50 Glitches and Facts about Half-Life 2 you have a low chance of having prior knowledge of

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

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  • @Pinsplash
    @Pinsplash  ปีที่แล้ว +443

    I have made this video public again after making it unlisted when I posted the 100 facts video. I think keeping both up may hurt the performance of one or both videos, but we will see.

    • @TheZombieTurkey
      @TheZombieTurkey ปีที่แล้ว +1

      Ok

    • @tuomasgaming4210
      @tuomasgaming4210 ปีที่แล้ว +9

      I personally like this one a bit more

    • @impactisfine1693
      @impactisfine1693 ปีที่แล้ว +1

      did you take inspiration from darkviperau

    • @troywright359
      @troywright359 ปีที่แล้ว

      I asked you if these were all possible in the 360 orange box. You never replied

    • @absolutezerochill2700
      @absolutezerochill2700 ปีที่แล้ว

      ​@@troywright359they should be. It's just a port.

  • @DeSinc
    @DeSinc 2 ปีที่แล้ว +4805

    this was a fun vid to watch, I didn't know half of this shit

  • @VVen0m
    @VVen0m 2 ปีที่แล้ว +1102

    Me at the intro: "Huh, this sounds weirdly like DarkViperAU"
    Me at the outro: "Yeah, I wonder why..."

    • @MoonLight-yh2dj
      @MoonLight-yh2dj 2 ปีที่แล้ว +69

      Welcome to my half life facts and glitches

    • @laprueba6521
      @laprueba6521 2 ปีที่แล้ว +10

      gibus

    • @blablabla798
      @blablabla798 2 ปีที่แล้ว +5

      @@laprueba6521 ghostly

    • @declanquintanilla6305
      @declanquintanilla6305 2 ปีที่แล้ว +37

      Half Life 2 Online was a mistake

    • @bigb0ss282
      @bigb0ss282 2 ปีที่แล้ว

      OMG HAUEHUAHEJAHHEAHHEA MY ASS IS SPONKLED

  • @nottoofast
    @nottoofast 2 ปีที่แล้ว +400

    "They don't really seem to care about it."
    *"Ow, no! No! No! Ow, no! No! No! Noo! No! Ow, no! No!"*

    • @korbyxx
      @korbyxx 2 ปีที่แล้ว +64

      "ow no!, ow no! are we gonna get going s- no!"

    • @JettJamesGD
      @JettJamesGD 2 ปีที่แล้ว +4

      Hey, I remember you! Long time no see!

    • @SonicBoone56
      @SonicBoone56 2 ปีที่แล้ว +9

      "Are we gonna get going" NO!

    • @JettJamesGD
      @JettJamesGD 2 ปีที่แล้ว +4

      @@SonicBoone56 tbh it’s the 2 different inflections of “No!” that kills me

    • @FirstWizardZorander
      @FirstWizardZorander 2 ปีที่แล้ว +2

      "In this clip I set her to have more health than normal" 😮

  • @inved4452
    @inved4452 2 ปีที่แล้ว +1413

    26:12 instead of stopping dropping and rolling, a much more effective method is simply telling the fire to not burn you

    • @bugjams
      @bugjams 2 ปีที่แล้ว +95

      Forget the drop and roll steps! Simply be affirmative enough on the "STOP" step.

    • @swedneck
      @swedneck 2 ปีที่แล้ว +47

      Fire no burning! Fire no burning!

    • @NikNokGamer
      @NikNokGamer 2 ปีที่แล้ว +70

      Are we gonna get going soo-
      “NO!”

    • @BeachioSandschannel
      @BeachioSandschannel 2 ปีที่แล้ว +9

      @@swedneck “Aww, man!”

    • @reedman0780
      @reedman0780 2 ปีที่แล้ว +30

      Fire cant burn you legally without your consent

  • @BigboiiTone
    @BigboiiTone 2 ปีที่แล้ว +646

    17:33 the combination of the eerie music and the floating melons against the gray sky made me crack up laughing for some reason

    • @quantumblur_3145
      @quantumblur_3145 2 ปีที่แล้ว +36

      They're moving in herds

    • @Жойлес
      @Жойлес 2 ปีที่แล้ว +48

      The great melon migration

    • @noobish
      @noobish 2 ปีที่แล้ว +8

      woaw

    • @Girlmossy
      @Girlmossy 2 ปีที่แล้ว +3

      I came here to say this exact thing, that and his "wow"

    • @Pupp3tCl0wn
      @Pupp3tCl0wn 2 ปีที่แล้ว +5

      "We must go. Our people needs us"

  • @The_RetroManiac
    @The_RetroManiac 2 ปีที่แล้ว +87

    0:32 I imagine the Combine looking up in the air to see Gordon's ragdoll fling into outer space and they're just like, "Target neutralized?"

