I first got introduced to morrowind with my 2 step siblings. The 3 of us would take 1 hour turn each of gameplay but we learned so much playing together. I fondly recall that after our hour of gameplay was up and we were in a town, we'd allow a quicksave and extra time to go on a rampage and kill every npc in sight. Lol We played like this for so long that all our characters reached levels in the 60s. My first character was a boring imperial, my step sis a khajiit, and step brother an argonian. Learning and playing the game together was amazing! Esp since it was before modern internet on the slowest ever dialup crap. Watching your vids brings me back and it's like a 5% you are there with us watching you learn the game aside us. It brings back all the memories of finding things out or getting lost and spending so long trying to find where to go. I love morrowind so much and I've put many many hours into it.
I really like the narration style you do for these videos. - on your journey you make come across books with high sell value, usually over 200 gold, these are the skill books. - in spell making over time effects are usually are more magicka effecient than at onve effect, for example 5 damage over 10 seconds is more effecient than 50 damage at once, so it good to have both types. - diffirent factions usually sell diffirent types of spells, Mage's guilds sell good mix of all but mostly offensive, mobility or support spells and the temple and imperial cult sells more peneficial spells like healing and buffs with some others mixed in. - since you have restoration skill one spell i suggest you to make eventually is one that restores your attributes, easiest way to make it is to got to Balmora temple on its top floor is a NPC that sells one of the restore attribute spells, buy it and then spellmake a one that restores all of your attributes for some amount. Its not fun to have to load your game because you are in a dungeon and getting one your attributes damaged to 0 and no way to restore them on you.
@@ABardsBalladhe’s talking about the mud crab merchant. He has the most gold of any vendor and buys just about everything. He’s on one of the islands east of Vivec. Might need to look up where exactly but he’s near the Nchuleft Ruins or whatever the dwarven ruins nearby there are called
@@ABardsBalladthe alcoholic mud crab merchant. He’s a talking one and you find him just east of Mzahnch in the Azura's Coast. He has 10000 gold and along with Creeper (actually Barbas, larping as a scamp), he has the most trader gold.
I suggest you go to Samarys Ancestral Tomb, its NorthWest of Seyda-Neen. Inside, in the deepest part of the tomb you will find a ring called Mentor's Ring. It has a constant effect of boosting your intelligence and willpower by 10 points and its unrelated to any side quest, so you can just pick it up. Very good item for begginers, especially mages.
Also if you go to Falas Ancestral Tomb it is located south of town called Gnisis on the western river bank very close to water. Inside you will find Denstagmer's Ring, it has a constant effect of 30% resistance to fire, frost and shock so its very helpfull. Also unrelated to any quest, its just there for grabs.
i gotta say, i'm genuinely impressed by the way ur seemingly pronouncing a lot of the complicated names correctly. i've gotten so used to youtubers jokingly pronouncing things wrong or just not trying at all, it's kinda crazy hearing how you just breeze through a lot of them like if u grew up in tamriel lol. even the way you say "Seyda Neen" differs from how i usually hear ppl say it and it sounds... idk. more natural?? anyways - excited to see how this series progresses!
Haha I appreciate it! Yeah I think I’d rather try my best at nailing the names than butchering them, in case others really know how to pronounce them 😂
Since you're playing with Spear as your main weapon skill, you might want to toggle "Use Best Attack" on. If you don't, you're going to keep making non-thrust attacks unless you keep moving forward and back when you fight.
One of the most compelling parts of the story for me is starting out as a regular outlander and then working your way to becoming the Nerevarine. Oblivion and Skyrim really cheesed me out by their approach of setting you as the main protagonist basically at the beginning of the respective games.
Vivec is by far my favourite city in all of ES, Mournhold is a close second So glad to see you playing this amazing game for the first time! All the triumphs and setbacks and mysteries you are making and finding, and those you will continue to find, brings me back to those days when I first started my journey in Vvardenfell Three Blessings, muthsera, and may your blows and spells always strike true
It’s a really awesome city! Honestly 1 of a kind! I really appreciate the support and so far it’s been an amazing journey playing through this game! Cheers!
Morrowind has directional attacks, so you'll want to move either forwards or backwards while charging an attack with your spear to do a thrust attack. Thrust attacks with spears deal by far the most damage. You can see the damage for each type of directional attack in your inventory. For the record, you do a slash attack by moving left or right and you do a chop attack by staying stationary or moving diagonally while charging an attack. It's such a cool system - if a bit clunky - that would later evolve into Oblivion and Skyrim's directional power attack system. Edit: I should mention that there is a "Use best attack" option in the game options that will automatically, for example, use a thrust for spears regardless of how youre moving. I don't recommend using this, as it gives you less control and subjectively is less fun but most of the community probably uses this feature. It's kind of an "easy way out" type of feature. Edit 2: Aha I see you discovered the directional attacks in your experimentation. Good on you!
pin the mini map to your main screen, there should be a little square in the corner that will keep it there after closing the panel menu. make regular use of your local map.
