There's not much to be wrong about. She's more powerful than he made her out to be but she isn't game breaking like Ines is,so it's kind of pointless. Ethan is still better stalling is a completely correct statement so that's about half of the discussion already gone. The only important thing is that she can deal sizeable DOT and is significantly better than Mizuki who was only okay anyway. You basically had no real use for him in high end content if your account actually has good operators.
Ascalon's problems are not in her kit or role of anything inherent to herself. Is that she's a "good" operator sandwiched between banners with "great" to "bullshit blazing bronken" ones
It's telling that the worst part about Ines is that she deals too much damage, because sometimes, she just kills stuff too quickly when you'd rather want to have her slurp up more delicious dp.
I agree, she's a solid do-it-all unit, but she doesn't generate much DP (rather use Seige or Elysium or heck even Myrtle) and it often makes more sense to just have a designated DPS versus a squishy vanguard. I really like her design, but I contacted find her to be lacking in DPS AND DP production when I use mine. Maybe maxed out E2L90 she'd be worth it but I've got more meta ops to raise at the moment.
@datnoob4394 I mean in any content where that would actually matter, she's not going to be killing enemies that fast. If enemies are dieng quickly to Ines. Then it's easy enough to not care about minmaxing. In events like CC where it actually matters that's never an issue. She's been consistently good there. But you're right in low level play she's not particularly useful. She's not a must pull for a casual player. But most advanced players agree on her being kind of broken and some I've talked to on discord put her even above the likes of Degen in terms of pull priority for them.
4:27 Skill 3's use is that you want to use Ines's invisibility detection at 0 DP cost at the start of a battle. The actual skill itself is far less useful than 1 or 2.
The 5-second bind also keeps her extremely safe from any threatening melee mob that could pulverize her, in practice cantabile can be beaten up very easily but the bind combined with the very short skill cycle basically makes her never take damage or need to take damage when she can just kill any trash mob from afar
@sungodgoat Especially since her S2 also applies true invisibility to her so she can't be attacked from range _or_ recieve splash damage while it's up.
I can't believe supah is still wrong about ines. Mumu is the best vanguard in arknights. You can tell because mumu can put a second vigil on the field, who somehow generates even less DP.
@@NazguLMCthat's the most baffling decision I've seen in all of Arknights. The units specifically named ARTS DEFENDERS are so mid in arts tanking that I don't understand why they even exist. Even my boy Czerny, with his, like, 50 RES on skill barely tanks any decent amount of arts damage, not to mention they ALWAYS hit with arts on skill...y'know, the ONE THING ARTS CASTERS HAVE A SIGNIFICANT AMOUNT OF, while having middling ATK even while on skill. So they end up doing jack shit damage. And even if you're using eunectes S1, her skill takes do fucking long charging she'll probably die 9/10 times. IIRC the only enemy she can KINDA tank that's relevant is Manfred, and even then under very specific conditions.
Although mentioned, I cannot understate how strong it is to have lingering effects that stay after the operator is defeated/retreated. Before modules, there were next to no operators that could do something like this. But permanent invis removal and cc is so strong, especially for 0 deployment slots. She's one of the few operators that affects the map even if all the other units are deployed already.
The funny thing is, my opinion on Ines WAS affected by your review, and I got egged on the face once CCB2 came to global. I have only myself to blame. Doubly so when I somehow mistook Qiubai for Ines a month or two ago and spent ~70 pulls on that banner. I should've expected this stupidity from a Supah viewer, but man did I not realize I WAS that stupid viewer all along! For real though, thanks for setting the record straight. Hopefully the next 'Front That Was' banner is worth the pulls to snipe Ines...
@@ItzGabrieel Skipping this banner 'cause I also got Stainless on the Qiubai banner. That 33% chance to get a dupe is more than enough to stay my hand for now.
The first few minutes had me shaking. I had to leave the restaurant me and my buddies were at, they came to console me and asked what was wrong. I had to look at them with tears in my eyes and tell them that Supah was wrong 😢. Ines is the 🐐 Vanguard tbh, not just because she is a Caprinae. She does a bit of everything and that just makes her a comfy pick for casual and difficult content because she is flexible and does her role great. The main reason I bought her over Reed Alter last voucher was because listing what each could do, Ines won out and opened up more fun options. Before I was using Bagpipe x Myrtle, but after Ines I can just drop Ines to hold off the weak fodder, and drop in a Blaze or Mudrock to lane hold the rest of the stage. Excellent video Supah, the Huohuo cursor was cute, and you got me hyped for the Year 2 video where you are gonna talk about my Sarkaz queen Surtr.
