the community.
current situation with humans is like affirmative action in us colleges. You cant be sure any human player is good - as all they come into top of elo via discriminatory patches.
If you can’t see forty skill then you are in denial. Even if you believe that hu is op and a clicks lumber gathering units , still micro/macro timing etc should be applauded.
@@Biobin123In every game HU is in advantage, that gets bigger and bigger if the opponent doesnt play perfectly(from the very start), only if you play perfectly, you got an even chance. Nobody denies Forty skill, its just unfair that HU is so strong that UD barely can survive footmen and elementals. Just by the nature of the game, HU is in somekind of guaranteed advantage from the start, thats unfair play.
@@Biobin123Did you read my comment, i said nobody denies Forty skill. I think that if the game was more fair, that would give us even better Warcraft, Forty would need to make new cool strategies, who knows how cool. He could show us more skill. But this is my opinion, i am not an expert.
@@destroyer5859 1. Comment i replied to ( first comment ) states and i quote: “you can’t be sure any human player is good” - so yeah he isn’t sure if forty is good 2. You edited your comment adding “ nobody denies forty skill” and now saying if i read your comment. Pathetic . It shows that you edited your comment…
That human early game feels very unfair. One Archmage + 3 footmans and you last 10 minutes. Archmage needs a big nerf. A lot of damage, good creeping, good hp (for water elementals), good movement speed. He is still very relevant in late game (Aura, eventually blizzard or counter any magic dispel), especially with teleport. You can't have it all.
Game 1 05:02 there are 8 footman 5 min in. Ud has ghouls cheaper + econ units and 8-10 summons from cl… ud wins Game 2 29:24 there are 8 footman + merks 7 min in. Game 3 42:27 there are 5 footman 3 min in Game 4 55:11 there are 7 footman 4 min in Game 5 1:19:55 there are 6 footies 2 rifle + 1 in production 6 min in Game 6 1:46:08 there are 8 footman 5 min in. Additionally footman doesn’t scale , cost more than ghoul and can’t gather lumber, so if anything early game hu invested way more in army than ud. What are you talking about “ 3 footman until 10 min”?
The situation changes if you attack the main base of your opponent ... after you already destroyed their expansion. If course footmen cost more, by a mere 15 ... and have >100 ehp more. Have you considered that ... using your 2 supply / more gold / from crypt units to gather lumber is actually a downside ? Unless you attack their main base ... You get supply blocked and army building blocked at the same time. I don't think the footman are a big problem, the Archmage seems overpowered. Look at the HP and (ranged) attack of the water elementals. Then you add that to the (ranged) attack and movement speed of the Archmage. I think only Far Seer comes close, but the wolves are melee, easier to kill and falls hard in the late game. You only need one dispel, directly near you where they should be to attack. Then, you also give the it to humans, who already have militia and can power build buildings. Orcs can't expand that fast.
@@florinbalint8853 1. Admit what you said in first comment was wrong and hu needs to invest more in army 2. 15 gold + building time + no free heal + less dmg + no scaling… ud is only race without lumber problems. Gathering lumber is huge upside cause you never get lumber problems + you get to swap low hp units and they still work for you instead of being dead supply waiting you to buy healing for them, in late game ud gets to the point where lumber is gathered more than needed and can pull all ghouls resulting biggest army supply any race can have at that point without harming economy…. Water elemental cost huge amount of mana and loses to 6 beetles which give less xp and deal more dmg and are faster and you can add 4 skeleton:) But yeah we is strong not gonna argue. I was talking about 3 footman only not about we
@SnekNOTSnake I don't talk about just this match, but this was the last proof. I looked at other match-ups and the water ele dominated the series everywhere. I don't think you should judge a race based on one player performance. The only way to stop the Archmage is to prevent him from casting the elemental (demon hunter). Orc had no chance.
Spoiler: Great series overall. Great end for 2024. I believe forty made sure that he is indeed best player of wc3 for the year 2024. Multi tasking is insane creeping while defending expo while attacking main and expansion etc… Thanks for casting!
I think it should be obvious by now that it's not Archmage or Water Elementals, as MK works just as fine, if not better. And it's not just HU vs UD, it's HU vs ANY other race. Militia is the real evil of humba: -1 damage and -1 armor for Militia is 20 years overdue. Among other things that are. As for HU vs UD specifically, it's mostly UD bad economy design and half of UD stuff not working, rather than HU stuff being too good vs UD. P.S.: glad Fortitude has shown it quite vividly that HU was never in a bad spot, just some top HU would rather whine than work hard.