  • @Gxaps
    @Gxaps 2 ปีที่แล้ว +113

    Here's my favourite trick:
    With the magnum, if you zoom in and hold fire, you can then release zoom when you want to shoot, to essentially have a scoped magnum.

    • @Noruzenchi86
      @Noruzenchi86 2 ปีที่แล้ว +8

      Or use the toggle_zoom console command to freefire while zoomed

    • @Gxaps
      @Gxaps 2 ปีที่แล้ว +19

      @@Noruzenchi86 Well, that means cheating.

    • @danielmiller3781
      @danielmiller3781 2 ปีที่แล้ว +3

      I used this trick to fire RPG at distant targets, fire and zoom in, very handy if you have Gunship or Strider to worry about.

  • @The-Plaguefellow
    @The-Plaguefellow 2 ปีที่แล้ว +50

    *Freeman silently "weee-ing" while riding those pod things*
    *Breen:* "THIS is the savior of humanity!?"

  • @DarkViperAU
    @DarkViperAU 2 ปีที่แล้ว +3752

    Great video my dude :)
    Wish you a bright future on TH-cam.

    • @welheizel9682
      @welheizel9682 2 ปีที่แล้ว +17

      @@suffoc8 i know him too!!! POG

    • @blakegunner5841
      @blakegunner5841 2 ปีที่แล้ว +10

      Noice

    • @iamnobody8
      @iamnobody8 2 ปีที่แล้ว +22

      Is it a coincidence? :D

    • @chumaniagacniaga833
      @chumaniagacniaga833 2 ปีที่แล้ว +9

      5th reply
      POGGERS

    • @musyrifo
      @musyrifo 2 ปีที่แล้ว +77

      matto talking to this other clone that makes half life speedruns

  • @cheezkid2689
    @cheezkid2689 2 ปีที่แล้ว +123

    13:14 those particles are nuts. It's genuinely insane how much Source can actually handle, despite it being so ond and an admittedly not great engine.

  • @Vaaleste
    @Vaaleste 2 ปีที่แล้ว +114

    I just lost it when the citizen started floating at 46:26
    Great content btw, I didn't know a single one of them

    • @DawieSoft.
      @DawieSoft. 2 ปีที่แล้ว +5

      Menacing

    • @Zejoant
      @Zejoant 9 หลายเดือนก่อน +1

      I laughed so much xD

    • @piciperkuadrik4636
      @piciperkuadrik4636 5 หลายเดือนก่อน

      Interloper

  • @LP-PADICIA
    @LP-PADICIA 3 ปีที่แล้ว +112

    A little Fun Fact about the falling explosives glitch at 38:05!
    If you use the Gravity Gun to shoot explosives at a friendly NPC, they will not take damage from the explosion. But, if you perform this glitch, they will take full damage! Glitched explosives will also explode even by gently brushing them against something; it doesn't require any momentum or force at all to trigger it. You can use this method to kill Colonel Odessa before getting the RPG since there are so many explosive barrels in the area. Even though it shouldn't be possible for Colonel Odessa to die, killing him still triggers the game over screen, similar to when Alyx or Barney die.

    • @Misuune
      @Misuune 2 ปีที่แล้ว +5

      explosives defy their own rules, they explode whenever they want and do things no sane normal object would.
      jumping on top of a barrel might just get you killed.

  • @Hacksawgrunts101
    @Hacksawgrunts101 2 ปีที่แล้ว +66

    Another fact: If you have the HEV suit and walk over a stun stick, it'll give you a bit of suit energy. This can only happen once, when you encounter the two metrocops beating the lady's husband, that is the last time you encounter stun sticks in the game.

  • @Veeekna
    @Veeekna 2 ปีที่แล้ว +336

    The "right click weirdness" is mostly just the secondary fires being out of ammo, so it's trying, and failing, to shoot the secondary while you hold down the primary. I think the weapons that don't have secondaries that still do this are just a byproduct of clunky coding.

    • @veeeen
      @veeeen 2 ปีที่แล้ว +2

      af1s i got af1s

    • @harper5128
      @harper5128 5 หลายเดือนก่อน +1

      thanks matsuri

  • @liquidbismuth1044
    @liquidbismuth1044 2 ปีที่แล้ว +14

    “If you look outside this window, there will be a completely random explosion.”
    Wonderful sentence.

  • @schlarb.
    @schlarb. 2 ปีที่แล้ว +154

    6:29 I noticed this. whenever I was low on health, i would see a lot more medkits. I thought it was just good map design.

    • @Aleanthus
      @Aleanthus 2 ปีที่แล้ว +22

      i always thought its common knowledge. pretty sure valve themself talked about this in how they designed the game. they also placed medstations etc depending on where people in playtests usually ran low.

    • @techleontius9161
      @techleontius9161 2 ปีที่แล้ว +4

      Oh...
      This is why the box is not just a prop, but a separate entity!
      I actually never believed that any HL had changing power up placement, since the level designer puts the box himself.

