Top 10 Clash Royale Card Evolution Concepts!
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- เผยแพร่เมื่อ 7 มิ.ย. 2024
- Top 10 Clash Royale Card Evolution Concepts!
Hi! My name is Morteiro and I make clash royale edited videos, such as new spell-card interactons that whether would make sense if they were into clash royale or are just fun to watch. I also show some parts of the video editing process so you can have an idea of how I made the final clips.
0:00 - Evolved Tesla
0:44 - Evolved Cannon
1:38 - Evolved X-bow
2:36 - Evolved Rocket
3:23 - Evolved Bats
4:12 - Evolved Archers
5:08 - Evolved Mega Knight
6:13 - Evolved Fireball
7:00 - Evolved Rocket Buff
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Music: Clash Royale The arena rock theme
PC Specs: Intel i7 11th gen, 40GB RAM, GTX1660S, 480GB SSD
Editing Software: Davinci Resolve
This is not a mod of clash royale and you can't play with this spell or this card this way. It's just an edited clip.
#ClashRoyale - เกม
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I Appreciate Every Contribuition! Thank You! ❤
Evolve xbow is the stupidest concept ever
Bro u realy just predicted Evo Archer Evo bats AND WARMTH
IT LOOKS JUST LIKE WARMTH
@@gamer_elowhich part of evo archer that is true? And also that is evolve fireball not warmth
4:43
I think supercell watched this video before evolving bats ☠️☠️
ong
Maybe mortar too. Bullets spawn stuff
and tesla
I thought of that and actually thought supercell commented on this channel and said he agreed.
Yep
Good to know that evolution bat's came out already and it heals when it's attacked
Also don't die when arrows used (with full lifesteal)
They still die to arrows at max unfortunate@@-NoNooB-
@@-NoNooB-They do Die to arrows, even at max lifesteal.
Ok
The big bat is better
Evolved Barb Hut: spawns 2 Raged E-barbs every 7 seconds
Every 2 business days
We’re all praying that this doesn’t happen
No, every 1 second
@@Golden_cape_mafia0.01 second
Seems balanced
The fact that evolved bats dont die to arrows and have life steal mechanic is insane since it came after your videos
He predict
Also archers
Rocket buff and mega knight seem pretty balanced if you ask me
Ye man
Fr
We should nerf miner
Nahh i think that mega knight would still be too weak i hope he gets buffed to at least 10k health and 1k dps
@@Yomomnotmine only one thousand dps, I’d go with at least 5k
Bro predicted evolution bats
No
Archers too
Bdbdjd
@@guy110-play clash royale
The rocket evolution seems like a very reasonable and fun card to put in the game!
I know! And it is perfectly balanced. Definitely not overpowered
completely a well made and spectacular idea SC might as well hire this guy
As long as its 2 or 3 cycles its balanced
And it only cost you $150 to get it in game
@@rileyebel5682and, get this it’s 500x value
New hog rider evolution: The hog rider gains a jump mechanic where he dismounts the hog and jumps at the tower (same stats as goblin brawler) and the hog becomes a retextured (and maybe buffed) royal hog
Unoriginal
Pretty much just super hog rider from CoC
@@vladsoloshchenko5551 Original - Hog Rida gets a Mud Hammer and each hit slows the building / tower (Mud being a hog's playground). Or one can go with a Thor hammer like zap thing.
@@willofd1540 better
Mines better
Evolved hog rider
The hog is riding the rider
I wonder what it will be in game
Lose condition
@@VX-cy4du fr
Kinky
Sus
the double cannon actually seems realstic and somrhting i want in the game
Def
That canon is from coc
BRO PREDICTED EVOLVED BATS!!!
I think Archers having invisibility for first few seconds, Inferno Tower changing modes on need, mega knight hitting air units on fall impact, fireball leaving scorched ground, and rocket leaving a crater with a goblin are pretty reasonable evolutions.
No rare+ rarity needs an evolution
@@TheVOIDKingHimselfinferno tower still should have mode changing concepts, that’s from clash of clans.
@@TheVOIDKingHimself Amo como el tiempo desmiente a los que se sacan información de la nada.
