i believe the full title is dungeons and dragons: adventures in the forgotten realms, an expansion for magic: the gathering, a deckmaster game designed by richard garfield ph.d and produced by wizards of the coast, a division of hasbro incorporated. eta: it was brought to my attention that i did capitalism wrong. fixed it.
I like AFR. I know people were disappointed with the power level, but it's got some really cool stuff in there. The full art dragons (both mythic and uncommon) are probably my favorite art cycles.
AFR was awesome, though I was let down by the Tarrasque implementation. While it fit ok, I think they could have gone all in on a crazy card (that would end up unplayable due to cost and such). The existing one feels like it is missing a lot of the flavor.
For me the only negative mark was the apparently decided nature of limited, didn't get to try it myself but I keep hearing Rakdos was just the correct choice, period.
I thought Dungeons were too gimmicky, or maybe that’s not even it; maybe I just didn’t like the implementation. It seems like a fun idea on paper. Wasn’t that high on all the dice rolling either. I think my favorite part was the ability words on so many permanents, better illustrating what the flavor was of the effects. They could do that a lot more of it was up to me.
Re: Owlbear There's about a dozen birds in MtG that don't fly. Some of them make sense (moas, chickens), but the weirdest is probably Whippoorwill, which is literally flying in the picture...
There is something to be said about a set that when you open a pack for the purposes of evaluation for drafting, all cards are playable. While fitting in the slot of a Core Set, the power was much more than that while still not having too much complexity for new players to join in. Especially any D&D people that wanted to cross over into this multiverse. Praise where praise is do. Wizards, you did good on this one.
I really want to send in a repacked package that’s just literally buying random packs from my lgs and putting one card from each pack in it in order. The first card from the first pack I open, second card from the second, etc.
@@AngelusNielson what would really blow their mind is a Draft Set of Alpha. Since they’re half size packs that’s 8 packs of alpha each, for 4 players. Wait, wasn’t this a bit on Friday Nights?
I logged into Arena for the first time in months the other day (long story), and won a match with my WUB Dungeon-themed deck. The opponent’s strategy was dismantled thanks to a well-timed top decked Precipitous Drop on his 2/2 and a Mind Flayer stealing their biggest creature (a Treefolk token genned by their Wrenn and Seven). They turned my Mind Flayer into a treasure token, perhaps to reclaim their Treefolk (otherwise their board would be wide open for a frontal assault by my mess of threats, including a G-Cube), but it didn’t work; the Treefolk was still enthralled, ‘cos transmuting Ol’ Zoidberg into a shiny doesn’t remove its effect. Needless to say, my opponent immediately conceded. An abrupt, yet satisfying, victory. 👌🏻
Indeed we are all Gelatinous Cubes, or to be more precise, Gelatinous Toruses. (Also reminds me of the saying "'We're all just horny electric bags of meat forced to learn about dialectical materialism" but that's way too tangential)
I actually really enjoyed this set. particularly because I was able to draft it at my lgs at the time which included a lot of Arena-oriented drafters who would all fight over rakdos and I would consistently draft a top tier GW deck and make the finals every week. Much different when you have to play against the same pod you draft with isn't it?
So Froghemoth is old enough of a creature, that it debuted at Origins 2! It was in in that slim tome called Expedition to the Barrier Peaks. The joke being that the current reprint takes up the space of two thirds of the core rules for 5ht ed which takes up half of that volume. The other is the 1st ed version and notes from the artist and the converters.
Rakdos Treasures in AFR limited was a lot of fun for me on Arena. I'll never forget dropping an Earth-Cult Elemental on turn 4, and rolling a 20! Needless to say, my opponent scooped.
I'm mildly annoyed with the amount of AFR cards I have been exposed to, because I'm seeing a few I never cracked before. Also doesn't help that a majority of draft packs were cleaned out at my local Walmart, and all I have left to get are set boosters. I know I can order online, but sometimes I want to pick up a few packs every other week right away.
