Bruiser campaign, game play, Scenario 5; Button's Arena. Gloomhaven, Buttons and Bugs.

แชร์
ฝัง
  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 8

  • @masjms
    @masjms 6 หลายเดือนก่อน +1

    Jumping right in, love that inrro and bam, game play!

    • @2Players1Review
      @2Players1Review  4 หลายเดือนก่อน

      Thank you. We also like how the videos now get right into the game play!

  • @asyncritus
    @asyncritus 6 หลายเดือนก่อน +1

    Phalanx is pronounced FAY-lanks. It was an infantry formation used by ancient Greece consisting of several rows of soldiers standing shoulder to shoulder, with a wall of shields held by the front row.

    • @2Players1Review
      @2Players1Review  6 หลายเดือนก่อน +1

      That is super cool! And we like the shield reference/symbolism. Thank you, we learned something today!

  • @asyncritus
    @asyncritus 6 หลายเดือนก่อน +1

    Nicely done! It didn't end up mattering, but at 18:39, you said that the muddle on King Button would have waned; however, he hadn't made any attacks since you muddled him so it should have stayed on him.

    • @2Players1Review
      @2Players1Review  6 หลายเดือนก่อน +1

      That is not how the rules for the status effect read. Muddle, Strengthen, Invisible, Disarm and Immobilize all last for one full turn. It does not rely on affecting the figure's action (whether they attack/move or not). They are removed at the end of the figure's next turn.

    • @asyncritus
      @asyncritus 6 หลายเดือนก่อน

      @@2Players1Review You're right. I always thought strengthen and muddle lasted until the next time they attacked. Probably confusing it with some other game.

  • @tbatrics
    @tbatrics หลายเดือนก่อน

    Gotta say. I really dislike this game. Stuck on this fight 😂