Hey all of you! I’m glad to see that you all love this concept so much! However in my opinion I find it severely lacking in several categories and it needs room for much improvement, I will remaster this video in the future.
I have an ability idea Rage: triples your damage and highlights players for a long time BUT stamina for players runs down slowly, allowing them to run for a long time but getting hit might cost there lives
Wow,this a good fanmade idea,the musics are sick,the skins are very "a bear" related,and the fact that has 9 abilitys that can be three randomized in game is very cool
@@A_PCX_Main most of the skins and themes are stripped from the main bear games, as well as the skins (I did edit the bronze, silver, gold and diamond ones though)
I like the idea of getting a random roll of abilities you can use in that round, pretty neat does need alot of nerfing tho and locking survivors out of objectives is a bit too op
@@eggcane I think it’s fair, it could use some tweaking though and maybe a longer cooldown or less lock-out time, but yeah he could use some nerfs (such as his passive)
It occurred to me that you could do a concept of filename2 or Foxy or even Herobrine. And besides I really like your ideas and your work and I hope someday these concepts will be taken into account. 👍
Honestly, I had a different concept in mind for Bear. I had already made a concept for myself before even seeing this video actually. As an avid bear player myself, I took more aspects from his gameplay loop. Stamina: N/A Running Speed: N/A Walk Speed: 22 Attack Damage: 35 (Per 500 Milliseconds) Attack Speed: N/A Attack Range: 1 Unlike other characters, BEAR lacks range, no attack speed and any stamina. BEAR instead relies on contact damage, needing to touch a survivor on BEAR's small hitbox. However, even with these downsides, BEAR will always maintain a consistent speed, has the ability to jump, completely silent and has enhanced infinite ranged vision. BEAR will emit a red light to display when he is near. Lunge: A quick dash and catchup ability, where BEAR is able to rush forward in a quick sprint with no charge up or end lag. He will dash forward for 1 second. This ability is able to deal the base BEAR damage to a survivor and can not collide or push the survivor. This ability has a cool down of 20 seconds. Objective Lock: BEAR will be able to completely make objectives not able to be done, preventing survivors from doing anything to contribute to completion of objectives for 25 seconds. This ability also prevents survivors from using items for 10 seconds and will remove BEAR's red light for 10 seconds, making BEAR have no means of detection unless you see him directly or triggering the chase music. Time left on these locks will be displayed on screen when it is triggered. In cost however, BEAR’s walk speed will be reduced to 19. This ability has a cooldown of 35 seconds. Passive Abilities: BEAR will have an infinite vision range, making his screen red and able to see from afar at any distance. When damaging a survivor, their vision will be disoriented and hindered by static, text and audio for 2 seconds. This effect will stay permanently when consistently damaging a survivor and until they leave BEAR's hitbox. My concept of BEAR was to make him an ambusher, reliant on his abilities and natural speed, needed to catch survivors. Essentially, smaller and more enclosed maps are preferable for BEAR but it also reliant on the attentiveness of the survivors. His counter is to just hide and stay away from him, since getting into a chase with bear won’t end very well.
THESE ARE ACTUALLY FIRE IDEAS?? SOME OF THE ABILITIES LOWKEY GO CRAZY BUT MY GOSH THE REFERENCES IN THIS VIDEO GOT ME JOYUS Biggest fan of BEAR so yeYEAYAH
Aight now hear me out, The SCP-3008 employees, dealing 30 damage per hit, they can have a mechanic where the host splits into like 4 different employees dealing 10 damage per hit .
