Not relavent to this topic but how do you fight a condi zerker with your chrono build. It seems like it does so little damage against them. It is like fighting other broken cele builds.
@@dewilton7712 condi zerkers are very annoying. They usually run a tanky condi stat (dire, rabid, trailblazer) mixed with celestial or just celestial; that combined with warriors toughness and hp pool, their trait damage reducers, and all the damage negation does make them hard to fight. What they tend to lack is any sustained ranged damage. Their choices for that are longbow (which doesn’t do great damage and is rather slow, or sword (only ranged while in zerk mode). Completely out ranging them is usually the best option, as their main damage comes from torch offhand or mace Berserker F1. (Some also get decent burn from sword f1 but its range isn’t too far and is somewhat easy to negate) Because warriors are blessed with very strong utilities, they tend to utilize them too quickly and are easy to bait. Bait their utils using a fake burst and then quickly move away or be ready to negate damage as they transition to offensive with berserker mode. Let them burn through that while distancing them and then go in for hard CC and burst. They tend to live through this rotation 1-3 times, but usually they fall victim to easy baits as they’re used to strong utilities carrying them through damage.
This was a classic case of "fuck around and find out". Honestly, we went to that south camp and you had every opportunity to run away, but you stayed close and was staying close to our tail. We weren't about to run across the map with our tail being chewed up by a scrub mirage roamer. So we said, F it, kill him, then the whole team wouldn't have to be hindered by 1 runny ass roamer. Problem solved lol.
@zenmasterlb6576 So the roamer was clouding your zerg (Which is what roamers do) and then you turned and managed to grab the kill on the roamer (as there are 20 of you) which is all fair enough. Doesn't change the fact you're all still shitty people for BMing. I don't understand what's hard to get about the premise of this 21 second clip. It's not that the dude died to 20 people, We all get outnumbered, It's the risk of roaming. It's that you dweebs all felt the need to bm after 20v1ing, Which is fucking hilarious. And I have now wasted my time explaining "clouding" to bottom feeding, Ppt loving Zergling walking loot bag fml...
ITS RESET NIGHT
Not relavent to this topic but how do you fight a condi zerker with your chrono build. It seems like it does so little damage against them. It is like fighting other broken cele builds.
@@dewilton7712 condi zerkers are very annoying.
They usually run a tanky condi stat (dire, rabid, trailblazer) mixed with celestial or just celestial; that combined with warriors toughness and hp pool, their trait damage reducers, and all the damage negation does make them hard to fight.
What they tend to lack is any sustained ranged damage.
Their choices for that are longbow (which doesn’t do great damage and is rather slow, or sword (only ranged while in zerk mode).
Completely out ranging them is usually the best option, as their main damage comes from torch offhand or mace Berserker F1.
(Some also get decent burn from sword f1 but its range isn’t too far and is somewhat easy to negate)
Because warriors are blessed with very strong utilities, they tend to utilize them too quickly and are easy to bait.
Bait their utils using a fake burst and then quickly move away or be ready to negate damage as they transition to offensive with berserker mode.
Let them burn through that while distancing them and then go in for hard CC and burst.
They tend to live through this rotation 1-3 times, but usually they fall victim to easy baits as they’re used to strong utilities carrying them through damage.
Should've dodged and use aoe instead of just dying.... tragic
yeah i had that too smh
This was a classic case of "fuck around and find out". Honestly, we went to that south camp and you had every opportunity to run away, but you stayed close and was staying close to our tail. We weren't about to run across the map with our tail being chewed up by a scrub mirage roamer. So we said, F it, kill him, then the whole team wouldn't have to be hindered by 1 runny ass roamer. Problem solved lol.
@@zenmasterlb6576 imagine being in a group of 20 but being threatened by one player and then insulting them in the same breath XD nice BM tho bubs :p
if he was a scrub roamer peel away and 1v1 him and let your 19 team members run the other direction
That still a douche move being threatened by a single roamer. Players like you are a joke that always need at least a +1 to win fights.
@zenmasterlb6576 So the roamer was clouding your zerg (Which is what roamers do) and then you turned and managed to grab the kill on the roamer (as there are 20 of you) which is all fair enough. Doesn't change the fact you're all still shitty people for BMing. I don't understand what's hard to get about the premise of this 21 second clip. It's not that the dude died to 20 people, We all get outnumbered, It's the risk of roaming. It's that you dweebs all felt the need to bm after 20v1ing, Which is fucking hilarious. And I have now wasted my time explaining "clouding" to bottom feeding, Ppt loving Zergling walking loot bag fml...