Grand Tactician: The Civil War - The Battle of Perryville
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- เผยแพร่เมื่อ 21 ส.ค. 2024
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A first look at one of the most anticipated games to cover the American Civil War, drawing inspirations from epics like Sid Meier’s Gettysburg, Scourge of War: Gettysburg, Civil War 2, Total War, and Ultimate General: Civil War, Grand Tactician: The Civil War looks like it wants to be a blend of the best of all the above, can it pull it off? Check out this series and you be the judge.
Grand Tactician: The Civil War (1861-1865) is a real-time strategy game combining a strategic campaign with tactical battle (much like Total War) Gameplay. Run your nation, muster, manage, and support your Armies, and maneuver them to defeat the enemy. Once opposing armies meet, command your troops to victory in epic battles fought on historical battles, like Gettysburg, Antietam, Manassas, and many more. See if you have what it takes to crush the Rebellion and preserve the Union or establish the Confederate States of America as an independent country in this sprawling wargame.
#History #Wargame #StrategyGame
Bragg had a reputation for being a strict disciplinarian and one who adhered to regulations literally. There is a famous, apocryphal story, included in Ulysses S. Grant's memoirs, about Bragg as a company commander at a frontier post where he also served as quartermaster. He submitted a requisition for supplies for his company, then as quartermaster declined to fill it. As company commander, he resubmitted the requisition, giving additional reasons for his requirements, but as the quartermaster he denied the request again. Realizing that he was at a personal impasse, he referred the matter to the post commandant, who exclaimed, "My God, Mr. Bragg, you have quarreled with every officer in the army, and now you are quarreling with yourself!" That post Commander was Joseph E Johnson
I do remember reading this in Foote's tome (I believe), but I don't remember the actual details. Thanks for posting this.
That planning map is absolutely stunning. I really hope they do a Napoleonic version later down the line
Hopefully this game is just a step to producing a very good Napoleonic game.
That would be awesome!!!
Shouldn't be too hard as the same developer already has a 7 years war game...just a few map and unit tweaks required really.
@@jamesmaclennan4525
A few? 😁 We're talking Napoleonic here! Not even carnival in Rio comes close to the colors, pomp and splendor of those uniforms!
Hoping for something a little Earlier like Versions/Expansions covering the 30 Years War and English Civil War too, Even a Crimean War Version would be a Game I could play for Days :)
23:45 You ordered the southern corps to advance in "Assault" stance - so he slowly advanced in battle-line order...
26:30 Corps tries to form battle formation...
32:28 advances in battle formation
No need to constantly blame the commander or the game for not advancing fast enough - he does as he has been ordered by you.
Please try to pay more attention to the buttons and possible actions you choose and read the tooltips ;-)
Often times you "F+-up things and blame it then on the game or bugs, when reading or rethinking would have solved or even avoided the situation.
You are so right..THG's sometimes slapdash attitude frequently irks me...it's why I stopped watching his side of the WiTP game.
@@jamesmaclennan4525 Sadly, all of my favourite history channel gamers suffer from this habit...XTRG, historicalgamer, history guy...^^
And somehow I have the impression, it gets worse with the years, especially with this game - Am I the only one?
Almost had to stop viewing their vids of this title....
And yes, Tortuga represents a more laid-back and thoughtful approach, which is very much appreciated^^
This game looks like it utterly sucks. It was on my steam wishlist and I planned to purchase August 21st when it comes out but now I'm holding off. It looks like they tried--and failed-- to reinvent the wheel with an AI worse than Mad Minute's games. And it looks like utter shit and that's being nice.
I was under the impression that the Stance, "Assault" "Advance" "skirmish" etc is treated more like an "aggression" order, not a formation order, I'll have to double check the manual on that. Since it's a commander stance I don't think it makes a ton of sense for it to be actual formation orders but I might be wrong on that.
@@thehistoricalgamer My guess is it partly plays into formation and movement speed maybe? An assault stance probably isn't what you want when you're just moving across empty ground. Advance might be better. So you advance to a certain point and then switch to assault when you actually begin attacking. I imagine an advancing army isn't necessarily going to be in a battle line while in an assault stance they are cuz you've told them they need to assault something. That takes time and slows everything down. At around 35:15 you get mad that your reinforcements are stopping to deploy against a lone brigade. You told them to assault something so they did. I'm thinking the assault stance is akin to an attack-move order.
I love the topographic atlas map waaaasy more than the 3D map. I wish it was all in topo
yeah 3d looks shit. I love the map tho.
IMO, this game doesn't need the 3D view. It should have just kept the map and maybe if the 3D view looked more like Total War, then they should have kept it
yeah the 3d looks so shit and The map looks amazing
AI really needs work. The Confederates had a strong defensive position and then just gave it up and got themselves surrounded. That is game-breaking and unimmersive. I'm still excited for EA release here in 13 days.