This is gonna a weird comment but I hope someone sees it: where can I find a cabinet like the one LRR uses? (The one at the beginning of every episode). I really need one. :D
i believe the full title is dungeons and dragons: adventures in the forgotten realms, an expansion for magic: the gathering, a deckmaster game designed by richard garfield ph.d and produced by wizards of the coast, a division of hasbro incorporated.
eta: it was brought to my attention that i did capitalism wrong. fixed it.
& Knuckles
@@hiimemily featuring Luigi from crash bandacoot and friends
Featuring Megan Thee Stallion
Capitalize the The in Magic: The Gathering, and you've got it.
@@houseofshadow6380 thanks, fixed the comment.
I loved Mark Rosewater's 1 panel comic about Froghemoth for "if it had flavor text" which was "first IT croaks, then you do."
Honestly, Anurid Barkripper got there first.
"Sometimes green can have a little bit of [keyword] as a treat"
-WotC
Thanks for not calling us Loathsome Trolls, I know how hard that must have been.
I like AFR. I know people were disappointed with the power level, but it's got some really cool stuff in there. The full art dragons (both mythic and uncommon) are probably my favorite art cycles.
AFR was awesome, though I was let down by the Tarrasque implementation. While it fit ok, I think they could have gone all in on a crazy card (that would end up unplayable due to cost and such). The existing one feels like it is missing a lot of the flavor.
For me the only negative mark was the apparently decided nature of limited, didn't get to try it myself but I keep hearing Rakdos was just the correct choice, period.
I thought Dungeons were too gimmicky, or maybe that’s not even it; maybe I just didn’t like the implementation. It seems like a fun idea on paper. Wasn’t that high on all the dice rolling either.
I think my favorite part was the ability words on so many permanents, better illustrating what the flavor was of the effects. They could do that a lot more of it was up to me.
It seemed like the biggest problems were Blue being terrible and only one Dungeon being worth exploring.
I opened a box and got a full art of each uncommon. So satisfying, and the red dragon is even in foil! They just look so dang good.
Shoutout to Serge for "Kaw Kaw!" becoming the LRR shorthand for all bird-related things.
Re: Owlbear
There's about a dozen birds in MtG that don't fly.
Some of them make sense (moas, chickens), but the weirdest is probably Whippoorwill, which is literally flying in the picture...
Maybe it just can't fly high enough to block?
"You are on this council, but we do not grant you the rank of master."
Ok you got me with the "Contact Other Plane" bit XD
I immediately placed an Owlbear into my Ayula Bears deck and I hope Graham does the same with Bear Force One
There is something to be said about a set that when you open a pack for the purposes of evaluation for drafting, all cards are playable. While fitting in the slot of a Core Set, the power was much more than that while still not having too much complexity for new players to join in. Especially any D&D people that wanted to cross over into this multiverse. Praise where praise is do. Wizards, you did good on this one.
To be fair, I could see dungeons being a bit on the decision heavy side for beginners, but I really quite enjoyed the mechanic.
Boy did I need this today, sometimes consistency is what you need in life and I'm glad you're here lrr
I hope your day goes better!
I really appreciate Matt's editing in these videos
Shoutouts to Matt 🙌🏽💖
Loved the lens flare, flanger, outrun-esque cutaway for the pack cracking :)
I find it ridiculous that the rare in this pack doesn't have flying, even though the card name assures us that the frog, he moth.
Green usually only gets haste when accompanied by so many other words that you will have to reread it every time it's played.
I love afr so much, there's been so many banger sets recently
This set has some bangers, it's criminally underopened imo
Excellent, as always. The planes joke got me.
This is the set that got me into Magic!
I really want to send in a repacked package that’s just literally buying random packs from my lgs and putting one card from each pack in it in order. The first card from the first pack I open, second card from the second, etc.
I decided that if I somehow win the lotto, they're getting a pack of alpha. Just to see the look on their face.
