DK OTK idea: When the board has a bunch of minions on it (Yours/your opponents, it doesn't matter) play Troll Centurion Then cast Eternal Layover making everything 1 health Cast Threads of Despair Rush Troll Centurion into something so it dies activating Threads to deal 1 damage to all minions killing them and activating its Honourable Kill
@@MrMcawesomeface this comment remembered me of good old times when mark needed Taurissan + copy + drakari enchanter to have mana for the 30 mana combo he needed
@dherique123 it's definitely able to be done, but the combo itself is probably to slow for the meta in wild. But yeah mana cheat has always been fun Mark out here abusing people with pillows sometimes
I remember managing to get Sul'Thraze in vanilla WoW on my arms-spec warrior before I hit level 50... I think I used it clear to level 60. For those who don't know about it, you had to get two separate 1-handed swords that most tanks were after (one had a 16% drop rate, the other 22%) then use the ability on one to combine them. Mind you, I didn't realize that at the time you had to be level 50 to even equip it... I was just absurdly lucky that when they dropped nobody else needed them so they let me have them. Didn't even run ZF that much, I can't remember if I got them both in a single run or just from 2-3 runs.
I'm pretty possitive warrior is good enough right now in standard, you use that 3 drop that summon a 0/4 for your opponents that cheats out a random minion from your deck to score 2 6/9's on turn 4 which sorta just seems better than the 4 water elementals atm
I tried the weapon buffing package before in bomb warrior and with that weapon that can only attack minions but has unlimited attacks with things that care about the hero attacking in the deck (I was wondering if the anrapeth's core quest was "redeemable").
I think a Galakrond variant of this idea could be fun because of Warrior Galakrond’s hero power/invoke effect. Better than this version? Definitely not, but I just like Galakrond decks.
Warrior was definitely my favorite Galakrond! Back when you had juuuust enough cross synergy to make a cohesive bonk / menagerie / handbuff deck (albeit not super strong)
I love that he played like 2 more turns than needed in the first game, he had 10 damage on the weapon so long ago and the opponent did not have more than 30 hp XD
So, punch card makes the weapon hit multiple minions, making the overkill trigger multiple times. You can attack again for EACH overkill, so if you overkill 3 minions, you can attack 3 additional times.
Not pulling any punches! Remember to subscribe to the channel and like the video! Thanks so much for watching!
Its the "Hope They Don't Have Weapon Tech" archetype.
“My stick now!”
*sticky ooze noises*
I promise anyone watching that if you build this deck you will exclusively play against Sticky fingers and ooze
I just don't play Sul'thraze until I have the full combo in hand or if I have drawn the second copy already.
The hero saying "Be humble" as he keeps swinging at your face is hilarious
Pretty sure he's saying be humbled. As in to make someone feel less. Which makes sense considering he is striking at the target and humbling them.
He became Kendrick Lamar
Thrall: "Well played."
Mark: "And I took that personally."
"Be humble... Be humble... Be humble!.."
That was a mistake
6:37
Imagine how the opponent feels dying on turn 7 to attacks with 40 health and 4 taunt minions on the way
Should’ve played around it.
average pre nerf quest mage matches
Ahem. 50 health.
But yes, imagine.
They feel like they're playing wild
Getting smashed multiple times by massive weapon is surely humbling
DK OTK idea:
When the board has a bunch of minions on it (Yours/your opponents, it doesn't matter) play Troll Centurion
Then cast Eternal Layover making everything 1 health
Cast Threads of Despair
Rush Troll Centurion into something so it dies activating Threads to deal 1 damage to all minions killing them and activating its Honourable Kill
Problem is cost, that's 13 mana
@@MrMcawesomeface this comment remembered me of good old times when mark needed Taurissan + copy + drakari enchanter to have mana for the 30 mana combo he needed
@dherique123 it's definitely able to be done, but the combo itself is probably to slow for the meta in wild. But yeah mana cheat has always been fun Mark out here abusing people with pillows sometimes
@@MrMcawesomefacemost of Mark’s combos are too slow for meta
@@MrMcawesomefacehe just need to find a priest to bully. That's all😅
I remember managing to get Sul'Thraze in vanilla WoW on my arms-spec warrior before I hit level 50... I think I used it clear to level 60.
For those who don't know about it, you had to get two separate 1-handed swords that most tanks were after (one had a 16% drop rate, the other 22%) then use the ability on one to combine them. Mind you, I didn't realize that at the time you had to be level 50 to even equip it... I was just absurdly lucky that when they dropped nobody else needed them so they let me have them. Didn't even run ZF that much, I can't remember if I got them both in a single run or just from 2-3 runs.
Gonk druid's younger brother
I believe your opponents have certainly been humbled
That shaman got humbled after the preemptive "well played"
I love these ridiculous OTK decks you keep showing!
Welcome back, Gonk Druid!
I'm pretty possitive warrior is good enough right now in standard, you use that 3 drop that summon a 0/4 for your opponents that cheats out a random minion from your deck to score 2 6/9's on turn 4 which sorta just seems better than the 4 water elementals atm
I would play a second Sul'thraze, just in case of Oozes. ; (
I would probably play ETC and put Hoard Pillager there, alongside oger and Grappledonger legendary of very old. We do love deep cuts on this channel.
I tried the weapon buffing package before in bomb warrior and with that weapon that can only attack minions but has unlimited attacks with things that care about the hero attacking in the deck (I was wondering if the anrapeth's core quest was "redeemable").
I think a Galakrond variant of this idea could be fun because of Warrior Galakrond’s hero power/invoke effect. Better than this version? Definitely not, but I just like Galakrond decks.
Warrior was definitely my favorite Galakrond! Back when you had juuuust enough cross synergy to make a cohesive bonk / menagerie / handbuff deck (albeit not super strong)
I love that he played like 2 more turns than needed in the first game, he had 10 damage on the weapon so long ago and the opponent did not have more than 30 hp XD
He waits for the “full combo” to make the video flashier
I changed the decklist a bit and it works amazingly well. So far I only lost when I didn't draw Punch Card.
U play odyn 100%
Honestly I forgot Odyn even existed xD But I think he would be too slow in the deck. Usually you can do the combo before turn 10
I need to use this for the new Ul’Dum achievement
VERY HUMBLE, VERY PASAS
Wouldn't ramping with Druid cards be more reliable than using Thaurissan? Interesting deck idea, tho
And how do you fit the tourist + the ramp cards into this deck? I dont think Renethal is a good idea
Next new knuckles otk with the buffing warrior card and the monkey business?
ME HUMBLE!!
Its "Be humbled"
YOU YUMMY
Wait... *GONK WARRIOR! GONK WARRIOR!!!*
Humbled so many opponents :D.
Truly a deck to get humbled by! 😅
Well played
How did he know?
after gonk DH, gonk warrior :)
I'm not understanding how you attack more than once after the overkilling the minion?
So, punch card makes the weapon hit multiple minions, making the overkill trigger multiple times. You can attack again for EACH overkill, so if you overkill 3 minions, you can attack 3 additional times.
Gonk the Raptor moment
Wow
gonk warrior
Gonk druid meats warrior
I hear if you beat Diablo with this deck you get an achievement in D3.
Should have been more humble I guess.
first