@@MarkLindsayCNC Thanks for watching. I hope you are finding them useful. By the way, I was able to model a stare like this in vcarve pro by creating it in SketchUp then importing the .skp file into vcarve. I think that I will have to try to make one in ecabinets as well
Perfect solution! I haven't used SketchUp in so long, I'd need to get back into it and teach myself how to make a star. Unless, of course you make a video on it - in which case I'd happily share it. (Not so subtle hint...)
Another great video even though I don't yet Have Aspire. Almost makes me want to "pull the trigger" to upgrade from VCarve Pro, but that steep price difference is hard for me to justify as a hobbyist.
Thank you, Bob. I struggled with that same decision for 5 years. I finally pulled the trigger last year and never looked back. If you don't plan on doing a lot of 3D modeling, there may not be enough justification for upgrading. I'd say 60% of the folks who have VCarve would never use the 3D modeling capabilities in Aspire, so it would be an unnecessary expense. If you make a few models and price your work right, however, you can easily get it to pay for itself in a short amount of time.
Great video Mark. I always think of you as an "Aspire(ing) star". :-) Hope you'll post a pic of the star when you cut it or better yet a video would be awesome. Well done!
Hey Mark - this was very helpful. However, I discovered an issue. Unless you move the inner star down before creating the 3D star, the "peak" of your 3D star will not be in the right place. If you rotate the 3D star you can see it looks weird. To solve this, I created a circle of same diameter of larger star, placed it so that tips of star are just touching the circle, found it's center and then placed smaller star at same center coordinates. Now the peak will be properly placed when the 3D version is created.
Just to let you know, Version 11.5 has made this video virtually obsolete. You can now create the angled shape, then put a check in the box next to Preserve Inside Corners, and the resulting shapes will be perfect.
Thanks for another great video. I was looking for a method to do just what you taught in this vid.. I will save the pattern to use in other designs. P. S. I use 38.2 degrees for the 2d Star.
That was very nice . So how do we make a star like that using Pro 10. Say with bring in a model of a 5 point star and do the setting to suite your needs? Jeff
As I said in the video, Jeff, the modeling tools needed to make this star aren't available in VCarve Pro. About the best you can do is find a model online and import it.
Awesome video , Mark....again. I am amazed at how you do some of the stuff you do, the sweep was an ingenious solution to your puffy star problem. :) BUT, my question, for the profile for that how did you determine 2.8 for the one side of the profile, especially with , I would think , the distance between the vectors changing as it approaches the points. Thx.
Thank you very much! The 2.8 inch wide rectangle measurement for the profile was not the important dimension - the height was. The material in this demonstration was 1.5 inches thick, so I needed the model to be slightly less than that. That gave me the 1.4 inch height of the rectangle. To create the rectangle, I just used a 2:1 ratio by doubling the height (1.4 x 2 = 2.8) and that gave me the width of the rectangle. The software knows to scale the profile as the distance between vectors changes, and that creates the downward slope of each arm of the star. Selecting Sweep Between Spans in the 2-Rail Sweep form keeps that scaling consistent, which gives me the sharp angle running down the center of each arm. I hope that helps!
Amazing teacher, thank you so much! Totally subscribing to your channel.
I don't have Aspire but I watched the entire video anyway. Nicely done, Mark.
Mark, when I watch your videos two things happen; I'm grinning and SMH. Great presentation !!
Fascinating and informative video! Absolutely the best instructor!
Thank you, Al!
Enjoyed the video thanks for taking the time to educate me a little more. You have a blessed day
As always.... another Great video
Thank you Mark, Excellent video
Thanks Mark. Another video well done...
Thank you mark.Great explanation on how to use the two rail sweep. Keep up the good work.Ps. I really appreciate the shout outs!!!
Thank you very much! I've been slowly watching your channel videos, and digging your tutorial style. Excellent stuff!
@@MarkLindsayCNC Thanks for watching. I hope you are finding them useful. By the way, I was able to model a stare like this in vcarve pro by creating it in SketchUp then importing the .skp file into vcarve. I think that I will have to try to make one in ecabinets as well
Perfect solution! I haven't used SketchUp in so long, I'd need to get back into it and teach myself how to make a star. Unless, of course you make a video on it - in which case I'd happily share it. (Not so subtle hint...)
Another great video even though I don't yet Have Aspire. Almost makes me want to "pull the trigger" to upgrade from VCarve Pro, but that steep price difference is hard for me to justify as a hobbyist.
Thank you, Bob. I struggled with that same decision for 5 years. I finally pulled the trigger last year and never looked back. If you don't plan on doing a lot of 3D modeling, there may not be enough justification for upgrading. I'd say 60% of the folks who have VCarve would never use the 3D modeling capabilities in Aspire, so it would be an unnecessary expense. If you make a few models and price your work right, however, you can easily get it to pay for itself in a short amount of time.
Thanks Mark! FYI playback speed doubled sounds better :-)
Great video Mark. I always think of you as an "Aspire(ing) star". :-) Hope you'll post a pic of the star when you cut it or better yet a video would be awesome. Well done!
Thank you very much, Dave! I have a feeling I'll be cutting a lot more than 1 since the wife saw it...
Very good thanks for the lesson
Hey Mark - this was very helpful. However, I discovered an issue. Unless you move the inner star down before creating the 3D star, the "peak" of your 3D star will not be in the right place. If you rotate the 3D star you can see it looks weird. To solve this, I created a circle of same diameter of larger star, placed it so that tips of star are just touching the circle, found it's center and then placed smaller star at same center coordinates. Now the peak will be properly placed when the 3D version is created.
Just to let you know, Version 11.5 has made this video virtually obsolete. You can now create the angled shape, then put a check in the box next to Preserve Inside Corners, and the resulting shapes will be perfect.
Thanks for another great video. I was looking for a method to do just what you taught in this vid.. I will save the pattern to use in other designs. P. S. I use 38.2 degrees for the 2d Star.
Parabéns vídeo muito bom 👏
excellente video thank you
That was very nice . So how do we make a star like that using Pro 10. Say with bring in a model of a 5 point star and do the setting to suite your needs?
Jeff
As I said in the video, Jeff, the modeling tools needed to make this star aren't available in VCarve Pro. About the best you can do is find a model online and import it.
Awesome video , Mark....again. I am amazed at how you do some of the stuff you do, the sweep was an ingenious solution to your puffy star problem. :) BUT, my question, for the profile for that how did you determine 2.8 for the one side of the profile, especially with , I would think , the distance between the vectors changing as it approaches the points. Thx.
Thank you very much! The 2.8 inch wide rectangle measurement for the profile was not the important dimension - the height was. The material in this demonstration was 1.5 inches thick, so I needed the model to be slightly less than that. That gave me the 1.4 inch height of the rectangle. To create the rectangle, I just used a 2:1 ratio by doubling the height (1.4 x 2 = 2.8) and that gave me the width of the rectangle. The software knows to scale the profile as the distance between vectors changes, and that creates the downward slope of each arm of the star. Selecting Sweep Between Spans in the 2-Rail Sweep form keeps that scaling consistent, which gives me the sharp angle running down the center of each arm. I hope that helps!