Super glad to see these. Also without giving stuff away, dont worry about doing everything in one playthrough. Its impossible as some quest lines are locked out if you choose others. If you want to do EVERYTHING it takes 3 playthroughs. Also there are at least 3 ways to finish the main quest.
Ahhh okay that makes sense! I appreciate the tip and the support! :) I figured there must’ve been somewhat alternate story for some quests with the amount of options to pick!
I love your elder scrolls series. I would recommend checking out jusbackgroundnoise’s videos on morrowind. Not so much for the story, but for builds and how stats, spells and attributes works. Getting the spells “mark”, “recall” and “divine intervention” is a must to have 😁
@@ABardsBallad From what I've seen, Almsivi Intervention is also good to grab. I believe Divine Intervention will get you to the nearest Imperial fort, and Almsivi Intervention will get you to the nearest Tribunal temple. I've watched some great Morrowind videos, having not played the games themselves, but I've learned these tidbits.
7:45 I don't know if it has something to do with the older games audio system, but that "What do you want" only came through my right earbud and it sounded so close and so loud that I actually thought somebody had crept up on me and practically shouted in my ear. It actually scared the shit out of me. 😅😂
mark and recall are my favorite mysticism spells, combine with the intervention spells and it really changes how you can traverse the map. also buy some restore strength potions! hard lesson to learn
Pemenie holds the Boots of Blinding Speed. Those buff speed attribute while also giving you 100% blind effect. This negative effect can be negated through legitimate means Edit: just wanted to say I’ve really been enjoying the videos since I started following you a couple months ago. Doing a great job man!
Best part about the boots, is that being a Breton means that you automatically resist the blindness effect. Your screen will be darker, but you aren't completely blinded by them. If you can gain an additional 50% resistance to magic from a spell of item, you can wear them with no ill effect.
Hell yes dude, thought you'd be done with Elderscrolls. Always wanted to know about morrowind, never played it. You're a great narrator bro, wouldn't have the patience to watch someone else's playthrough.
If you find a book called the Pilgrim's Path, reading it will start a quest to complete various religious pilgrimages to different shrines. One of which will explain the origins of the floating rock outside the Vivec temple. The scrolls of Icarian Flight are how people speedrun this game in like 2 minutes. The top of the tower in the Caldera Mage's Guild has a full set of really decent alchemy gear that you can grab for free. Also you can use the Mage's Guild to teleport to other Mage Guilds in other cities, much like the Silt Striders or the gondola boats, but each system links a different set of cities, although some cities have access to multiple different transport methods. Racer plumes and trama root can be used to make levitation potions, which can be very helpful when exploring if you get stuck on rocks or somesuch. Or exploring hard to reach areas in caves that have mummies with interesting loot. People very much don't like you if you are infected diseases, and being afflicted can damage your stats including your disposition for dialogue. Spamming low mana cost spells is really about the only way to practice most schools of magic. Never feel ashamed about doing so.
I appreciate all of the advice! I’ll have to check out the mages guild for the alchemy gear! Totally makes sense on the diseases and people not liking me either 😂
Ghosts and daedra are immune to mundane weapons. That's unenchanted iron, steel, chitin, wood and, for some reason, adamantium. Everything else from silver upwards is a-ok.
Iron, Steel, Chitin, Wood, and Adamantium are all considered "natural" materials, and therefore can't harm Spirit enemies. Silver has been considered a "blessed" material in MANY different lores, a lot of which draw from various religions for that concept. One of the most controversial representations of this is actually the concept of the betrayal by Judas, from Christian religious lore, leading to his soul being damned by God, and his greed being a curse upon him, so the silver he betrayed Jesus for would burn his flesh, and he was scorched and scorned by his "Radiance," being the sun. In short, while Silver is a naturally occurring metal, it is believed to be holy and blessed, and thus not Mundane, making it one of the most common means of harming phantoms, beasts, and other supernatural beings.
Levitation and Walking on Water is a must for a Mage's play through. Are these going to be daily episodes? I thought they'd be weekly! Was shocked to see Part 2 out so quick! I know you have a long way to go, but you should play the Tribunal expansion straight after the main quest as it's a part of it really and wraps the main story up completely! Loved this that much I watched it twice 😅 I've always loved your content, but this is TH-cam gold!
Yeah I definitely need those spells! I need to upgrade my arsenal! And I’m going to try and pump them out as frequently as possible! :) I really appreciate the support my friend!
You can buy teleportation spells they help big time since u can mark a fast travel location and teleport near it like a silt strider or boat it will make ur life easier
Btw Mehra is actually a title or honorific for preisthood and clergy positions in the temple! So her given name or possibly family name would be Milo, and her title would be Mehra, along with others like Mehra Drora, Mehra Helas, and Mehra Nabisi. Similarly, Kena would be a title for a scholar or teacher, or a master of a craft.