@@AngelusNielson what would really blow their mind is a Draft Set of Alpha. Since they’re half size packs that’s 8 packs of alpha each, for 4 players. Wait, wasn’t this a bit on Friday Nights?
@@Veelofar I would be down seeing them use proxy print offs of alpha just to see an alpha draft for fun lol
@@TheBulletTrain right?
@@Veelofar If I knew the first thing about making decent proxies I would do it in a heartbeat lol
Always a bit of a different experience for me when its a set that I played on Arena. Knowing all the cards in the set is fun sometimes.
Got to love the nostalgia self-crossover set.
2:20 dedicated dice-rolling deck. That’s fun to say.
I logged into Arena for the first time in months the other day (long story), and won a match with my WUB Dungeon-themed deck. The opponent’s strategy was dismantled thanks to a well-timed top decked Precipitous Drop on his 2/2 and a Mind Flayer stealing their biggest creature (a Treefolk token genned by their Wrenn and Seven).
They turned my Mind Flayer into a treasure token, perhaps to reclaim their Treefolk (otherwise their board would be wide open for a frontal assault by my mess of threats, including a G-Cube), but it didn’t work; the Treefolk was still enthralled, ‘cos transmuting Ol’ Zoidberg into a shiny doesn’t remove its effect.
Needless to say, my opponent immediately conceded. An abrupt, yet satisfying, victory. 👌🏻
Loved the point-ed stick reference.
Indeed we are all Gelatinous Cubes, or to be more precise, Gelatinous Toruses. (Also reminds me of the saying "'We're all just horny electric bags of meat forced to learn about dialectical materialism" but that's way too tangential)
I never thought about humans being tori topologically, and I never want to think about it again.
@@hiimemily There's a wonderful relevant image in the "Body plan" section of the Bilateria article on Wikipedia.
Ugly bags of mostly water.
Engagement for the engagement god!
I run Froghemorh in my Willowdusk commander and it never fails to put in work
Part of me wanted to see Graham open a Deadly Dispute and maybe freak out a bit at a $5 common from a set still legal in standard.
I actually really enjoyed this set. particularly because I was able to draft it at my lgs at the time which included a lot of Arena-oriented drafters who would all fight over rakdos and I would consistently draft a top tier GW deck and make the finals every week. Much different when you have to play against the same pod you draft with isn't it?
Bird Bear iz nu Bird Wizard. 🦉🌳🐻
So Froghemoth is old enough of a creature, that it debuted at Origins 2! It was in in that slim tome called Expedition to the Barrier Peaks. The joke being that the current reprint takes up the space of two thirds of the core rules for 5ht ed which takes up half of that volume. The other is the 1st ed version and notes from the artist and the converters.
Rakdos Treasures in AFR limited was a lot of fun for me on Arena. I'll never forget dropping an Earth-Cult Elemental on turn 4, and rolling a 20! Needless to say, my opponent scooped.
You might have said so elsewhere, but does owlbear have a place in Bear Force One?
I'm mildly annoyed with the amount of AFR cards I have been exposed to, because I'm seeing a few I never cracked before. Also doesn't help that a majority of draft packs were cleaned out at my local Walmart, and all I have left to get are set boosters. I know I can order online, but sometimes I want to pick up a few packs every other week right away.
I always knew you felt like we were gelatinous cubes.
I've been buying some adventure in dungeon cards hoping baldur's gate will have more dungeons & adventure synergies.
I wonder what kinds of deck archetypes there are in a gelatinous cube
Algorithmic punch!
Crack! A! Pack!
Frog!
I always thought it was odd that Spoils of the Hunt doesn't make treasure.
Adventures in the forgotten studio
This is gonna a weird comment but I hope someone sees it: where can I find a cabinet like the one LRR uses? (The one at the beginning of every episode). I really need one. :D
I wonder how well it would play this set with a UN-set that has cards that care about dice...
Maybe it would be interesting to watch? hint hint?
Froghemoth
engagement unit for the engagement good
Engage!
Engaging