Did a live stream of all mechanics, and creating a perfect city - This will take the place of all my guides till full release of patch - i will be doing a lot of new guides - th-cam.com/users/live8P1s0U6vxyI
Thanks for jumping on this again as soon as update dropped. I related to your frustrations with these updates not coming soon enough for you to create constant content on it. Your in depth analysis on Manor Lords mechanics is unmatched, keep it up!
My initial thoughts after about 4 hours of gameplay... 1. Logging seems about 50% slower, didn't see that in the patch notes. 2. Slower logging makes early game much slower progression. 3. Disabling resource buildings from having market stalls also hurts early game progress. Needing to staff the granary and storehouse takes away from the already small labor pool. 4. Removing the 6th resource per region is annoying, a region without clay or stone is a big handicap. 5. Salt deposits are still so small, what's the point of 60 salt in a region with a population of 400. That's enough for like 3 months of sausages, waste of resource. I wish we could mod the minimum resource levels. In conclusion, the new maps are nice but the majority of the other changes are unwelcome and make a difficult game even harder.
Awesome changes! After i'm done with Stalker 2 and Farther Frontier 0.9.6 I will jump into Manor Lords! Thanks for covering it. Looking forward to the new best mega super optimized village you come up with, so I can copy it.
I don't own the game but have watched a lot of folks play it. In many ways, these changes make absolute sense and I can see the gameplay benefits. It'll be interesting to see how people change their starting game with the new building requirements.
Hello, I recently watched your farming video which helped massively however I have a problem with the fertility of my land. The fertility is always so low I can never get level three houses. I don't have enough Ale because the barley fields aren't producing enough, and I don't have clothes because the flax fields aren't producing enough. I get three development points and spend them on Orchadry, rye cultivation and heavy plow. I hope you can help me.
@ishamura8152 Provences with multiple high yield natural resources like berries or iron have the worst fertility on the map you could try just restarting until you get a start with good farmland or you could rush bandit camps and can often take another piece of land within 1 year. You should always prioritize taking down bandit camps before the baron does so that he isn’t able to claim more land. Your first 3 bandit camps you should take 2 gold and 1 regional wealth from so that you can afford to start another settlement because it’s 250 gold to start another town
Hi, when the update comes and the bugs are fixed, could you please make - Mastering Manor Lords Is Easier With This Full Guide ? But a newer one, because this one was half a year ago and a lot has changed since then. I would like to see your gameplay, tips, tricks. Thanks!
I plan on doing a full tier 1 to 3 guides once the official patch is out - you can slo watch my 4 hour live stream which shows everything too effectively
Man, I bought the game yesterday and have already like 4 hours on it. Previously been playing Anno 1800 with over 100 hours on it so Im really into this. Im gonna hop on right now and look how the gameplay I knew for one day has changed😂😂
@@TacticatGaming yea, I started watching your gameplay on the Winding River map and noticed that you didn’t have any problems with construction. Despite all the hiccups, Manor Lords seems to be coming along fairly well!
Did a live stream of all mechanics, and creating a perfect city - This will take the place of all my guides till full release of patch - i will be doing a lot of new guides - th-cam.com/users/live8P1s0U6vxyI
Thanks for jumping on this again as soon as update dropped. I related to your frustrations with these updates not coming soon enough for you to create constant content on it. Your in depth analysis on Manor Lords mechanics is unmatched, keep it up!
My initial thoughts after about 4 hours of gameplay...
1. Logging seems about 50% slower, didn't see that in the patch notes.
2. Slower logging makes early game much slower progression.
3. Disabling resource buildings from having market stalls also hurts early game progress. Needing to staff the granary and storehouse takes away from the already small labor pool.
4. Removing the 6th resource per region is annoying, a region without clay or stone is a big handicap.
5. Salt deposits are still so small, what's the point of 60 salt in a region with a population of 400. That's enough for like 3 months of sausages, waste of resource. I wish we could mod the minimum resource levels.
In conclusion, the new maps are nice but the majority of the other changes are unwelcome and make a difficult game even harder.
Haven’t Played Manor Lords for a while since the season is so busy. But so excited to check out that map!
The river map is super dope
Good stuff. Merry Christmas, all you Manor Lords.
Awesome changes! After i'm done with Stalker 2 and Farther Frontier 0.9.6 I will jump into Manor Lords! Thanks for covering it. Looking forward to the new best mega super optimized village you come up with, so I can copy it.
I don't own the game but have watched a lot of folks play it. In many ways, these changes make absolute sense and I can see the gameplay benefits. It'll be interesting to see how people change their starting game with the new building requirements.
it's going to shake things up for sure
I'm glad tools now have a purpose other than trading
I like the small map. For short games in busy days and I just wanna keep myself occupied and in practice.
the small map is goign to be a fun lets play serise for sure
is the update coming to gamepass? just checked and theres still only the early access map
Once it’s out of beta - steam only has beta
Hello, I recently watched your farming video which helped massively however I have a problem with the fertility of my land. The fertility is always so low I can never get level three houses. I don't have enough Ale because the barley fields aren't producing enough, and I don't have clothes because the flax fields aren't producing enough. I get three development points and spend them on Orchadry, rye cultivation and heavy plow. I hope you can help me.
take a region with good fertility - only way
@@TacticatGaming so like take over another provence?
@ishamura8152 Yes one with perfect farming - look for one with only one rich deposit - those have near perfect farming
@ishamura8152 Provences with multiple high yield natural resources like berries or iron have the worst fertility on the map you could try just restarting until you get a start with good farmland or you could rush bandit camps and can often take another piece of land within 1 year. You should always prioritize taking down bandit camps before the baron does so that he isn’t able to claim more land. Your first 3 bandit camps you should take 2 gold and 1 regional wealth from so that you can afford to start another settlement because it’s 250 gold to start another town
Get enough trade wealth, import Barley (3-4 at thé time). You never actually need Barley fertility. 4 food types is thé most important.
so is that the beta up?
YES
Hi, when the update comes and the bugs are fixed, could you please make - Mastering Manor Lords Is Easier With This Full Guide ? But a newer one, because this one was half a year ago and a lot has changed since then. I would like to see your gameplay, tips, tricks. Thanks!
I plan on doing a full tier 1 to 3 guides once the official patch is out - you can slo watch my 4 hour live stream which shows everything too effectively
When is this update coming?
@@xdougiefail2747 soon
Wish it had coop Multi-player.
Hell Yeah, valley and river time!
Lol, talk about leaving it right to the last moment, I'd given up on seeing these this year, but, Hooray!!
Good thing this popped up, I've been watching your stranded alien dawn project x content!
It needs lever 4 upgrade.
Why don't I have this update? I purchased it from steam.
you gotta opt in to the beta in steam
@@TacticatGamingThanks, I am gonna go and do that😅.
Ahhh so christmas came early
yep
Man, I bought the game yesterday and have already like 4 hours on it. Previously been playing Anno 1800 with over 100 hours on it so Im really into this. Im gonna hop on right now and look how the gameplay I knew for one day has changed😂😂
Patch is broken to an unplayable degree. Unassigned families do not do any construction, only the thing that happens is the ox brings logs around.
lol damn
Oh boy! Guess I’ll have to stay on my current beta u til it’s fixed 🤦🏾♂️
@LSDuke23…hope they can fix it soon!
@@andrewm4681 it's working for me, but there are a few bugs
@@TacticatGaming yea, I started watching your gameplay on the Winding River map and noticed that you didn’t have any problems with construction.
Despite all the hiccups, Manor Lords seems to be coming along fairly well!