I think it would be funny if the bear uses an ability that marks all survivors he would say "GIVE ME THE CHEESE" and a cheese icon would highlight the players
Vector would be the epic skin,lel ,also made a fanmade concept myself: THE BOILED ONE!!! Stats: Stamina: 120 Sprint speed: 19.9 Damage: 75.5 Cost: 2230 Moveset: Terminal Paralysis: Will paralize the player and will slowly lose HP until 10 seconds pass, Cooldown: 20 seconds, Boiling to death: In a area of 10 studs an immense temperature will appear,boiling the player to death if it gets too close, Cooldown: 45 sec. (I have no more ideas for boiled one's moveset XD)
I based this off of the BEAR* version of Bear not the alpha version, that’s why I didn’t add vector cause his BEAR* version sucks compared to alpha in my opinon
I've been looking everywhere for someone like you, please make a maternal wraith concept from I heard it too, the monster has never been adapted to a game, (except only once or twice on Roblox) and I think it would make a perfect addition because its kinda classic monster. I WILL subscribe
Funnily enough, Maternal Wraith was already created by me via google docs, but in the future I could possibly make a concept for it, even though it's considered deconfirmed because of how much it was suggested to in the discord server
I think the lore for bear being in pillar chase to begin with is this: “Ever since a portal to Bear(Alpha) was made since the egg hunt of 2020, and a portal to Bear* through unknown means; Its inhabitants were able to leave its plane of existence. Being stuck in 2D was the work of living in a realm created before your time.. or for Bear*’ case, just being made that way.. ----------------- After ravaging through the earth, the blood thirsty creatures began to traverse the world of robloxia. What you are experiencing right now is the terror that they bring… May [?#%%!] save you all..” This is assuming they will be 3D in your concept
I think a concept of the thing (from the horror movie) could work, due to how abstract it is in concept I think it’s the only movie monster they could get away with adding.
That would be AWESOME, unfortunately The Thing would have a very similar moveset to Ao Oni since both of them shapeshit so there wouldn't be a real point in adding it
It’s good but there are a few problems I noticed. 1. Stamina should be 95, or 90 to balance the ability to out speed even if slowly, monsters that are a lot faster like Niloticus has low stamina and high stamina drain while another monster, Fogborn has good stamina by high stamina drain. 2. 3 random abilities would be annoying to play against and might ruin the fun when you play as him. 3 abilities can be good but I think they should stay consistent, you had a great selection but when survivors don’t know what they are dealing with, it can be stressful 3. AMAZING idea! I love it as a bear fan, I do think a saucer skin might make the hitbox a bit confusing but I love it!
Atrocities theme sounds terrifying when you would be the last player alive, imagine just walking and you hear the noises but can't see him around, and when your looking back he appears from behind and you see him standing there, downright terrifying
Monster idea: T.O.T.L (Turn out the lights) Origin: The trevor henderson creature called turn out the lights Speed: 50 Stamina: 150 Damage per hit: 65 (Takes to hits to kill) Passive: In maps with dark lighting or in dark spots T.O.T.L will gain A attack boost, A speed boost, And more stamina. Cost: 1650 Moveset: Sharpened saws: T.O.T.L will gain A slight attack boost and if paired with T.O.T.L’s passive T.O.T.L can deal 80 damage per hit (the ability has A cooldown of 10 seconds). Cartoon physics: T.O.T.L Will jump into the closest wall and you can walk across them in 2d and by using the ability again T.O.T.L will jump out the wall and when walking when in the wall you will move extremely fast and can actually drag survivors and by finding A portal the player will be able to escape the wall. T.O.T.L can also still do damage in the wall (Has A cooldown of 30 seconds). Blind rage: T.O.T.L will rush forward dealing 45 damage and blinding any players hit by the ability for 5 seconds (Has A cooldown of 15 seconds). Death message: At least now you regret your decision Blind rage death message: Die you scoundrel!!! Last man standing message: You must learn about the consequences!!!
having more speed and equal stamina with abilities that slow down the survivor and/ or speed up bear might be a bit much but im not entirely sure, everything else is cool
If he has the voice lines like in the actual game it would be terrifying to just hear “Free cheese 100% working!” And then watching your teammate get flattened by him
as a Genuine fan of Bear alpha and Star, this was really nice! I loved all the use of Abilities from Star and all the tiny references worked into Competent Mechanics! There might have to be some nerfs or buffs here or there. But in other ways I really like this idea! (Id personally suggest vector bear as an ancient skin, with custom music and Cheese is replaced by Orbs.)
Good fan made bro In fact, I think a good idea would be to make it so that it doesn't have an attack button, and that its damage is on touch. This would balance out the damage, which would be 25 per touch.
