to be honest, i like how V1 was straight to the point and just purely conveying how megalovania remixes should be, but this sounds a bit TOO emotional, megalovania was trying to be the consequences of your actions and this sounds more like a superhero fighting a villain. thanks for reading my criticism.
Making theme more emotional makes it feel more like consequences of your actions reminding the player what they've done. And it feels like a proper climax theme between the hero that doesn't give his all but is still serious about it and a villian that unknowingly destroys the world to just see what will happen.
@@thelazyguy72 You see the point of *judgment* is to remind the actions done that led to the punishment given in the judgment, otherwise it's not really an judgment. Besides the point of the Sans's fight is to make the player quit and getting them killed so they will reset, that's exactly what Sans is trying to achieve and he brings that up in his entire fight.
Megalovania but you reload after killing Sans to just kill him again.
Btw, I will be uploading another song soon... one for this game, and the song is a little... dusty.
The start with the birds singing just hit different
That looks fire, like for real.
Small YT composers is cooking more than the popular ones
This could be very good for some kind of undertale game like ULC or somenthing.
Very cool you cooked.
Ding ding ding! That's what it is for lol
@@HyperTheGlitch oh really?
This is fire! So cool, so cool, so cool, so cool, so cool, so cool, so cool, so cool...
Do you want to collaborate with me? I can help you with the pixel animations and the music if you want…(this song is really cool)
very good!
assuming this is for a skin?
you cooked a 3.2 michelin star meal, spaghetti even
So cool
to be honest, i like how V1 was straight to the point and just purely conveying how megalovania remixes should be, but this sounds a bit TOO emotional, megalovania was trying to be the consequences of your actions and this sounds more like a superhero fighting a villain. thanks for reading my criticism.
Yeah that's a good point, I went a little too emotional lol, but some of the parts are much better in my opinion
Making theme more emotional makes it feel more like consequences of your actions reminding the player what they've done.
And it feels like a proper climax theme between the hero that doesn't give his all but is still serious about it and a villian that unknowingly destroys the world to just see what will happen.
@@rafsandomierz5313 I can agree with this, yet megalovania was JUST to judge you. not to remind you and make you all soft to get killed.
@rafsandomierz5313 I mean yeah he has a point, megalovania wasn't meant to be as emotional as I made it tbh lol
@@thelazyguy72 You see the point of *judgment* is to remind the actions done that led to the punishment given in the judgment, otherwise it's not really an judgment.
Besides the point of the Sans's fight is to make the player quit and getting them killed so they will reset, that's exactly what Sans is trying to achieve and he brings that up in his entire fight.
Its good but like, the drums are like, missing, i know their there but they gotta be heavier/higher
Good papu :b
tbh i prefer the first version,but this one is also good
@HyperTheGlitch can i put this on spotify to use for listening without ads??
@@Geno_aftertale_genos_timeline sure, just credit me
@@HyperTheGlitch k