Yo OPTCG Dex sounds soooo dope! Downloading now! Can’t believe Bandai made one another one of my dream decks with Sanji! They did my boy so much better! I was hoping for a Red Sanji. Can’t wait for this set now!
honestly, I have been thinking of a massive revolution army deck with sanji, they have some very neat effects even though some may have onplay, cards like morrley, or lindberg, or inazuma with banish, all of them have no onplay and very neat effects when attacking with 7k+. Imagine dropping Ivankov, buff it to 7k, drop a karasu, debuff enemy leader or character and smack him for 7k, or chainplay into Izo and now it´s 2 7k attacks, one with banish, or any other revo effect.
Karasu only negs on play if you're a rev army leader sadly. Even worse that even though his on play doesn't work you still can't give him rush since he does still technically have it
@@yeahmaybe1177 yep, karasu definetelly would not have the greatest effect on this deck, maybe it can still make it with revo engine, but now I find that straw hats engine may be the best.
1st Loving the new leader. Might be a counter to RP law if played right. Rush vanillas, cards that ko chars like robin and lapahn, it's gonna be a tough leader for slow decks
True but it's still hard to defend from 7-9k units continuously and vanillas can sometimes help that happen. Plus a 1k counter is still good than a non-counter
You can’t attack on your first turn even if your characters have rush 😢
That's very unfortunate 😔
Even if you go 2nd?
Yo OPTCG Dex sounds soooo dope! Downloading now! Can’t believe Bandai made one another one of my dream decks with Sanji! They did my boy so much better! I was hoping for a Red Sanji. Can’t wait for this set now!
Thinking about it, Sanji seems broken! How do you play against face aggro every turn! Thanks again for letting OP TCG Dex sponsor this video YTNoa!
Sanji has potential. I am excited to try him out!
honestly, I have been thinking of a massive revolution army deck with sanji, they have some very neat effects even though some may have onplay, cards like morrley, or lindberg, or inazuma with banish, all of them have no onplay and very neat effects when attacking with 7k+.
Imagine dropping Ivankov, buff it to 7k, drop a karasu, debuff enemy leader or character and smack him for 7k, or chainplay into Izo and now it´s 2 7k attacks, one with banish, or any other revo effect.
Karasu only negs on play if you're a rev army leader sadly. Even worse that even though his on play doesn't work you still can't give him rush since he does still technically have it
@@yeahmaybe1177 yep, karasu definetelly would not have the greatest effect on this deck, maybe it can still make it with revo engine, but now I find that straw hats engine may be the best.
Can characters attack during each of the player's first turn or the ruling is just being applied to Leader only?
1 of your characters with cost 8 or less get rush
Neither player in general can initiate battle on their first turns.
1st
Loving the new leader. Might be a counter to RP law if played right. Rush vanillas, cards that ko chars like robin and lapahn, it's gonna be a tough leader for slow decks
Doesn't need to be vanillas just cards that don't have an on play
True but it's still hard to defend from 7-9k units continuously and vanillas can sometimes help that happen. Plus a 1k counter is still good than a non-counter
I'm hyped for this leader but I'm sure its going to get banned at some point because its just really good.
Red is good with RP law. Never left 😢
Rp law is mainly purple with a splash or red. It's not a mono red deck.
Rayleigh?
He has an on play ability so no