Would be a shame and a big one if bear doesn’t get added. Not only because i love the character but generally it has wide potential for skins and abilities and the theme (and ancient ones)
i don't think , cheedaman is very chill , so i think he'd allow it. it would even give bear alpha some more recognition considering it's very similiar to bear*
Bear has a lot of fan games surprisingly, and to be honest I don’t even think Bear is copyrighted, I’m sure if Blade got permission from Cheed then a collab could possibly happen
Maybe we could change the chase theme to audit's theme bc I think it fits better Edit: it will be cool that bear has a new ability like: Violaxum charge: makes you faster and strong temporary.
We already have vita carnis with the mimic, so why not have everyone's analog horror rabbit himself as a conceot for pillar chase II? If you dont understand i'm referring to bon from the walten files
Guys, I believe we need fake peppino as a monster. The chase theme is a pizza time remix, his abilities are a rush forward with his mouth all wide, and he can grab people from far away. Would cost 1500. Or it would just be a MX skin I’S SETTLE FOR EITHER
Sure Don't focus on making it the most balanced character ever because usually the developers themselves will tweak with the stats If you use music or sounds, make sure to credit the original people if you're not making them yourself Make sure that the abilities have references to forms of media the monster is from
Don't get me wrong, this is a dope idea. I love it, but it's all a little.. much don't you think? His stamina could be JUST as fast as the survivors, but he has a little more than them to actually catch up to them and get swings in.
You're not wrong, this video wasn't really supposed to be 16 minutes long, and that's just mainly the soundtracks I see your point though, it doesn't take very much to make a Pillar Chase concept but I thought about giving extras to this concept at least
@@PC2Conceptist I'm glad you didn't take this the wrong way as just me being rude, because i really do. With a few tweaks and minor nerfs he'd probably be a really good monster if he ever got into the game.
@@SpongeBobEnjoyer225 Of course man, I don’t usually take real criticism from comments too seriously even if it is supposed to deem offensive, I usually do my best to explain something
I have a better idea for its m1 - it has no m1 but when incontact with bear, you take 25 dmg per second and your screen flashes static with a quote like "hes here" or smth i forgot
@@hilalabiyu8679 A lot of people suggest this, however there is a common error with this The only REAL way to be directly on top of a survivor who is aware of your existence is if they are COMPLETELY out of stamina. This makes it a lot harder to kill people.
Cool idea but the chase theme is... um... it don't really gives the idea of "OMG BEAR IS CHASING ME I GOTTA GET OUT OF HERE" But malbear's chase theme is sick
I really wish BEAR would be added to Pillar Chase 2 (but i don't count on it 😭). Luckily BEAR will be added to a somewhat similar monster survival Roblox game called Fandom Frights, haven't seen much people talking about that.
i dont really get the jump abilities, since the bear is supposed to jump extremely high, will he go through the ceilling on closed maps like schoolhouse and the oni's mansion? or jump super far just like MX's POW hop?
For the passive, it will work everywhere however if there is a ceiling you will likely hit the roof. The jump is high enough to barely reach the second floor of the mansion, granting Bear access to an instant floor travel For the turbo jump, he will jump similarly to MX, but with longer endlag and no indicator to dodge. When landing an explosion will happen underneath him like WYST’s gobble bomb, and deal 60 damage.
Hey all of you! I’m glad to see that you all love this concept so much! However in my opinion I find it severely lacking in several categories and it needs room for much improvement, I will remaster this video in the future.
I have an ability idea
Rage: triples your damage and highlights players for a long time BUT stamina for players runs down slowly, allowing them to run for a long time but getting hit might cost there lives
Wow,this a good fanmade idea,the musics are sick,the skins are very "a bear" related,and the fact that has 9 abilitys that can be three randomized in game is very cool
@@A_PCX_Main most of the skins and themes are stripped from the main bear games, as well as the skins (I did edit the bronze, silver, gold and diamond ones though)
I like the idea of getting a random roll of abilities you can use in that round, pretty neat
does need alot of nerfing tho and locking survivors out of objectives is a bit too op
@@eggcane I think it’s fair, it could use some tweaking though and maybe a longer cooldown or less lock-out time, but yeah he could use some nerfs (such as his passive)
Survivors should also get abilities like dbd
Small correction, the Atrocity skin’s chase theme will actually be the same as Bear’s, his ambience is the audio that is listed as his “chase theme.”
