Will there be a guide on how to create multiplayer and replicate all movement, including aiming? I want to thank you for your videos and look forward to the new ones.
Unfortunately, I do not have much experience with multiplayer coding, but maybe in the future, I will consider creating a series focused on replicating a locomotion system for multiplayer games. However, this won’t necessarily be the same system, as I plan on developing a new one using Motion Matching.
Part 1 of the aiming system and part 2 are a continuation of the advanced locomotion series. In the video, I mentioned that you should watch the entire series to understand the code and the animation system in detail. I highly recommend viewing the whole series, and I guarantee that you'll have a clear understanding of everything afterward.
Will there be a guide on how to create multiplayer and replicate all movement, including aiming? I want to thank you for your videos and look forward to the new ones.
Unfortunately, I do not have much experience with multiplayer coding, but maybe in the future, I will consider creating a series focused on replicating a locomotion system for multiplayer games. However, this won’t necessarily be the same system, as I plan on developing a new one using Motion Matching.
I look forward to it.
Will there be a tutorial on weapon system, melee and firearms?
Of course, and it's coming soon.
@@tareqgamedev Great to hear, Thanks man
Needs more focus on explaining code
Part 1 of the aiming system and part 2 are a continuation of the advanced locomotion series. In the video, I mentioned that you should watch the entire series to understand the code and the animation system in detail. I highly recommend viewing the whole series, and I guarantee that you'll have a clear understanding of everything afterward.