    • @gabrielandy9272
      @gabrielandy9272 2 ปีที่แล้ว +4

      its still good map design the fact that the item changes based on you need is good GAME DESIGN. the game still have STATIC spawns with a box that will provide waht u are needing, that way a player that use more shotguns will get more shotgun shells etc.. it makes more sense they are still limiting the things that can adjust in the game as its just a few items that can turn not all.

  • @hewh0wearspants
    @hewh0wearspants 2 ปีที่แล้ว +267

    5:00 I _knew_ that section seemed easier than I remembered! Every time I played through it recently, I'd spawncamp at the dropships and have this weird feeling something was missing. Turns out it was a face full of holes!

    • @legolegs87
      @legolegs87 2 ปีที่แล้ว +25

      I've played HL2 before the bug was introduced and still managed to camp the drops. The guns cannot rotate 360° anyways. Nape-murdering the entire squad was piece of cake.

    • @karelsvoboda3344
      @karelsvoboda3344 2 ปีที่แล้ว +7

      Install the Mmod, it has some neat features like ability to take away mounted guns and this bug is fixed.

    • @Di3mondDud3
      @Di3mondDud3 2 ปีที่แล้ว +5

      I first played it using the og xbox port 2 years back and when i played on pc when it was free i was confused there. The game is worse after the updates imo

    • @M.C.11Mc7
      @M.C.11Mc7 2 ปีที่แล้ว +2

      Well luckily, it seems like that glitch was finally patched after all those years.

    • @HalfgildWynac
      @HalfgildWynac 2 ปีที่แล้ว +1

      Damn, I did play the game in 2005 for the first time, and indeed the guns back then worked and could get you better than that.

  • @gmodshtpost2913
    @gmodshtpost2913 3 ปีที่แล้ว +218

    Making supply crates drop the most needed thing is extremely smart. This game is so awesome.

    • @BonJoviBeatlesLedZep
      @BonJoviBeatlesLedZep 2 ปีที่แล้ว +22

      That was the ONLY fact/glitch I knew in this entire thing. I feel like I've always known that somehow even before I got a PC that could run HL2

    • @wetwayne1504
      @wetwayne1504 2 ปีที่แล้ว +11

      I don't think this is the only game that does something like this. I distinctly remember the Ratchet and Clank games dropping different kinds of ammo from crates depending on which weapons you are missing ammo for.

    • @farawaygaming_
      @farawaygaming_ 2 ปีที่แล้ว +2

      half life alyx does that too, but i only knew about hl alyx doing it. i never noticed it in hl2

    • @Templarfreak
      @Templarfreak 2 ปีที่แล้ว +12

      it actually was not in the original base game, it was introduced in EP1 and then retroactively patched into base HL2, and even then from what i recall only some crates in base HL2 do it, not all! its a special type of contents that crates can have, and they didnt change all the crates in base HL2 to have this special new contents, some still have their own pre-determined content.

    • @BonJoviBeatlesLedZep
      @BonJoviBeatlesLedZep 2 ปีที่แล้ว +3

      @@Templarfreak Now THAT I didn't know

  • @helwrecht1637
    @helwrecht1637 2 ปีที่แล้ว +9

    3:25 idk but the “these guys will gladly die for you” and then the dead pan waiting for their death was perfect

  • @fab9207
    @fab9207 2 ปีที่แล้ว +57

    The blob is clearly just a swarm tool, like a way of controlling group of NPC's to move coherently based on "forces" where it's attracted to an enemy and away from damage. Similar to boids.

    • @casev799
      @casev799 ปีที่แล้ว +3

      In that scenario I assume it might also have somehow been used/referenced for the antlion mechanic, or just the NPCs following you?

    • @Concon12316
      @Concon12316 ปีที่แล้ว

      if so then why does it do damage? and what's the point if they could just code the ai to do that

  • @thespecialist3608
    @thespecialist3608 2 ปีที่แล้ว +362

    That ENTIRE section of changing NPC’s into others had me damn near crying with the comedic pacing of those clips. Well done, Sir!

    • @TheMarshmallowBear
      @TheMarshmallowBear 2 ปีที่แล้ว +6

      *changes crow into a headcrab*
      *still gets eaten*

    • @barneybetsington7501
      @barneybetsington7501 ปีที่แล้ว +2

      Crying? Please know that you are loved and cared about. I don't mean to alarm you, but weeping over such things is not normal, and I worry for you. Please seek psychological help, as it is something you can benefit from, same for most people. Stay safe, buddy.

    • @ConfirmedZer0
      @ConfirmedZer0 ปีที่แล้ว

      ​@@barneybetsington7501 Crying with *laughter.*

  • @tarrydoesstuff5944
    @tarrydoesstuff5944 ปีที่แล้ว +15

    HOOD IRONY IN THUMBNAIL SPOTTED 🗣🗣🗣‼️

    • @coldbob2
      @coldbob2 3 หลายเดือนก่อน +2

      im on dat good kush n alcohol

  • @xZippy
    @xZippy 2 ปีที่แล้ว +183

    The SMG ammo changing with health/difficulty is strangely genius to me. Like a tiny reward for playing on a harder game.

