The fact that they haven't mentioned anything about the expense of repairing your destroyed strongholds is annoying. Have they even admitted it's a problem? How hard is it to make it more possible to repair at regular intervals?
ABSOLUTELY DO NOT UGRADE YOUR STRONGHOLDS!! My clan upgraded our Stronghold after the first siege, and it has been awful ever since. Not only does the opponent clan then get 4 Attack + 4 Rebattle scrolls for each member (which was intended and by design, per Plarium Support), but that opponent advantage remains in future sieges even after the your Stronghold has been destroyed. And, to add insult to injury, the four extra Stronghold slots automatically consume four of your Reserve teams even though the slots are disabled and unusable if the Stronghold is not repaired (Plarium Support at least does say that that bit is a bug, not intended).
It's so funny to see Plarium groping in the dark at the Siege stuff, the last month, we've fought with a completely destroyed stronghold vs another completely destroyed one. Also, there is still 0 in-game communication options or coordination, it's crazy that they think a 'flag' is gonna help anything. My lord, obviously there is a reason why less than 5% of players put any effort into this mode. It could be really cool, but there isn't any money in it, so Plarium sticks to their motto: "Better than nothing, but not by much!".
My clan has only won 1 siege and that was because we dropped down a tier. Every other matchup has had 1-2 krakens locking down the fortress. And despite taking very little time, there isn’t much participation. I think partly because it’s hidden all the way to the right of the battle menu. Should put an icon in the CVC location with the score. It just sucks to not get any champ fragments for losing because of bad matchmaking. Getting 2-4 pieces of gear every 2 weeks and 0 accessories just makes that gear set completely non-viable and a waste of space.
Even as someone who's winning most of their sieges so far (not much of a sample size but hey), I think they need to give out Lamasu fragments to the losing team as well. I know they can still snag some Feral gear and that's the real prize of the mode but I can't imagine being a collector in a guild with a bad win rate - or no win rate. As is, Lamasu doesn't really sound like she's going to bring enough to the table today for a champion that takes 9 months to acquire at the absolute top tier, 100% win rate. Way too many opportunities for them to power creep her before she sees the light of day.
As a member of one of those lowly clans that have 2 losses, 2 ties, no Lamasu frags, I see her as just another champ I will only see as an opponent in Arena, never in my roster. Just a given at this point.
Good job Nubs : you mentioned the matchmaking issues and the "intentional losses "abuses. I hope Plarium will see your video This is Siege's main problem, it needs to be fixed first. Think about the terrrible game experience your opponents had in the previous Siege. Also, your Clan did not let them have 1k points to win 3 Feral pieces, your Clan mainly did it to manage its own score dans get an easy opponent next Siege. For me : 1/ you win a Siege => your score increases, you lose a Siege => your score decreases. 2/ The amount of score you gain/lose should be based (linearly) on how much the opponent destroyed your Fortress and how much you destroyed theirs
Really appreciate how you always take into consideration the feedback of the community in your videos rather than ignore it nubs. Grats on 40k well deserved!
I wish they didn't massively penalise clans that aren't full with some players inactive, just encourages members to leave, gutting... Takes so long to build a half decent clan but we don't have enough attacks to take the strongholds. So sadly long standing players just leaving.
If the clans falling apart like that then members are going to leave anyway. Why should they give extra cater for clans that are falling apart. Sounds like the leader needs to recruit more member 🤷
Not sure if you'll catch this Nubs since I didn't get around to this video until today - if they want the signs to be more apparent on what to attack/defend in Siege they should let Clan Leader/Deputies (for attack) draw some sort of attack path they want the clan to take, similar to the outline that a Magic Tower gives when showing which towers are affected by its modifiers. As even a PC player primarily I could hardly notice those signs they have currently implemented.
For Thor's passive, I wish all champs that had a passive that got better as the content progressed continued to the next wave. Example: Mountain King's passive increasing his ATK by 50% per kill would be so much better if it didn't reset per round or wave. This is a single target champ that might only get to kill 1-2 enemies in wave content.