Let's be real, these 4 massive players maps also favor HU to a great degree coz with powerbuilding they could breed expo like rabbits. I verily think 4 players maps should stick with 2v2 coz that's what they are intended for while 1v1 maps should limit their size to maximum of small type with 5-6 gold mines only
@@nightyonetwothree Militia needs to be called + timed+ you get low hp peasants at the end and they don’t scale. Ghouls stronger, free healing, scaling. We need to implement ghoul call and no blight healing for them, that way it will be balanced. Also beetles are stronger than we for creeping… Overall udcraft 3 yet skill still prevails
Epic games by the Grand Masters in the grand final, cast by a grand caster. Love to see it! :D:D
GG WP!
37:20 Mountain King would have survived with 19HP if not leveling up:
MK had 119HP before impale, impaled: all damages are delayed while MK is lifted, gained 1HP Reg (120HP), received delayed ghoul damage of 9 (111HP), received delayed nerubian tower damage of 3 (108HP), gained 1HP Reg (109HP), received delayed impale damage of 45 (64HP), MK landed (delayed damages applied), gained Level-5 75HP (139HP), gained 1HP Reg (140HP), received damage from Cryptlord of 36 (104HP), received damage from ghoul of 10 (94HP), town portal.
Well casted Neo. Your insightful observations added a lot of depth to a fantastic matches. My only disappointment was no game 7.
thank you mate! i got shat on by chat today for some wrong calls and reading this feels AMAZING
@@Back2Warcraft Don't listen to the haters, man. You're doing an amazing job!
@@Back2Warcraft
People don’t understand that commentating live , making boring moments hype and interacting with chat aint easy. Ofc you are going to miss thing or two… who cares you guys are doing great job
Happy playing Crypt Lord fiends makes my Warcraft heart sing.
Banger series and Neo was so hype on the mic lol
Neo is by far the best WC3 casters ! Pasion,fun, respect for pro player play and great explanation on the game
That was amazing! Literally yelling at the TV in that final battle.
Epic games. Thanks for bringing them to us
2:11:34 - I'm from Brazil. A Latin country! Here we get the impression that Asians are restrained in their emotions. Seeing Fortitude celebrating with "lungs" is so good. The blood running through his veins.
Spoilers
Happy has lost his mental fortitude pun intended which is one of his biggest strength. The last fight Happy clearly panicked seeing gyro production and rushed into a very badly positioned fight. He could’ve maybe killed the remaining mine of Fortitude or something else but I think he panicked which months ago was very un Happy like especially in the grand finals of the biggest 1v1 tourney in terms of prize pool for 1st place
So yeah balance particularly ghoul frenzy nerf hurt him but overall he seems to have lost that killer instinct and mental strength. LAN even seems worse a lot of moneys clearly flustered.
It was a real pleasure! Thank you Neo for the great cast!
Such a good series. Makes you realise how good they actually are. Genuinely feel like forti could play 3 teams at once.
Such an amazing grand finals, and such amazing commentary.
Game 1 early game is longer than my entire lategame
Per the MK surviving on 94 HP: the game treats permanent stat increases (from level up) differently than temporary ones (from items, shown as +stats in green). Permanent stat increases give the full HP amount, while item based ones just give a percentage. Therefore MK got the full 75 hp from his level up, though as you mentioned it doesn't make a difference since he had 94hp at TP.
Forti is the sign that humans have a chance against Skynet when it comes
Great cast, awesome series! : ) : ) : )
GG Happy! Forti just insane! very good shape! Great WC3!
I admittedly don't see a ton of content but I have never seen anyone give Happy such a fight. Ggz by both geniuses. Thanks for the content!
Spoiler Blocker.
Last game, at the end. Why did Happy chase Forti into his main. It wasnt mining, and xpo was, he should ran back to xpo and either kill all peasants or it forces Forty to come otta main to fight him and then happy can get better positioning for the fight. But idk, just what it seemd like to me.
Amazing series would have loved to see just one more game between these two players.
34:20 it's only level 1 impale, heroes have damage reduction against spells, so I would assume it was just too little damage to finish him off before the level up
I haven't watched the video yet but I already hit the like button, missed this game.
What incredible matches so fun to watch and Neo's casting is the most entertaining!