Ok
Ok
Make diamond skin with alpha's hat
It occurred to me that you could do a concept of filename2 or Foxy or even Herobrine. And besides I really like your ideas and your work and I hope someday these concepts will be taken into account. 👍
Please do deer lord from spookies scary mansion
Honestly, I had a different concept in mind for Bear. I had already made a concept for myself before even seeing this video actually. As an avid bear player myself, I took more aspects from his gameplay loop.
Stamina: N/A
Running Speed: N/A
Walk Speed: 22
Attack Damage: 35 (Per 500 Milliseconds)
Attack Speed: N/A
Attack Range: 1
Unlike other characters, BEAR lacks range, no attack speed and any stamina. BEAR instead relies on contact damage, needing to touch a survivor on BEAR's small hitbox. However, even with these downsides, BEAR will always maintain a consistent speed, has the ability to jump, completely silent and has enhanced infinite ranged vision.
BEAR will emit a red light to display when he is near.
Lunge:
A quick dash and catchup ability, where BEAR is able to rush forward in a quick sprint with no charge up or end lag. He will dash forward for 1 second. This ability is able to deal the base BEAR damage to a survivor and can not collide or push the survivor. This ability has a cool down of 20 seconds.
Objective Lock:
BEAR will be able to completely make objectives not able to be done, preventing survivors from doing anything to contribute to completion of objectives for 25 seconds. This ability also prevents survivors from using items for 10 seconds and will remove BEAR's red light for 10 seconds, making BEAR have no means of detection unless you see him directly or triggering the chase music. Time left on these locks will be displayed on screen when it is triggered. In cost however, BEAR’s walk speed will be reduced to 19. This ability has a cooldown of 35 seconds.
Passive Abilities:
BEAR will have an infinite vision range, making his screen red and able to see from afar at any distance.
When damaging a survivor, their vision will be disoriented and hindered by static, text and audio for 2 seconds. This effect will stay permanently when consistently damaging a survivor and until they leave BEAR's hitbox.
My concept of BEAR was to make him an ambusher, reliant on his abilities and natural speed, needed to catch survivors. Essentially, smaller and more enclosed maps are preferable for BEAR but it also reliant on the attentiveness of the survivors. His counter is to just hide and stay away from him, since getting into a chase with bear won’t end very well.
don't you think infinite stamina with 22 speed is a lil busted?
THESE ARE ACTUALLY FIRE IDEAS?? SOME OF THE ABILITIES LOWKEY GO CRAZY BUT MY GOSH THE REFERENCES IN THIS VIDEO GOT ME JOYUS
Biggest fan of BEAR so yeYEAYAH
Very nice concept!I like the chase themes.Also a idea for you is sammy pawrence from batim.Overall great video
Lawrence*
Aight now hear me out, The SCP-3008 employees, dealing 30 damage per hit, they can have a mechanic where the host splits into like 4 different employees dealing 10 damage per hit .
Id love this. He needs his lil dance tho
I think it would be funny if the bear uses an ability that marks all survivors he would say "GIVE ME THE CHEESE" and a cheese icon would highlight the players
Amazing idea like for real i want this in the game but the dev said he wouldn’t which is so sad but if he saw this he could change his mind who knows
the first chase theme was literal peak the first 3 seconds i listened to it, nice concept!!1
Bro, I'm totally bearmaxing rn.
Vector would be the epic skin,lel ,also made a fanmade concept myself: THE BOILED ONE!!! Stats: Stamina: 120 Sprint speed: 19.9 Damage: 75.5 Cost: 2230 Moveset: Terminal Paralysis: Will paralize the player and will slowly lose HP until 10 seconds pass, Cooldown: 20 seconds, Boiling to death: In a area of 10 studs an immense temperature will appear,boiling the player to death if it gets too close, Cooldown: 45 sec. (I have no more ideas for boiled one's moveset XD)
And its skins: Headless macrocosm entity (Halloween) Obelisk (Halloween) Filbus (Epic)
I based this off of the BEAR* version of Bear not the alpha version, that’s why I didn’t add vector cause his BEAR* version sucks compared to alpha in my opinon
@@PC2Conceptist Yeah ngl
Your boiled one ideas are pretty cool lol, I have one myself but it's a little unbalanced lmao
@@Tai_flosion Ty!