One of the biggest reasons I love Ines is because I can reveal invisible units and slow down a lane, all while saving an extra deployment if needed. Also, you can just slap her down, activate S2 immediately if you have bagpipe, get your DP back, sell her, and redeploy her like 40-50 seconds later in another lane to reveal and slow two lanes.
Oddly enough I started playing Arknights because of Asbestos' E2 art on a video of CC Pyrite's lobby theme, so one could argue she at least has that use. I was like "ok, that looks really cool, what the hell is this game?"
Basically he thought Ines would be bad because she tries to do everything. But once he actually used her instead of making ASSumptions, he realized she actually does do everything as good or better than any vanguard specialized for dp/early block/utility/etc. and better than most other units of any other class, including redeploy.
HuoHuo is actually a pretty bad unit. People always say that she is Mudrock, Texalter and Surtr all in one kit, but since I didn’t get her after 500 pulls, she clearly is just not that great. Even if I get her, I will leave her at level 1 e0.
I now have that mental image of Huohuo standing on a melee tile as swarm of heavy hitting mobs approaches her lane Huohuo is NOT happy in that mental image
The best part of Ines role comression is that you can make use of only a couple of her features and usually it is already enough to put her in the squad. If you need more dp -> go Ines; need to kill someone from distance -> go Ines; invisible enemy -> go Ines; need just a bit of cc -> go Ines; love Ines -> GO INES. She basically works as 4 other operators would and, by bringing her, you are freeng those 3 extra slots to do other tasks, like stand on field and watch how Ines is clearing the level.
Adding to your statement, Supah, I'd say what makes Ines unique is her versatile *control* functionality that no other operator can offer. She is, IMO, more about control than about anything else. Basically, her 5s guaranteed bind on first hit is extremely powerful. Yes, we have Ethan for AoE bind, but it's more random. Yes, we have Qiubai with her talent (which is way too random to rely on) with S1, but why would you use Qiubai with S1 just for binding every 5th attack when her other skills are universally better? Or we have Ceobe with S1, but here we basically have just the same question as with Qiubai (although I did use Ceobe C1 on latest CC to deal with evaders because I didn't have Ines which was a more preferable option). The big difference for Ines is that not only there is no gimmick with her bind, she, as you mentioned, comes with MORE than that, and it's again about control (anti-invisibility + slow). There is none other unit in the game with such combination of control features that are universally useful, cheap and easy to utilize as well as giving decent DPS AND DP. So yeah, you're right and I'm not adding something completely new, just sharing my point of view that supports yours and slightly adds to the perspective. Thank you for your efforts as well as for being able to acknowledge your mistakes. I deeply thank you and respect for your perspective on the game's aspects. Wish you all the good you deserve.
Innes is great when there are enough enemies or a tanky enough enemy to get dp She is also great for boss stalling She can lane hold pretty easily with some support
NERD RAGE!!! You scared me for a second. Also, a certain person called 'Living Rain' is trying to steal your title of most hated Arknights TH-camr, just so you know
I used Ines S2 mostly before until I realized I could use S3 as a pseudo fast redeploy executor, her S3 does a shitton of damage at M3 and can even take out tanky targets, she's a real account changer
That list is still missing one very important element: Ines doesn't have to be alive or even deployed for her knife to take effect. She has a permanent duration, no deployment cost, invulnerable, invisibility revealer and slow field.
Me trying to hold back from pulling for Ines because I'm supposed to save for Waltuh, but I'm just thinking of how well she would synergize with my Hoederer.. Enough range to place her right behind him, which will benefit her from his talent 2. She then binds enemies infront of him, which boosts Hoederer's attack grom his talent 1, and the bind lasts for 5 seconds, which is enough for 2 of his attacks. And she steals ATK and ASPD from enemies hit, which would help him immensely with tanking due to his 0 DEF. And while he's tanking them, she just keep genersting DP. It's like they were made for each other. But if I waste all my pulls to get her, I won't have any for Waltuh and still will probably not get her...