(long read)LOL, the reason why Fortitude couldn't take a single map from Happy 18 months ago, and now beats him consistently has nothing to do with Forti improving or Happy declining. It's the same reason for why Starbuck cleaned Lyn's clock 3-0 the other day, and Lyn despite playing the best build and having 435 APM during battles coul;d only kill 2 Riflemen the whole series.(not even in one game, but in the whole series).
Fortitude is a patch Human, just like Starbuck. The only thing that changed is the patch. Human got buffed to Infinity and beyond. Happy is 1,000,000 X the player that Fortitude is. The last time that Happy lost to a Human player based on *skill* was to Infi back at the Huya Super League in 2020(the current Infi is a shadow of his former Self playing his main).
That I am defending Happy here should tell everyone something, becausee as an Orc player and defender, I have been highly critical of Happy and UD in the past for stomping Orc over and over again with endless waves of frenzied ghouls and destroyer pushes. But I am fair. I always mainstained that Happy is one of the top #4 most skilled players ever, and that even in a balanced game he can beat anyone including Lyn(just not in the curbstom way that he and other top UDs wrre doing patchjes ago)
But this right here is just pure imba. The UD Vs Human matchup is mostly about economy(unlike the Orc Vs UD matchup, which is mostly about hero levels). All these games of UD Vs Human are decided in the first 5 minutes based on 2 questions:
1. Can the Human secure expo?
2. If so, can the UD counter-expo?
This decides the *whole* game. Why? Because Human is the true RTS race of WC3, and Human tier 3 is and has always been overwhelmingly strong. Like I've said before, Human is the only faction of WC3 that could be a playable faction in SC2. Hell, Human even has SC2-like units such as tanks!
And here is the problem with the mafchup: with militia creeping, it is almost 100% guaranteed that Human will get the expansion up, and footman + militia are too much in terms of army for UD to stop or cancel expansion with level 1 Lich. Archane tower is totally busted for both range and repair rate, which meanss that even if Lich does manage to kill 2-3 peasants with lev el 1 Frost Nova, it's only a matter of time before it's out of mana and has to leave.
Conversely, it is *impossible* for UD to counter-expo. Water elementals are absolutely insane in terms of both DPS and cooldown. Conversely, with defend footmen receive almost no damage from nerubian towers, which have piercing attack. There is nothing that Lich can do about it to stop expao from being cancelled as water elementals + footmen = INSANE dps and tankiness at early game. It is an absolute overkill. This is why UD has been going Crypt Lord fast expo, because even though CL can't do anything against water elementals cancelling expo, at least impale does something Vs footmen. It's still a long, long shot, but the best that UD can do.
If the UD cannot stop Human expo and/or secure expo, and it is 90% chance that he can't for the reasons I just mentioned, it's gg. Even if he can, the UD is on a timer. Once Human has knights and gyros, it is 100% over, as UD has no counter for that.
UDs have been trying to go possesion to counter knights, but the problem is that breakers are much cheaper and hard counter it, and then UD is left with a mostly zero-DPS useless unit. If the UD tries to go mass gargs or destroyers to counter knights, gyros hard counter all of it.
Knights + gyros pretty much hard counters *everything* that UD has, Possesion is not sustainable for mana. To add insult to injury, even though Human doesn't even need it, gyrocopter bombs, a cheap upgrade, makes gyros into the best unit in WC3: a very hard counter to *all* air units that costs low gold and food, is incredibly fast and has decent DPS Vs melee units as well. An absolute overkill.
Happy in one of the games had upgraded mass gargs with magic shield, the best possible thing that he could have, and despite having 1,000,000 X better micro than Fortitude(a guy never known for his micro, and who on many of his games average barely 200 APM), all that Happy had died to gyros anyway.
Make Happy and Fortitude play reverse races, and Happy would beat Forti 10-0 in a BO10 despite off-racing the least with Human. Here are the facts:
- Water elementals are way too strong for DPS and cooldown, especially Vs Orc and UD. Against Orc, WE push Vs burrows at early tier 2 is almost unstoppable. Against UD, it allows the Human to easily cancel any UD attemps at counter-expansion in early game.
- Devotion Aura is completely ridiculous. Up to +6 armor? Are you kiding me? Stacked with inner fire, we're talking about +11 armor, and that given to Riflemen, which is already one of the tankiest units in the game, makes them essentially unkillable. Like I said before, I played a game where I had taurens + spirit link + bloodlust + Ancestral Spirit, and I barely won the game Vs Pally/Rifle, and the Human didn't even have inner fire!!
