I never liked it when games like this would enforce purely arbitrary time limits. This is a great game but I always felt overly rushed playing it when I just wanted to explore and/or exterminate with extreme prejudice at my own pace. Also, the soundtrack to this game is an all-time great.
This is an incredibly difficult game to play in the arcade. The two joysticks operate like tank treads (i.e. moving the left one up will cause you to steer right). Only way to play it was by adjusting the controls on Namco Museum vol. 4.
@party4keeps28 IIRC they are 4-directional joysticks, but the side flip only works if you shift left or right simultaneously. Otherwise, up and down control the treads on each side.
@@party4keeps28 The sticks literally control the directional travel of the tread on the same side. So left stick forward, left tread rolls forward while the right side "drags" so the tank makes slight right turn. Left stick forward and right stick back, tank rotates clockwise. The opposite happens if you do right stick only, or forward with left back. Both sticks forward or back moves tank forward or backward. Both sticks left or right strafes left or right. Both sticks outward does the "wheelie" so you can do an explosive drop-shot.
It's scanline-based rotation alright, but has nothing to do with graphics "mode 7". Namco System 2 can scale, rotate and skew playfields as well as sprites, while on super famicom developers are stuck with a single background for such operations.
Man, I remember playing this in a Walmart entrance back in the day. Never forgot how impressed I was with the pad that shoots you up.
Lucky
I never liked it when games like this would enforce purely arbitrary time limits. This is a great game but I always felt overly rushed playing it when I just wanted to explore and/or exterminate with extreme prejudice at my own pace. Also, the soundtrack to this game is an all-time great.
I remember seeing this in a Holiday Inn arcade as a kid during a family vacation.
This is an incredibly difficult game to play in the arcade. The two joysticks operate like tank treads (i.e. moving the left one up will cause you to steer right). Only way to play it was by adjusting the controls on Namco Museum vol. 4.
Could the joysticks only move vertically? How does the player do that sideways roll move?
@party4keeps28 IIRC they are 4-directional joysticks, but the side flip only works if you shift left or right simultaneously. Otherwise, up and down control the treads on each side.
@@burnedexperiment Gotcha, thank you.
@@party4keeps28 The sticks literally control the directional travel of the tread on the same side. So left stick forward, left tread rolls forward while the right side "drags" so the tank makes slight right turn. Left stick forward and right stick back, tank rotates clockwise. The opposite happens if you do right stick only, or forward with left back. Both sticks forward or back moves tank forward or backward. Both sticks left or right strafes left or right. Both sticks outward does the "wheelie" so you can do an explosive drop-shot.
@@methamphetamelon The last guy explained that. What I didn't know prior to his response is if the sticks had one or two dimensional axis.
Now you assault on next stage!
no u
Très beau gameplay.
Good looking game. That 'go this way' arrow sound is pretty aggravating though.
hi
Impossible!
迫撃砲の音が違うね。
Mode7
It's scanline-based rotation alright, but has nothing to do with graphics "mode 7". Namco System 2 can scale, rotate and skew playfields as well as sprites, while on super famicom developers are stuck with a single background for such operations.