Before the last siege, at least 2 of my 3 attack scrolls were spent by occupying undefended posts. The last siege was the first time I spent 2 attack scrolls by winning battles. The enemy stronghold was defended by only one team, but the only clan member who could defeat that team had wasted all his attack scrolls occupying undefended posts.
@Lawliet734 we have 6 lower lvl members that we send in first to defeat those unoccupied posts. They can usually clear us a path to the stronghold or the defense towers. It's been working out really great.
Big problem for leaders is the havig 2 recorces and havibg to have the members donate it for us to use it just make 1 currency and make it where it just automatically goes into a pot. Also enable us to see whos set defences, whos done attacks win or lose ect
I think they should remove stronghold deafeated condition for victory chest, I mean what the whole point of other building and the point chase when it doesn’t matter? There isn’t any strategy at all if stronghold is a must be destroyed
DO the wc3 system. It is using mmr and your win %. So use the mmr to predict opponents, and if you are 100% win rate you should go up a lot of mmr, and in the end we should all have 50% win/loss rate except the "biggest or best" clan that may be higher. Also start using this with the cvc and hydra clash, make the biggest clan face each other and stop the manipulation of the system. Don't know why they just don't fix it, so easy to do. for cvc look at how much of the resourses someone is using, so if you have 100 books and use 1, then you are spending very little time/resourses in other to get the points so your mmr should be a lot higher then it currently is. Let the people that struggle to get to 400k play against people in similar situation and not against the people that get 400k in 1 hour.
Yep siege matchmaking has been trash for my clan. We got screwed from the start. Matched vs rank 25 clan and we’re ~250. Everything got destroyed and is too expensive to repair. Next was a win. We got a clan ranked around 750, which was won . Next was around 900, but we lost. That clan just coordinated better than us and had a really good conditional post defense that kept us from getting to one of their mana shrines. That was a tough loss for sure. The gut wrenching one then is last we got match again with the same rank 25 clan… 😑 that was such BS. How does that even happen?
They need to change how much it cost to repair buildings or how many florins we gain. This is the biggest issue. Now that my team lost our first siege we've been playing handicapped.
Sure wish they would fix the clan pairing system. It’s like they just recycled the completely unfair system from cvc. Lvl 11 clan with 40mil power gets paired against a lvl 15 clan with 120mil power. Full of whales with maxed great halls and can farm better gear etc. Every actual tournament like boxing or mma is kept fair by weight classes. Clans should be matched up by lvl and power to keep things fair…. Cvc should also. If plarium were doing boxing or mma fights featherweights would be getting smashed by heavyweights. It’s completely ridiculous
My main issue with siege at the minute is the fact you can both draw if the stronghold isn't taken. That's it, really. Still no idea what their justification is for it but hey, siege is just god-awful for lower end clans.
the matchmaking system is broken in siege & cvc. we've been matched to clans that have 2-3x the power of our clan. last cvc our opponent was lvl 13 to our 8 - 47 cvc wins to our 9 - 82M power to our 29M. In our last siege, our opponent's lvl & wins were fairly matched, but their power was 77M. how is this fair to my clan?
idk why mm rating in siege cares about individual battles anyway. Win Siege, + rating/lose Siege, - rating. individual fights shouldnt matter if its already baked into the conditions to "win" the siege anyway. if you successfully defend a broken building, it should just get freely repaired. there just isnt enough florin income to upgrade and maintain buildings between sieges, which basically makes everyone unable to interact with like 50% of the features in siege. current optimal strat is dont spend florins, because building maintenance is impossible and the only place to spend orbs is on posts. the entire mode just feels like it wasnt playtested at all.