- Clap is too OP for stun time, damage and cooldown.
- Bash is way too good as well.
Gyrocopters are way too good for how little they cost in terms of both gold and food. They hard counter all air in the game, and with gyrocopter bomb, a cheap upgrade, they become hands down the best unit in WC3, having even good DPS Vs melee.
- Human ability to secure economy advantage is way too good, Militia creeping is great, footmen best starting unit in WC3, and archane towers shit down most harrass.
This matchup is *completely* unfair to UD. At least Orc has some chance Vs Human with lots of laming and via raiders. UD pretty much gets hard countered from beggining to end in almost every way imaginable.
Holy ST, I am in awa of Happy. Happy is a *fantastic* player. He won 2 games in an unwinnable matchup. Any other UD player would lose 0-4 over and over again even against Human players 200 MMR lower.
I don't think that people fully comprehend the magnitude of what Happy achieved here. Imagine playing 6 game sof Poker where your opponent has a four of a kind as his opening hand, in every one of those games, and you still manage to win 2 of them. Unbelievable.
For *skill* Lyn and Happy are the 2 best WC3 players in the World hands down, but it sucks to watch them outplay, outwit and outmicro their opponents when realistically no matter what you do your are just tightening the roipe around your throat no matter what you do because the opponent hard counters everything you do with almost any unit and any build from the start, while even your best decisions leave you vulnerable to 50 different and devastating counters at once.
Lyn, the guy that once defeated Colorful 3-0 in Elf mirror, and Happy, the guy that defeated Hawk several times in Human mirror and Foggy in Elf mirror, can't do anything against Fortitude and Starbuck, even though these two players couldn't take a single map from them before patch change.
Lol this is bullshit.
Talkin us here how human is happy, and in last game poor human had to rush workshops when undead built gargs. It is always that Fortitude has to be step ahead and scout what Happy is building so Forti can fight. I never saw that Happy had to scout what Forti is building so happy can produce counter units and fight, but always a Forti has to struggle with this.
Many people including me see it like this: Finally Blizz gave potential to the othe races to be as strong as undead, and that race is human atm. Idk where so much cries comes from, there were 2 reasons why happy dominated for last few years. He trains 24/7 and his race, if played to full potential is strongest race in the game. Now there is Forti, plays strong race and trains 24/7 just as Happy.
Also for me, all prime legends 20y ago are much better than Happy. I can never put Happy before names like Moon, Lyn, Sky, Infi, Grubby and few others. It was real competetion back.
@@mospace4879 No way is this matchup fair for UD, especially early game. UD just says GG and leaves if they can't stop Human from expanding or at least expand on their own. UD 1 base Vs Human 2 bases zero chance for UD.
Even if UD expands, they are basically on a timer to win the game before Human tier 3 is done, because they have NO chance Vs tier 3 Human.
I spared a lot of time abandoning your comment after reading in the first 2 rows that Forti has not been improving in the last year
@@bisestile88 What an amzingly intelçligent and insightful critique of my post you just offered. Amazing.
yes bro... everyone knows this, only noobs denies.
happy >>>> forti , clearly a imba game vs und right now
when i see happy forced to use CL, i already know things are not ok.
only thing i disagree: happy is not top #4 - hes top #1 Best player off all time, he surpassed moon and infi.
Insane games 👏👏
The last game was just a perfect ending for the entire series.
Forti talks as fast as he plays 400 apm !
You mean wpm ( words per minute “
Viva papa fortitude!! ❤
I’m just here to watch Forti talk smack at the end in Chinese!!!
Unbearable.
So funny 😂
I might have grown too old for this. I find it childish and... just cringe
Do you know the translation ? Would love to know what he’s actually saying !!
Just saying how grateful he was to the gifts he got from the fans at the end. And basically he said how he unbeatable he is
Forti just miles ahead of the competition at this point.
EPIC PLAY - would have loved to watch it live
wonderful cast neo, congrats
The pic of warcraft micro and macro ! The serie was phenomenal, specialy the first and final game, pure art ! lol
For years it took a feat from humans to resist the timing push of the ghouls, conversely it is the turn of the undead to ask for a feat to keep up the pace. I don't even know what would have to be changed to rebalance very slightly. The gameplay levels of Fortitude and Happy are so spectacular that it's hard to tell !
