OKAY so this idea is actually encouraging me to get back into Yu-Gi-Oh I love the game but every time I try to get into it I get bogged down by enemies playing complicated strategies that throw out 20 cards in one turn with novel-length ability text that I don't understand. I'm fine with losing but yu-gi-oh has a real problem with not making it obvious how or why I lost Skull Servants seems to clear that issue up for me on my side of the field. No twelve-step konami code of a wincon, doesn't rely so much on dumb luck that the game is over turn one, simple and straightforward with a bit of wiggle room for customization. Kill shit, the King becomes God, now's your chance to be a big shot. Simple, easy, effective. Now I can pay more attention to whatever the fuck the other guy is doing that's making me lose since I don't have to run a bunch of calculations to figure out what I'm supposed to be doing here.
Creature swap works well in this deck - you can even give them your king of the skull servants (it will have zero attack) attack into it with your opponent’s monster and then bring it back to your field by banishing a skull servant and then you can attack with king also
I found a lot of success with opti camo armor allows king to attack directly and not many people are prepared for a large swing like that surprisingly in this day and age
@@thewiser1919 yeah cuz he gets like 10k attack easily if you need more damage just banish to summon another from deck and make 2 7k one or go for xyz to make zeus and kill next turn
I'm already playing Skull Servant before Wightlord came out and its been fun. Its a breath of fresh air with all these Fire Season and anti-meta stuff. This "archetype" is pretty bonkers in my opinion in terms of brute atk and somewhat of recycling their cards (cuz I like archetypes that recycles and fun... ahem, Madolche, Dragonmaids, Witchcrafter to name a few). All in all, this deck profile is very nice and ofc fun. Keep it up, DAD! -Some boomer duelist from Philippines here
Been playing skull servants since 2013 Left the game in 2018 and started playing this year. The one thing I know is skull servants and in this format it's not even fun to play with. Before it was a great little rogue deck that could steal a game here and there but these days it just gets smashed to pieces every time Thanks for the deck list though but probably need about 30 more hand traps
I would definitevely drop the copies of skull servant, barking and wightprince to 2...take wightmare to 3...this deck has a great synergy with fluffal...a core made of 2 fluffal wings, 3 fluffal bear, 3 toy vendor and 1 fluffal dog makes you draw, discard and send card to grave
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OKAY so this idea is actually encouraging me to get back into Yu-Gi-Oh
I love the game but every time I try to get into it I get bogged down by enemies playing complicated strategies that throw out 20 cards in one turn with novel-length ability text that I don't understand. I'm fine with losing but yu-gi-oh has a real problem with not making it obvious how or why I lost
Skull Servants seems to clear that issue up for me on my side of the field. No twelve-step konami code of a wincon, doesn't rely so much on dumb luck that the game is over turn one, simple and straightforward with a bit of wiggle room for customization.
Kill shit, the King becomes God, now's your chance to be a big shot. Simple, easy, effective. Now I can pay more attention to whatever the fuck the other guy is doing that's making me lose since I don't have to run a bunch of calculations to figure out what I'm supposed to be doing here.
Creature swap works well in this deck - you can even give them your king of the skull servants (it will have zero attack) attack into it with your opponent’s monster and then bring it back to your field by banishing a skull servant and then you can attack with king also
thats slow asf
@@akaakaakaak5779 not sure how this could be slow as all of this would happen on the same turn but you can be you
Rip linkuriboh, gonna miss the combos that card enabled for skull servants 💔
Wightlord isn't on MasterDuel
@@theillestKP not yet! This is built for the TCG.
I found a lot of success with opti camo armor allows king to attack directly and not many people are prepared for a large swing like that surprisingly in this day and age
Yeah that’s something I want to tryout, but gotta be careful because of lady’s effect it shuts down ALL spells and traps even your own
Well you don't exactly need that since if it touches something it's usually game
How many
@zaleww5824 the armor isn't needed?
@@thewiser1919 yeah cuz he gets like 10k attack easily if you need more damage just banish to summon another from deck and make 2 7k one or go for xyz to make zeus and kill next turn
Wouldn’t it be better to run Danger! Beasts instead of Albaz?
@OutragedVirus66 I prefer the branded package over dangers, however I will be doing a horus version soon
I was on board with this deck until you busted out the aluber and albaz.
I mean, it's just a foolish burial, which is why I play it.
@@DarkArmedDuelist i get that. Ive just never been a fan of despia/albaz.
I took third at locals with a branded skull servant deck the week before we got wightlord
I used to play the Branded engine, but now I play a Tearlaments Horus version. Had to bump up the deck size to 45
I'm already playing Skull Servant before Wightlord came out and its been fun. Its a breath of fresh air with all these Fire Season and anti-meta stuff. This "archetype" is pretty bonkers in my opinion in terms of brute atk and somewhat of recycling their cards (cuz I like archetypes that recycles and fun... ahem, Madolche, Dragonmaids, Witchcrafter to name a few). All in all, this deck profile is very nice and ofc fun. Keep it up, DAD!
-Some boomer duelist from Philippines here
Very nice seeing branded. I've got almost same list except for branded put horus in as zombie vampire to much fun
Been playing skull servants since 2013
Left the game in 2018 and started playing this year. The one thing I know is skull servants and in this format it's not even fun to play with. Before it was a great little rogue deck that could steal a game here and there but these days it just gets smashed to pieces every time
Thanks for the deck list though but probably need about 30 more hand traps
I would definitevely drop the copies of skull servant, barking and wightprince to 2...take wightmare to 3...this deck has a great synergy with fluffal...a core made of 2 fluffal wings, 3 fluffal bear, 3 toy vendor and 1 fluffal dog makes you draw, discard and send card to grave
Ah yeah the bones beatdown vanilla deck profile love this
valla deck más guapo!!! me le voy a hacer!!! puedes enseñar los combos?
From One of the most useless vanilla monsters that has become an awesome otk strategy
Can you do that deck in master duel