O ma lood DIS IS A EPIC IDEA, especially that u made malbear and atrocity ancient skins
His passive should be: if player are close to him the player will slowly take dmg and you can't m1
That’d be more accurate
And probably cooler
Atrocity is fire. I remember him first coming out and he was so hard to get. I’m lucky I’m one of the probably 10,000 people who have the OG atrocity.
I've been looking everywhere for someone like you, please make a maternal wraith concept from I heard it too, the monster has never been adapted to a game, (except only once or twice on Roblox) and I think it would make a perfect addition because its kinda classic monster.
I WILL subscribe
Funnily enough, Maternal Wraith was already created by me via google docs, but in the future I could possibly make a concept for it, even though it's considered deconfirmed because of how much it was suggested to in the discord server
Having ito bear or atrocity chasing you would be really scary and it would be cool if ito shared his theme with atrocity i think it would fit well
I think the lore for bear being in pillar chase to begin with is this:
“Ever since a portal to Bear(Alpha) was made since the egg hunt of 2020, and a portal to Bear* through unknown means; Its inhabitants were able to leave its plane of existence.
Being stuck in 2D was the work of living in a realm created before your time.. or for Bear*’ case, just being made that way..
-----------------
After ravaging through the earth, the blood thirsty creatures began to traverse the world of robloxia.
What you are experiencing right now is the terror that they bring…
May [?#%%!] save you all..”
This is assuming they will be 3D in your concept
I think a concept of the thing (from the horror movie) could work, due to how abstract it is in concept I think it’s the only movie monster they could get away with adding.
That would be AWESOME, unfortunately The Thing would have a very similar moveset to Ao Oni since both of them shapeshit so there wouldn't be a real point in adding it
It’s good but there are a few problems I noticed.
1. Stamina should be 95, or 90 to balance the ability to out speed even if slowly, monsters that are a lot faster like Niloticus has low stamina and high stamina drain while another monster, Fogborn has good stamina by high stamina drain.
2. 3 random abilities would be annoying to play against and might ruin the fun when you play as him. 3 abilities can be good but I think they should stay consistent, you had a great selection but when survivors don’t know what they are dealing with, it can be stressful
3. AMAZING idea! I love it as a bear fan, I do think a saucer skin might make the hitbox a bit confusing but I love it!
Atrocities theme sounds terrifying when you would be the last player alive, imagine just walking and you hear the noises but can't see him around, and when your looking back he appears from behind and you see him standing there, downright terrifying
Right
I would quit the game if this happened
every single thing about this concept is just genius..
For a bear xmas skin, it would be the Secret Santa skin
I've low-key wanted bear as a monster in this game just because it feels so right and the game bear's gameplay loop is almost identical
Monster idea: T.O.T.L (Turn out the lights)
Origin: The trevor henderson creature called turn out the lights
Speed: 50
Stamina: 150
Damage per hit: 65 (Takes to hits to kill)
Passive: In maps with dark lighting or in dark spots T.O.T.L will gain A attack boost, A speed boost, And more stamina.
Cost: 1650
Moveset:
Sharpened saws: T.O.T.L will gain A slight attack boost and if paired with T.O.T.L’s passive T.O.T.L can deal 80 damage per hit (the ability has A cooldown of 10 seconds).
Cartoon physics: T.O.T.L Will jump into the closest wall and you can walk across them in 2d and by using the ability again T.O.T.L will jump out the wall and when walking when in the wall you will move extremely fast and can actually drag survivors and by finding A portal the player will be able to escape the wall. T.O.T.L can also still do damage in the wall (Has A cooldown of 30 seconds).
Blind rage: T.O.T.L will rush forward dealing 45 damage and blinding any players hit by the ability for 5 seconds (Has A cooldown of 15 seconds).
Death message: At least now you regret your decision
Blind rage death message: Die you scoundrel!!!
Last man standing message: You must learn about the consequences!!!