In any case, the year starts well with a video of matchs like this! :))
Great series, well played
amazing performance by both
It's funny how ToD was saying that HU is unplayable and should be deleted and Forti is showing how to play HU. Madness
This was definitely the year of Fortitude!
CLASH OF TITANS!!!
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Happy should’ve have gone for dl first in some maps but still this series was peak 🔥🔥
How on earth did the gargs with anti magic shell lose against gryphons. That is the hardest counter I've heard of.
because the remain of his army stuck it that narrow corridor trap. Lich couldn't even reach forti army he was outside the base.
Its 10 garg : 1750 g 300 l 20 supply vs 12 gryphon : 3360g 840 l 48 supply + 6 gyro : 600 g 180l 6 supply . Army was stuck gargs were not microed … just look at 2:09:06 and 2:09:11 gargs chase down 1 gryphon and than go back all while getting battered by 11 gryphon and 9 gyros. Also nonstop gyro production… overall happy made bad decisions there
IT seems like the lvl up DID cancel the stun from impale, cuz that tp was almost instant when he landed and the lvl 2 impale is spose to be 1.5 second stun on heros. That didnt seem like 1.5 seconds, felt like only .5 sec. So, im not sure, but thats what it seems like to me. Referring to game 2 on TS btw.
It was lvl 1 impale. Lvl up didn’t cancel stun
I am new to WC3 and have just finished the campaign. I was watching some videos related to the campaign playthroughs and I came across some tournament videos. It seems that top players of WC3 seem to specialize playing only one race always and this was surprising to me. Why is every player focusing only on one race? Patch changes mean that the strongest race keeps changing over time. So doesn't it make sense for a player to master all 4 races as much as he can so that patch changes do not affect him as much? Does the tournament restrict each player on picking one race for the entire tournament? Are there also tournaments where both races of players are randomly assigned?
the answer i think this game is very difficult to master even if you only need to work on 4 matchups. playing 4 races suddencly you need to know more heroes, more build orders, more counters etc
The same with sc1, sc2 and other rts. Master one race on high level is already hard - once Flash from sc1 took random on world championship just to show others how good he is
Amazing game and amazing cast
Neo the real question is what is the Ud expo made of, wet paper?
Happy just Throw last game
I can tell he was suffering from fatigue.
34:58 lvl up gave 20 hp, was not the level what saved it. The level was a morale hit
@@Lokiddr Level up gave 75HP.
MK had 119HP before impale, impaled: all damages are delayed while MK is lifted, gained 1HP Reg (120HP), received delayed ghoul damage of 9 (111HP), received delayed nerubian tower damage of 3 (108HP), gained 1HP Reg (109HP), received delayed impale damage of 45 (64HP), MK landed (delayed damages applied), gained Level-5 75HP (139HP), gained 1HP Reg (140HP), received damage from Cryptlord of 36 (104HP), received damage from ghoul of 10 (94HP), town portal.
what a game wow
This is the most sloppy I've ever seen happy i question if his heart is still in it.
i wonder what the percent for winning is when u have the safer expansion on lost temple
I could not play versus game before because of no opponent (waiting for long). Fortunately it is easy right now.
Fortitude real life human vs happy the unhappy real life ghoul. 😂🎉
Your bad manner says everything about you. Plus Happy at least don't play for humba...
Ud is broken and happy still lose@@zukunftverstehen
@@zukunftverstehenhappy name shortened is “dk”….
Happy is a very nice Russian guy in real life
@@ioannispiastopoulos7288 he might be nice but the fans would like to see him smile 🤷😆
I'm not following what's happening with WC3 that much so, can someone explain to me why Happy kept trying to get an early expo every game? It seemed to me that's why he kept losing? Or is that the new UD - HU meta?
Its a new meta. You can also see how huge amount of ghouls Happy loses this way, no movement aura to help (not DK first) his micro, so he looks like a normal player.
@@TynkaTopi I see, thanks!
I like these mass tier 1 harass/ cancel games, but I want to see happy do cancel expo into tech, then use double hero double dispel item mass abom, to harass economy more
7:40 missed huge impale opportunity
58:29 happy wouldnt need to build a meat shield wall if he builds graveyards on the expos
Neo Rap God at the pinnacle of a year.
at 13:00 why the footman keep missing the acolytes?
