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Beginner's Guide to Aztec! | Age of Empires 3: Definitive Edition
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- เผยแพร่เมื่อ 14 ส.ค. 2024
- Wanna be the Chief and crush your enemies? Aztec is the answer! This Beginner's Guide will aid you in the destruction of your enemies with fast paced age 2 action! An amazing rush civ!
Intro: 00:00
Unique Units, Features & Buildings: 0:57
Deck Overview: 05:48
1v1 Opening Build: 09:06
Outro: 24:27
Enjoy!
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I've written down your guide so I can refer to it before and during the match if I forget something, and decided to share it here. Managed to win against my friend who played Japan, although he says Japan is a rather slow civ with strong late game. I wonder what would happen if he took his favorite France instead...
Aztec 1v1
Age I
- first build a House and Communuty Plaza, Market as well.
- after building Community Plaza, take that Villager to gather resources, and put Warrior Priest there (also set for Exp)
- 2 or 3 Villagers chopping wood, rest hunding animals
- get Hunting Dogs upgrade at the Market (should have 50 gold, if not, then mine gold as well, chop wood to get the upgrade)
- 1st card is 3 Villagers
- gather food until the age up, pick Elder (for one Warhut for forward base)
- during the transition to the next age, mine gold (5 Villagers on gold, split the rest on food and wood)
- build a House in transition to keep not being popcapped (since you have lots of unit cards)
- after 2nd House is built, move few Villagers off from wood to food (450 food you can get 3 Jaguar Prowl Knights from TC, good against buildings, cavalry and heavy infantry)
- timing attack around 7:30, 8:00 mins (make sure you've got troops ready to go at the enemy base)
AGE II
- put the Warhut on the enemy half of the map, bonus if it protects TPs, or mines.
- pick 2nd card Wood Shipment
- since you're going to gather the wood from the Wood Shipment Card, you don't need any Villagers chopping down wood, instead move them to food.
- you don't want to put the Warhut forward if you're playing against a rush civ or civ that raids a lot (e.g. Germany and their Uhlans).
- you can use troops to get better guarded treasures.
- after the Warhut is built, continue making Coyote Runners (really good at raiding).
- because we had Villagers on gold during the age transition, we can afford the 11 Mayan Allies Card which requires 500 gold to take.
- when that card comes out, that's the point when you pressure the enemy.
- with extra wood you can build Houses to not get popcapped.
- use Coyote Runners to scout the enemy base, just in and out, to get the idea what enemy is doing, no need to waste the Coyote Runners. This is recommended before making timing push.
- VITAL: you want to force your opponent to keep idleing. Take over the rest of the map to yourself, and pressure your opponent to stay in his base. Main characteristic of the Aztecs on 1v1 (and maybe 2v2).
- you should have around 30/50 units, when the assault begins.
- when enemy takes out Town Militia, which are tough, best strategy (9/10 times) is to back off, and come back after 30 seconds (because their health is deteriating over time, thus it's easier to finish them off).
Awesome! There’s another way of playing Aztec too on my latest videos! Thanks for writing down the BO so that it’s easier for players to use 👍
Nice strategy. After I saw your video I've used a couple a variances. I've aged with the warhut and then sent two warhuts to build an front base where I can protect macehualtin from cavalry and then I create macehualtin, send town centre jaguar prowl knights and 5 villagers to rebuild any war hut that gets destroyed, and mayan allies. That will entertain any small army. After that I send coyote runners when the rival is trying to destroy my army protected by my three-war-hut-front-base. I also developt not only hunting dogs, but the x2 warchief bonus area at the fire pit. It's a bit slower, but takes a lot of effort to destroy the front base.
u can do the same timing about a minute or two earlier....3v, maya,maya,9mac,8mac use explorer to get huge xp buffs from burning buildings
What maniac would dislike such a helpful guide
I know it's really not helpful lol
Nice rush strat, I have to give aztech a try with this bo
Good luck! They are fun :)
also in a big treasure map you can skip the comunity plaza entirely and hunt as many treasures with youe warrior priest, war chief and eagle scout.
as always, pure class
Thanks dude! I appreciate that as a lot of time goes into these vids 👍
Aztecs can mine gold again? I thought they changed that.
Skull knights definitely do aoe damage. Absolutely love these units.
Yeah they’re not bad but the skull knight rush is too predictable imo
How do you build the unique Aztec House. I am trying to finish an achievment
I’m not sure I’m afraid, I haven’t really tried to complete the achievements
Yummy strat
Give it a go! I wanna see more Aztec on the ladder!
@@Widgie alright!
Aztecs semi Fortress is strong too
It is indeed! Have you got a opening for me to try? Card order etc?
@@Widgie yes aging up with the war hut travois and you need to put 5 on wood and other on food to train coyote runner to raid your opponent
then send the 5 vills card shipment and when it arrive you should put 3 and coin and others on food then send the 700 wood to get the market improvement and a tp and u can make some coyote runner with the rest of it then send the 600 coin shipment to go to the fortress age and while you're again you should get a mass of slingers you can use aslo the home city shipment and the house big button also you should start focusing on gold to train the eagle knight you should also get the arrow knight by clicking the noble hut big button and the home city shipment to take down cannos and siege building aztecs also got those military shipments that cost 1000 coin it gives u military units and some improvements t like range and h you should gather coin for the eagle knight shipment it increase their range by 2 it a big think to a unit can fight anything in a mass
I don't think "pressurise" means what you think it does. You mean "pressure".
Pressurise is valid