Im chasing malbear to listen that banger chase theme
having more speed and equal stamina with abilities that slow down the survivor and/ or speed up bear might be a bit much but im not entirely sure, everything else is cool
@@Zagrilla01 Stamina could use a nerf to 80 I think would be safe
Okay but running from malbear is all i want in PC2
bena
If he has the voice lines like in the actual game it would be terrifying to just hear “Free cheese 100% working!” And then watching your teammate get flattened by him
as a Genuine fan of Bear alpha and Star, this was really nice! I loved all the use of Abilities from Star and all the tiny references worked into Competent Mechanics!
There might have to be some nerfs or buffs here or there. But in other ways I really like this idea!
(Id personally suggest vector bear as an ancient skin, with custom music and Cheese is replaced by Orbs.)
GET THIS SHIT IN THE GAME RN✍️🔥🔥 KEEP COOKING
Good fan made bro
In fact, I think a good idea would be to make it so that it doesn't have an attack button, and that its damage is on touch. This would balance out the damage, which would be 25 per touch.
It has to be a collaborating if that monster comes to the game
If bear becomes a 3d model my childhood nightmares have food to eat+!!1!1
If bear was in pillar chase i would hear his chase theme the whole round😭
Nuh bro, this dude is op asf
Nostalgia hittin hard 🗣️🔥🔊💯
Feels like is a collaboration
i think the cheese cap for everytime bear gets a kill could be 3 just so he isnt that unfair
Ah yeah, Bear, one of the Deconfirmed official characters
He's not deconfirmed btw, the creators have not confirmed anything about it
concepist i love you
Would be a shame and a big one if bear doesn’t get added. Not only because i love the character but generally it has wide potential for skins and abilities and the theme (and ancient ones)
this is PEAK i love the references
Even though i don't play pillar chase 2,this would be fire
As a big fan of bear this is AMAZING
A Herobrine concept would be really cool
This is a deconfirmed monster 😱😱😱
It's not confirmed?
@@2_9o85they mean its confirmed it wont be added
how does it decomfirmed, i mean i heard that is true but what happened
@@TuToShKasimple, people keep asking but they dont want it so they made it public that its gonna be a no
@@sanford4319That’s not why it’s “deconfirmed” though
VERY GREAT CONCEPT ✍️📄🔥🔥🔥🔥
9:08 THIS GOES SO HARD
THEY HAVE TO ADD THIS 🔥🔥🔥🗣️🗣️🗣️🗣️🔥🔥🗣️
This was the first horror series I played on Roblox, when I was about 9
Can you do a Xenomorph monster concept for PC2?
That thing about having 9 skills is crazy
Every pc2 concept is good, but sadly the BEAR won't be added for possible copyright. i am sorry to burst your bubble
Or the creator of BEAR gives them permission, because they have collabed with Banana Eats before, so they could collab with PC2.
i don't think , cheedaman is very chill , so i think he'd allow it. it would even give bear alpha some more recognition considering it's very similiar to bear*
Bear has a lot of fan games surprisingly, and to be honest I don’t even think Bear is copyrighted, I’m sure if Blade got permission from Cheed then a collab could possibly happen
@@PC2Conceptist i mean cheeda would probably allow it
I think BEARS’s damage should be contact based like the original game dealing low damage at a fast rate. Just a thought but I think it would be peak
Tbh i wanted them to add Bear for a while already
Maybe we could change the chase theme to audit's theme bc I think it fits better
Edit: it will be cool that bear has a new ability like:
Violaxum charge: makes you faster and strong temporary.
as a bear fan i feel like yes
Bro i like it sooooooooo...
Epic.
I LOVE BEAR!!!!!!!!!!
SAME
Bro if they add bear, it would be wild
I wonder what Roy from Dont Hug Me Im Scared would be like in Pillar Chase..?
The chase theme is just background music on a map in bear*
We already have vita carnis with the mimic, so why not have everyone's analog horror rabbit himself as a conceot for pillar chase II? If you dont understand i'm referring to bon from the walten files
this NEEDS to be added.
Could you make a concept for The Janitor from Little Nightmares?
Blade take notes…NOW!