When acolytes start mining they teleport to free spots on hgm . When footman started attack animation acolytes “ teleported “
So i have checked the mountain king hp issue.
If the mountain king is at 10% health and thats 10 health. And then levels up increasing his max hp by 100. He remains on 10% health, but thats now 11 hp.
@@elikorn8777 MK had 119HP before impale, impaled: all damages are delayed while MK is lifted, gained 1HP Reg (120HP), received delayed ghoul damage of 9 (111HP), received delayed nerubian tower damage of 3 (108HP), gained 1HP Reg (109HP), received delayed impale damage of 45 (64HP), MK landed (delayed damages applied), gained Level-5 75HP (139HP), gained 1HP Reg (140HP), received damage from Cryptlord of 36 (104HP), received damage from ghoul of 10 (94HP), town portal.
great final, the best 2 players
Show macht i loved warcraft 3 best player fortitude
Honestly, backseat gaming is like, not what ur supposed to do when talking about happy or fortidude. But, honestly think he would have won, if he had just focused the Gyros down, with the gargoyles, when he showed up, Forti had, at the max 6 gyros, which became 8 or 9 in total. But then forty let the gargs hit the gryphons which had 2 armor upgrade... And ar ekinda strong/beefy. i think he would have won if he just killed the gyros. because forti did NOT have critical mass right on time.
Damn... what a joy looking at these games and not knowing who's going to win... I think the community missed that for years! Next step is for Activision to actually moderate the community.
The Chinese Wall joke was very funny
Nice ending.
Whenever happy loses, these cry babies come out and cry
Why arent undeads using the new item that dispels summons?
And why isnt happy trying to use nova on grouped footies early game to do the most damage/ reduce their dps when human is cancelling undead expo
All time best 1v1 map is LT!!!
Warum wird das erst jetzt hochgeladen?
phew that first map was excellent
current situation with humans is like affirmative action in us colleges. You cant be sure any human player is good - as all they come into top of elo via discriminatory patches.
If you can’t see forty skill then you are in denial. Even if you believe that hu is op and a clicks lumber gathering units , still micro/macro timing etc should be applauded.
@@Biobin123In every game HU is in advantage, that gets bigger and bigger if the opponent doesnt play perfectly(from the very start), only if you play perfectly, you got an even chance. Nobody denies Forty skill, its just unfair that HU is so strong that UD barely can survive footmen and elementals. Just by the nature of the game, HU is in somekind of guaranteed advantage from the start, thats unfair play.
@@destroyer5859
Even if that is true, you can’t see that forty is skilled and good player? You think any hu can do that?
@@Biobin123Did you read my comment, i said nobody denies Forty skill. I think that if the game was more fair, that would give us even better Warcraft, Forty would need to make new cool strategies, who knows how cool. He could show us more skill. But this is my opinion, i am not an expert.
@@destroyer5859
1. Comment i replied to ( first comment ) states and i quote: “you can’t be sure any human player is good” - so yeah he isn’t sure if forty is good
2. You edited your comment adding “ nobody denies forty skill” and now saying if i read your comment. Pathetic . It shows that you edited your comment…
great games!
QQ question:
Why undead is not fast tekkin anymore?
it just doesnt work:
< you cant win with tech if you cant delay human tech and towers.
awesome games !!!!!!
I hope happy got revenge in 2025! For Nerzul!
Archmage looks badass
Always great to see happy lose!
Top Tier WC3.
1:05:58 break the fork, eh!
When my heroes are almost dead I also just level them up to 5 lol
It had no role on saving mk. It just was moral hit for happy
Hey guys id like to know if Fortitude has YT channel or twitch, can anyone tell me plz.
Gg!
Fortitude doesnt look Happy at the end, LOL.
That human early game feels very unfair.
One Archmage + 3 footmans and you last 10 minutes.
Archmage needs a big nerf. A lot of damage, good creeping, good hp (for water elementals), good movement speed.
He is still very relevant in late game (Aura, eventually blizzard or counter any magic dispel), especially with teleport.
You can't have it all.
Game 1 05:02 there are 8 footman 5 min in. Ud has ghouls cheaper + econ units and 8-10 summons from cl… ud wins
Game 2 29:24 there are 8 footman + merks 7 min in.
Game 3 42:27 there are 5 footman 3 min in
Game 4 55:11 there are 7 footman 4 min in
Game 5 1:19:55 there are 6 footies 2 rifle + 1 in production 6 min in
Game 6 1:46:08 there are 8 footman 5 min in.