Ai is my greatest concern so far, from all what i have seen, everything else looks great.
@@dirkschulz7282 I agree. Fix the AI and we have a game that is well on its way to being the greatest strategy game ever made. Most other issues are minor annoyances and bugs that can easily be fixed
Actually, that is historical. Bragg didn't realize the size of the Union army and thought that McCook's corps was pretty much the whole thing. He left his defensive position and marched to flank the corps from the north and chewed up McCook while the other two Union corps more or less sat there, not knowing much was up due to the acoustic shadow. At the end of the day, Bragg found out the actual situation and retired, and soon found that he had to abort the entire invasion due to the size of the army and the lack of a Kentucky rising. This started the feud between him and the KY contingent of his army.
@@christophersmith8316 I don't have a problem with the AI retreating in the face of overwhelming numbers. That's great. But that's not really what Bragg did here. He left his superior position and wedged himself between 2 corps.
@@christophersmith8316 except in the scenario Bragg knew about the Union Corps being where they were. And he lodged himself in between!?
IMO, I like the 3D Map better.
The crops looks burned out but when you zoom in there are wheat in the fields. It looks quite strange and bad.
Its indication of fow i believe. On the strategic map the lighter colouring works well. On the tactical map it indeed doesnt look so good.
I live close-ish to Perryville, and I can confirm that it is very much in the "back country" of Kentucky
I live in Perryville, and yes, you need to want to be here to get here. btw: the map topography is quite good, but a few of the war time roads need a little work. I'm also the park interpretive specialist.
I just went to Perryville Battlefield a few weeks ago. It is indeed in the Kentucky country. And very hilly. Can really see why the battle was the way it was.
The stars on General's portraits represent experience, just so you know. Though I'm still not sure why Bragg has so much experience at this point.
Thats Davis` his rating ^^
He was a major player in the Battle of Shiloh and post Shiloh advance to Corinth. He then moved his troops across to Chattanooga and on into Kentucky. He had done as much at a higher level for longer than most anyone - even Lee had a desk job until just a few months before this.
"I won't micro manage as much this time." Immediately starts to micro manage. :)
HEY NOW! AT LEAST I KNOW I SHOULDN'T DO THAT! :P
@@thehistoricalgamer Believe me I'm the same LOL
Really wish battles were more like scourge. Every reviewer I've watched have struggled with battles because we are use to fast paced micromanagement.
Scourge of War is anything but fast paced imho. I honestly would be fine with that topographical map as the way you interact with the tactical battles, that's so gorgeous and imho looks way better than the zoomed in 3D part of the map. Give me 2D, blocks and remind me of the West Point Atlas of the Civil War and I'd be happy... then again I'm not the typical wargamer.
@@thehistoricalgamer lol yes scourge isn't fast paced. I agree 100% that the 3d battles really don't add anything of value to the game and makes it seem very confusing. But the topographical map is very good. It would be very cool if you could only give orders on the topographical map and just zoomed in to see how your commanders were doing. Adding more sprites would be awesome too.
If the AI doe's Something that puzzles you, SLOW DOWN THE GAME AND WORK IT OUT!
the reason that the losses for scattered brigades keep ticking up is probably not due to a bug but instead troops deserting/fleeing in the confusion.
That was my thought but it could be presented more clearly imho.
I played out a battle in Arkansas, outnumbered the Union 2 to 1, what a bloodbath!! I barely won!
Pea Ridge?
Looks promising. Should be very interesting if they choose to implement multiplayer at some point in the future.
Attack columns and squares....sounds like in place for Napoleonics???
The developers should remove the aerial view option for TH-camrs, so that we could appreciate the beauty of the game .
A battle of square ...............................................................
If you've ever fingered your way through an well done battlefield atlas, you'd understand (I think... I mean maybe you have!) the atlas view of the map makes me want to go grab my West Point Atlas on the Civil War, it has that level of quality and artistic style behind it, and frankly at this point the zoomed in 3D version of the game doesn't compare in terms of the quality, its not "bad" per say, but one is amazing, and the other is ok.
Is there any AI built into it or do you have to choose micromanage all units and formations ?
Cant wait !
SLAP!!!! micro managing....lol. well you ask us to do it.
So given the CSa propensity for naming battles after features rather than towns..does this mean that in CSA accounts this is the battle of Bull Run...confusing huh?
Other way around. Union named battles after creeks (Antietam, Bull Run) Rebs after towns (Manassas, Sharpsburg)
In this case it would be Doctor's Creek, which it was called in some writings at the time
an entire corps in the north facing the wrong way. I can't watch anymore.
The dev has been very open that the game still needs a fair bit of work, and that the AI is one of the big areas he needs to improve during Early Access, unit facing is an AI item.
@@thehistoricalgamer Fair enough.