    • @oracle_8947
      @oracle_8947 2 ปีที่แล้ว +11

      Right? It almost reminds me of RE4's difficulty adjustment based on how well you are/aren't doing.

    • @aldrichhf35
      @aldrichhf35 2 ปีที่แล้ว +5

      Idk but smg's are basically useless in hard mode

    • @leviathants7842
      @leviathants7842 2 ปีที่แล้ว +13

      Well, since enemies have more health, you need more ammo to take them down.. so it isn't really rewarding you

  • @walrusgiraffe3440
    @walrusgiraffe3440 2 ปีที่แล้ว +6

    34:40
    I guess you could say Gordon Freeman got a half-life.

  • @DEFN-johnjohnproductions
    @DEFN-johnjohnproductions 2 ปีที่แล้ว +13

    3:40 Notably, and probably the best example of this, is the stunstick, as when you hold right click with it the lightning effect continues to display

    • @naoaquieopatrickpatrick8565
      @naoaquieopatrickpatrick8565 2 ปีที่แล้ว

      The stunstick IS a gmod weapon tho, It got removed from Half life 2.

    • @lambda-m1676
      @lambda-m1676 ปีที่แล้ว

      @@naoaquieopatrickpatrick8565 Uh
      HL2DM

  • @CrimeEnjoyer
    @CrimeEnjoyer 2 ปีที่แล้ว +46

    "ep3" is an alphanumeric name unfortunately. Two letters and a number is a common naming scheme in valve code.
    The blob ally was cut and replaced with the antlions, which originally were just enemies and written to be controlled by the player much later. Some of the programming from the blob was reused for the antlions, which is why there are weird interactions between the two.

  • @jonv.6213
    @jonv.6213 ปีที่แล้ว +15

    Fun fact the dropship gun bug has been fixed as of late, so now the level is actually challenging.

    • @megakarlachofficial
      @megakarlachofficial 4 หลายเดือนก่อน +2

      yea, through this bug still remains on Xbox 360 because it was never updated. Plus this bug was first present in the X360 and PS3 version of the game when it was released back in 2007, which also later affect the PC version aswell in 2010. Even through the bug is fixed in the PC version, some sourcemods that rely on the Source 2013 Singleplayer/Multiplayer does not have this bug fixed.

  • @umanoomgombi3842
    @umanoomgombi3842 2 ปีที่แล้ว +43

    18:35 I'm guessing retreating npcs would get stuck on the bed, making it impossible for the cp's to attack them.

  • @kujawa564
    @kujawa564 2 ปีที่แล้ว +13

    Fun fact: Team Fortress 2 also has the same swim up and down controls. Oddly enough they also affect taunts which move you forward by slowing them down.

  • @SkyWayMan90
    @SkyWayMan90 2 ปีที่แล้ว +17

    Wow. I considered myself a very experienced HL2 player (bought it on disc when it came out, been playing forever, read the guides, etc) and I learned quite a bit from your video. Very well-done!

  • @lucasartore161a
    @lucasartore161a 2 ปีที่แล้ว +6

    49:33 when the anti-fatigue ration hits

  • @GIJew
    @GIJew 2 ปีที่แล้ว +10

    5:00 I knew I wasn't crazy. I specifically remember that part being next to impossible the first time I played the game. I recently played through the game again and wondered why I was able to just go all the way up to the ship and just pick them off one by one as the jumped out before they even had a chance to shoot me. I knew something was off lol.

  • @reginaokami
    @reginaokami 2 ปีที่แล้ว +4

    I've remembered something similar of what happens in 21:14 can happen in Resident Evil 4, but it's not by looking, it's caused by avoiding a trigger. On the last chapter in the game, there's a time where Leon needs to go through a prison cell corridor and there is a regenerator inside the last cell on the left, that gets triggered by you walking on the middle part of that corridor. But if you hug the walls on the left side while walking through it, you'll be able to stay face to face with a regenerator just chillin inside the cell, and it won't attack you as long as you don't trigger him **spoopy**

  • @oreohunter7798
    @oreohunter7798 2 ปีที่แล้ว +27

    It’s interesting the find out that nearly everything that happens in the game is perfectly hand made to be controlled. Nothing was truly random after all.

  • @emericlarochette
    @emericlarochette 2 ปีที่แล้ว +28

    You basically just made the best multi-ticket ever for Valve to fix HL2 glitches.
    Apparently they are updating the game code right now to make it Deck compliant. They should use your video as a ref to find and squish some bugs in the meantime :)

  • @dafurious6457
    @dafurious6457 2 ปีที่แล้ว +2

    in the part where your items get taken away and your gravity gun gets supercharged, if you run to the force field and stand next to it when your items get taken away from you you can sometimes get the rpg to clip through the force field and it will not be destroyed, allowing you to use it when you normally would only have the gravity gun.