Additionally footman doesn’t scale , cost more than ghoul and can’t gather lumber, so if anything early game hu invested way more in army than ud. What are you talking about “ 3 footman until 10 min”?
The situation changes if you attack the main base of your opponent ... after you already destroyed their expansion.
If course footmen cost more, by a mere 15 ... and have >100 ehp more.
Have you considered that ... using your 2 supply / more gold / from crypt units to gather lumber is actually a downside ? Unless you attack their main base ...
You get supply blocked and army building blocked at the same time.
I don't think the footman are a big problem, the Archmage seems overpowered.
Look at the HP and (ranged) attack of the water elementals.
Then you add that to the (ranged) attack and movement speed of the Archmage.
I think only Far Seer comes close, but the wolves are melee, easier to kill and falls hard in the late game. You only need one dispel, directly near you where they should be to attack.
Then, you also give the it to humans, who already have militia and can power build buildings. Orcs can't expand that fast.
@@florinbalint8853
1. Admit what you said in first comment was wrong and hu needs to invest more in army
2. 15 gold + building time + no free heal + less dmg + no scaling… ud is only race without lumber problems. Gathering lumber is huge upside cause you never get lumber problems + you get to swap low hp units and they still work for you instead of being dead supply waiting you to buy healing for them, in late game ud gets to the point where lumber is gathered more than needed and can pull all ghouls resulting biggest army supply any race can have at that point without harming economy….
Water elemental cost huge amount of mana and loses to 6 beetles which give less xp and deal more dmg and are faster and you can add 4 skeleton:)
But yeah we is strong not gonna argue. I was talking about 3 footman only not about we
Man. I'm glad there are people defending HU. For me I just can't keep up with these Happy fans. Its futile to try to talk to them.
@SnekNOTSnake
I don't talk about just this match, but this was the last proof. I looked at other match-ups and the water ele dominated the series everywhere. I don't think you should judge a race based on one player performance.
The only way to stop the Archmage is to prevent him from casting the elemental (demon hunter). Orc had no chance.
Can someone translate what fortitude said at the end lol !
EPIC!
hugh? this final is from yesterday `?
for ud win needs to be at least 20 - 30% better
2.500 or 25.000 ?
Awesome
Don't know why happy didn't Play dreadlord he's good with it...i still feel like human are op..
44 k views !!! Heeelll yea !!!!!
Coil Nova - Game Ova
Happy is not happy cause forti fortifies his fortress
Spoiler:
Great series overall. Great end for 2024. I believe forty made sure that he is indeed best player of wc3 for the year 2024. Multi tasking is insane creeping while defending expo while attacking main and expansion etc…
Thanks for casting!
Archmage movespeed needs to be nerfed
Can't believe happy lost⁉️ what happened to him?
I think it should be obvious by now that it's not Archmage or Water Elementals, as MK works just as fine, if not better.
And it's not just HU vs UD, it's HU vs ANY other race.
Militia is the real evil of humba: -1 damage and -1 armor for Militia is 20 years overdue. Among other things that are.
As for HU vs UD specifically, it's mostly UD bad economy design and half of UD stuff not working, rather than HU stuff being too good vs UD.
P.S.: glad Fortitude has shown it quite vividly that HU was never in a bad spot, just some top HU would rather whine than work hard.
Let's be real, these 4 massive players maps also favor HU to a great degree coz with powerbuilding they could breed expo like rabbits.
I verily think 4 players maps should stick with 2v2 coz that's what they are intended for while 1v1 maps should limit their size to maximum of small type with 5-6 gold mines only
@@4bafiafzil999let’s be real, every map favors UD since every creep can be coiled.
@@rich531 every creep can be milia-called and we-damaged. On top of how easy it's to expand as human
@@nightyonetwothree not as easy as coil nova.
@@nightyonetwothree
Militia needs to be called + timed+ you get low hp peasants at the end and they don’t scale. Ghouls stronger, free healing, scaling. We need to implement ghoul call and no blight healing for them, that way it will be balanced. Also beetles are stronger than we for creeping…
Overall udcraft 3 yet skill still prevails
The coil nova master loses. Open bar for all the imbal 🍷 🍷 🍷 🍷 🍷
祝贺Forti冠军!
imbalance MU, Forti dont win MU win
You mean forty won despite mu? I agree
we just saw the fall of the emperor