Ines is a unit that I really didn't have any interest for, until I got her as a free recruit in IS2, and after that run ended I was like "I NEED this woman", coincidentally there was a joint ops banner running with her in it so I spent some of my saved pulls and got her
yeah, but you forgot an important trait of all agents, they can hit air enemies. Sure, there are a lot of ground units able to hit air enemies, but ines has her big list on top of it
The ines list is still missing: Fullfill suporter role because stealing atk and atspd is consider a 'debuff' Make your team tanky-er because stealing atk and atspd equaling the enemy stop doing too much dmg that your medic can keep up
Funny thing, I didn't even know you made a video about her. Or rather I don't ever remember seeing or hearing anyone downplaying her when she was about to go global, in fact everyone's saying she's broken. That was the impression I had when her banner was around the corner
ines S3 is used for fast dp gen without flagpipe, pseudo fast deploy for damage, global bind cc and 0 cost invis removal. Btw her S2 has higher dp gen than all flagbearers (17dp per 32s cycle, 18dp with pot), and has a short startup time of 5s, effectively removed the need for bagpipe in even some ccs.
I had my ines chilling for a long while when I got lucky on a first 10 pull, only now I have been using her since she has been instrumental in dealing with invisible enemies
I was going to use Gavialter on that tile too but my Penance said "nah I would counter" and so she did that lol also, as someone with a lvl 1 ines, good to know that she aged well, unfortunately the last op I leveled up was Mumu(who I also used on lvl 1 gaming cuz funny) so Im not really in need for more. also, Ray Mumu with infinite bullets is amazing lol
You also forgot to add one more important ability Ines brings to the table: She can hit aerial targets. Can't count the number of times this part of her kit made her even more useful than she already is without it and it just compliments everything else by nearly a factor of two
Ines's 3rd skill is generally better in RA than her other skills, plus you get 0 cost invis removal. You'll do a proper Hoederer review now right? He's a good operator that can be used alongside another stunner to stunlock anyone who's not immune to it, I usually use him alongside Aak and nothing can get past Hoederer at that point, and RA's bosses aren't stun immune except for two so Hoederer will trivialize the bosses
10:17 SO TRUE until... an arts Mudrock equivalent appears into the game. a Defender that ALWAYS deal arts damage. 11:19 only possible if they remove invisiblity and debuff them so hard (similar to Totter getting buff against invinsible enemies), say maybe, sth liek dis, remove invisibility of enemies entering and leaving this op's attack range for 8 seconds, if successful, some effect(s) will procceed. 1. enemies affected will take increased damage by 15% for 5 seconds. 2. throw a stun grenade that will stun enemies for X second (similar to Ash talent on deploy) and ofc, this talent on an operator with range more than 1 tile like Ines / Liskarm. On an ranged operator might be too strong so probably on a long ranged ground ops.
1:11 not just being most hated AK youtuber, but also being mocked by chat gpt 🤣 oh Supah, i hope you're doing well...! i mean, i hope you're doing wrong! 😌
Yeah, I've been using Ines + S2 more than I would initially expect. Also combos with bagpipe for instant DP generation an camouflage. I disagree with trust farming, as is what we do in most events, half of the event, and we have two per month on average. Is not a challenge, but is part of our "daily content". Ling is the goddess of trust farming needless to say.
What, idk you did Ines ? 😮 Also 2:06 , you can actually kill that guy on that spot by using Ines and Ela. Another operator with good role compression. You would need her trap twice, her and Ines skill both active in between to kill.
S3 on ines is a bit niche. But it offers aoe binds up to 6 targets on deployment and big numbers. So s3 is more of the fast crowd control and more damaging option but lacking in dp generation compared to s2. But most of the time s3 damage and crowd control is overkill for general content. S2 is her best skill because it's just provides her a lot of flexibility. You can helidrop her as an assasin, or even cycle it and make her as a lane holder. Ps: due to her talent, i believe she even can hold lanes better than bagpipes. She's an absolute unit.
What's more, she's an agent vanguard. Low DP cost, semi-fast rededploy. She isn't meant to be doing absurdly high damage, so she fulfills her niche properly and has staying power after retreating. She's just a well rounded operator that can properly remove most of the flaws to open a stage. She doesn't replace Guards, Casters, Snipers, etc. She just adds a bit more value into their playstyle by complementing them.
I can't wait for the inevitable 6* Myrtle alter to come out and powercreep some other class now that she finally has someone who can beat her as the top vanguard.
I really don't understand why people everywhere antagonize you so much. Surely, being this attracted to a cartoon schoolgirl is concerning, and you do have some questionable takes and opinions, but you're just a human, after all, like we all are. When you really put your mind to it, you do decently well, and your content is enjoyable. I feel like it's just a meme at this point a meme that's being taken too seriously.
