CC/iC Blender Tools 1.4.0 - Round Trip Character Editing with Physics

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  • เผยแพร่เมื่อ 28 ก.ย. 2024
  • Demonstration of using the CC/iC Blender Tools and CC4 Blender Plugin pipeline to edit the full character to adjust the outfit and repaint and even add physics.
    CC/iC Blender Tools:
    github.com/sou...
    Reallusion Forum Thread:
    forum.reallusi...
    #Blender #CC4 #CharacterCreator #Morph

ความคิดเห็น • 17

  • @TronikXR
    @TronikXR 2 ปีที่แล้ว +1

    You are a freaking LIFESAVER!! You may have figured out how to fix the wonky clothing imports in cc4 and cc3. I will try this workflow out. Thanks!

  • @fancart
    @fancart 2 หลายเดือนก่อน

    i can't find "paint weight map" in new version

  • @houng2276
    @houng2276 2 ปีที่แล้ว

    Hello,may i ask a question? why my CC/iC Blender Tools don't have physics setting?

    • @drsoupiii
      @drsoupiii  2 ปีที่แล้ว

      The Pipeline tab was getting a bit crowded so I moved the physics, object management and sculpting tools to the "CC/iC Create" tab.

    • @houng2276
      @houng2276 2 ปีที่แล้ว

      @@drsoupiii I see,thank you so much

  • @kanandave-dh4js
    @kanandave-dh4js 2 หลายเดือนก่อน

    Hello Can you please tell me, I made one 3d model in CC4 and export it as fbx, then import into blender, then export it as gltf but it's showing white body, there is no skin.
    please guide me for this, thank you ...

  • @nehilvasuwal
    @nehilvasuwal 3 หลายเดือนก่อน

    shows fbx key is not valid randomly. any solutions.?

  • @LFA_GM
    @LFA_GM 2 ปีที่แล้ว

    Fantastic work! This plugin works great. Thank you for keeping it updated.

  • @SteveWarner
    @SteveWarner 2 ปีที่แล้ว

    Spectacular! Thanks for this detailed walkthrough!

  • @TheFuzzypuddle
    @TheFuzzypuddle 2 ปีที่แล้ว

    This is a very good explanation of how editing in blender can be applied back into cc. I have been unsuccessful with importing hair that I made in blender back in cc. sometimes it won't come back at all, and sometimes it will come back as an accessory that I can't change into hair to be able to apply hair physics in cc.

  • @ducanger
    @ducanger 2 ปีที่แล้ว

    Can change UV head from custom head to cc4 UV head ???

  • @ehabqurah.graphtut
    @ehabqurah.graphtut 9 หลายเดือนก่อน

    thank you very very much

  • @NexVice
    @NexVice ปีที่แล้ว

    You used grayscale view for the weight painting, is the darkest area like the red area when seeing in colors? Awesome job by the way!

    • @drsoupiii
      @drsoupiii  ปีที่แล้ว +1

      Not weight painting, texture painting. The PhysX weightmaps are greyscale textures. Black for no simulation/movement, white for full simulation/movement.

  • @HeLIEl
    @HeLIEl 2 ปีที่แล้ว

    Can this and the morph slider edit be done in CC3/IC7 with this update?

    • @drsoupiii
      @drsoupiii  2 ปีที่แล้ว +2

      For CC3
      Morph slider: Yes
      Replace Mesh: No
      Round trip: Mostly
      CC3 doesn't have the python API to reconstruct the physics data, so you would have to do that bit by hand. i.e. find the weight map in the textures and apply to the material.

    • @HeLIEl
      @HeLIEl 2 ปีที่แล้ว

      @@drsoupiii Oh ok thanks yeah so i can make a morph in Blender and bring it back into CC3 like you done in the video. I can do the weight mapping in Blender myself.