Baff rocket balanced
Ramp up xbow is also pretty balanced
No way super cell stole evo mk from him for April fools
3:44 is literally the Evo bats now, kinda.
lmao he predicted evo bats
And predicted evo tesla and evo archers
Evolved Giant Skeleton
- 2 Cycles to activate
- Bigger Boned = Bigger HP
- Slightly increased melee damage
- Cluster Boom: Upon death, he will drop an even deadlier bomb that explodes into 6 smaller bombs, possibly hitting an enemy multiple times if big enough, and like its original mechanic, double damage to Crown Towers
- Fur jacket to go with his hat cuz why not
That would be incredibly op
@@imaguyandabeautifulbutterfly Then again, it is a troop targetter, so swarms or a building targeting tank can lure it away from the Crown Towers
@@bawxo682 but it only needs to get halfway across 1 side for the extra bombs to reach and have 3 of them each doing 2x damage
@@imaguyandabeautifulbutterfly Ofc the extra bombs wouldn't be as damaging as the main explosive, just gotta stall it or use a tank killer like the Inferno Tower/Dragon
Seems balanced
Mega Knight looks so balanced if you ask me
Don’t let Supercell see this vid
Bandit:invisible while not attacking
Might not seem like much since she has a dash that makes her invicible but if she dashes to a target kills it and has to walk over to next one (also she does double damage while invisible including dash)
I just like the concept of an assassin not really for balance reasons
Although it does make her weak to swarm so atleast there is a counter
Just like the real ghost
There's a card like that in Minion Masters, without the dash, and it's awesome because it's completely invisible to your opponent, until it has attacked
Ndnddn
Could you do Concepts for STAR levels?
This guy honestly makes the best card concepts. they are extremely well designed and aren’t some overpowered bs which would never happen and each idea was pros and cons which can be considered
The fireball X-bow has left the chat:
But the bats one is exist now and has a lifesteal mechanic which is so balance for 2 elixir that can't die to the Zap 💀
Crazy how He predected it again☠️☠️☠️
Inferno tower can wish between single and multi mode depending on the troop
Maybe archers will have 1 random effect each attack (knockback arrow, slowing ice arrow, explosive fire arrow, poison arrow, electric chain arrow)
Waiiit, these all are very OP!
there are actually good concepts but the last one was hilarious
aint no way he predicted the bats
Morteiro You dit it. Bats evolved in october can steal life, like your prediction.
He predicted...
Next: *evolved elite barbarians*
The game's gonna crash
Hey! Gran video, te queremos mucho! ❤
Bro actually predicted the bats life steal mechanic🤣🤣🤣🤣
Bro, in fact, you got two of the evolutions right 😯
Supercell needs to hire this guy
Bro predicted the Tesla Tower and bats
Imagine how annoying hog cycle 2.6 would be with cannon evo
For the evolved X-bow the piercing arrows would be a good idea, and I think would be counterbalanced because the main thing that counters the X-bow is skeleton army and a hordes of enemies, but card evolutions are supposed to counter their weakness and give them a new one
Bro just made the X-bow bridge spam unbeatable💀
Bro got 4 evolutions roght
The only thing realistic here is that bats survive arrows 💀
probably the next evolution could be that of bats, as they appeared with the evolution symbol in a video about the elite level in an official supercell post
Let's go to supercell copy the concept of morteiro
Cjhxycyccyyc
i like how you predicted bats n archer
im not gonna be surprised if someone thought rocket gets evolved into a nuke and basically just ends the game in a draw.
I prefer the evolved fireball to evolve to many fireballs in the arena for those moments when there is to much low life and low elixir cards to eliminate
Bro predicted bats evolution
I think a good ideal for evolved archers is everything you place them their arrow type is random for example it could be a combination of poison arrows and fire arrows or lightning arrows and freeze arrows increase hitspeed and raise health and there you go evolved archers. (would take 2 cycles)
I’m. Always at school when these premieres happen
Evolved goblin gang: The goblins get a jump attack similar to the mega knights that does small splash damage equal to regular damage. Also walks faster. Spear goblins can ride another troop except for other evo goblins and function like a ggiant. Either that or they get to throw different spears for different effects (Lightning: chains for half damage but doesn’t affect towers, ice: freezes for 0.5-1 second, fire: extra damage or splash, rock: slight knock back)
Can we appreciate how he just predict the bat evolution life steal mechanics
💀
B bcchchchhc
Evo bats happened!
The tesla Chain with zap Evo ans the Double Canon evo actually sound like an Evolution SuperCell would do
Evolved minion horde concept: each minion spits their damage (117) plus a bit of damage multiplied by evolved minions on the field.