Ling is the only viable summoner he says, just as lappland alter is leaked to be a 6 star summoner, truly a supah moment of all time, can't wait for the apology video with the cello
@NazguLMC Talent 1: "Arrrrrggh!" This Operator can only be deployed on holes. Onboard: "I'm Crownslayer. I think I was in the plot at some point, but I can't really remember much after the third time that chipmunk shot me straight through a concrete block."
Next video will be "I was wrong about ascalon"
Next year
The day banner is over
There's not much to be wrong about. She's more powerful than he made her out to be but she isn't game breaking like Ines is,so it's kind of pointless. Ethan is still better stalling is a completely correct statement so that's about half of the discussion already gone. The only important thing is that she can deal sizeable DOT and is significantly better than Mizuki who was only okay anyway. You basically had no real use for him in high end content if your account actually has good operators.
Ascalon's problems are not in her kit or role of anything inherent to herself.
Is that she's a "good" operator sandwiched between banners with "great" to "bullshit blazing bronken" ones
@@metal9076 I mean it doesnt matter, she isnt meta relevant as Ines and Wisadel/Logos would have made it pointless to pull for her regardless
the amount of things Ines can do is right about near the age cut off of waifus Supah tolerates
AH HELL NAH
Well said brother
✍🔥
@@SUPAH_SUPAH_SUPAH who is joker and huohuo supposed to be
Cant wait for "I was wrong about Vigil" since his module released to shit on him even further
"I was wrong about Vigil, he's even worse"
This comment should have a spoiler tag
@@EXCEED30 Ill actually cry, this actually made me laugh so damn hard somehow
I was hoping the module would fix parts of hiss kits problems but looks like some dev hate him with what he got
@@EXCEED30 Cool name
"So what do you do ?"
Ines : Yes
Inyes
Oh damn he actually released the video
Ines is truly among the greatest Sarkaz out there... which might be due to the fact she's a Caprinae
@@one-eyed-spy
Amiya proves you can be a Sarkaz without being a Sarkaz, just like Ifrit proves you can not be a Sarkaz while being one.
Everyone can be a sarkaz if they are miserable enough
Baphomet expy still proves herself to be a Sarkaz at heart
Tsukinogi slander detected, 50 deathveil assasins by yours truly will be en route to your house
BB-11 spoiler can't be real 😳
It's telling that the worst part about Ines is that she deals too much damage, because sometimes, she just kills stuff too quickly when you'd rather want to have her slurp up more delicious dp.
I agree, she's a solid do-it-all unit, but she doesn't generate much DP (rather use Seige or Elysium or heck even Myrtle) and it often makes more sense to just have a designated DPS versus a squishy vanguard. I really like her design, but I contacted find her to be lacking in DPS AND DP production when I use mine. Maybe maxed out E2L90 she'd be worth it but I've got more meta ops to raise at the moment.
Why not just don lv 90 her
suffering from success, literally 😂
@@tylerross3847
Skill issue.
@datnoob4394 I mean in any content where that would actually matter, she's not going to be killing enemies that fast.
If enemies are dieng quickly to Ines. Then it's easy enough to not care about minmaxing.
In events like CC where it actually matters that's never an issue. She's been consistently good there.
But you're right in low level play she's not particularly useful. She's not a must pull for a casual player. But most advanced players agree on her being kind of broken and some I've talked to on discord put her even above the likes of Degen in terms of pull priority for them.
I turned this video from 144p to 360p just to be able to read subtitle comfortably. I hope you appreciate my sacrifices, Supah.
She just has it all:
- Bind
- Reveal Invisibility
- Decrease enemy's Attack
- Decent damage
- Can be used for Heliedrop
- Thick Thighs.
Decrease aspd not atk
@@evelyn5498 she does both, dingus
You could have just mentioned the last and most important feature
@@loopcarso i didnt know bingus
- Making Hoederer pregante
4:27 Skill 3's use is that you want to use Ines's invisibility detection at 0 DP cost at the start of a battle. The actual skill itself is far less useful than 1 or 2.
agreed. Dont forget it doesnt count toward deployment limit and didnt take up space on the field too
You use ines s3 for the large burst of attack you'll get from having the balde hit 5 enemies,but honestly I don't ever see a reason to,
The 5-second bind also keeps her extremely safe from any threatening melee mob that could pulverize her, in practice cantabile can be beaten up very easily but the bind combined with the very short skill cycle basically makes her never take damage or need to take damage when she can just kill any trash mob from afar
@sungodgoat
Especially since her S2 also applies true invisibility to her so she can't be attacked from range _or_ recieve splash damage while it's up.