Thank god you will be able to get rewards without attacking... This siege we got just too strong enemies i couldnt attack anyone with victory, tho our clan won i didnt get accesories nor victory chest
All bosses added after the initial bosses that were present on launch need to be simplified. Everything from Hydra onward is just too complicated to keep in your head. There are just too many mechanics and most of them only exist to cockblock specific champions who would be good to use against those bosses. Just shitty nerf mechanics to negate OP skill sets. Feels bad.
the only thing i care about them fixing in siege is the red dot......once I've set my defences there is no reason to red dot me every time i enter the game all week!
Hey nubs. So.. I was doing champion pass for the fusion and got Thor on my second sacred. I'm never that lucky. My question is would you stop the fusion to save supplies? Or keep going to have a second Thor? Help!!!
We destroyed every building and stronghold and so did mad to us so we tied so we both lost felt bad I opened a ticket and plarium told me to fuck off felt bad again.
The fact that they haven't mentioned anything about the expense of repairing your destroyed strongholds is annoying. Have they even admitted it's a problem? How hard is it to make it more possible to repair at regular intervals?
ABSOLUTELY DO NOT UGRADE YOUR STRONGHOLDS!! My clan upgraded our Stronghold after the first siege, and it has been awful ever since. Not only does the opponent clan then get 4 Attack + 4 Rebattle scrolls for each member (which was intended and by design, per Plarium Support), but that opponent advantage remains in future sieges even after the your Stronghold has been destroyed. And, to add insult to injury, the four extra Stronghold slots automatically consume four of your Reserve teams even though the slots are disabled and unusable if the Stronghold is not repaired (Plarium Support at least does say that that bit is a bug, not intended).
It's so funny to see Plarium groping in the dark at the Siege stuff, the last month, we've fought with a completely destroyed stronghold vs another completely destroyed one. Also, there is still 0 in-game communication options or coordination, it's crazy that they think a 'flag' is gonna help anything. My lord, obviously there is a reason why less than 5% of players put any effort into this mode. It could be really cool, but there isn't any money in it, so Plarium sticks to their motto: "Better than nothing, but not by much!".
My clan has only won 1 siege and that was because we dropped down a tier. Every other matchup has had 1-2 krakens locking down the fortress. And despite taking very little time, there isn’t much participation. I think partly because it’s hidden all the way to the right of the battle menu. Should put an icon in the CVC location with the score. It just sucks to not get any champ fragments for losing because of bad matchmaking. Getting 2-4 pieces of gear every 2 weeks and 0 accessories just makes that gear set completely non-viable and a waste of space.
keep dropping as a clan or get better
Even as someone who's winning most of their sieges so far (not much of a sample size but hey), I think they need to give out Lamasu fragments to the losing team as well. I know they can still snag some Feral gear and that's the real prize of the mode but I can't imagine being a collector in a guild with a bad win rate - or no win rate. As is, Lamasu doesn't really sound like she's going to bring enough to the table today for a champion that takes 9 months to acquire at the absolute top tier, 100% win rate. Way too many opportunities for them to power creep her before she sees the light of day.
As a member of one of those lowly clans that have 2 losses, 2 ties, no Lamasu frags, I see her as just another champ I will only see as an opponent in Arena, never in my roster. Just a given at this point.
Good job Nubs : you mentioned the matchmaking issues and the "intentional losses "abuses. I hope Plarium will see your video
This is Siege's main problem, it needs to be fixed first. Think about the terrrible game experience your opponents had in the previous Siege. Also, your Clan did not let them have 1k points to win 3 Feral pieces, your Clan mainly did it to manage its own score dans get an easy opponent next Siege.
For me : 1/ you win a Siege => your score increases, you lose a Siege => your score decreases. 2/ The amount of score you gain/lose should be based (linearly) on how much the opponent destroyed your Fortress and how much you destroyed theirs
Really appreciate how you always take into consideration the feedback of the community in your videos rather than ignore it nubs. Grats on 40k well deserved!
Congrats on 40k subs Mr Nubby !!
Cheers! Yes, lndeed, congratulations.