One thing that is often overlooked in Morrowind is the pacing. I hated how Oblivion and Skyrim had this "the end is coming hurry!" feel to it. It breaks the immersion when you want to furnish a house whilst the Mythic Dawn is furiously searching for the last heir to the throne. Morrowind stops between major plot points and gives you permission to do the random crap on your to do list Ald Skarr is the remains of a giant crab that used to terrorise the inhabitants. A market complex has been built inside it If you want a handy destruction spell, drain health on touch is great if you know how. Drain temporary damage to health (the damage goes away after the specified time) and can make a good finishing move. Make the spell high magnitude and low duration on touch this will save on cast costs. Weaken an enemy in combat and when they're ready BAM. Touch of death Small tip. Endurance is best invested into early. It governs HP increase PER LEVEL. It's not game ending but it helps Might be worth talking to a guard about those assassins. After you report it to a guy in Ebonheart they will stop (it's DLC that presumes you have finished the main game) One of the best things about Morrowind is the (miniscule) amount of level scaling. It's great that you never know if you will get into a fight you can't finish while exploring. My favourite memories of this game come from going somewhere and finding I'm out of my depth, cheese a way through, and find OP loot The House Dagoth stuff is really good. Not sure if you are familiar with cosmic horror or H.P Lovecraft's work, but they have a lot in common. A read of the in game book series "The Poison Song" is a must if you are interested
Ash slaves cast absorb magic on themselves, that's why they seem to have infinite magic when you're fighting them. Switching to a spear is a good counter, but you could try the spell summon spear. Summoned weapons are basically deadric in terms of damage, and they buff the relevant weapon stat so you can hit easier with it
Levitate is usually one of my most used spells. I find it useful for getting over the foyadas, but it comes with encountering every cliff racer, lol! I swear, the Neravarine should be credited as much as St. Jiib when it comes to those flying pests! On a side note, I think almost all male Nords in Morrowind are shirtless. They find it too hot compared to Skyrim.
Important note: The water you see in the game is low settings water, back then you could turn on pixel shader water and it looked much better then. I highly recommend it
When NPCs or something else blocks your path press ^ open the console and type in TCL to bypass them. Also it would be best to get Levitation and other utility spells for the environment and puzzles.
hitting tilde ~ to open console commands and typing RA will reset actors to where they started. During a playthrough NPCs can move over slightly to block doors or fall off stilt strider platforms. In my first playthrough I was stuck in the Balmora Mages Guild and had to look this trick up. It never seemed to hurt the game, questlines, or anything like that. It was a godsend.
Ahh cheers I appreciate the info! Yeah I might need to do that because homeboy in Balmora was hanging out below the Silt Strider and it took me a couple minutes to find him too lol
I'll second this. As someone who first played on Xbox, having the ability to Reset Actors (and many other things) on PC has been a treat! @@ABardsBallad
so when it comes to the flight scrolls, it’s better to use the spell version of it, I believe you can make a combo spell of flight and slow fall at the mages guild once you get access to the spell creator at the guild, or at minimum carry a slow fall spell and apply it before or during the use of your flight scrolls, the slow fall spell will negate all fall damage from your flight scroll leaps also that speedy guy on the road? Is speedy because that NPC wears boots that increase his speed by a lot, but at the cost of 100 points of blindness, he’s actually fairly useful for leveling up your sneak because you never fail your sneak check around him, you can also wear the boots and there’s ways to get around the blindness by cheesing the game a bit using a breton and some other means of negating spell effects
Ahhh that makes sense! Sounds like a very useful spell combination then that I’ll be needing! And that also makes sense for the guy on the road! Might be a good idea to cheese my sneak skill!
Spamming training spells is a good strat (not really controversial). Using spellmaking in Mages Guild to make a 1point spell specifically for training is also encouraged. Every successful cast increases the skill the same amount, so spamming weak spells to train is the usual way to do it.
@@ABardsBallad Yeah! And even from role-playing perspective, it isn’t too jarring if framed like this: we can plausibly imagine that Mages would be taught such “training cantrips” to learn the incantations and casting form. And perhaps they would absentmindedly practice these training exercises during long days of travel on the road, to stay sharp/perfect their spellcasting 🧑🎓
Noooo not the scribs! Scribs are lovely, they do a cute little tail-thump on the ground, pat-pat-pat…. What sort of maniac would kill the peace-loving scribs! 😢
One nice thing about Morrowinds magic system: You can delete spells (Hold shift+ left click on the spell). Which Bethesda didnt include in Oblivion (Which is odd, because its the same engine like Morrowind), sadly :(
I was go with random bs go when first time playing morrowind, playing carefully until I died to a rat during first fighter guild quest. I restart my plathrough and plan my build carefully after that 😂 One more thing, getting lost in Vivec city 🤣
13:47 GET OUT OF THE WAY LYDIA!! Yeah, they are still a pain but skyrim's best mod is if you bump against npcs they'll go "Ooohhw..." and tries to move. I was so small when I played Morrowind such stuff didn't excist but maybe it's a thing now?