I can't believe supah is still wrong about ines. Mumu is the best vanguard in arknights. You can tell because mumu can put a second vigil on the field, who somehow generates even less DP.
one of my favorite units! love using her!
Came here to write the same thing. Love using her too.
@@Santisima_Trinidad Is this an attack against mumu bcuz shes love 😡
@@kyarumomochi5146 it is my sincerest compliment, because you are right, she is love.
5 Typhon clones with 100% stats can really do a lot of damage to most of the field for only like 12 DP.
my boss will kill me if he see me watching this video when I have a lot of tasks to finish
You got this
you dont (start fcking running)
At least you get to show your boss why Ines it's a good operator
Art Defender? Hold my Penance
best arts defender thats not an arts defender lol
Imo arts defenders should have more RES, otherwise Liskarm could be an art defender as well.
I was about to say that she nukes an artilerry cannon by literally going "why hitting yourself?"
@@Beginner_Seven
At least buy me dinner first.
@@NazguLMCthat's the most baffling decision I've seen in all of Arknights.
The units specifically named ARTS DEFENDERS are so mid in arts tanking that I don't understand why they even exist. Even my boy Czerny, with his, like, 50 RES on skill barely tanks any decent amount of arts damage, not to mention they ALWAYS hit with arts on skill...y'know, the ONE THING ARTS CASTERS HAVE A SIGNIFICANT AMOUNT OF, while having middling ATK even while on skill.
So they end up doing jack shit damage. And even if you're using eunectes S1, her skill takes do fucking long charging she'll probably die 9/10 times. IIRC the only enemy she can KINDA tank that's relevant is Manfred, and even then under very specific conditions.
1:03 based huohuo cursor .
"He hated chatgpt for telling the truth"
"I was wrong about Skadi"
the absolute soul you put into reading out NERD RAGE's name is intensely meme-worthy
Although mentioned, I cannot understate how strong it is to have lingering effects that stay after the operator is defeated/retreated. Before modules, there were next to no operators that could do something like this. But permanent invis removal and cc is so strong, especially for 0 deployment slots. She's one of the few operators that affects the map even if all the other units are deployed already.
The funny thing is, my opinion on Ines WAS affected by your review, and I got egged on the face once CCB2 came to global.
I have only myself to blame. Doubly so when I somehow mistook Qiubai for Ines a month or two ago and spent ~70 pulls on that banner. I should've expected this stupidity from a Supah viewer, but man did I not realize I WAS that stupid viewer all along!
For real though, thanks for setting the record straight. Hopefully the next 'Front That Was' banner is worth the pulls to snipe Ines...
My brother, at least you have full built Gummy, yes?
Well, she is currently on banner, just have to bet in that 33% chance
@@LudwigVaanArthans ...
@@ItzGabrieel Skipping this banner 'cause I also got Stainless on the Qiubai banner. That 33% chance to get a dupe is more than enough to stay my hand for now.
Oh, add to the liste "she can attack aerial units aswell"
The first few minutes had me shaking. I had to leave the restaurant me and my buddies were at, they came to console me and asked what was wrong. I had to look at them with tears in my eyes and tell them that Supah was wrong 😢.
Ines is the 🐐 Vanguard tbh, not just because she is a Caprinae. She does a bit of everything and that just makes her a comfy pick for casual and difficult content because she is flexible and does her role great. The main reason I bought her over Reed Alter last voucher was because listing what each could do, Ines won out and opened up more fun options. Before I was using Bagpipe x Myrtle, but after Ines I can just drop Ines to hold off the weak fodder, and drop in a Blaze or Mudrock to lane hold the rest of the stage.
Excellent video Supah, the Huohuo cursor was cute, and you got me hyped for the Year 2 video where you are gonna talk about my Sarkaz queen Surtr.
One of the biggest reasons I love Ines is because I can reveal invisible units and slow down a lane, all while saving an extra deployment if needed. Also, you can just slap her down, activate S2 immediately if you have bagpipe, get your DP back, sell her, and redeploy her like 40-50 seconds later in another lane to reveal and slow two lanes.
