@chags3512 Yeh cause that means you've played the 2 drop Simba turn 2 and then Shift Simba turn 3. Assuming you have a 1 drop with 2 lore out (which you very likely do) you will only be gaining 4 lore by turn 3 and will have committed two cards onto one body. Is there a world in which it's good? Yes. You can probably cut 2 drop maleficent and Baloo for it. But Shift lines are more prone to you getting unlucky, so if you don't have the 2 drop Simba in hand you now just have a 5 drop uninkable that doesn't do anything till turn 6. At that point I'd rather be running Chernabog Edit: I think he'd be very useful in the Steel/Amber hyper aggro deck. And he might make Pride Rock Stitch aggro """Viable"""
@ that’s fair. I don’t run the two drop maleficent and would have a hard time dropping baloo because he’s so good at forcing the opponent to give lore so yeah guess I will have to test it out. Simba would probably be best when you have like 2 daisy and a lilo on the board so you can ready them and protect them for a turn or more
Keep the video strong ! Also 2x AWNL works very well in the location deck
I wonder what uninkables we drop for Tiana and Simba
Personally I don't see Simba in this deck. I see Simba in the Amber/Emerald lists. Simba is just too slow to be valuable here.
@ too slow? As a shift 3?
@chags3512 Yeh cause that means you've played the 2 drop Simba turn 2 and then Shift Simba turn 3. Assuming you have a 1 drop with 2 lore out (which you very likely do) you will only be gaining 4 lore by turn 3 and will have committed two cards onto one body.
Is there a world in which it's good? Yes. You can probably cut 2 drop maleficent and Baloo for it. But Shift lines are more prone to you getting unlucky, so if you don't have the 2 drop Simba in hand you now just have a 5 drop uninkable that doesn't do anything till turn 6. At that point I'd rather be running Chernabog
Edit: I think he'd be very useful in the Steel/Amber hyper aggro deck. And he might make Pride Rock Stitch aggro """Viable"""
@ that’s fair. I don’t run the two drop maleficent and would have a hard time dropping baloo because he’s so good at forcing the opponent to give lore so yeah guess I will have to test it out. Simba would probably be best when you have like 2 daisy and a lilo on the board so you can ready them and protect them for a turn or more
For Tiana- even Fox wouldn’t kill her right because they would be -3 strength. Edit: You eventually said it lol