I don't even know if it's through a mod, but I've long adopted the strategy of sprinting into Followers that stand in the way. That is also the reason I got that one mod for New Vegas that lets you pick up NPCs and move them elsewhere, and for why I got the Fallout 4 mod that lets you straight up push people away. (which might not might not be used in combat, the mod has settings for who you can push and also how much push force and the maximum distance to activate it)
spamming spells cannot be controversial; most just use trainers funded by the earnings the dark brotherhood keeps delivering so willingly (bless their kindness). getting around npcs can be a pain but you can turn 90 degrees and run at them sideways; you take up less space that way. the bonus points on level up are based off of what you recently leveled; as such people tend to use training to force larger bonuses and be the best they can be. absorb spells can help with recovering missing fatigue from running to increase your casting success rate (which can be seen by the bar underneath the spell icon). also idk if i have ever seen you try a lockpick; you equip them in Morrowind then stab the door; same with probes (imagine if you had to do this with the keys too). (unrelated; it is bizarre to see the game without the graphics extender view distance; gonna make avoiding cliff racers a treat XD)
Ahh this all makes sense now! I appreciate the information! I never would’ve guessed with the lock picks tbh 😂 and I never knew that about the attributes either! Very useful!
Don't forget Probes! They are different from Picks in that they are used to disarm traps on doors and containers, locked or not, and can save a LOT of headaches in several of the AWESOME amount of dungeons in Morrowind
I loved the Fallout 3 vids too but tbh if it was my channel I would rather focus on growth for now (the Fallout vids aren't nearly as popular as TES vids). Don't know if that's the reason but it would be understandable if it was.
I first got introduced to morrowind with my 2 step siblings. The 3 of us would take 1 hour turn each of gameplay but we learned so much playing together. I fondly recall that after our hour of gameplay was up and we were in a town, we'd allow a quicksave and extra time to go on a rampage and kill every npc in sight. Lol
We played like this for so long that all our characters reached levels in the 60s.
My first character was a boring imperial, my step sis a khajiit, and step brother an argonian.
Learning and playing the game together was amazing! Esp since it was before modern internet on the slowest ever dialup crap.
Watching your vids brings me back and it's like a 5% you are there with us watching you learn the game aside us.
It brings back all the memories of finding things out or getting lost and spending so long trying to find where to go.
I love morrowind so much and I've put many many hours into it.
I really like the narration style you do for these videos.
- on your journey you make come across books with high sell value, usually over 200 gold, these are the skill books.
- in spell making over time effects are usually are more magicka effecient than at onve effect, for example 5 damage over 10 seconds is more effecient than 50 damage at once, so it good to have both types.
- diffirent factions usually sell diffirent types of spells, Mage's guilds sell good mix of all but mostly offensive, mobility or support spells and the temple and imperial cult sells more peneficial spells like healing and buffs with some others mixed in.
- since you have restoration skill one spell i suggest you to make eventually is one that restores your attributes, easiest way to make it is to got to Balmora temple on its top floor is a NPC that sells one of the restore attribute spells, buy it and then spellmake a one that restores all of your attributes for some amount. Its not fun to have to load your game because you are in a dungeon and getting one your attributes damaged to 0 and no way to restore them on you.
I appreciate the support and all of the tips! I definitely need to do better for my magical arsenal! Lots more spells that I need!
If you see a mud crab island don’t attack freely
Is that something unique to find or is it because they’re homies?
@@ABardsBalladone is but every other one is regular so might want a plan
@@ABardsBalladhe’s talking about the mud crab merchant. He has the most gold of any vendor and buys just about everything. He’s on one of the islands east of Vivec. Might need to look up where exactly but he’s near the Nchuleft Ruins or whatever the dwarven ruins nearby there are called
@@ABardsBalladthe alcoholic mud crab merchant. He’s a talking one and you find him just east of Mzahnch in the Azura's Coast. He has 10000 gold and along with Creeper (actually Barbas, larping as a scamp), he has the most trader gold.
@@CorvoFG How do you know Creeper is Barbas? I've read up on Creeper loads of times and never heard that before?
I suggest you go to Samarys Ancestral Tomb, its NorthWest of Seyda-Neen. Inside, in the deepest part of the tomb you will find a ring called Mentor's Ring. It has a constant effect of boosting your intelligence and willpower by 10 points and its unrelated to any side quest, so you can just pick it up. Very good item for begginers, especially mages.
Also if you go to Falas Ancestral Tomb it is located south of town called Gnisis on the western river bank very close to water. Inside you will find Denstagmer's Ring, it has a constant effect of 30% resistance to fire, frost and shock so its very helpfull. Also unrelated to any quest, its just there for grabs.
Very excited to see you do Morrowind gameplay. Cant wait for the next part. Good luck.