Oh great, the last thing I needed
A reason to actually be tempted by the "The Front That Was" banner
Getting 3 duplicates on her solo banner was the best decision I ever made :3
When the arts gaurd module releases: "I was wrong about Viviana" or "Surtr power creeps everyone"
Watch Surtr's module be like "Gains x-amount of HP while skill is active" that turns her into a musha/soloblade on skill for health sustain.
What a good day to be an ines enthusiast
Oddly enough I started playing Arknights because of Asbestos' E2 art on a video of CC Pyrite's lobby theme, so one could argue she at least has that use. I was like "ok, that looks really cool, what the hell is this game?"
for me that was Mostima and Chen. wouldnt have started Arknights if not for those two
Unrelated, but after nearly 5 years I built my gummy. E2L50 s1m3.
I am absolutely befuddled, flabbergasted and quite possibly perhaps utterly bamboozled.
Basically he thought Ines would be bad because she tries to do everything.
But once he actually used her instead of making ASSumptions, he realized she actually does do everything as good or better than any vanguard specialized for dp/early block/utility/etc. and better than most other units of any other class, including redeploy.
HuoHuo is actually a pretty bad unit. People always say that she is Mudrock, Texalter and Surtr all in one kit, but since I didn’t get her after 500 pulls, she clearly is just not that great. Even if I get her, I will leave her at level 1 e0.
Mods unleash the guard dogs on this guy
I now have that mental image of Huohuo standing on a melee tile as swarm of heavy hitting mobs approaches her lane
Huohuo is NOT happy in that mental image
Asbestos was on screen for several seconds, my day has been blessed
The best part of Ines role comression is that you can make use of only a couple of her features and usually it is already enough to put her in the squad. If you need more dp -> go Ines; need to kill someone from distance -> go Ines; invisible enemy -> go Ines; need just a bit of cc -> go Ines; love Ines -> GO INES. She basically works as 4 other operators would and, by bringing her, you are freeng those 3 extra slots to do other tasks, like stand on field and watch how Ines is clearing the level.
Took longer than gummy killing an enemy
"What does Ines do ?"
"What does she DOESN'T do ?..."
Adding to your statement, Supah, I'd say what makes Ines unique is her versatile *control* functionality that no other operator can offer. She is, IMO, more about control than about anything else.
Basically, her 5s guaranteed bind on first hit is extremely powerful.
Yes, we have Ethan for AoE bind, but it's more random.
Yes, we have Qiubai with her talent (which is way too random to rely on) with S1, but why would you use Qiubai with S1 just for binding every 5th attack when her other skills are universally better?
Or we have Ceobe with S1, but here we basically have just the same question as with Qiubai (although I did use Ceobe C1 on latest CC to deal with evaders because I didn't have Ines which was a more preferable option).
The big difference for Ines is that not only there is no gimmick with her bind, she, as you mentioned, comes with MORE than that, and it's again about control (anti-invisibility + slow). There is none other unit in the game with such combination of control features that are universally useful, cheap and easy to utilize as well as giving decent DPS AND DP.
So yeah, you're right and I'm not adding something completely new, just sharing my point of view that supports yours and slightly adds to the perspective.
Thank you for your efforts as well as for being able to acknowledge your mistakes. I deeply thank you and respect for your perspective on the game's aspects. Wish you all the good you deserve.
Your shit takes are what keeps this channel afloat. Keep up the good work
I love how you scream my name 🤌💦
Innes is great when there are enough enemies or a tanky enough enemy to get dp
She is also great for boss stalling
She can lane hold pretty easily with some support
NERD RAGE!!!
You scared me for a second. Also, a certain person called 'Living Rain' is trying to steal your title of most hated Arknights TH-camr, just so you know
Love this guy bro has solid takes admits he is wrong and top it all off THAT ACCENT
would be nice if Cantabile would get a module that removes invisibility from enemies too, such a great unit overshadowed by a black sheep
i was wondering when this video would showing up
Waiting for “Siege is so back” 🎉 (Im just copping)
Alright, you convinced me. Spending some orundums on that banner to try and get her
Got both Stainless and Ines in 10-pull. Life is good, thank you, Supah
I used Ines S2 mostly before until I realized I could use S3 as a pseudo fast redeploy executor, her S3 does a shitton of damage at M3 and can even take out tanky targets, she's a real account changer
Ines never leave my squad ever since she released
You missed the part where Agents can target flying enemies
One of these days supah is gonna get me back into arknights
That list is still missing one very important element:
Ines doesn't have to be alive or even deployed for her knife to take effect. She has a permanent duration, no deployment cost, invulnerable, invisibility revealer and slow field.
