Door Kickers 2 - ARC-20 Isolated Extraction

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  • เผยแพร่เมื่อ 3 ก.พ. 2025

ความคิดเห็น • 10

  • @Crims0nBaron
    @Crims0nBaron 3 ปีที่แล้ว +14

    This must’ve taken so many retrys

    • @japlet8784
      @japlet8784  3 ปีที่แล้ว +3

      Not much really. I only retried a lot in the beginning to get the critical hits with the silenced guns.

  • @japlet8784
    @japlet8784  3 ปีที่แล้ว +11

    The prison is really well-made. But since the game is still early access, the editor is missing some features that would allow to correctly simulate the helicopter extraction. I also made a similar attempt to the helicopter extraction area with support units in my first map (steamcommunity.com/sharedfiles/filedetails/?id=2515240471 )

  • @echo3568
    @echo3568 3 ปีที่แล้ว +2

    That was well executed

  • @bmohr9826
    @bmohr9826 3 ปีที่แล้ว +1

    Slow is smooth and smooth is fast

  • @fost_ow
    @fost_ow 3 ปีที่แล้ว +1

    New subscriber

  • @alexisvillanueva1570
    @alexisvillanueva1570 3 ปีที่แล้ว +3

    Played this map with a flawless extraction and had everyone of my bois covering every angle. Didn’t extract the HVT with the whole team just one. Didn’t see the airstrike coming but no one died. Was confused at first.

    • @japlet8784
      @japlet8784  3 ปีที่แล้ว

      I didn't notice at the time that the inner wall has a weak spot. That's the way to play it.

    • @alexisvillanueva1570
      @alexisvillanueva1570 3 ปีที่แล้ว

      @@japlet8784 yeah i did that it’s the most efficient for sure. Is it cooler like this of course.