  • @FriendlyKat
    @FriendlyKat 2 ปีที่แล้ว +4

    This is super fascinating! It’s like a BTS of how games work (or don’t) Thanks for sharing this awesome video! It’s super cool to see how some stuff won’t trigger if you just don’t look at it!
    49:22 Spinning combines are a thing of beauty.

  • @dalejhunter1
    @dalejhunter1 2 ปีที่แล้ว +31

    The Combine Manhacks effectively killed me from laughing so hard. I am typing this from the afterlife.

    • @re57k
      @re57k 2 ปีที่แล้ว +2

      I thought the Citizen Scanner was about as silly as it could get
      Boy was I wrong...

    • @iamnobody8
      @iamnobody8 2 ปีที่แล้ว +1

      Is it good there or I should not hurry?

  • @golarac6433
    @golarac6433 3 ปีที่แล้ว +25

    also a fun (stupid) anecdote. First time I played HL2 in 2004 as a kid I didn't figure out you have to flip the buggy with a gravity gun at the start of Highway 17. I walked on foot through the whole chapter, thinking I need to enable the power for the crane or something (I didn't speak english yet). I got stuck after the gunship battle (the gate won't open if you are not inside the buggy) and didn't know what to do :P

  • @Milkbutter
    @Milkbutter 2 ปีที่แล้ว +8

    Might only be old versions, but you can "drive" the NPC at the window when the raids first happen in the apartments on the first level. Because it has buggy physics, picking it up with a Super Gravity Gun will crash the game.

  • @danielherring6739
    @danielherring6739 2 ปีที่แล้ว +24

    10:50 after probably 1000 hours myself i never knew there was a battery up on the windmill

    • @booperscooper1491
      @booperscooper1491 2 ปีที่แล้ว +6

      Wait, are there more than 3 batteries that spawn? I thought getting that battery on the windmil was required to progress

    • @SpiffoGaming
      @SpiffoGaming 2 ปีที่แล้ว

      @@booperscooper1491 me too. I was so confused reading the comment

    • @booperscooper1491
      @booperscooper1491 2 ปีที่แล้ว +2

      ​@@SpiffoGaming Yeah, I had always grabbed the one on the bed, and on top of the windmill. I never knew there were two more in a broken car and under a bathtub.

    • @bruteng836
      @bruteng836 2 ปีที่แล้ว

      I always did bed table tub

    • @Grocel512
      @Grocel512 2 ปีที่แล้ว

      There is one in the car, one up the mill, one under the bath tub and one on the bed.

  • @spacedragon42
    @spacedragon42 3 ปีที่แล้ว +56

    I loved every minute of this. This was one of the better and most entertaining videos I've seen in a while. Still so many things I did not know about hl2.

  • @GnomeKr
    @GnomeKr ปีที่แล้ว +2

    Concept of a blob is fucking terrifying
    A moving, invicible black mass of goo that will conseal you within itself and slowly devour you.

  • @hoogachakahoogahooga
    @hoogachakahoogahooga 2 ปีที่แล้ว +76

    The medkit crossbow cannon is a beauty, definitely will be using it in my next HL2 replay

  • @Flopster101
    @Flopster101 2 ปีที่แล้ว +54

    I was laughing through the whole turning NPCs into other NPCs bit, that was amazing.
    My personal favorite is the spinning combine

    • @Emm1lyn
      @Emm1lyn 2 ปีที่แล้ว +7

      Mine is the floating civilians. The gods have spoken.

    • @Ondemas
      @Ondemas 2 ปีที่แล้ว +7

      I love how he kept shooting while spinning. Like having mouse sensitivity 100 in CS.

    • @kholift55lol
      @kholift55lol 2 ปีที่แล้ว +2

      he have spinhack

  • @SkyWayMan90
    @SkyWayMan90 2 ปีที่แล้ว +3

    It’s subtle, but I appreciate the way you worded this title :)

  • @EmptyMag
    @EmptyMag 3 ปีที่แล้ว +68

    I've played the game on the Xbox in 2005, PS3 in 2007, and my PC could finally run it in 2011.
    You know how many feet are in a mile? Can't remember either, I'm sure I've played the game to completion about that many times though. Yet I haven't come across more than a quarter of these. Great video!

    • @pipebombmailer
      @pipebombmailer 3 ปีที่แล้ว +6

      somethin about 5 tomatoes idk

    • @EmptyMag
      @EmptyMag 3 ปีที่แล้ว +4

      @@pipebombmailer You're probably right, I dunno lol

    • @keiyakins
      @keiyakins 2 ปีที่แล้ว

      Five thousand something.