I really appreciate the tips! Honestly a much needed magical item for my character 😂
@@ABardsBalladif you talk to residence of sedaneen (starting area) they will mention the ring
i gotta say, i'm genuinely impressed by the way ur seemingly pronouncing a lot of the complicated names correctly. i've gotten so used to youtubers jokingly pronouncing things wrong or just not trying at all, it's kinda crazy hearing how you just breeze through a lot of them like if u grew up in tamriel lol. even the way you say "Seyda Neen" differs from how i usually hear ppl say it and it sounds... idk. more natural?? anyways - excited to see how this series progresses!
Haha I appreciate it! Yeah I think I’d rather try my best at nailing the names than butchering them, in case others really know how to pronounce them 😂
i’m obsessed with your videos. i always listen to them to fall asleep. i’ve never played elder scrolls so i just love the story
Yay, so glad you’re doing Morrowind.
Me too! So far it’s been lots of fun! Very few complaints about it! :)
There is mud crab that sells stuff and also a friendly scamp that does the same thing. Glad you been working hard in this
That’s wicked actually!! 😂 I’m excited to come across that! I appreciate the support! :)
Since you're playing with Spear as your main weapon skill, you might want to toggle "Use Best Attack" on. If you don't, you're going to keep making non-thrust attacks unless you keep moving forward and back when you fight.
One of the most compelling parts of the story for me is starting out as a regular outlander and then working your way to becoming the Nerevarine. Oblivion and Skyrim really cheesed me out by their approach of setting you as the main protagonist basically at the beginning of the respective games.
I loved your Oblivion videos. Now you play Morrowind (I voted for it, too!), and I'm elated to live through it vicariously.
Please keep posting!
I’m really glad to hear it! I’m having tons of fun with it and am really excited to continue playing! And don’t worry, oblivion isn’t over yet!
Vivec is by far my favourite city in all of ES, Mournhold is a close second
So glad to see you playing this amazing game for the first time! All the triumphs and setbacks and mysteries you are making and finding, and those you will continue to find, brings me back to those days when I first started my journey in Vvardenfell
Three Blessings, muthsera, and may your blows and spells always strike true
It’s a really awesome city! Honestly 1 of a kind! I really appreciate the support and so far it’s been an amazing journey playing through this game! Cheers!
Morrowind has directional attacks, so you'll want to move either forwards or backwards while charging an attack with your spear to do a thrust attack. Thrust attacks with spears deal by far the most damage. You can see the damage for each type of directional attack in your inventory.
For the record, you do a slash attack by moving left or right and you do a chop attack by staying stationary or moving diagonally while charging an attack. It's such a cool system - if a bit clunky - that would later evolve into Oblivion and Skyrim's directional power attack system.
Edit: I should mention that there is a "Use best attack" option in the game options that will automatically, for example, use a thrust for spears regardless of how youre moving. I don't recommend using this, as it gives you less control and subjectively is less fun but most of the community probably uses this feature. It's kind of an "easy way out" type of feature.
Edit 2: Aha I see you discovered the directional attacks in your experimentation. Good on you!
ROUND 2 LETS FUCKIN GO
you're gonna fuckin love this game man, its so good. Read everything, not even kidding. The writing is so good.
pin the mini map to your main screen, there should be a little square in the corner that will keep it there after closing the panel menu. make regular use of your local map.
I’m ready 😤😤😤 I’m amping up the adventure! Or at least trying to 😂
I found that out a little bit into the video! 😂 definitely helps wonders!
One of the only TH-cam notifications I don't hate. Loving it bro, I hope you continue to enjoy this masterpiece.
Haha I appreciate it! Cheers my friend!
Super glad to see these. Also without giving stuff away, dont worry about doing everything in one playthrough. Its impossible as some quest lines are locked out if you choose others.
If you want to do EVERYTHING it takes 3 playthroughs. Also there are at least 3 ways to finish the main quest.
Ahhh okay that makes sense! I appreciate the tip and the support! :) I figured there must’ve been somewhat alternate story for some quests with the amount of options to pick!
I really enjoy your little essays. You're quite methodical and perceptive
Most of morowind is build with care then there is vicic city which feels like eyes on clock on day before break
Yeah Vivec goes hard 😂 built like Atlantis
@@ABardsBalladalso on blade trainers if you talk about blade training they give the advice or items
So happy to see the next episode! Makes work go by faster. Thanks for the great content!
I’m glad to hear it! I hope you enjoyed it! :)
I loved it! I can’t wait till the next episode, you’re doing a great job ☺️☺️
I love your elder scrolls series. I would recommend checking out jusbackgroundnoise’s videos on morrowind. Not so much for the story, but for builds and how stats, spells and attributes works. Getting the spells “mark”, “recall” and “divine intervention” is a must to have 😁
I appreciate the support! I’ve actually watched a few of his videos in preparation! 😂 yeah I’ll definitely need those spells that’s for sure!
@@ABardsBallad From what I've seen, Almsivi Intervention is also good to grab. I believe Divine Intervention will get you to the nearest Imperial fort, and Almsivi Intervention will get you to the nearest Tribunal temple. I've watched some great Morrowind videos, having not played the games themselves, but I've learned these tidbits.
