Learn to Play presents: Kickstarter overview for Dungeon Saga Origins

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  • เผยแพร่เมื่อ 24 พ.ค. 2023
  • Welcome to Pannithor where its' underworld awaits questing adventurers. The echos from the lower depths beckon like a siren's call. What treasures, or danger awaits? Shall we set forth and see? Make haste to find your glory...or doom!
    Join me as I take a look at The Pit. I’ll show you some of the components, player actions, and the differences in modes found in the game. Of course, I’ll share my thoughts and look forward to your comments on whether you may or may not back it on Kickstarter.
    Check out the late pledge here: gamefound.com/projects/mantic...
    Game type: Dungeon Crawler
    Run time: 45 -90 mins
    Number of players: 1-5
    Creator/ Designer: Matt Gilbert, Ciaran Morris
    Artist: Jose David Lanza Cebrian, Tan Ho Sim
    Publisher: Mantic Games
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ความคิดเห็น • 19

  • @bradp6452
    @bradp6452 ปีที่แล้ว +3

    As a note, when you did the move for the Barbarian he would want to stop at the first square adjacent to the skeleton since that square is in its front arc. Moving out of a square in an enemies front generates a free attack for the enemy.

  • @timf7354
    @timf7354 ปีที่แล้ว +3

    Thanks for the Learn to Play. Very helpful in seeing the gameplay steps. It seems like this is similar to a lot other dungeon crawlers.

  • @perishcurfew
    @perishcurfew 7 หลายเดือนก่อน +6

    9:25 archer cannot keep walking past the enemy to get to that position, it has to stop when entering the front arc of the enemy.... or take a free strike from it....
    Just learning the game as I watch and referencing the rules.

  • @thediminutivesoldier
    @thediminutivesoldier 2 หลายเดือนก่อน

    just a great video! Thank you! you convinced me to order the game! I subbed! please send one my way!! Surely they will end up coming out with more stuff for this over time?

  • @hartmann2345
    @hartmann2345 ปีที่แล้ว +1

    cool game

  • @bradp6452
    @bradp6452 ปีที่แล้ว +1

    The App is not going to control the enemies. It focuses on the Map reveal stuff. The enemies are controlled mainly based on a basic AI flow chart since positioning matters a lot in the game so you would have to track the positions of all the models in the app which means you are essentially playing the app and not the board game.

    • @AndreasRugtvedNeumann
      @AndreasRugtvedNeumann 9 หลายเดือนก่อน

      You mean, in this game you do not need to track the positions of all the models in the app, right?

    • @bradp6452
      @bradp6452 9 หลายเดือนก่อน +1

      @@AndreasRugtvedNeumann that is my understanding. App is for hidden info type stuff.

    • @AndreasRugtvedNeumann
      @AndreasRugtvedNeumann 9 หลายเดือนก่อน

      @@bradp6452That is great. This is how an App for a board game should be. Thanks.

  • @Vlad65WFPReviews
    @Vlad65WFPReviews 5 หลายเดือนก่อน

    Are there any optional rules in the core game that give monsters more abilities or choices? For example, any "undead" traits or abilities besides the basic stats?

  • @terrycook5248
    @terrycook5248 หลายเดือนก่อน

    Nice game. Why isn't it more popular? Yes, it's like Heroquest and that is a good thing because the Best thing about Heroquest is how will it takes Flattery.

  • @AdamHennebeck
    @AdamHennebeck ปีที่แล้ว

    What makes this different from the other crawlers out there?

    • @bradp6452
      @bradp6452 ปีที่แล้ว +1

      It is very much in the vain of Heroquest as a pretty easy to learn and play Dungeon Crawler except it has more tactical combats with zones of control, flanking, and out numbering.

    • @withDefiance
      @withDefiance 7 หลายเดือนก่อน

      @@bradp6452 yes, it seems to be a bit more in depth. I miss some depth in HeroQuest for instance and am looking for something a bit more intelligent and exiting. However there are some games that take it to a level, where its just too much for a casual night of gaming and boxes that take toooo much space.

    • @nrais76
      @nrais76 6 หลายเดือนก่อน +1

      I've found it flows a lot faster than some other dungeon crawlers as well. The combat mechanic is pretty neat as it allows for block/parties without getting overcomplicated, and that's about the most gimmicky/complicated thing about the game. I haven't played EVERY dungeon crawler, but a lot of them, and I'm basing my observations off of a limited knowledge of this game so far, but a LOT of knowledge of its predecessor. DS Origins is a streamlined/improved version of the original Dungeon Saga, which has been my favorite dungeon crawler so far to date.

  • @holysmoke8439
    @holysmoke8439 5 หลายเดือนก่อน

    Nice miniatures lame tiles

    • @LearntoPlayGames
      @LearntoPlayGames  5 หลายเดือนก่อน

      That's fair. Thanks for watching and sharing;)