    • @cringetrash3498
      @cringetrash3498 2 ปีที่แล้ว

      @@EmptyMag 5 tomatoes sounds like 5-2-8-0, which I'm pretty sure is the amount of feet in a mile
      Or just measure in washing machines and McDonald's signs like the rest of us

    • @EmptyMag
      @EmptyMag 2 ปีที่แล้ว

      @@cringetrash3498 I knew about the five tomatoes memory thing but it will never stop amazing me that a good portion of Americans can't tell you how many feet are in a mile, hell, I couldn't until I tried re-learning Imperial lol

  • @petersinkworking6198
    @petersinkworking6198 2 ปีที่แล้ว +6

    20:09 and thats how Gordon became the first human to go around the world during the combine occupation

  • @m_l_d8989
    @m_l_d8989 2 ปีที่แล้ว +24

    46:24
    "This can break the game A LOT."
    *HEY FERB I THINK I KNOW WHAT WE ARE GOING TO DO TODAY.*

  • @maikatideibaskapanaumrqlatupa
    @maikatideibaskapanaumrqlatupa ปีที่แล้ว +1

    in the can scene, if you go up to the trash can fast enough and pick up the can just as the metrocop is about to push it, he will chase you. Forever. He will not stop even if you block him in a room. I played around with the metrocop chasing me for 15 minutes like this.

  • @pininprestatyn
    @pininprestatyn 2 ปีที่แล้ว +13

    An enthralling video for any HL nerd. Thank you. The Combine being a strider had me in stitches 🤣

  • @MildMisanthropeMaybeMassive
    @MildMisanthropeMaybeMassive 2 ปีที่แล้ว +10

    3:35 You can also heal you squadmates by setting a waypoint on the medkits. Or holding it on them. They will pick it up.

  • @Cheretruck_
    @Cheretruck_ 2 ปีที่แล้ว +1

    39:30 most funny moment: in entirely destroyed city some random stranger sees you above houses and yells: "Hu-ha. Its a freeman!"

  • @squidiskool
    @squidiskool 2 ปีที่แล้ว +4

    2:13 THAT FREAKING SCARED ME

  • @cryptosporidium136
    @cryptosporidium136 2 ปีที่แล้ว +9

    09:37 That thing is like the glitched house in the animatrix. Any object that interacts with the glitched ones also act like them. Try stacking a bunch of those props on top of each other.

  • @stephenlafleur9028
    @stephenlafleur9028 2 ปีที่แล้ว +1

    11:21 in HL2DM we call this Cheesy Fries, and collect 40 of them on those few props that can catch crossbow bolts, and wait for someone to touch them.
    Then we yell "don't touch the cheesy fries!"

  • @delphicdescant
    @delphicdescant 2 ปีที่แล้ว +11

    Holy crap, I *knew* the lighthouse part used to be harder. Thought I was imagining it.
    That gun rotation bug explains what happened.
    Also, I've definitely been crushed by that garage door before lol.

    • @gabriellevesque-lessard5052
      @gabriellevesque-lessard5052 2 ปีที่แล้ว +1

      Im going to test that with my old copy of hl2 on the first xbox

    • @delphicdescant
      @delphicdescant 2 ปีที่แล้ว

      @@gabriellevesque-lessard5052 If you find anything out, I'd love to hear about it :)

  • @branislavhatala3067
    @branislavhatala3067 3 ปีที่แล้ว +12

    When entering ravenholm, once i got a glitch where night failed to fall, it was daylight.
    When you shoot cop while he is jumping down, he is slung into ground.
    revolver clicks rapidly under water if you press right mouse button.

    • @DolanDuking
      @DolanDuking 3 ปีที่แล้ว +8

      I’m pretty sure the first one is just the fullbright glitch

    • @rompevuevitos222
      @rompevuevitos222 2 ปีที่แล้ว +3

      @@DolanDuking afaik it happens with some video settings

    • @forple8930
      @forple8930 2 ปีที่แล้ว +1

      @@rompevuevitos222 HL2's maps have oversights in the lighting, most notably the maps at Black Mesa East. For some reason, said map lacks a non-HDR lighting map, so basically the engine defaults to fullbright, since HDR is for some reason off by default too.

  • @jackliberson
    @jackliberson 2 ปีที่แล้ว +2

    20:49 "if i cant see you, you cant see me"

  • @Eira_
    @Eira_ 2 ปีที่แล้ว +1

    Here's one i discovered by accident: it's known as "Schrodinger's Crouch" and to do it you just have to crouch, uncrouch, then crouch again before the standing up animation has finished. Your camera will get stuck at whatever height it was at when you crouched again but the game will still think you are crouching, even if the camera is almost at standing height. You can use this to see through ceilings and even activate buttons and fire weapons through them which is highly abused in some Portal speedruns.
    NPCs will also try to shoot at wherever your camera is, not your hitbox, so you can trick enemies into shooting over your hitbox to avoid damage (doesn't work as well with inaccurate enemies as stray bullets can still damage you)

  • @tauon_
    @tauon_ 2 ปีที่แล้ว +4

    Also, if you move the Half-Life: Source snark(?) model to the Half-Life 2 model folder the blob model uses that by default

    • @krankergeist2519
      @krankergeist2519 2 ปีที่แล้ว +1

      It is a snark, and that is very interesting

  • @asteroidrules
    @asteroidrules 2 ปีที่แล้ว +4

    The weirdest thing about the hidden combine soldier in Route Kanal is the fact that the player never fights combine soldiers during that chapter.