Vivec City… 22 years later and I still have PTSD from trying find anything. And then remember where it was, so I could find it again.
😂 yeah when I inevitably have to go back there, I hope I’ll be able to find my way around!
Love your elder scrolls stuff, such a good listen while im playing morrowind
also theres a really unusual merchant in Caldera you should try to find
Already a new video! Gonna enjoy this one. Always the best quality out there. You rock bard!!
I’m glad to hear! Thank you for your continued support my friend! :)
I just have to say that your videos are awesome. I started watching them and I can't stop!! Keep up the good work
I really appreciate it! I’m glad to hear it and I hope the videos continue to entertain!
7:45 I don't know if it has something to do with the older games audio system, but that "What do you want" only came through my right earbud and it sounded so close and so loud that I actually thought somebody had crept up on me and practically shouted in my ear. It actually scared the shit out of me. 😅😂
😂😂 ah man that’s too funny, yeah they still give me quite a jump scare too tbh
So far so good. Alchemy comes in real handy in this game for your own use and make extra $ as well. Always proud of you 👏!
I appreciate it! Still trying to learn how to use alchemy, especially considering it’s my main skill 😂 I appreciate the support! :)
mark and recall are my favorite mysticism spells, combine with the intervention spells and it really changes how you can traverse the map. also buy some restore strength potions! hard lesson to learn
I appreciate the tips! I really gotta upgrade my spell arsenal for every school of magic! 😂
Pemenie holds the Boots of Blinding Speed. Those buff speed attribute while also giving you 100% blind effect. This negative effect can be negated through legitimate means
Edit: just wanted to say I’ve really been enjoying the videos since I started following you a couple months ago. Doing a great job man!
I appreciate the tip and the support! Thank you!! :)
Best part about the boots, is that being a Breton means that you automatically resist the blindness effect. Your screen will be darker, but you aren't completely blinded by them. If you can gain an additional 50% resistance to magic from a spell of item, you can wear them with no ill effect.
Hell yes dude, thought you'd be done with Elderscrolls. Always wanted to know about morrowind, never played it. You're a great narrator bro, wouldn't have the patience to watch someone else's playthrough.
I really appreciate the support! :) I’m glad to hear you’re enjoying it and I hope it continues to entertain!
Watching this made me realize why i never got very far in this game. I kept getting sidetracked by side quests!😂
😂😂 it’s very difficult to say on task tbh! It seems like there’s too many interesting things to do!
If you find a book called the Pilgrim's Path, reading it will start a quest to complete various religious pilgrimages to different shrines. One of which will explain the origins of the floating rock outside the Vivec temple. The scrolls of Icarian Flight are how people speedrun this game in like 2 minutes. The top of the tower in the Caldera Mage's Guild has a full set of really decent alchemy gear that you can grab for free. Also you can use the Mage's Guild to teleport to other Mage Guilds in other cities, much like the Silt Striders or the gondola boats, but each system links a different set of cities, although some cities have access to multiple different transport methods. Racer plumes and trama root can be used to make levitation potions, which can be very helpful when exploring if you get stuck on rocks or somesuch. Or exploring hard to reach areas in caves that have mummies with interesting loot. People very much don't like you if you are infected diseases, and being afflicted can damage your stats including your disposition for dialogue. Spamming low mana cost spells is really about the only way to practice most schools of magic. Never feel ashamed about doing so.
I appreciate all of the advice! I’ll have to check out the mages guild for the alchemy gear! Totally makes sense on the diseases and people not liking me either 😂
This was one of the very first PC games I ever played. It holds a special place in my heart and ruined a lot of more mediocre games for me 😅
Yay, new episode🎉! I beg you to toggle game brightness setting, nothing can be seen in the dungeons or interior
I’m glad to hear it! And yes I absolutely will! Probably both that, and a light spell!
Ghosts and daedra are immune to mundane weapons.
That's unenchanted iron, steel, chitin, wood and, for some reason, adamantium. Everything else from silver upwards is a-ok.
Ahhh I see, that makes sense! I appreciate the info!
Mundane as in worldly 😊 so helpful in making guesswork easier
@@drake713The game calls it "Resist normal weapons" tho.
Iron, Steel, Chitin, Wood, and Adamantium are all considered "natural" materials, and therefore can't harm Spirit enemies. Silver has been considered a "blessed" material in MANY different lores, a lot of which draw from various religions for that concept. One of the most controversial representations of this is actually the concept of the betrayal by Judas, from Christian religious lore, leading to his soul being damned by God, and his greed being a curse upon him, so the silver he betrayed Jesus for would burn his flesh, and he was scorched and scorned by his "Radiance," being the sun.
In short, while Silver is a naturally occurring metal, it is believed to be holy and blessed, and thus not Mundane, making it one of the most common means of harming phantoms, beasts, and other supernatural beings.