Me trying to hold back from pulling for Ines because I'm supposed to save for Waltuh, but I'm just thinking of how well she would synergize with my Hoederer..
Enough range to place her right behind him, which will benefit her from his talent 2. She then binds enemies infront of him, which boosts Hoederer's attack grom his talent 1, and the bind lasts for 5 seconds, which is enough for 2 of his attacks. And she steals ATK and ASPD from enemies hit, which would help him immensely with tanking due to his 0 DEF. And while he's tanking them, she just keep genersting DP.
It's like they were made for each other. But if I waste all my pulls to get her, I won't have any for Waltuh and still will probably not get her...
No way bro made an apology video😂😂
Waow Supah even admits when he’s wrong! He really is infallible
hard to believe hes Italian i know!
We got supah correcting his past mistake before gta VI
I love that Ines was my first 6* operator and in NEVER PLAYED any ak stage without her (also my first E2)
Can we have "I was wrong about Eunectes" too?
No.
Ines is a unit that I really didn't have any interest for, until I got her as a free recruit in IS2, and after that run ended I was like "I NEED this woman", coincidentally there was a joint ops banner running with her in it so I spent some of my saved pulls and got her
That ChatGPT answer is comedy gold
yeah, but you forgot an important trait of all agents, they can hit air enemies.
Sure, there are a lot of ground units able to hit air enemies, but ines has her big list on top of it
I want an "I was wrong about Gummy, Shu is better" video now
The ines list is still missing:
Fullfill suporter role because stealing atk and atspd is consider a 'debuff'
Make your team tanky-er because stealing atk and atspd equaling the enemy stop doing too much dmg that your medic can keep up
Funny thing, I didn't even know you made a video about her.
Or rather I don't ever remember seeing or hearing anyone downplaying her when she was about to go global, in fact everyone's saying she's broken. That was the impression I had when her banner was around the corner
I still remember when you said that Silverash remove invisibility is better than Ines.
ines S3 is used for fast dp gen without flagpipe, pseudo fast deploy for damage, global bind cc and 0 cost invis removal. Btw her S2 has higher dp gen than all flagbearers (17dp per 32s cycle, 18dp with pot), and has a short startup time of 5s, effectively removed the need for bagpipe in even some ccs.
I had my ines chilling for a long while when I got lucky on a first 10 pull, only now I have been using her since she has been instrumental in dealing with invisible enemies
10:35
*allow me to introduce Penance*
Did SUPAH drop this video to bait the innocent poor souls to summon the current Ines banner right before the main event 😭?
The idea of balance got thrown out the window when Wisadel dropped
I was going to use Gavialter on that tile too but my Penance said "nah I would counter" and so she did that lol
also, as someone with a lvl 1 ines, good to know that she aged well, unfortunately the last op I leveled up was Mumu(who I also used on lvl 1 gaming cuz funny) so Im not really in need for more.
also, Ray Mumu with infinite bullets is amazing lol
You still forgot another thing she can do that most vanguards can't; she can hit aerial enemies.
You also forgot to add one more important ability Ines brings to the table: She can hit aerial targets. Can't count the number of times this part of her kit made her even more useful than she already is without it and it just compliments everything else by nearly a factor of two
You are masking it really hard to save for Walter
Ines is a fucking badass. And if you go in to the IS stages and use the +ASPD items, she can fill a DP bar in seconds
Tbh if you didn't release this video we wouldnt've known you was wrong since we just forget everything after watching the video anyways
Ines's 3rd skill is generally better in RA than her other skills, plus you get 0 cost invis removal.
You'll do a proper Hoederer review now right? He's a good operator that can be used alongside another stunner to stunlock anyone who's not immune to it, I usually use him alongside Aak and nothing can get past Hoederer at that point, and RA's bosses aren't stun immune except for two so Hoederer will trivialize the bosses
There is a reason why basically all my first runs contain either Ines and Myrtle or Ines and Saga. (Or all three)
10:17 SO TRUE until... an arts Mudrock equivalent appears into the game. a Defender that ALWAYS deal arts damage.