    • @onerxowns2202
      @onerxowns2202 2 ปีที่แล้ว

      Since i played leaked beta, i can say Why combine soldier was there, there should be two armed with OICW and guarded KA - 60 helicopter

  • @tomturtl
    @tomturtl 2 ปีที่แล้ว +4

    The fact that you captioned 50 minutes of video makes this even more amazing

  • @BonJoviBeatlesLedZep
    @BonJoviBeatlesLedZep 2 ปีที่แล้ว +10

    The Blob has Xen written all over it. It also feels like an endgame "final upgrade" like the upgraded Gravity Gun or the Russells wielding the Vortessence.

  • @ob2kenobi388
    @ob2kenobi388 2 ปีที่แล้ว

    My favorite was always that D0g can just _fucking run you over_ . When Black Mesa East gets attacked, if Gordon gets to the door to Ravenholm first and stands in front of it, D0g can crush Gordon between themself and the door, killing Gordon instantly.

  • @PerkinsVR
    @PerkinsVR 2 ปีที่แล้ว

    that bit of old gameplay around 5:00 gave me a very interesting feeling while watching it

  • @Golygt42
    @Golygt42 2 ปีที่แล้ว +5

    40:46 I’ve always wonders if you could just ride around in these and I love that it’s possible.

  • @GnomeBalloon
    @GnomeBalloon 2 ปีที่แล้ว +5

    The algorithm did you right my man. Fantastic video, well made, and I can feel the effort you put into this. You are more than deserving of it

  • @ArnieMcStranglehold
    @ArnieMcStranglehold 2 ปีที่แล้ว +1

    This was absolutely fucking amazing, and also hilarious. Spinny Manhack Combine is gonna haunt my dreams one day though.

  • @normanhayward3990
    @normanhayward3990 2 ปีที่แล้ว +9

    why is this unlisted now?

  • @dukenukem8381
    @dukenukem8381 2 ปีที่แล้ว +12

    Cant imagine devs made this game between 97 and 2003. Amount of complexity and features is mind blowing. I have been playing since release and still news things are poping up.

  • @lucialambda
    @lucialambda 2 ปีที่แล้ว +4

    considering i grew up with this game, learning new things like this is so fun

    • @pyraffin
      @pyraffin 2 ปีที่แล้ว +1

      Nice Alyx icon lmao she ((stares intensely))

  • @1tsMichael
    @1tsMichael 2 ปีที่แล้ว +2

    fun fact: if you switch weapons and then shoot the crossbow only once, the next bolt will look dead, but only on your viewmodel

  • @nikolasmtr
    @nikolasmtr 2 ปีที่แล้ว +2

    50:07 that looks exactly like the vortigaunt melee attack from half life 1

  • @Pacca64
    @Pacca64 2 ปีที่แล้ว +5

    I figured out the classname changing trick at 45:52 by myself. It can be unstable at times, but it's a lot of fun

  • @SleepyAdam
    @SleepyAdam 2 ปีที่แล้ว +11

    This was one of the most immersive and realistic feeling games for me as a kid and now I learn you can completely break it by going backwards.

    • @AmBush2048
      @AmBush2048 2 ปีที่แล้ว

      Doesn't happen if you play the game from start to finish

    • @cataclystp
      @cataclystp 2 ปีที่แล้ว

      he did say when you **load** directly into a level (e.g by using console commands) and going back. normal gameplay won't cause this

    • @SleepyAdam
      @SleepyAdam 2 ปีที่แล้ว

      @@cataclystp I know. I meant going backwards as in like starting somewhere later in the game and going backwards.

  • @ryujinayato1623
    @ryujinayato1623 2 ปีที่แล้ว +1

    35:50 okay so those modifiers keys wasn't there for fun, there was a controller that designed for this (or rather the other way around) called Fragmaster (basically it's weird hybrid of an airplane controller and gamecube/n64 controller slaps into 1); @LinusTechTips already did a video about that type of controller, it's hella weird
    the reason its exists, IMO, was because keyboard/mouse gaming wasn't the norm back in the early 90s, so to "kinda" gives console players a taste of PCMasterRace, this controller was existed

  • @PrimevalDemon
    @PrimevalDemon 2 ปีที่แล้ว

    The 38:16 stock women's scream may very well be my favorite usage of that noise I've come across in my years of experience with it!
    Thank you!