I wish they didn't massively penalise clans that aren't full with some players inactive, just encourages members to leave, gutting... Takes so long to build a half decent clan but we don't have enough attacks to take the strongholds. So sadly long standing players just leaving.
If the clans falling apart like that then members are going to leave anyway. Why should they give extra cater for clans that are falling apart. Sounds like the leader needs to recruit more member 🤷
Not sure if you'll catch this Nubs since I didn't get around to this video until today - if they want the signs to be more apparent on what to attack/defend in Siege they should let Clan Leader/Deputies (for attack) draw some sort of attack path they want the clan to take, similar to the outline that a Magic Tower gives when showing which towers are affected by its modifiers. As even a PC player primarily I could hardly notice those signs they have currently implemented.
pumping out awesome content as usual Nubs ,thank you :) :)
i actually want 4 videos today
For Thor's passive, I wish all champs that had a passive that got better as the content progressed continued to the next wave. Example: Mountain King's passive increasing his ATK by 50% per kill would be so much better if it didn't reset per round or wave. This is a single target champ that might only get to kill 1-2 enemies in wave content.
Thing is when you lose battles on purpose yes you put ur rating down but you screw the other team by pushing them up
Before the last siege, at least 2 of my 3 attack scrolls were spent by occupying undefended posts. The last siege was the first time I spent 2 attack scrolls by winning battles. The enemy stronghold was defended by only one team, but the only clan member who could defeat that team had wasted all his attack scrolls occupying undefended posts.
@Lawliet734 we have 6 lower lvl members that we send in first to defeat those unoccupied posts. They can usually clear us a path to the stronghold or the defense towers. It's been working out really great.
@@GrannieAnnie1 There is no communication or coordination in my clan. Has your clan captured a stronghold?
@@Lawliet734 yes - we've won Siege twice
Big problem for leaders is the havig 2 recorces and havibg to have the members donate it for us to use it just make 1 currency and make it where it just automatically goes into a pot. Also enable us to see whos set defences, whos done attacks win or lose ect
I feel like when all the big youtuber were at raid meeting feedback they could've cover a lot of grounds if they involved them before siege came out
Ignore the prophet could be a hint that Freya may be during non personal rewards possibly meaning your getting points by pulling shards?
I think they should remove stronghold deafeated condition for victory chest, I mean what the whole point of other building and the point chase when it doesn’t matter? There isn’t any strategy at all if stronghold is a must be destroyed
Siege has broken more clans than any other "feature" in the game. I've been in 4 since it started.
Remember they claimed they have were working on the Seige for 3 years.. These issues should never have come up if they truly worked that hard on this.
that last bit should mean that CVC should be PRCvC. so yay more pr cvc
DO the wc3 system. It is using mmr and your win %. So use the mmr to predict opponents, and if you are 100% win rate you should go up a lot of mmr, and in the end we should all have 50% win/loss rate except the "biggest or best" clan that may be higher. Also start using this with the cvc and hydra clash, make the biggest clan face each other and stop the manipulation of the system. Don't know why they just don't fix it, so easy to do.
for cvc look at how much of the resourses someone is using, so if you have 100 books and use 1, then you are spending very little time/resourses in other to get the points so your mmr should be a lot higher then it currently is. Let the people that struggle to get to 400k play against people in similar situation and not against the people that get 400k in 1 hour.
Yep siege matchmaking has been trash for my clan. We got screwed from the start. Matched vs rank 25 clan and we’re ~250. Everything got destroyed and is too expensive to repair. Next was a win. We got a clan ranked around 750, which was won . Next was around 900, but we lost. That clan just coordinated better than us and had a really good conditional post defense that kept us from getting to one of their mana shrines. That was a tough loss for sure. The gut wrenching one then is last we got match again with the same rank 25 clan… 😑 that was such BS. How does that even happen?
They need to change how much it cost to repair buildings or how many florins we gain. This is the biggest issue. Now that my team lost our first siege we've been playing handicapped.