1674 dps will all minions
Thank you, for video ❤
The bat evolution of steal health actual came true
Aquí esperando.
Evolved X-bow attacks air and ground + slows victims's movement speed. This seems enough to make it a good defensive building for the time it is up but no more annoying on offense.
Evo PEKKA: has lightning enhanced swords for stun and splash damage (which has no stun)
this is big cos it makes it counter swarms so your gonna have to use sth like barbs or minion horde to kill it instead of simply a skarmy
Another idea is that it has a mounted tesla for splash and aerial damage
they actually added the life steal mechanic for bats
Todo esta perfectamente balanceado 👌
Now that we know that there will be an evolved archers I am excited for what it is
Evolved ice golem: three ice golems in one, two arms hit enemies from the back and two hit air troops from the top. And when walking towards the tower gives a snowball kind of slow as an area affect like one of those cold breaths. And when it dies it applies a freeze effect and three ice golems pop out dishing out the same amount of dps and death damage as a regular ice golem.
My guy got generous for making it balanced
The tesla 😭😭🤓
It would be cool to see evolved goblins that can go invisible for a few seconds
Rocket: on impact: does more damage and can deal area damage (defeats goblins) leaves a lingering radioactivity spell for 5 seconds, spawns 2 skeletons (3 cycles)
Evo royal ghost: when it’s invisible, it has extra speed and when it’s visible, it has a haunt attack like the bandits where after charging it appears behind the target doing double damage
Good concepts bro
You had some op concepts but the REAL Tesla evo is somehow better
it might just be me but I feel like the rascals needs an evo, like the rascal girls have increased range or piercing shots and the bandit boy is like a tank and they all can run like an evo royal recruit 🤷♂️ idk tbf tho
The fireball x-bow tho😎
Good idea
Now we need evo cannon with the first idea
Evolved archers and bats are alr came out and its pretty cool ngl
3:05 love how the tower heals up and the goblin does no dmg😂
The 2nd rocket evolution is crazy
0:33 and 0:41 would be the 2 abilities of the evolved Tesla and I think it would be a very op defence card! I feel it is the most realistic one
Ngl the mega knight earthquake looked really cool
Definitely want to see Evo Goblins or Barrel,
Maybe they stab a LOT.
Finally something to make the cannon not ass.
Archers kinda got the piercing shots but its a power up range type mechanic
03:45 life stealing evulation is added now
No manches, epico B)
For bomber i thougt something like rocket jump where he can sort of dash and deal damage in the area he jumped from essentially making him a glorified wall breaker😊
That Tesla shit is haunting my dreams
morterio trying not to make a card super powerful for a second: 😩😩
You were on fluids for the rocket one bro😂
Thx god that you don't work with super cell
Bandit evolution:
-Drops poison trail/circle when she dashes
-Drops poison circle when killed
-Dodges an enemies first attack
Bro can’t belive clash took a evolved bats concept from morteiro with the evo bats.
Bro predicted evo tesla
I can see the fireball one that’s a good one
Evolved Electro-giant :
- 3 cycle to activate
-shoots like royal giant but with a sparky instead of cannon
-instead of backpack tesla it turns into a backpack with hidden tesla when at 1/4 of health
-spawns a hidden tesla on death
-boosts electric base cards that aren’t spells when in electro-giant range
-same range as a royal giant
- when at 2/4 of health it will throw the sparky at enemy card and causes the thrown sparky into a sparky with half health
- a little more health
Executioner evo idea: he throws 2 axes that can hit 2 enemies at the time or the same target dealing twice the damage as a normal executioner
Bridge break is such a good idea yo
Amazing creativity. 10/10. But, I have a couple of comments:
1. The X-Bow evos looks super unrealistic... There's no way that would happen.
2. The MK increased damage radius would completely break the game... Again, an amazing concept and pipe dream but wouldn't happen.
I can see EVERYTHING else being implemented some way or other..... E.G. The double arrow archers... Its the same, except they kept single arrows and increased damage.
I don't buy anything in Supercell games anymore... Because 8 dislike what they've become, but if they do come up with an Evo that is similar to your video, I PROMISE I'll get pass royale with your code 👌👌
@Morteiro, hope you see this 😊
The tesla is almost the same
Can you pls make evolution king/princess tower
The rocket buff had me laughing
Bro predicted the bat evolution with life steal and doesn’t die to arrows
evolved inferno tower: shoots multiple targets at once but deals less damage over time