@@HollandTHG that makes it sound like Judas became a vampire and that is metal AF
Love this series!
I’m really glad to hear it! :)
Levitation and Walking on Water is a must for a Mage's play through.
Are these going to be daily episodes? I thought they'd be weekly! Was shocked to see Part 2 out so quick!
I know you have a long way to go, but you should play the Tribunal expansion straight after the main quest as it's a part of it really and wraps the main story up completely!
Loved this that much I watched it twice 😅 I've always loved your content, but this is TH-cam gold!
Yeah I definitely need those spells! I need to upgrade my arsenal! And I’m going to try and pump them out as frequently as possible! :) I really appreciate the support my friend!
Night-Eye is another great spell to have, to offset the darkness in most indoor cells.
Nooooooo don't kill the scribs they're friendly!
You can buy teleportation spells they help big time since u can mark a fast travel location and teleport near it like a silt strider or boat it will make ur life easier
That’s a really useful feature actually! I gotta improve my spell arsenal 10 fold 😂
Btw Mehra is actually a title or honorific for preisthood and clergy positions in the temple! So her given name or possibly family name would be Milo, and her title would be Mehra, along with others like Mehra Drora, Mehra Helas, and Mehra Nabisi.
Similarly, Kena would be a title for a scholar or teacher, or a master of a craft.
Ahh that’s really neat actually! I appreciate the lore tidbit! Now I know for next time!
One thing that is often overlooked in Morrowind is the pacing. I hated how Oblivion and Skyrim had this "the end is coming hurry!" feel to it. It breaks the immersion when you want to furnish a house whilst the Mythic Dawn is furiously searching for the last heir to the throne. Morrowind stops between major plot points and gives you permission to do the random crap on your to do list
Ald Skarr is the remains of a giant crab that used to terrorise the inhabitants. A market complex has been built inside it
If you want a handy destruction spell, drain health on touch is great if you know how. Drain temporary damage to health (the damage goes away after the specified time) and can make a good finishing move. Make the spell high magnitude and low duration on touch this will save on cast costs. Weaken an enemy in combat and when they're ready BAM. Touch of death
Small tip. Endurance is best invested into early. It governs HP increase PER LEVEL. It's not game ending but it helps
Might be worth talking to a guard about those assassins. After you report it to a guy in Ebonheart they will stop (it's DLC that presumes you have finished the main game)
One of the best things about Morrowind is the (miniscule) amount of level scaling. It's great that you never know if you will get into a fight you can't finish while exploring. My favourite memories of this game come from going somewhere and finding I'm out of my depth, cheese a way through, and find OP loot
The House Dagoth stuff is really good. Not sure if you are familiar with cosmic horror or H.P Lovecraft's work, but they have a lot in common. A read of the in game book series "The Poison Song" is a must if you are interested
Ash slaves cast absorb magic on themselves, that's why they seem to have infinite magic when you're fighting them. Switching to a spear is a good counter, but you could try the spell summon spear. Summoned weapons are basically deadric in terms of damage, and they buff the relevant weapon stat so you can hit easier with it
Levitate is usually one of my most used spells. I find it useful for getting over the foyadas, but it comes with encountering every cliff racer, lol! I swear, the Neravarine should be credited as much as St. Jiib when it comes to those flying pests!
On a side note, I think almost all male Nords in Morrowind are shirtless. They find it too hot compared to Skyrim.
Yeah I think I really need to get the levitation spell 😂 and honestly makes sense on the Nords!
Important note:
The water you see in the game is low settings water, back then you could turn on pixel shader water and it looked much better then. I highly recommend it
Good suggestion! I’ll fiddle around with the settings, does OpenMW have options for that too?
Progress of Truth is not the only book you should be buying in that bookstore.
When NPCs or something else blocks your path press ^ open the console and type in TCL to bypass them. Also it would be best to get Levitation and other utility spells for the environment and puzzles.
Ahhh that makes sense! And yes, I really need to get a lot more spells in my arsenal lol
I often use the Reset Actors command to move NPCs back to their original spots.
@@lisamarie06 works too but i never known that command.
hitting tilde ~ to open console commands and typing RA will reset actors to where they started. During a playthrough NPCs can move over slightly to block doors or fall off stilt strider platforms. In my first playthrough I was stuck in the Balmora Mages Guild and had to look this trick up. It never seemed to hurt the game, questlines, or anything like that. It was a godsend.
Ahh cheers I appreciate the info! Yeah I might need to do that because homeboy in Balmora was hanging out below the Silt Strider and it took me a couple minutes to find him too lol
I'll second this. As someone who first played on Xbox, having the ability to Reset Actors (and many other things) on PC has been a treat! @@ABardsBallad
so when it comes to the flight scrolls, it’s better to use the spell version of it, I believe you can make a combo spell of flight and slow fall at the mages guild once you get access to the spell creator at the guild, or at minimum carry a slow fall spell and apply it before or during the use of your flight scrolls, the slow fall spell will negate all fall damage from your flight scroll leaps
also
that speedy guy on the road? Is speedy because that NPC wears boots that increase his speed by a lot, but at the cost of 100 points of blindness, he’s actually fairly useful for leveling up your sneak because you never fail your sneak check around him, you can also wear the boots and there’s ways to get around the blindness by cheesing the game a bit using a breton and some other means of negating spell effects
Ahhh that makes sense! Sounds like a very useful spell combination then that I’ll be needing! And that also makes sense for the guy on the road! Might be a good idea to cheese my sneak skill!