Sure wish they would fix the clan pairing system. It’s like they just recycled the completely unfair system from cvc. Lvl 11 clan with 40mil power gets paired against a lvl 15 clan with 120mil power. Full of whales with maxed great halls and can farm better gear etc.
Every actual tournament like boxing or mma is kept fair by weight classes. Clans should be matched up by lvl and power to keep things fair…. Cvc should also. If plarium were doing boxing or mma fights featherweights would be getting smashed by heavyweights. It’s completely ridiculous
My main issue with siege at the minute is the fact you can both draw if the stronghold isn't taken. That's it, really. Still no idea what their justification is for it but hey, siege is just god-awful for lower end clans.
Three videos today 😳(in the voice of an 18th century British orphan) 🙏 Pease Sir, may we have another one?!? 😢
Since you can lose everything in one battle i dont see how it doesnt make sense to be able to repair everything each battle.
The prophet controls the tournament's destiny? I think they meant "The profit controls the tournament's destiny"
the matchmaking system is broken in siege & cvc. we've been matched to clans that have 2-3x the power of our clan. last cvc our opponent was lvl 13 to our 8 - 47 cvc wins to our 9 - 82M power to our 29M. In our last siege, our opponent's lvl & wins were fairly matched, but their power was 77M. how is this fair to my clan?
idk why mm rating in siege cares about individual battles anyway. Win Siege, + rating/lose Siege, - rating. individual fights shouldnt matter if its already baked into the conditions to "win" the siege anyway.
if you successfully defend a broken building, it should just get freely repaired. there just isnt enough florin income to upgrade and maintain buildings between sieges, which basically makes everyone unable to interact with like 50% of the features in siege.
current optimal strat is dont spend florins, because building maintenance is impossible and the only place to spend orbs is on posts. the entire mode just feels like it wasnt playtested at all.
Thank god you will be able to get rewards without attacking... This siege we got just too strong enemies i couldnt attack anyone with victory, tho our clan won i didnt get accesories nor victory chest
Also make the fragments not related to a straight up win just make them milestones
Actually I wanted *4* videos today
All bosses added after the initial bosses that were present on launch need to be simplified. Everything from Hydra onward is just too complicated to keep in your head. There are just too many mechanics and most of them only exist to cockblock specific champions who would be good to use against those bosses. Just shitty nerf mechanics to negate OP skill sets. Feels bad.
Siege damage should not carry over. That mechanic sucks balls. We get miniscule resources to upgrade/repair.
Siege has been the biggest let down ever in raid. Such a waste of time wish they would’ve done literally anything other than another retrain of arena
the only thing i care about them fixing in siege is the red dot......once I've set my defences there is no reason to red dot me every time i enter the game all week!
Still don't know what rebattles are used for. It uses an attack scroll to attack the same openent after losing ans they are not used in mana shrines.
Hey nubs. So.. I was doing champion pass for the fusion and got Thor on my second sacred. I'm never that lucky. My question is would you stop the fusion to save supplies? Or keep going to have a second Thor? Help!!!
once i have completed a battle each successive battle froze game plan i had to reset the game this happened last time as well.
So wait, the clans that used that used the florin glitch and upgraded their strongholds actually shut themselves in the foot? 😂
#1 Nub Cookies list
we have drawn on our first siege and lost 3 sieges in a row, overall a crappy and souring experience and terrible matchmaking
Summoners War has had CvC for years, but Raid acts like they invented it and are surprised that their version is shit. So stupid.
Can we sign a petition to just delete that content from the game?
Ok
If siege were a video game, it would be Concord. If siege were and animal? it would be old yeller! just put it to sleep already!
Yer with you there I just want it gone
We destroyed every building and stronghold and so did mad to us so we tied so we both lost felt bad I opened a ticket and plarium told me to fuck off felt bad again.
Siege is good, considering that we all have access to this BETA game mode.
Raid = monkey alert.
3rd
what i fine funnyis how his clan gets mad at him for doing his job when all they do is play a dam game cry me a river like get over it