Is the line of sight in developement and will be implemented continiously ? If I look at the video here: th-cam.com/video/3cenYrJDs-U/w-d-xo.html There is no way that the Union can see the confed behind the woods at Bottom hill, Or can they ?
Idk but there is a possibility that skirmishers or scouts that were ahead of the battle line may have spotted them and reported their position. No idea about your question though.
There is several battles that they didn't put in that needs to be put in like Chattanooga Nashville Stones River and Franklin
I know they plan to add more, they also plan to add a random battle generator, so in the campaign, if you fight on a historical plot of land you'll get the historical battlefield, and if you fight somewhere no battle historically was fought, you'll get a randomly generated map based on the theater, so there will be a lot more variety than the 10 battlefields that are in the game so far.
Clearly one of those guys who press the elevator button repeatedly, thinking it will go faster?
lol... no but when the AI cancels an order I've issued yes, I'll hit it again.
I would seem you are overly micro-managing??
Sometimes wonder if youtubers are ever willing to admit that the early access being featured is a janky piece of work.
I don't think Janky is a fair appraisal but in multiple videos of mine I do say it needs work and I do warn against anyone looking for a polished product to wait a bit.
All too fair, would agree.
People rarely ask for polished,
yet when a product 'inflicts wounds on the user', who spends energy just to keep the role-playing, the question of aesthetics is made more distant.
I am reaching out to everyone. Please help!!!
Every please email congress and Trump about HR-7608.
This bill will remove EVERY statue, plaque, and place card, basically if it says Confederate EVERY Civil war battle field.
Stop this shame .
@@swenanderson3534 only way to stop it is to send letters and call.
You need to call and messages. I have emailed and will call on Monday.
Please spread the word. Call your reps. Email them.
We have to become the loud screeching mob like the other side is right now.
Please stand up and dont be silent.
Apparently most experts believe it’s a dead letter, the appropriations won’t be passed this year in an election year and it’s unlikely to have any chance of a formal spending bill until after the election. I’d be afraid of the next congress having something like this go through. I have no issues if some of the monuments were reworked or reworded. Some of the language on the state monuments at Gettysburg is very cringe and lost cause. Additionally many union veterans were angry and opposed when some CSA monuments were put up at Gettysburg in the 1880s. That said MOST of the items that would count as memorials or monuments at Gettysburg are regimental and brigade markers that lay out positions and strengths and I can’t imagine Gettysburg or Antietam without these as they really bring the field to life and help teach why the battle unfolded the way it did. Additionally I do think memorials to the fallen are appropriate and respectful (though ideally without the glorification to righteousness language that many of them have). I guess what I’m saying is some reworking of the statues and monuments feels appropriate (I’m firmly opposed to lost cause monuments) but this policy seems to take a sledge hammer to an issue that requires a scalpel, shocking that our elected officials are completely ignorant or lazy so as to not understand the need for nuanced legislation (sarcasm). We’ll see but I suspect the energy needed to refine this legislation will be in 2021, not 2020.
@@thehistoricalgamer thank you for the detailed response.
I am aware of the controversy when they were put up. At this point and with much of American history being taken down i am at the point that everything has to stay no matter what.
This far no farther.
Agreed/disagree about the fight being this year or next. We have to be extremely loud now to make sure the crazy stops.
The riots have shown us that the only way to get change in 2020 is to be the squeaky wheel.
I will keep up on this issue. If you have anymore information please do a video on it.
So its not like you won because of anything you did. The enemy was in good shape to hold you off....and then did something utterly imbicilic.
I wan't to like these games but the AI is always a let down. They're either dumb or dumb and cheating.
I mean when Critterdon's corps arrived they'd have been flanked and doomed anyway, but yea moving out of that position was stupid. I think it was responding to McCook's corps attacking up north, it was trying to protect its flank from the North, which honestly I think McCook would have driven those troops back and hit the defenders from the other flank, so I think they were doomed either way.
@@thehistoricalgamer I diaagree. Bragg knew Critterden was moving very slowly and probably wouldn't be fully commiting that day. His north flank was inflicting harsh casualties to McCook too. He could have delayed McCook even longer by retreating across the second ford.
And then escape orderly during the night.
Perhaps... I guess we’ll never know!
LOL at around 50 mins thers a union brigade looking directly south with a reb arty brigade a few 100 yards to their right side well within shooting range of their weapons they just stand there gettin pummeled LOL . then you give them charge orders...which is good .. but until that .. they just stand there lol such a stupid game
You are familiar with the expression "beta"?
@@golem5809 lol yes Fanboi i am ...
@@Galantus1964 Fanboi? WTF?
I certainly have numerous issues with the current state of the game, but one should not throw around absolute and diminishing terms about a "beta"-version of a game.
Your comment just makes you look ignorant relating to the complexity of such a game and development in general...you behave like a ten year old, grow up.