Most of the plants in the game will give you alchemy ingredients. High alchemy skill will give you powerful potions.
You will find that there is also no shortage of half-naked nords in this game.
Spamming training spells is a good strat (not really controversial). Using spellmaking in Mages Guild to make a 1point spell specifically for training is also encouraged.
Every successful cast increases the skill the same amount, so spamming weak spells to train is the usual way to do it.
That’s a great idea actually! The 1 point spells, I like it! And glad to hear I’m not an outlier for spell spamming lol
Not to mention how common the Perma-Fortify glitch us lol
@@ABardsBallad Yeah! And even from role-playing perspective, it isn’t too jarring if framed like this: we can plausibly imagine that Mages would be taught such “training cantrips” to learn the incantations and casting form.
And perhaps they would absentmindedly practice these training exercises during long days of travel on the road, to stay sharp/perfect their spellcasting 🧑🎓
Noooo not the scribs! Scribs are lovely, they do a cute little tail-thump on the ground, pat-pat-pat….
What sort of maniac would kill the peace-loving scribs! 😢
I didn’t want to!! I needed them to serve a higher purpose! 😂
One nice thing about Morrowinds magic system: You can delete spells (Hold shift+ left click on the spell). Which Bethesda didnt include in Oblivion (Which is odd, because its the same engine like Morrowind), sadly :(
Heh...I was hoping there would be shenanigans with *Those* scrolls.
I was go with random bs go when first time playing morrowind, playing carefully until I died to a rat during first fighter guild quest. I restart my plathrough and plan my build carefully after that 😂
One more thing, getting lost in Vivec city 🤣
😂 yeah I think we all just play until we figure out what works best! Vivec city was definitely confusing for me 😂 such a beautiful place though!
Scribs are friends....
13:47 GET OUT OF THE WAY LYDIA!!
Yeah, they are still a pain but skyrim's best mod is if you bump against npcs they'll go "Ooohhw..." and tries to move. I was so small when I played Morrowind such stuff didn't excist but maybe it's a thing now?
😂 Yeah they really are a real pain! There definitely could be a mod for it now that’s for sure!
I don't even know if it's through a mod, but I've long adopted the strategy of sprinting into Followers that stand in the way.
That is also the reason I got that one mod for New Vegas that lets you pick up NPCs and move them elsewhere, and for why I got the Fallout 4 mod that lets you straight up push people away. (which might not might not be used in combat, the mod has settings for who you can push and also how much push force and the maximum distance to activate it)
Hell yeah
I hope you enjoyed it! :)
spamming spells cannot be controversial; most just use trainers funded by the earnings the dark brotherhood keeps delivering so willingly (bless their kindness).
getting around npcs can be a pain but you can turn 90 degrees and run at them sideways; you take up less space that way.
the bonus points on level up are based off of what you recently leveled; as such people tend to use training to force larger bonuses and be the best they can be.
absorb spells can help with recovering missing fatigue from running to increase your casting success rate (which can be seen by the bar underneath the spell icon).
also idk if i have ever seen you try a lockpick; you equip them in Morrowind then stab the door; same with probes (imagine if you had to do this with the keys too).
(unrelated; it is bizarre to see the game without the graphics extender view distance; gonna make avoiding cliff racers a treat XD)
Ahh this all makes sense now! I appreciate the information! I never would’ve guessed with the lock picks tbh 😂 and I never knew that about the attributes either! Very useful!
Don't forget Probes! They are different from Picks in that they are used to disarm traps on doors and containers, locked or not, and can save a LOT of headaches in several of the AWESOME amount of dungeons in Morrowind
@@HollandTHG i forgot about it at the time; but detect key is a great spell made better for Bard's purposes same as telekinesis.
"i cast mage hand"
May I request no more cliff racer noises ?
You may! 😂 yeah they’re pretty brutal, those and the rats IMO
Unrelated question but what happened to the fallout series?
Great question! It’s been on bit of a hiatus but I’m going to finish off the series at the end of October likely! (Lots of free time then)
I loved the Fallout 3 vids too but tbh if it was my channel I would rather focus on growth for now (the Fallout vids aren't nearly as popular as TES vids). Don't know if that's the reason but it would be understandable if it was.
Oh no don’t SLAY THE SCRIBS 😞😭😭😭😭😖😖😖😭😭😭
get a light spell for the audience
Honestly a good idea, caves are way too dark lol
First
Cheers!