11:19 only possible if they remove invisiblity and debuff them so hard (similar to Totter getting buff against invinsible enemies),
say maybe, sth liek dis,
remove invisibility of enemies entering and leaving this op's attack range for 8 seconds, if successful,
some effect(s) will procceed.
1. enemies affected will take increased damage by 15% for 5 seconds.
2. throw a stun grenade that will stun enemies for X second (similar to Ash talent on deploy)
and ofc, this talent on an operator with range more than 1 tile like Ines / Liskarm. On an ranged operator might be too strong so probably on a long ranged ground ops.
Haha, yeah, the vouvrie is excellent but she can't do something so special like Muelsyse or Ines. It's all about brute force.
1:11 not just being most hated AK youtuber, but also being mocked by chat gpt 🤣
oh Supah, i hope you're doing well...! i mean, i hope you're doing wrong! 😌
the Sarkaz/Londinium Arts tank greets you from beyond the grave, after rapid shooting at Czerny :)
The holy trinity of arknight is bagpipe+myrtle+ines
Mudrock fan here, finally understand why I'm failing my bachelor in mathematics. Thank you
My guy, the moment i saw those tights, i know she is gonna be a good operator.
Pulled Hoederer last night on the new banner. Was hoping so bad for Ines and I can't pull further since I'm saving for Walter. :(
Fr, real, on god, Supah.
Can't wait for " SUPAH VILLAIN" arc where he betrays Gummy and stans Vigil
Bro actually deleted the original review. Wow.
Yeah, I've been using Ines + S2 more than I would initially expect. Also combos with bagpipe for instant DP generation an camouflage. I disagree with trust farming, as is what we do in most events, half of the event, and we have two per month on average. Is not a challenge, but is part of our "daily content". Ling is the goddess of trust farming needless to say.
What, idk you did Ines ? 😮
Also 2:06 , you can actually kill that guy on that spot by using Ines and Ela. Another operator with good role compression. You would need her trap twice, her and Ines skill both active in between to kill.
S3 on ines is a bit niche. But it offers aoe binds up to 6 targets on deployment and big numbers. So s3 is more of the fast crowd control and more damaging option but lacking in dp generation compared to s2. But most of the time s3 damage and crowd control is overkill for general content.
S2 is her best skill because it's just provides her a lot of flexibility. You can helidrop her as an assasin, or even cycle it and make her as a lane holder.
Ps: due to her talent, i believe she even can hold lanes better than bagpipes. She's an absolute unit.
You also forgot to say she doesn't even need to stay on the field or can invi reveal in 2 differents lanes and she can hit air.
I'd argue deepcolor is also great with module because of how cheap the summons are
I want an "I was wrong about Mumu". :
What's more, she's an agent vanguard. Low DP cost, semi-fast rededploy.
She isn't meant to be doing absurdly high damage, so she fulfills her niche properly and has staying power after retreating. She's just a well rounded operator that can properly remove most of the flaws to open a stage. She doesn't replace Guards, Casters, Snipers, etc. She just adds a bit more value into their playstyle by complementing them.
I can't wait for the inevitable 6* Myrtle alter to come out and powercreep some other class now that she finally has someone who can beat her as the top vanguard.
I really don't understand why people everywhere antagonize you so much. Surely, being this attracted to a cartoon schoolgirl is concerning, and you do have some questionable takes and opinions, but you're just a human, after all, like we all are. When you really put your mind to it, you do decently well, and your content is enjoyable. I feel like it's just a meme at this point a meme that's being taken too seriously.
Next video: I was wrong about Frostleaf
😂
Ling is the only viable summoner he says, just as lappland alter is leaked to be a 6 star summoner, truly a supah moment of all time, can't wait for the apology video with the cello
Wasn't she also leaked to be an executor at the same time
@@SUPAH_SUPAH_SUPAH not necessarily, the latest leaks are summoner lapipi; 6 star sussuro alter, and 6 star pioneer vanguard demetri
Where is my Crownslayer? Uh, Enforcer pushed her in a hole again... Dammit
@NazguLMC
Talent 1: "Arrrrrggh!" This Operator can only be deployed on holes.
Onboard: "I'm Crownslayer. I think I was in the plot at some point, but I can't really remember much after the third time that chipmunk shot me straight through a concrete block."
@@maybemaybe7393 Kit leaks arent trustable, Virtuosa was leaked to be a lord and non limited, dont believe em directly
in my opinion if you need ines for her invisibility removal run S3 for the 0 dp cost to get the summon with no dp cost