  • @shelrenselno2952
    @shelrenselno2952 2 ปีที่แล้ว

    0:32 i like the fact that the crowbar impact noise happened in your death, almost like a critical hit

  • @o-manthehuman7867
    @o-manthehuman7867 2 ปีที่แล้ว +7

    I love the thing about looking, such good programming on valves end. Don't need complex triggers, just trigger when in sight. Nobody is gonna not look unless intentionally

    • @syproful
      @syproful 2 ปีที่แล้ว +2

      It is genius when you think about it. Very low chance to break. They used so much tricks to avoid extra complex work. Like the ammo thing being tied to health. How simple can it be. But i swear that without the right people not a single person in the meeting would come up with it. It really is thinking out of the box. On the other hand the level of handcraft script is painfully obvious in this video. But again, very low chance to break when done right.

    • @baltimoremanning3708
      @baltimoremanning3708 2 ปีที่แล้ว

      What's wrong with complex triggers?

    • @syproful
      @syproful 2 ปีที่แล้ว +1

      More possible combinations that might lead to a bug. Sometimes when you think you’ve seen the light with some complex logic flow. Testing comes back at you to tell you, it has some problems... lol

  • @SixSpeeed
    @SixSpeeed 2 ปีที่แล้ว +1

    When I first played back in 2015-2017, I used to mess around with sv_cheats and spawning npcs through it (before I bought gmod) but I discovered while trying to spawn combine enemies that if you type "npc_create npc_combine" it'll always crash the game immediately.

  • @pocoloco753
    @pocoloco753 2 ปีที่แล้ว +1

    2022 and I'm still finding out new things about this game. A timeless masterpiece

  • @protonjones54
    @protonjones54 2 ปีที่แล้ว +15

    npcs: talking about how to take on the combine
    gordon: (unleashes loud, wet fart)
    mothman: 49:58

    • @rat...
      @rat... 2 ปีที่แล้ว +2

      what

    • @Floppsilon
      @Floppsilon 2 ปีที่แล้ว +1

      Didn't laugh until I read mothman, then I cackled

  • @Ge0Mancer7
    @Ge0Mancer7 ปีที่แล้ว +1

    Those citizens floating around was hilarious xD

  • @Max_Marz
    @Max_Marz 7 หลายเดือนก่อน

    The citizen scanners are pretty unique and oh my god the manhack combine soldier lmao

  • @justinleong2589
    @justinleong2589 2 ปีที่แล้ว +1

    30:10 Gordon is being grouped by tonnes of zombies

  • @1337million
    @1337million 2 หลายเดือนก่อน

    3:30 that jump right into the mines just looks hilarious lmao

  • @quantumrain214
    @quantumrain214 2 ปีที่แล้ว +4

    i thought this reminded me of darkvipers fact videos but the end just confirmed my suspensions

  • @moldyskittle
    @moldyskittle 2 ปีที่แล้ว

    I think that bed wall called "you suck" is just additional debugging. So NPCs don't clip into it, especially her once her animation and pathing begin. Just more smart Valve stuff.

  • @sssj806
    @sssj806 2 ปีที่แล้ว

    I remember when people used to say "things you've never seen before"
    Now it's "things you have a low chance of having prior knowledge of"

  • @mayflowwy
    @mayflowwy ปีที่แล้ว

    a weird one ive never seen anyone talk about is that with the pistol literally nothing happens when you right click
    exept for when youre under water in which case it will spam a click noise until you let go of right click

  • @bunbunh4932
    @bunbunh4932 2 ปีที่แล้ว +1

    The blob npc is actually a swarm of snarks

  • @DVincentW
    @DVincentW ปีที่แล้ว

    If you continue onto the train bridge after the bridge (highway 17), walk down train tracks, then go back to the houses down the hill from the tracks. Combine re-spawn next to the house.

  • @smn2005
    @smn2005 2 ปีที่แล้ว

    *Comes in with his back to the door*
    *Turns*
    Rebels: OHH HEY IT'S FREEMAN!

  • @TheMISTERAMD
    @TheMISTERAMD 2 ปีที่แล้ว

    This was a fun video to watch. Especially the NPC change into another NPC.

  • @SUNKENSATURN
    @SUNKENSATURN 2 ปีที่แล้ว +2

    37:28 are you sure it's not trying to save you?

  • @ColinTheShark
    @ColinTheShark 2 ปีที่แล้ว

    I have no idea why this got suggested to me, but I'm all for it. This is amazing xD

  • @greenman1200
    @greenman1200 2 ปีที่แล้ว +1

    19:47 surely they did that so they could simulate the weight, I guess.

  • @Ferdam
    @Ferdam 3 ปีที่แล้ว +4

    What would happen if you do the *ent_fire !picker addoutput "classname npc_"* and change it like citizen > manhack > headcrab?
    Will it crash?