Sick design
I LOVE BEAR
Guys, I believe we need fake peppino as a monster. The chase theme is a pizza time remix, his abilities are a rush forward with his mouth all wide, and he can grab people from far away. Would cost 1500. Or it would just be a MX skin I’S SETTLE FOR EITHER
No😂
Needs to be in the game NOW i dont care if they dont add consept ideas
Hey, I’m also working on a few Pillar chase 2 monster fan concepts, got any tips I can use?
Sure
Don't focus on making it the most balanced character ever because usually the developers themselves will tweak with the stats
If you use music or sounds, make sure to credit the original people if you're not making them yourself
Make sure that the abilities have references to forms of media the monster is from
@ okay thx
Mal bear theme looks fire then MX virtual Chase 6:58
The best music ever
Nahhhh its from bear*
This bro no play bear* or bear alpha
I like the idea for malbear when he is near player gives the ad from boss fight
Don't get me wrong, this is a dope idea. I love it, but it's all a little.. much don't you think? His stamina could be JUST as fast as the survivors, but he has a little more than them to actually catch up to them and get swings in.
You're not wrong, this video wasn't really supposed to be 16 minutes long, and that's just mainly the soundtracks
I see your point though, it doesn't take very much to make a Pillar Chase concept but I thought about giving extras to this concept at least
@@PC2Conceptist I'm glad you didn't take this the wrong way as just me being rude, because i really do. With a few tweaks and minor nerfs he'd probably be a really good monster if he ever got into the game.
@@SpongeBobEnjoyer225 Of course man, I don’t usually take real criticism from comments too seriously even if it is supposed to deem offensive, I usually do my best to explain something
make a concept for doggle pls
Maybe in the future
yooooo i made something VERY similar to this, but it’s on the pc2 reddit. Still, nice work!
add this add this and i start to play this game
What about an passive ability that like glitches your screen like the bear in the original game.
I have a better idea for its m1
- it has no m1 but when incontact with bear, you take 25 dmg per second and your screen flashes static with a quote like "hes here" or smth i forgot
@@hilalabiyu8679 A lot of people suggest this, however there is a common error with this
The only REAL way to be directly on top of a survivor who is aware of your existence is if they are COMPLETELY out of stamina. This makes it a lot harder to kill people.
@@PC2Conceptist then give it a sprint :sigma:
Cool idea but the chase theme is... um... it don't really gives the idea of "OMG BEAR IS CHASING ME I GOTTA GET OUT OF HERE"
But malbear's chase theme is sick
For the malbear chase music it should start at 9:06 instead of the WHOLE song.
(Just a recommendation)
Yea then we’d need W.Y.S.T as the weekly B.O.B. in BEAR*
Or fuwatti
never thought you would show up-
@@NateTheGrinder and why would that be HMMMMMM?!!?
@@NazarioTV because bear
Tf?! I was just drawing a pc2 BEAR concept in class a day later 😦
I really wish BEAR would be added to Pillar Chase 2 (but i don't count on it 😭). Luckily BEAR will be added to a somewhat similar monster survival Roblox game called Fandom Frights, haven't seen much people talking about that.
imo, i feel like the gold bear skin should reference either golden viking or jeremiah
Idea:
Omen Mal's Chase theme: OMEN_SCAPE from Redux*
bear alpha? *smokes ciggarete* i havent heard that name in years...
Lol, and bob could be a fuwatti skin
For me this is kinda like mx but with a side of wyst but i still like it
To be honest, I think he should deal 10 damage each second when survivors are close by. (Bear deals damage overtime in the actual game like this)
bro I was thinking the same thing cuz they’re both similar games
would be fire
W Idea 👍
W
I play bear alpha and the * and this is soo cool that u make
But the bear its be 3d or 2d ?
i dont really get the jump abilities, since the bear is supposed to jump extremely high, will he go through the ceilling on closed maps like schoolhouse and the oni's mansion? or jump super far just like MX's POW hop?
For the passive, it will work everywhere however if there is a ceiling you will likely hit the roof. The jump is high enough to barely reach the second floor of the mansion, granting Bear access to an instant floor travel
For the turbo jump, he will jump similarly to MX, but with longer endlag and no indicator to dodge. When landing an explosion will happen underneath him like WYST’s gobble bomb, and deal 60 damage.
Maybe needs a lil tweaks but I like it