The prison is really well-made. But since the game is still early access, the editor is missing some features that would allow to correctly simulate the helicopter extraction. I also made a similar attempt to the helicopter extraction area with support units in my first map (steamcommunity.com/sharedfiles/filedetails/?id=2515240471 )
Played this map with a flawless extraction and had everyone of my bois covering every angle. Didn’t extract the HVT with the whole team just one. Didn’t see the airstrike coming but no one died. Was confused at first.
This must’ve taken so many retrys
Not much really. I only retried a lot in the beginning to get the critical hits with the silenced guns.
The prison is really well-made. But since the game is still early access, the editor is missing some features that would allow to correctly simulate the helicopter extraction. I also made a similar attempt to the helicopter extraction area with support units in my first map (steamcommunity.com/sharedfiles/filedetails/?id=2515240471 )
That was well executed
Slow is smooth and smooth is fast
New subscriber
Welcome!
Played this map with a flawless extraction and had everyone of my bois covering every angle. Didn’t extract the HVT with the whole team just one. Didn’t see the airstrike coming but no one died. Was confused at first.
I didn't notice at the time that the inner wall has a weak spot. That's the way to play it.
@@japlet8784 yeah i did that it’s the most efficient for sure. Is it cooler like this of course.